I would just like to take this time to thank Nolan Nash.
My posts would probably be relegated to complete obscurity if not for his extremely helpful bumping.
Truly, thou art in my forever debt!
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 18:11
I would just like to take this time to thank Nolan Nash.
My posts would probably be relegated to complete obscurity if not for his extremely helpful bumping. Truly, thou art in my forever debt! _____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
Nolan Nash
Frischer Frosch
![]() Join date: 15 May 2003
Posts: 7,141
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03-23-2005 18:17
Accuser? Burden of Proof? I'm not bringing them to court over the issue, merely exploring the facts of the situation and sharing my general impressions as I see them. I personally haven't spoken on this issue in months, so I'm not sure what you mean by 'every single day'. If you had read my original posting you would have seen the changes in the system I was refering to are the addition of Liasons and Player LiveHelp. These are both very good additions in general and I applaud them but there have also been unintended consequences. Prior to these additions the Linden's were all friendly. They were required to be. After, they were allowed and possibly encouraged to tell people they were busy or ignore them entirely since it wasn't "their job". You can claim your position is of some higher calibre that does not require any form of proof or factual basis, but if you want to be taken seriously I would disagree - Feel free to repeat it again though. ![]() I am from no postion of high caliber, I am not the one making claims, except to posit a guess that the real answer to these issues may lie within those who fixate on it. If you don't like that, too bad. Aimee: Interesting impersonation. Do you impersonate Linden's often? I hear Prokofy does a mean Will Wright impersonation. _____________________
“Time's fun when you're having flies.” ~Kermit
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Nolan Nash
Frischer Frosch
![]() Join date: 15 May 2003
Posts: 7,141
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03-23-2005 18:18
I would just like to take this time to thank Nolan Nash. My posts would probably be relegated to complete obscurity if not for his extremely helpful bumping. Truly, thou art in my forever debt! Good to know you recognize how hackneyed and droll these threads are after months of them. _____________________
“Time's fun when you're having flies.” ~Kermit
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Deklax Fairplay
Black Sun
![]() Join date: 2 Jul 2004
Posts: 357
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03-23-2005 18:26
Do YOU mean to accuse me of fabricating that transcript? In effect calling me a LIAR? Well. I think I see where THIS conversation is going. GOOD DAY TO YOU SIR! _____________________
Better Dead Than Red!
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Aimee Weber
The one on the right
![]() Join date: 30 Jan 2004
Posts: 4,286
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03-23-2005 18:26
HAHAHAHAHAH. You rule. +10 pts for Aimee. ![]() ![]() ![]() _____________________
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Oz Spade
ReadsNoPostLongerThanHand
![]() Join date: 23 Sep 2003
Posts: 2,708
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03-23-2005 18:52
Aimee Weber: But why me? Philip Linden: Because your nearly random apotheosis will complete my master plan of creating injustice in Second Life! And we Lindens have nothing better to do! I think this is wrong. I clearly heard a rumor that it went like this: Aimee Weber: But why me? Philip Linden: Because you have boobs. TEEHEEE. _____________________
"Don't anticipate outcome," the man said. "Await the unfolding of events. Remain in the moment." - Konrad
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 18:59
Good to know you recognize how hackneyed and droll these threads are after months of them. Ouuch! Now that was a zinger! _____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
Weedy Herbst
Too many parameters
![]() Join date: 5 Aug 2004
Posts: 2,255
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03-23-2005 19:24
