i have the same issues with my 8800gtx and latest windlight & nvidia drivers.
red or blue smoke popping out of object, ava's etc. horrible!
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NVIDIA 169.xx, Shaders & Shiny |
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Lawrence Loam
Registered User
Join date: 28 Jan 2008
Posts: 13
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03-03-2008 09:17
i have the same issues with my 8800gtx and latest windlight & nvidia drivers.
red or blue smoke popping out of object, ava's etc. horrible! |
Osprey Therian
I want capslocklock
![]() Join date: 6 Jul 2004
Posts: 5,049
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03-05-2008 18:49
i have the same issues with my 8800gtx and latest windlight & nvidia drivers. red or blue smoke popping out of object, ava's etc. horrible! red/blue = you've enabled updates accidentally. _____________________
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Karine Koba
Registered User
Join date: 22 Feb 2007
Posts: 167
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03-09-2008 21:12
GeForce 7300 GT/PCI/SSE2 169.25 worked great in windows xp.
Now with Vista it doesn't. I downgraded to 163.75 and it works good. |
Anthea Courtois
Registered User
Join date: 8 Jan 2008
Posts: 3
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03-29-2008 12:06
A word of advice when downgrading - for me at any rate, the usual Nvidia 169 uninstall (where you uninstall the graphics card in Device Manager in XP) does NOT remove the OpenGL miniport driver.
When I uninstalled and went back to 163, I was greeted with even worse graphics performance than before. After much trial and error, and a handy free utility called Driver Cleaner Pro, I found that the nv4_mini.sys which is the OpenGL miniport driver if memory serves remained even after uninstall. Installing 163 didn't overwrite this file, as it detected the newer one from 169 as present. So if you are downgrading, beware this, use the aforementioned utility in safe mode after uninstall (follow its directions carefully of course), and you'll be back in business with a decent frame rate and correct graphics. Additional: Seems this has been considered broken by some since 167 betas: http://forums.nvidia.com/lofiversion/index.php?t52843.html |
Big Pond
Registered User
Join date: 31 Mar 2008
Posts: 3
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03-31-2008 23:55
I am currently using an Nvidia 8800GTX and when trying to use the 169 drivers in XP, it makes a $500 video card run like a $100 one, it basically makes the Windlight client look like a 2005 version of SL on a laptop. not vid card driver error it is the coder's fault bad coding ... they always try to shift the blame on nvidia --- replace the coders and it will solve all laggy stutttery gaming .... |
Thili Playfair
Registered User
![]() Join date: 18 Aug 2004
Posts: 2,417
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04-03-2008 12:49
8800gts 640mb / 8800gts 320mb using
nvidia 174.74 geforce winxp_64bit drivers, Havnt gotten this ...yet , testing if i do anyway |
Pili Ducrot
Registered User
Join date: 18 Feb 2008
Posts: 1
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i need help..
04-03-2008 15:40
hello i have a problem ,...... i try to log in but there is a message :
second life is unable to run because your video card drivers are out of date or unsupported. please make sure you have the latest video card drivers installed if you continue to receibe this messege, contact customer service i have my update . can you help me .. |
Alyx Sands
Mental Mentor Linguist
![]() Join date: 17 Feb 2007
Posts: 2,432
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04-03-2008 16:14
not vid card driver error it is the coder's fault bad coding ... they always try to shift the blame on nvidia --- replace the coders and it will solve all laggy stutttery gaming .... Gotta loved highly informed posts such as this. _____________________
~~I'm a linguist. RL sucks, but right now it's decided to be a little less nasty to me - you can still be nice to me if you want! ~~
->Potestatem obscuri lateris nescitis.<- |
Chaz Longstaff
Registered User
Join date: 11 Oct 2006
Posts: 685
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XFX GeForce 8600 GT
04-03-2008 17:23
1.19.1 has brought my gforce g1650 LE to its knees, unless i reduce video to seeing like only 2 feet in front of me.
