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SL is Dying on its feet

Samantha Sachertorte
Sexy Sam
Join date: 3 Sep 2005
Posts: 105
06-09-2006 01:15
SL what R U doing, the game is now almost impossible to do anything

Thousands of people now joining with no age verification

The lag and packet loss is now horrendous. I cannot even race on my circuit now its that bad. I am now sick and tired of listening to people all day complaining that SL is Lagging bad, people can't walk or do anything correctly, and ripping SL apart

Ths last 2 updates with it silly browser, inventory and the opening up of SL to anyone is now killing the game stone dead

I have spent thousands of L$ planning, designing and constructing SL's best motorsports complex. Hundreds of RL hours spent doing this. and it becoming very hard to use.

SL for goodness sake get these problems sorted out and please don't tell me to talk to my service provider. I have and there is nothing wrong my end. I have the latest GFX drivers from NVidia i even have a new modem with the latest drivers

There are big mistakes being made now and they are not being fixed. Please SL listen to the Residents and what they are saying to you, read these forums and act on it and give us SL back.

Sam
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Devlin Gallant
Thought Police
Join date: 18 Jun 2003
Posts: 5,948
06-09-2006 02:58
Haven't you been paying attention? It's the Apocolypse!! :eek:
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
06-09-2006 02:59
It's the Second Coming of Beta!
Gryffin Steele
Registered User
Join date: 27 Dec 2004
Posts: 4
Whaat?
06-09-2006 03:30
I have spent thousands of L$ planning, designing and constructing SL's best motorsports complex. Hundreds of RL hours spent doing this. and it becoming very hard to use.




I didn't know you built Silver Motorsports Complex.
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
06-09-2006 03:39
Not only are there problems from the 'client' end, but a small and unfortunately vocal group of individuals (who are mostly alts of the same person) are even trying to kill off the other vital part of SL - the players - by shouting for the removal of stipends.

Can you believe people could be so silly, when we need everything we can to keep people here?

Lewis
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Yoshinori Shirakawa
Registered User
Join date: 18 Jan 2006
Posts: 143
06-09-2006 03:42
From: Gryffin Steele
I have spent thousands of L$ planning, designing and constructing SL's best motorsports complex. Hundreds of RL hours spent doing this. and it becoming very hard to use.




I didn't know you built Silver Motorsports Complex.


w00t w00t... verry constructive post! congrats!

Sam is right, I got the same impression, SL is going down on performance. I change my system a lot last weeks, add a new Graphicboard, increase RAM, change harddisk configuration to optimize caching but it seems without success. Oh, forgot to say increase the bandwith as well...

I guess could be great to spend some time to work on a performance patch.
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
06-09-2006 04:25
From: Lewis Nerd
Not only are there problems from the 'client' end, but a small and unfortunately vocal group of individuals (who are mostly alts of the same person) are even trying to kill off the other vital part of SL - the players - by shouting for the removal of stipends.

Can you believe people could be so silly, when we need everything we can to keep people here?

Lewis



Drawing the focus AWAY from money and BACK on topic Lewis - the way to keep the underage griefer audience LL is now hotly pursuing is it make SL work properly, rather than continuing to ram unwanted and unrequested shiny™ down people's throats (ooops, nearly said customers there - but we aren't interested in PAYING customers any more are we?) and pump out poorly developed and virtually untested 'updates to improve the SL experience' which actually do the reverse, while breaking existing functionality.

However - that simply isn't going to happen...
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All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
06-09-2006 04:45
From: someone
the way to keep the underage griefer audience LL is now hotly pursuing is it make SL work properly, rather than continuing to ram unwanted and unrequested shiny™ down people's throats
However the best way to "pretty the pig" for sale of the firm to a not-too-diligent buyer is to pump your "subscriber" numbers as high as you can regardless of the impact.

But, but, but, if we can only capture enough mindshare, then things will be better, really!

If you made a simulated world that wasn't actually there for the majority of customers, would it be real?

Linden Lab: Putting the "Virtual" back into "Virtual Reality".
Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
06-09-2006 04:49
Second Life seems to be more of a social experiment than anything else. It has all of the problems of real life plus more due to its unregulated ways.
I was thinking about buying a private sim but am questioning if Second Life will be with us for long. A flood of children into the game will help kill it. I will not waste my money throwing more away than a small amount every month.
The little brats are spilling out of orientation island into the surounding sims and the lag is very bad. One of these sims was running at 5 fps!
My question is what is their real vision? What are their goals?
Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
06-09-2006 05:09
From: someone
My question is what is their real vision? What are their goals?
Don't these questions presuppose that that have either?
Lewis Nerd
Nerd by name and nature!
Join date: 9 Oct 2005
Posts: 3,431
06-09-2006 05:15
From: Introvert Petunia
Don't these questions presuppose that that have either?