I've seen this time and time again in so many different environments it feels like the nightmare that never ends. Nightmare? blaze, cmon. Is your SL experience really that horrific? Right on. This is exactly the problem. Founding Fathers Syndrome. Coupled with apprenticing of only certain select newbies. Devastating. Death. I will go on fighting it. Like you don't get enough attention with your LOOKIT ME LOOKIT ME, I'M A VICTIM drivel day in and day out. The Lindens are real life people, they have a job to do. They are not in game to create a caste system nor to cow-tow to whiners like you that can never be satified in the first place. If I was a Linden, I would avoid you like the plague too. So hard done by, sheesh gimme a fucking break. When I first started SL, the Lindens seemed more hands on, but the expanding grid and increased demands on LL staff has shot holes in the Linden presence. I played Everquest for 6 years, at first the GM's had a big presence on the grid, now they dont exist and the petition system is much like an automated telephone operator, Push 2, Push 4, Push 6 only to arrive at where you began. You guys really need to get a life. _____________________
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 19:33
Like you don't get enough attention with your LOOKIT ME LOOKIT ME, I'M A VICTIM drivel day in and day out. Yoiks! That has completely made me look at this issue in a completely different light! Phew. After that statement I just want to apologize for trying to discuss this issue. Prok, weedy has us beat! Time to pack up and call this issue closed. _____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
Weedy Herbst
Too many parameters
![]() Join date: 5 Aug 2004
Posts: 2,255
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03-23-2005 19:46
blaze, You didnt answer my question, but rather proffessed your victimization. Tell me, is your experience really a nightmare? Drama or discussion, which is it? If its the latter, at least have the decorum to do so and check your rhetoric at the door, otherwise you get lumped in with the drama whores.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 19:52
Weedy, I gotta admit I scan over posts and look for personal attacks these days. If I see any (against me or against someone who disagrees with me), I just laff the rest off and chalk it up as a thread bump.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
Weedy Herbst
Too many parameters
![]() Join date: 5 Aug 2004
Posts: 2,255
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03-23-2005 19:53
So why is your experience a nightmare?
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 19:56
Cause I invest all this time into mud after moo after mush to see it all go nowhere because the FIC take over and everything gets so incestual everyone forgets about who is important - the new user.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
Weedy Herbst
Too many parameters
![]() Join date: 5 Aug 2004
Posts: 2,255
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03-23-2005 20:08
Cause I invest all this time into mud after moo after mush to see it all go nowhere because the FIC take over and everything gets so incestual everyone forgets about who is important - the new user. Then perhaps you should not invest so much time into mud after moo after mush and go somewhere, where your talents may be appreciated. You have talent, you have taste, this I know, it does not impress me to see it wasted on your perception of what you feel the in game Lindens, should or should not be doing. _____________________
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Nolan Nash
Frischer Frosch
![]() Join date: 15 May 2003
Posts: 7,141
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03-23-2005 20:08
Seven Steps to Martyrdom
1)Fixate on people's birthdates and post counts. 2)Create labels, based on wild conjecture and assumption, creating social divides as a side effect. (Very clever, if an enemy doesn't exist, we can create one.) 3)Blame those you are accusing, of being the real dividers. 4)Bleed all over the forums for months with a vainglorious, self created cataract of the supposedly downtrodden, which roars like 1000 Niagaras. 5)Make some weird game out of trying to "expose" those you detest, by creating thread after thread and/or interjecting in random threads with accusations of unfair treatment and favoritism. Baiting, if you will. 6)Cry victim when people take issue with your indictments. 7)Martyr yourself. _____________________
“Time's fun when you're having flies.” ~Kermit
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 20:08
Oh I would I would unfortunately this is the only game in town.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
Nolan Nash
Frischer Frosch
![]() Join date: 15 May 2003
Posts: 7,141
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03-23-2005 20:09
Cause I invest all this time into mud after moo after mush to see it all go nowhere because the FIC take over and everything gets so incestual everyone forgets about who is important - the new user. Can you write us a list of which new user it's ok for the Lindens to talk to? It's becoming hard to keep track of which ones are the *wrong* ones. _____________________
“Time's fun when you're having flies.” ~Kermit
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 20:09
Masterful, Nolan.