Am thinking of this card, XFX GeForce 8600 GT , any opinions? I'm limited as to what card I put in as power supply in box only 300 watts, and yes i know they are cheap, easy to install, etc but for a zillion reasons I have ruled out monkey with the power supply on this current computer. oh, here is link to card if that helps in forming an opinion. http://www.tigerdirect.ca/applications/SearchTools/item-details.asp?EdpNo=3445092&Sku=P450-8670 p.s I read another poster in these forums who said to avoid any certain cards for SL: "Any vid card that has FX,go,LE, gs, turbo/hypermemory < avoid avoid >" |
Yakumo Masukami
Registered User
Join date: 7 Sep 2006
Posts: 22
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04-03-2008 20:45
I guess it depends on the spec rest of your PC, but after adding a 8800gt to my machine, my 580W PSU died and had to be replaced. It could have just been the end of it's natural life, but it does seem a little unusual that it died just then.
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Ee Maculate
Owner of Fourmile Castle
![]() Join date: 11 Jan 2007
Posts: 919
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04-04-2008 02:37
I guess it depends on the spec rest of your PC, but after adding a 8800gt to my machine, my 580W PSU died and had to be replaced. It could have just been the end of it's natural life, but it does seem a little unusual that it died just then. Sounds like it was already on the way out and your card pushed it over the edge.. I'd have thought a 580 was more than sufficient for an 8800 assuming that the rest of your rig wasn't excessive! |
Yakumo Masukami
Registered User
Join date: 7 Sep 2006
Posts: 22
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04-04-2008 10:06
it had just all been upgraded, so I guess it wasn't a fair comparison
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Thili Playfair
Registered User
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Posts: 2,417
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04-05-2008 09:19
"Any vid card that has FX,go,LE, gs, turbo/hypermemory"
^ Cause these are budget/cheap for office use not ment for heavy rendering so rather spend tiny bit more and avoid those, this xfx 8600 card is a GT tho so it works, xfx's are notoriously noisy buggers tho. But youd want least 350watt and recommended +12 Volt current rating least 22 amp, (dont get why its that high tho, i have 20amp on my 8800gts and its been running for a long time now) Just cause some psu's have higher watt doesnt mean they are better, if it has 15 amp or lower id avoid it like plague. ---- As for this shader bug, 174.74 seem to work for me still on the RC4 client, but trying to break thing in SL is bit hard when you cant even log in ![]() |
Ceedj Beaumont
Registered User
Join date: 25 Oct 2007
Posts: 2
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04-05-2008 11:50
Just wanted to point out that for the few minutes I WAS able to log on today, the 169.28 drivers (AKA, the Unreal Tournament 3 beta driver) seems to work just fine; everything renders nicely on my 7600 GS. This is on a fresh install of WinXP w/SP2, 2GB Ram, 3.0G P4.
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Layla Honi
Registered User
Join date: 1 Nov 2007
Posts: 171
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04-10-2008 01:38
hello i have a problem ,...... i try to log in but there is a message : second life is unable to run because your video card drivers are out of date or unsupported. please make sure you have the latest video card drivers installed if you continue to receibe this messege, contact customer service i have my update . can you help me .. I had that happen too the other day..I reinstalled my driver and was able to get back in. I have the 8800GTS 512Mb card. I'm using the 169.21 drivers since these are the ones listed at the Nvidia site for my card. |
Keely Lefavre
Registered User
Join date: 30 Dec 2007
Posts: 1
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Nvidia 8800GT
04-10-2008 08:46
I am currently using an Nvidia 8800GTX and when trying to use the 169 drivers in XP, it makes a $500 video card run like a $100 one, it basically makes the Windlight client look like a 2005 version of SL on a laptop. Since it's been about 4 months since this post was made... Has the problem been resolved or is it still on going?? I'm buying a new computer and trying to decide between a 256MB 8600GT or a 512MB 8800GT |
Thili Playfair
Registered User
![]() Join date: 18 Aug 2004
Posts: 2,417
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04-14-2008 14:06
http://www.nvidia.com/Download/Find.aspx?lang=en-us
^ Where to find nvidias beta drivers, id recommend 174.74 , still none of the wierd bugs 169's had. running nvidia 6800,7950,8600,8800, cards. |
Six Numanox
Registered User
Join date: 23 Dec 2007
Posts: 8
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Black Underwater
04-16-2008 22:01
I am using the 174.74 drivers with a 7600 GT and have the best luck with the current release viewer. Very few crashes. However with the release client, I crash constantly if there are multiple avi's on screen. This viewer does not like avi's. I have one problem on both viewers where rezzed land under water turns black. Jet black, no colors. If atmospheric shaders are turned off everything goes back to normal underwater, but then I lose the pretty skies. Anyone else have/solved this?
