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After development bonuses are gone

Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
01-10-2006 17:05
From: Cristiano Midnight
The main problem with the DI I think is that the only tangible metric they could use was traffic. There were so many compelling things that never got any type of acknowledgement or reward, while it seemed the same group of uncreative moneyball crapholes topped the list time and again.


See, this is where I get rather baffled. How can you say they were "compelling" and at the same time people weren't visiting them?

I don't doubt that camping chairs do distort traffic figures, but equally, it's a bit of an assumption that anyone wants to live their SL as a spectator.
Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
01-10-2006 17:25
From: Yumi Murakami
See, this is where I get rather baffled. How can you say they were "compelling" and at the same time people weren't visiting them?

I don't doubt that camping chairs do distort traffic figures, but equally, it's a bit of an assumption that anyone wants to live their SL as a spectator.



maybe because people weren't paid to go to see them?
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"So you see, my loyalty lies with Second Life, not with Linden Lab. Where I perceive the actions of Linden Lab to be in conflict with the best interests of Second Life, I side with Second Life."-Jacek
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
01-11-2006 05:02
From: Toy LaFollette
maybe because people weren't paid to go to see them?


Well, exactly. If people would rather go somewhere to do nothing and get paid than look at someone else's build, then I'm not quite clear how you can refer to that someone else's build as "compelling". Maybe it's something you think ought to be compelling but in fact isn't.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
01-11-2006 06:24
From: Travis Lambert
Yes, I think Dwell is the next to go.
Unless they replace it by making us have to feed our avatars, so we need to buy food from the sims we hang out in instead of simulating that economic activity by having us shed dwell, getting rid of dwell would just make Second Life weirder. If they want to make it look like the real world, they need to make the economy work like the real world. If they want to make it an experiment in a posthuman economy then I guess that's OK... but it's going to have an even smaller market than it does now.
Vivianne Draper
Registered User
Join date: 15 Sep 2005
Posts: 1,157
01-11-2006 06:57
From: Yumi Murakami
Well, exactly. If people would rather go somewhere to do nothing and get paid than look at someone else's build, then I'm not quite clear how you can refer to that someone else's build as "compelling". Maybe it's something you think ought to be compelling but in fact isn't.


Maybe it is compelling but there are not events or reasons to keep people there -- so they go to these places and then they leave - total time there maybe 20 minutes? Versus several hours in a camping chair? So maybe its just not showing up.

Case in point: Free Tibet. Beautiful build with a lot of thought in it and I have taken many people there. But we go, we look, and then we leave. Because there's never anyone else there. Often the places we go are not as beautiful or compelling -- sometimes its a club or a dance or some other type of event -- but we go because thats where we find community and regardless of how beautiful the build is -- we will go where our friends and acquaintances are.

This is what events help to do -- they help to build community. Community is what drives people --not beautiful builds. I get that you (Chris) and the Lindens and others wish it would be otherwise and that people would go and gawk at the beautiful builds for hours on end but thats not why they are here and it isn't so. Alll the wishing it was so and the taking away of Dwell and DI without something to replace it won't make it so.
Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
01-11-2006 08:14
From: Vivianne Draper
Maybe it is compelling but there are not events or reasons to keep people there -- so they go to these places and then they leave - total time there maybe 20 minutes? Versus several hours in a camping chair? So maybe its just not showing up.


This is a very good point.

From: someone
This is what events help to do -- they help to build community. Community is what drives people --not beautiful builds. I get that you (Chris) and the Lindens and others wish it would be otherwise and that people would go and gawk at the beautiful builds for hours on end but thats not why they are here and it isn't so. Alll the wishing it was so and the taking away of Dwell and DI without something to replace it won't make it so.


Well, that's what I was saying above. People don't want to spend their SL as spectators. Socialisation is very important to people, but so is the idea that they can contribute to the world too.
Vivianne Draper
Registered User
Join date: 15 Sep 2005
Posts: 1,157
01-11-2006 09:42
From: Yumi Murakami
Well, that's what I was saying above. People don't want to spend their SL as spectators. Socialisation is very important to people, but so is the idea that they can contribute to the world too.


Actually, Yumi, I'm not seeing this. What I'm seeing most is that people want to contribute to their community or they want to be left alone to shop, hang out with friends, cybersex, etc. I'm not seeing the whole "most people want to contribute to the world" thing
Toy LaFollette
I eat paintchips
Join date: 11 Feb 2004
Posts: 2,359
01-11-2006 09:52
From: Yumi Murakami
Well, exactly. If people would rather go somewhere to do nothing and get paid than look at someone else's build, then I'm not quite clear how you can refer to that someone else's build as "compelling". Maybe it's something you think ought to be compelling but in fact isn't.


Compelling is in the eye of the beholder. Thinking what went into a build, the concept behind it. That is compelling to me. I would never be compelled to sit in a chair and make L$. I dont need it and find it basically demeaning. Show me a build that has a wonderful design, a lot of thought put into it and I would find that compelling :)
_____________________
"So you see, my loyalty lies with Second Life, not with Linden Lab. Where I perceive the actions of Linden Lab to be in conflict with the best interests of Second Life, I side with Second Life."-Jacek
Alazarin Mondrian
Teh Trippy Hippie Dragon
Join date: 4 Apr 2005
Posts: 1,549
01-11-2006 09:59
I'm with Toy on that.....


< nibbles on Toy's toes >
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