The 'vision' is some sort of imaginary 'metaverse' or '3D web' doohickey - which means absolutely nothing to 99% of the universe, and the 1% who do understand it can't explain it any more than "it'll be amazing" without going into details.

Now, if Linden Labs were to do what they should have done right from the beginning, marketed it as a computer game/creativity tool and social interaction system, rather than using meaningless terms like 'platform' (which to me is what trains stop at), then things may turn around from the focus on one single aspect of the potential available.

I just get the feeling that LL would rather let their project die, or sell it on, than to admit that their plans were just plainly and simply WRONG. Wrong target, wrong motive, wrong marketing, wrong audience. Thankfully there are a small core of us here who realise there's more potential to SL than making money, and our supporters are growing day by day even though some of them are afraid to stand up and say it publicly, rather sending private messages of support.

Capitalism always fails in the end, because not everyone can be top dog.

Lewis
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
06-09-2006 05:33
Its like clockwork; four times per year, every three months since I've joined, SOMETHING introduced by Linden Lab is going to mean the death of SL. Yet it still seems to grow at a rate of of 15% - 20% per month. If that's dying, I want my next business to die just as well as SL is!

v1.0/1.1: zOMG taxes!
v1.2: zOMG prim limits!
v1.3/1.4: zOMG land barons!
v1.5: zOMG downtime & bugs!
v1.6: zOMG still no havok!
v1.7: zOMG downtime! Roll back to 1.3!
v1.8: zOMG the L$ is falling!
v1.9: This.

Linden Lab is a company. Definitely a unique company, but still, a company. I'll put my money on them doing what they need to survive more than random forum posts. Its like the story of the boy who cried wolf; you can only go to the "zOMG the sky is falling!" well so many times before it loses all meaning. Once the number of residents starts *declining*, then I'll start to worry. I'd advise everyone to do the same, relax, and enjoy life a bit. :)

Regards,

-Flip
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Luciftias Neurocam
Ecosystem Design
Join date: 13 Oct 2005
Posts: 742
06-09-2006 05:43
Wait....didn't SL die already? I could swear it died when the disastrous 1.7 was released. And didn't it die with the introduction of p2p teleporting? And it certainly died with those 3 grid attacks in April.
Crissaegrim Clutterbuck
Dancing Martian Warlord
Join date: 9 Apr 2006
Posts: 277
06-09-2006 05:54
From: Introvert Petunia
However the best way to "pretty the pig" for sale of the firm to a not-too-diligent buyer is to pump your "subscriber" numbers as high as you can regardless of the impact.


Yes, I wondered about this. Another possibility - SL has become LL's "showcase" in the search for new capital for a move into business-related platform development.
Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
06-09-2006 06:03
From: Eggy Lippmann
It's the Second Coming of Beta!
When did first Beta ascend? I thought it was still alive and well on The Grid Ah Hell The Central Grid.
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Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
06-09-2006 06:08
From: someone
Its like clockwork; four times per year, every three months since I've joined, SOMETHING introduced by Linden Lab is going to mean the death of SL.
You have to admit that the system worked a tad better with 400 players and 40 sims, no?

I tried logging in the other day, it took about 9 minutes for my backwater, empty, home sim to render. This kinda dimishes the "immersion" effect. This is not a new phenomenon, but it does intenstify as the number of accounts increase. I think the hope is that giving a free basic account to everyone on the intarweb is that they'll make conversions to paying customers; but I think they don't realize that if you double the number of concurrent logins, you'll likely kill any positive reputation SL has remaining.

Sigh. :(
Cindy Claveau
Gignowanasanafonicon
Join date: 16 May 2005
Posts: 2,008
06-09-2006 06:10
From: FlipperPA Peregrine
Its like clockwork; four times per year, every three months since I've joined, SOMETHING introduced by Linden Lab is going to mean the death of SL. Yet it still seems to grow at a rate of of 15% - 20% per month. If that's dying, I want my next business to die just as well as SL is!

v1.0/1.1: zOMG taxes!
v1.2: zOMG prim limits!
v1.3/1.4: zOMG land barons!
v1.5: zOMG downtime & bugs!
v1.6: zOMG still no havok!
v1.7: zOMG downtime! Roll back to 1.3!
v1.8: zOMG the L$ is falling!
v1.9: This.

1.10: Flex prims, inventory tabs, disappearing prims and non-functional inventory.

Flip, you're right. It's the same thing with every update. However, right now my concerns have to do with the bugs that are cropping up in 1.1, not the death of SL. When my inventory suddenly stops letting me drill down through folders for no apparent reason - when my attachments function erratically and half of my house disappears from my client display suddenly, it's not very confidence-inspiring.