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Thili Playfair
Registered User
![]() Join date: 18 Aug 2004
Posts: 2,417
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04-18-2008 11:07
Youre not running on multiple monitors right?, running SL in other then main screen can get black stuff like this happening.
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Six Numanox
Registered User
Join date: 23 Dec 2007
Posts: 8
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04-21-2008 23:06
Nope, single 48" LCD running at 1920 x 1024, standard 1080P native resolution at 60hz, D-Sub connection. Still doing it with the newest release candidate...
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Nemesis Carling
Registered User
Join date: 19 Sep 2007
Posts: 4
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same probl;ems as these 2 nice people help me cos i am stuck!!!
04-22-2008 08:04
Layla Honi
Registered User ''Originally Posted by Pili Ducrot hello i have a problem ,...... i try to log in but there is a message : second life is unable to run because your video card drivers are out of date or unsupported. please make sure you have the latest video card drivers installed if you continue to receibe this messege, contact customer service i have my update . can you help me .. '' ''I had that happen too the other day..I reinstalled my driver and was able to get back in. I have the 8800GTS 512Mb card. I'm using the 169.21 drivers since these are the ones listed at the Nvidia site for my card. '' NEMESIS STORY.... re installed the drivers twice, uninstalled and re installed second life twice no luck.... the shitty nhs pc graphic card at work can do the trick and i go on line the nvida g force 8800 can do ''nothing'' HELP HELP HELP BELOW IS WHAT IS THE PC IS MADE OF: System Information ------------------ Time of this report: 4/18/2008, 16:32:17 Machine name: MERC1 Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.070227-2254) Language: English (Regional Setting: English) System Manufacturer: System manufacturer System Model: System Product Name BIOS: Phoenix - AwardBIOS v6.00PG Processor: Intel(R) Core(TM)2 Duo CPU E6850 @ 3.00GHz (2 CPUs) Memory: 3326MB RAM Page File: 374MB used, 4835MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 9.0c (4.09.0000.0904) DX Setup Parameters: Not found DxDiag Version: 5.03.2600.2180 32bit Unicode ------------ DxDiag Notes ------------ DirectX Files Tab: No problems found. Display Tab 1: No problems found. Sound Tab 1: No problems found. Music Tab: No problems found. Input Tab: No problems found. Network Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (n/a) DirectDraw: 0/4 (retail) DirectInput: 0/5 (n/a) DirectMusic: 0/5 (n/a) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: NVIDIA GeForce 8800 GTX Manufacturer: NVIDIA Chip type: GeForce 8800 GTX DAC type: Integrated RAMDAC Device Key: Enum\PCI\VEN_10DE&DEV_0191&SUBSYS_049F19F1&REV_A2 Display Memory: 768.0 MB Current Mode: 1024 x 768 (32 bit) (75Hz) Monitor: Plug and Play Monitor Monitor Max Res: 1600,1200 Driver Name: nv4_disp.dll Driver Version: 6.14.0011.6921 (English) DDI Version: 9 (or higher) Driver Attributes: Final Retail Driver Date/Size: 12/5/2007 01:41:00, 5773568 bytes WHQL Logo'd: Yes WHQL Date Stamp: n/a VDD: n/a Mini VDD: nv4_mini.sys Mini VDD Date: 12/5/2007 01:41:00, 7435392 bytes Device Identifier: {D7B71E3E-42D1-11CF-4861-942403C2CB35} Vendor ID: 0x10DE Device ID: 0x0191 SubSys ID: 0x049F19F1 Revision ID: 0x00A2 Revision ID: 0x00A2 Video Accel: ModeMPEG2_A ModeMPEG2_B ModeMPEG2_C ModeMPEG2_D ModeWMV9_B ModeWMV9_A Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive {335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch Registry: OK DDraw Status: Enabled D3D Status: Enabled AGP Status: Enabled DDraw Test Result: Not run D3D7 Test Result: Not run D3D8 Test Result: Not run D3D9 Test Result: Not run ANY IDEA WHY I GET THE STUPID MESSAGE? OOOH LINDEN LAB PEOPLE TOLD ME..CHANGE THE GRAPHIC CARD...AND TOLD ME....YOU R NOT A PREMIUM MEMBER THEREFORE NO SOLUTION FOR YOU THANK YOU |
Nika Talaj
now you see her ...
