Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

RE: Inquiry on IRC.

Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
05-27-2005 22:00
From: Lordfly Digeridoo
I mean, really, if it can do all THAT, surely it can record video too! That's trivial beans.
You want that video in it's full 200mb goodness, or is it okay to compress and resize it down with Quicktime first?
_____________________
"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Ardith Mifflin
Mecha Fiend
Join date: 5 Jun 2004
Posts: 1,416
05-27-2005 22:07
From: Jarod Godel
Try to keep up with the adults.

<snip>

But thanks for playing, loser.


You do nothing but complain. You never present any USEFUL data nor do you make any viable suggestions. You apparently have had a horrible experience here, and somehow you think that this justifies insulting others and belittling their input.

Let's be blunt: LL doesn't hold meetings in SL, because that would be fucking retarded. It has nothing to do with "eating their dog food" as you so quaintly put it, and everything to do with TIME AND RESOURCE MANAGEMENT. Tom Linden doesn't need a fully graphical world to tell Dick Linden to look into Widget 423 in Physics Subroutine 19. Fuck, he could probably stand up and shout it across the floor and Dick would get the message. The point is that you don't need a convoluted world to convey this information. To use such a world is a ridiculous waste of time and resources.
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
05-27-2005 22:15
From: Ardith Mifflin
You do nothing but complain. You never present any USEFUL data nor do you make any viable suggestions. You apparently have had a horrible experience here, and somehow you think that this justifies insulting others and belittling their input.
And you do?

From: Ardith Mifflin
Let's be blunt: ... To use such a world is a ridiculous waste of time and resources.
Eloquently said. I agree.
_____________________
"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
05-27-2005 22:21
From: Ardith Mifflin
LL doesn't hold meetings in SL, because that would be fucking retarded.
For the record: search the thread, I never used the word meeting in any of my posts. Lordfly Digeridoo was the first one to to that, not me. I see we've already reached the "make up stuff with Ardith" part of the thread, let's see...

I also molest puppies and hold Satanic rituals in my pants. I've been known to dress up as Michael Jackson and peruse through Disney Stores looking for "new toys." I'm also currently sexually involved with my left hand -- so don't tell my right. Will those lies keep you quiet so we can continue this discussion uninterrupted, Ardith?
_____________________
"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Ardith Mifflin
Mecha Fiend
Join date: 5 Jun 2004
Posts: 1,416
05-27-2005 22:31
From: Jarod Godel
Will those lies keep you quiet so we can continue this discussion uninterrupted, Ardith?


This ceased to be a discussion a while ago.
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
05-27-2005 22:38
From: Jarod Godel
This is a different screenshot from the one over in the "Ask Linden" forum. I wanted to show all the tabs I had open in Firefox. To all those who say that SL is too resource intensive to run in the background while people develop software, I say... LOSER! LO-O-O-OSER! LOOO... ZERR!

Please try to think of another excuse why Linden Lab doesn't use SL for collaboration.

Wow. That's it? Remind me to show you my desktop sometime. :D

SL, Painter IX, GIMP, Fruity Loops, Windows Sound Recorder, Python, a bunch of Firefox links and folders, Ultraedit 32, and occasionally Blender or Anim8or. That's my typical day.

Right. What was the topic again? SL isn't used by LL to do work? Ahh...

I'm going to bite my tongue before I say something I'll regret. :D
_____________________
---
Olmy Seraph
Valued Member
Join date: 1 Nov 2004
Posts: 502
feature proposal
05-27-2005 23:41
From: Mac Beach
If the IM system in SL were interfaced with a private Jabber server, then SL users could IM one another outside of SL. Perfect solution as far as I can tell. I don't know why they haven't done this. Maybe I need to suggest it a few more dozen times.

vote for feature propostion #195
_____________________
Some people are like Slinkies... not really good for anything, but they sure bring a smile to your face when you push them down the stairs.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
05-28-2005 01:27
IN the end, the answer seems pretty obvious:

SL is not a viable platform for complex collaboration. Even LindenLabs doesn't think so and that's why they don't use it.