You are the king of the analytical argument. _____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
Nolan Nash
Frischer Frosch
![]() Join date: 15 May 2003
Posts: 7,141
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03-23-2005 20:16
Masterful, Nolan. You are the king of the analytical argument. And you are the king of "a one-sided biased perspective". _____________________
“Time's fun when you're having flies.” ~Kermit
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Pathfinder Linden
Administrator
![]() Join date: 15 Mar 2005
Posts: 507
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03-23-2005 20:35
*looks around innocently* (referencing the original attached image here: /120/b1/39699/2.html#post427037) I am in awe of your bling. *bows respectfully* |
Pathfinder Linden
Administrator
![]() Join date: 15 Mar 2005
Posts: 507
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03-23-2005 20:45
... Hmm. Pathfinder, can you get me a TP to the new continent? I will return the Linden cards in exchange for the TP? Oh...could you raise my FSP back up in Alston again please? Can we get in a poker game? One week's rentals income in exchange for the best FPS you got there dude, let me deal you in. ... Pathfinder, I don't know whether this is just your own initiative or whether you've actually been summoned in, and given a kind of job description to improve the forums culture and "work on our communications skills". I don't know why that sort of role reminds me a bit of the late Mr. Rogers, or that teacher on Hey Arnold? You know the one I mean. Yes, that one. Class? Can't we all get in touch with our feelings and get along? ... I have to say that when I saw your dark face and yellow googly scary eyes (like that famous children's book or like the Spy v. Spy cartoon which I think your character is taken from), I thought: this fellow is going to be kicking ass and taking names. That would be fine with me LOL. If you are dark and spooky looking but in fact friendly and communicative that's a good mix for SL too LOL. In order: 1) If you ever see me online and I'm on the new continent, just send me an IM and I'll send you (or anyone else who asks) a TP. Deal. 2) That's definitely what part of my job description is. Except I don't have to wear those itchy sweaters that Mr. Rogers wore. And I'm not as cuddly. 3) "Dark and spooky looking but in fact friendly and communicative." I love it...thank you. I will do my best to live up to that (including the kickin a** and taking names part when need be, fear not). ![]() |
Weedy Herbst
Too many parameters
![]() Join date: 5 Aug 2004
Posts: 2,255
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03-23-2005 20:47
(referencing the original attached image here: /120/b1/39699/2.html#post427037/120/b1/39699/2.html#post427037) I am in awe of your bling. *bows respectfully* Are you married? *wink* _____________________
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Forseti Svarog
ESC
![]() Join date: 2 Nov 2004
Posts: 1,730
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03-23-2005 21:02
it is tough to take you seriously with all your dancing around blaze.
Do you really begrudge the founding linden employees the relationships that evolved with some early players while they were busting their asses to try to make this virtual world a reality? And do you really believe that such relationships are a cancer in the side of this world -- which, if you ask me, is getting too big with too many talented people, for any of the early members to coast on their coattails. I agree with many of the counter posts here. When i have directly reached out to a Linden, they have been responsive and helpful, but they can't be all the time nor would i expect it at this stage of their development to be honest. As this world becomes bigger and more mass-market, they will need to move beyond volunteer-based support i think. I also think that people need to wean themselves from expecting Linden attention, even if it's tough to break the wanting part, because of the scale of SL. blaze, your point about the Well was an interesting one, but I still see SL as fundamentally different from many other social network/community experiments. I agree that judging someone by their join date is absurd. That said, do I check it? Sure. It often gives you some hints as to what the person has experienced in SL. It clearly doesn't give you any hints as to intelligence, demeanor, or creative talents, and obviously has no bearing on real life age... which also very often cannot be tied to intelligence, demeanor or creative talent. etc etc. people find it so easy to make themselves the victim. |
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 21:07
What Dancing around is that?
My pointless replies to the pointless rebuttals of some of these people in SL? I dare you Forseti, to have a contrarian opinion in these forums and not end up 'dancing around'. I double dare you! You have to, it's the only way to keep calm. As for the rest - have you ever looked at the population graphs of MMORPGs? They always go up.. and then down. I 100% guarantee you unless SL figures out how to re-invent itself on a continual basis to attract the new it's just going to be another typical bell-curve graph tossed out with the wednesday garbage. How do I know this? Proof by exhaustion. I am exhausted by how many times I've experienced this. _____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
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03-23-2005 21:18
Here, check this out:
![]() _____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :
"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches." |