![]() Join date: 2 Jan 2007
Posts: 5,449
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04-22-2008 08:11
Hi Nemesis, welcome to the forums (despite your dire name
![]() In fact, I wish LL would remove this error message. It can be triggered by two things that have nothing to do with whether your card will work with SL: 1. If you update your driver but do not first uninstall the old one, you may get this message due to a mismatch in some registry item that was not cleaned out by the new install. Uninstalling the driver, cleaning the registry, and re-doing the upgrade will usually fix this. 2. If an OpenGL configuration parameter has been set to a value that SL does not support (bit buffer depth, etc.), you will sometimes get this message. Most likely, this is not the problem --- unless you changed the defaults, OpenGL should work fine. . |
Nemesis Carling
Registered User
Join date: 19 Sep 2007
Posts: 4
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Thank You
04-22-2008 08:37
NEMESIS IS ETERNALLY GRATEFUL TO YOU AND TO ALL THE FURTHER REPLIES SHE WILL RECEIVE, BECAUSE ALTHOUGH NEMESIS MEANS ''Inexorable divine retribution '' , SHE IS KIND OF FED UP OF HAVING A GOOD PC AND NO GAMES....
THANK YOU ONCE AGAIN FOR YOUR HELP CIAO CIAO Hi Nemesis, welcome to the forums (despite your dire name ![]() In fact, I wish LL would remove this error message. It can be triggered by two things that have nothing to do with whether your card will work with SL: 1. If you update your driver but do not first uninstall the old one, you may get this message due to a mismatch in some registry item that was not cleaned out by the new install. Uninstalling the driver, cleaning the registry, and re-doing the upgrade will usually fix this. 2. If an OpenGL configuration parameter has been set to a value that SL does not support (bit buffer depth, etc.), you will sometimes get this message. Most likely, this is not the problem --- unless you changed the defaults, OpenGL should work fine. . |
Yakumo Masukami
Registered User
Join date: 7 Sep 2006
Posts: 22
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04-22-2008 11:09
Ok, I have tried the latest release candidate (1.20.2) and found that I am getting much better performance from the current release nVidia drivers (no glitching). However, I also notice that I have started to get graphics lockups when ever another avatar is in view
![]() Very strange, I don't get this using the standard release version of SL. Another noticable problem is that Anti-aliasing has stopped working in the release candidate graphics hardware box. Wonder if my graphics driver install is borked... |
Gregory McLeod
Registered User
Join date: 21 Oct 2006
Posts: 278
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04-22-2008 11:57
Ok, I have tried the latest release candidate (1.20.2) and found that I am getting much better performance from the current release nVidia drivers (no glitching). However, I also notice that I have started to get graphics lockups when ever another avatar is in view ![]() Very strange, I don't get this using the standard release version of SL. Another noticable problem is that Anti-aliasing has stopped working in the release candidate graphics hardware box. Wonder if my graphics driver install is borked... |