What I want to know is a larger question. LL has promised us better privacy features. We need more versatile land controls. There are serious questions about how much more LL's network infrastructure can handle without collapsing on itself. There are bugs in SL that have not been addressed (how about using no-copy/no-trans animations in your own gestures again one day?) And we get ... flex prims?

The sky isn't falling, but it's certainly cloudy.
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moo Money
Notorious m.o.o.
Join date: 20 Jan 2003
Posts: 193
06-09-2006 06:35
From: Eggy Lippmann
It's the Second Coming of Beta!

The beginning is near! :D
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Doc Nielsen
Fallen...
Join date: 13 Apr 2005
Posts: 1,059
06-09-2006 06:44
From: FlipperPA Peregrine
Its like clockwork; four times per year, every three months since I've joined, SOMETHING introduced by Linden Lab is going to mean the death of SL. Yet it still seems to grow at a rate of of 15% - 20% per month. If that's dying, I want my next business to die just as well as SL is!

v1.0/1.1: zOMG taxes!
v1.2: zOMG prim limits!
v1.3/1.4: zOMG land barons!
v1.5: zOMG downtime & bugs!
v1.6: zOMG still no havok!
v1.7: zOMG downtime! Roll back to 1.3!
v1.8: zOMG the L$ is falling!
v1.9: This.

Linden Lab is a company. Definitely a unique company, but still, a company. I'll put my money on them doing what they need to survive more than random forum posts. Its like the story of the boy who cried wolf; you can only go to the "zOMG the sky is falling!" well so many times before it loses all meaning. Once the number of residents starts *declining*, then I'll start to worry. I'd advise everyone to do the same, relax, and enjoy life a bit. :)

Regards,

-Flip



The number of residents will never decline Flip - because LL never actually removes anyone from the resident 'count' :-)

Seeing the number logging on as a percentage of the 'residents' number dropping is something to look out for though...
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All very well for people to have a sig that exhorts you to 'be the change' - I wonder if it's ever occurred to them that they might be something that needs changing...?
Syarra Hebert
Registered User
Join date: 11 Oct 2005
Posts: 11
06-09-2006 06:52
I used to love building but since the last 2 updates object like to change on thier own the camera goes absolutly nuts...
They give us flex prims and annoying tabs in our inventory... SL instead of all those extras why not fix what you have now...
The lag is rediculous.. I constantly crash.. and I have updated all my drives checked everything... but SL still likes to blame our service providers...
I used to play There.com and came to SL and said i would never look back.. well its starting to be tempting.. at least I expect this kind of stuff there...
hmmm anyone else know of anyother online game..lol
Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
06-09-2006 06:56
the client side low fps is due to two things: SL's prims being not optimal and peoples that don't know how to build in an optimized way (wich mean almost everybody in sl)
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Samantha Sachertorte
Sexy Sam
Join date: 3 Sep 2005
Posts: 105
Pro Racer
06-09-2006 07:02
From: Gryffin Steele


I didn't know you built Silver Motorsports Complex.


I didn't build Silver that Gremlins Circuit. I built the two circuits at Pro Racer

Level 1 - Superbikes
Level 2 - Cars and Trucks

At the moment I can t race or drive there personally, because my packet loss has shot throught the roof from 0.3% to between 5 and 20% so its useless for me. Until SL decide to fix these probs I can't do a damn thing. And once again I have checked evrything my end with no major problems.

Thanks

Sam
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Chance Abattoir
Future Rockin' Resmod
Join date: 3 Apr 2004
Posts: 3,898
06-09-2006 07:03
I'm not going to read this thread in its entirety at any point. I don't think the world is ending because there will always be more updates and new audiences and an exploding population etc etc.

But I do want to make a complaint and this looks like the place to do it:
There is way too much lag lately to have any kind of enjoyable experience.
The disappearing reappearing prims are also really cramping my building ability.






It wouldn't be such a bad thing to admit the last couple of patches were released too soon and temporarily revert back to something more enjoyable would it? An extra feature or two, no matter how cool, are not worth anything if the experience is not enjoyable.
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Lucifer Baphomet
Postmodern Demon
Join date: 8 Sep 2005
Posts: 1,771
06-09-2006 07:15
From: Chance Abattoir
I'm not going to read this thread in its entirety at any point. I don't think the world is ending because there will always be more updates and new audiences and an exploding population etc etc.

But I do want to make a complaint and this looks like the place to do it:
There is way too much lag lately to have any kind of enjoyable experience.
The disappearing reappearing prims are also really cramping my building ability.






It wouldn't be such a bad thing to admit the last couple of patches were released too soon and temporarily revert back to something more enjoyable would it? An extra feature or two, no matter how cool, are not worth anything if the experience is not enjoyable.





Chance knows the score.
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I have no signature,
Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
06-09-2006 07:20
the



sky





is









falling
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