A simple answer I think we all agree on.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Jon Marlin
Builder, Coder, RL & SL
Join date: 10 Mar 2005
Posts: 297
05-28-2005 05:56
From: blaze Spinnaker
IN the end, the answer seems pretty obvious:

SL is not a viable platform for complex collaboration. Even LindenLabs doesn't think so and that's why they don't use it.

A simple answer I think we all agree on.


Of course, if LL took the development time to fix the chat portion, people would be yelling up and down at them to stop wasting time adding new features when there are still bugs and stability issues to fix...

- Jon
Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
05-28-2005 06:07
From: Jarod Godel
You want that video in it's full 200mb goodness, or is it okay to compress and resize it down with Quicktime first?


Whatever cute little Roxy can handle, shnookums. I have broadband.

LF
_____________________
----
http://www.lordfly.com/
http://www.twitter.com/lordfly
http://www.plurk.com/lordfly
Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
05-28-2005 06:21
SL is marketed as a fun place to create content, not as a business communication tool, so to me dogfooding it would mean LL creating lots of content in SL. Which they don't do, and no offense, but I do believe things would change more quickly in the content creation arena if they did.

The Lindens do use SL as a business communication tool when they "talk" to their customers through town halls, and it seems inefficient to me.

Yeah, I know the dogfooding comment got removed from the thread title.
_____________________
ShapeGen 1.12 and Cadroe Lathe 1.32 now available through
SLExchange.
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
05-28-2005 06:23
From: blaze Spinnaker
IN the end, the answer seems pretty obvious:

SL is not a viable platform for complex collaboration. Even LindenLabs doesn't think so and that's why they don't use it.

A simple answer I think we all agree on.


It's an answer to a question that was never asked, though, Blaze. Before you started this topic, everyone already knew that. It's so self-evident that it didn't even need discussing.

So whats the point here?
_____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
05-28-2005 06:36
From: Jarod Godel
You're missing the point of "dog food," Lordfly! We want them to log, experience these crashes, see the lag, realize how terrible the chat is for people trying to use SL for the express purpose of them
seeing the lag, realziing how terrible the chat is, etc. That's what "dog food" is all about, having the developers experience the software from the user perspective so they'll now what to fix.


I still don't see your point. So even though they're well aware of the issues, they should continue to use SL for "productive" use? Why? It's called beating a dead horse. They know it's laggy, they're trying to fix it. And they have. Telling them they have to use SL for everything is just bum-fuck stupid. Did id Software use as their primary methods of communication "Quake" for 6 months? No. I bet they used IRC.

Please, try to keep up with the adults.


From: someone

So, in the future, when I pitch a piece of collaborative software to someone, I should go with "a 20-some-odd-year protocol that's perfectly fine and lightweight to use for 90% of text communication" and not Second Life? Gotcha!


If your "collaborative software" idea doesn't bring anything new to the table, then why the fuck are you re-inventing the wheel?

People use SL because it has the reasonable facsimilies of a virtual world where you can "do anything". Not because it's ideal for #!!!HotWAREZSEXHERENOBOTSPLZKTHX!!

From: someone

You know, I started posting in this thread wondering why I should use Second Life... But, now, I'm wondering why you use Second Life. Your used experience sucks.


Sure it does! That's why I love making houses for people, hanging out with folks across the world, use it as a creative sink, put 25 bucks a month towards it, and a host of other things. Yesh, my user experience is the SHITHOLIEST SHITHOLE THAT EVER SHIT A HOLE.

If anything, my user experience is degraded by trolls like yourself, junior. You seem to play only to see if you can knock the lindens down a few pegs either in-world or on the forums. Knock yourself out, but it's gotta be wearing thin awfully quick.

From: someone

I'm glad you see it that way, because I damn well dseserve something for my insight! You're forgetting the simple, little fact that THE LINDENS HAVE THEIR OWN, SEPERATE GRID AT THE OFFICES!


So maybe they, I dunno, USE IT FOR TESTING? Thus negating the entire fucking point of this thread?

From: someone

But thanks for playing, loser.


Oh, snap. I've been served.

LF
_____________________
----
http://www.lordfly.com/
http://www.twitter.com/lordfly
http://www.plurk.com/lordfly
Jake Reitveld
Emperor of Second Life
Join date: 9 Mar 2005
Posts: 2,690
05-28-2005 07:58
Good lord what did I miss?

Well I have no problem running SL and I tunes with a host of baground tsrs. I have run Sl in background while playing counterstrike. Of course I have 2 gigs of Ram and 256megs of video ram. But I don't see SL as resource intensive :)

As far as why LL uses IRC. The answer is obvious they use it to keep in touch with their FIC cronoes so that they can manipulate SL. If they did this on the grid the plot might be discovered. Well unless the did it in Boardman, where Aimee has her secret FIC underground base. ;P
Nikolaii Uritsky
Filthy Old Man
Join date: 30 Dec 2004
Posts: 671
05-28-2005 09:00
From: Jarod Godel
I use SL with 38264632748523684 other programs running and I crash and lag constantly! LindenLab employees also run 38264632748523684 programs, but they don't use SL for talking like I do! Therefore, they don't crash and lag AND THAT MAKE JAROD ANGRY!!!! JAROD SMASH!!!!!!


:( :( :(
_____________________
[ | | ||| | ||||| | | | |||| | || | || | |||| | | ||| | | | || || | |||| | ||| | ]


Vote for .PNG support for textures!

Vote for chat invisibility!
Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
05-29-2005 11:45
From: blaze Spinnaker
SL is not a viable platform for complex collaboration. Even LindenLabs doesn't think so and that's why they don't use it.
I got a bit distracted posting screenshots, but that's pretty much was I was trying to say. It's not a question of resource drain, it's software suckage. Well said, blaze!
_____________________
"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
05-29-2005 13:28
Uh... the lindens DO use SL... they have at least two sims, LiaisonLand and Devel, and they have had them since forever. Also, SL isn't dog food if your ping is less than 10ms :)
Ardith Mifflin
Mecha Fiend
Join date: 5 Jun 2004
Posts: 1,416
05-29-2005 13:37
From: Jarod Godel
I got a bit distracted posting screenshots, but that's pretty much was I was trying to say. It's not a question of resource drain, it's software suckage. Well said, blaze!


SL is not enterprise-level groupware. SL is an online community that allows members to interact and cooperate. It is not a platform for coordinating professional projects that are not based in-world. You keep demanding that they use SL for collaborative code development, as if they've claimed that SL is a good environment for it. They haven't made such claims because it's not.
Mac Beach
Linux/OS X User
Join date: 22 Mar 2002
Posts: 458
05-29-2005 14:24
From: Olmy Seraph

Thanks. I don't think it was on the list when I voted before...but then I accumulated more votes since then. So I just voted for this TWICE!
_____________________
Visit My Blog
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
05-29-2005 14:34
What is with all the negativity all the time, Jarod? Your posts are so condescending and hostile that even when you make a valid point, it's just totally lost. Combine that with the usual blame Philip rhetoric from Khamon and the hot button pushing of Blaze and it just all reads like a giant fuck you to Linden Lab, and to anyone who doesn't think that SL sucks. Does the software have problems? Yes. Is there anything even close to being in its league? Absolutely not.

I imagine Linden Lab, like any business, uses the appropriate tool for whatever they are doing. If I want to talk to a friend in SL who also happens to be on Yahoo but I don't really need to go into SL, I am not going to fire up SL and log in just to do so - I use the tool best suited for what I am doing. SL is not a chat client. I know that will be followed by a litany of the software sucks, it's a toy, it can't handle complex collaboration, to which I reply, then by all means show me the software you have created that does all of this perfectly. It's easy to play armchair quarterback/critic - either put up or shut up.

PS - Blaze, where is your lamenting of hostility and personal attacks? Do you only do that when the poster isn't agreeing with you?
_____________________
Cristiano


ANOmations - huge selection of high quality, low priced animations all $100L or less.

~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more.

Jarod Godel
Utilitarian
Join date: 6 Nov 2003
Posts: 729
05-29-2005 23:29
From: Cristiano Midnight
What is with all the negativity all the time, Jarod? Your posts are so condescending and hostile that even when you make a valid point, it's just totally lost.
I thought I explained this a few months ago. Didn't I? Oh well.

I want Philip "Linden" Rosedale to tell me, directly that I'm over estimating the value of Second Life. It's an unhealthy, rage-induced symptom of what I believe is a kind of obsessive compulsive disorder. The "negativity" is the dying form of earlier optimism when discussing the potential of Second Life, I use it in my attempts to either (a) goad the developers into turning Second Life into something I've dreamt of for so long or (b) get Philip Rosedale to say something like, "Jarod, look, Second Life is a toy; you're delusional to think it will ever be a real platform."

Though, I really stopped trying to make sense about six months ago, and now I just use my life account to haunt the forums, skirting the edges of beinmg banned, in the hopes that my negativity will warn away even one starry-eyed hacker, sending them into realms better suited for developing, and away from this proprietary sinkhole.

Does that answer your question?
_____________________
"All designers in SL need to be aware of the fact that there are now quite simple methods of complete texture theft in SL that are impossible to stop..." - Cristiano Midnight

Ad aspera per intelligentem prohibitus.
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
05-29-2005 23:46
From: Jarod Godel
The "negativity" is the dying form of earlier optimism when discussing the potential of Second Life, I use it in my attempts to either (a) goad the developers into turning Second Life into something I've dreamt of for so long ?

one sec.

*waves his magic "instantly create software wand"*

Done. You may now log onto SL 2.0

Oh, wait a second...

*waves the wand again*

You can now play it for Linux

Oh, crap! While I'm at it!

*waves the wand again*

Instantly Linux is as accessable to casual computer users as Windows, and is instantly downloaded to every PC

*continues his wand waving spree*

A new ultra-efficient GPU is made and suddenly all video cards now have 1000000 times as much power.

*goes insane with his instant-coding power*

Suddenly we are all in The Matrix, a detailed reality so real that we cannot tell we are actually in a simulation

Oh, wait, there is no such thing as a wand that makes complex, powerful, lengthy code appear out of nowhere.

</remove_tongue_from_cheek>
_____________________
Hiro Pendragon
------------------
http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio

Visit my SL blog: http://secondtense.blogspot.com
Ice Brodie
Head of Neo Mobius
Join date: 28 May 2004
Posts: 434
05-29-2005 23:56
From: Lordfly Digeridoo

Show me a video of SL running on that same 400 mhz with all that shit running, and I'll be more impressed by your proof.
LF


My 450 Pentium III with some 700 megs of RAM was... ablet to render a frame a second when under 5 people... maybe 3 to 5 if there was nothing being rendered by SL... this was usually halved by the time I reached my normal environment...

That's fact, I don't fault LL for this, I don't fault anyone for this, it was my being broke that caused me to have to use a 6 year old computer. I joked about it, I enjoyed SL then, and I enjoy SL now.

(I get 5 FPS with my current setup under simular conditions)

Jarod, I'm sure though, that SL's million monkeys (note this is sarcasm here) would be happy to type out your pipe dream. If you think you can do better, well...
http://lindenlab.com/job_SW_Engineer.html
proove it through actions, not words... words don't mean much.
_____________________
Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
05-30-2005 00:10
From: blaze Spinnaker
IN the end, the answer seems pretty obvious:

SL is not a viable platform for complex collaboration. Even LindenLabs doesn't think so and that's why they don't use it.

A simple answer I think we all agree on.

Well, then, it's sure a good thing you asked!
_____________________
“Time's fun when you're having flies.” ~Kermit
Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
05-30-2005 00:13
From: blaze Spinnaker
IN the end, the answer seems pretty obvious:

SL is not a viable platform for complex collaboration. Even LindenLabs doesn't think so and that's why they don't use it.

A simple answer I think we all agree on.

Well, then, it's sure a good thing you asked!

By the way, who the hell is this Jarod guy?

Hi Jarod. Glad to see you're still here. Every case study needs a Jarod.

Hugs.
_____________________
“Time's fun when you're having flies.” ~Kermit
1 2 3 4