Non-Profit Grid?
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Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
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04-21-2006 15:00
From: Argent Stonecutter What, Second Life isn't socialist enough for you already? Big Phillip takes care of all your avatar's physical needs, and gives everyone free replicators and transporters, it's a veritable worker's paradise! That's Star Trek, that's not socialism....
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
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04-21-2006 15:08
From: Crissaegrim Clutterbuck So the difference between beta and now are nice, shiny toys? No more than that? Pretty much. Beta also had a shitty land ownership and prim management method and a word the size of a matchbox, and an uncertain future.
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I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
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04-21-2006 15:12
From: Crissaegrim Clutterbuck So the difference between beta and now are nice, shiny toys? No more than that? The rest is up to us. LL isn't in the business of making everyone sit around a fire singing camp songs.
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“Time's fun when you're having flies.” ~Kermit
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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04-21-2006 15:41
From: Ordinal Malaprop That's Star Trek, that's not socialism.... The United Federation of Planets is a socialist society. It's gone beyond any socialist society on Earth today, in that they've eliminated money completely. The only money that shows up is in the hands of throwback capitalists like the Ferengi, or on the frontier.
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Crissaegrim Clutterbuck
Dancing Martian Warlord
Join date: 9 Apr 2006
Posts: 277
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04-24-2006 10:52
From: Nolan Nash The rest is up to us. LL isn't in the business of making everyone sit around a fire singing camp songs. OK. But I took them seriously when they wrote the articles in Terra Nova and other outlets about structuring a "community". My mistake?
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nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
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04-24-2006 11:01
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Talon Lardner
Mouse by night
Join date: 5 Oct 2005
Posts: 141
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04-24-2006 11:12
From: Crissaegrim Clutterbuck OK. But I took them seriously when they wrote the articles in Terra Nova and other outlets about structuring a "community". My mistake? I'm not a total expert on internet communites, but it seems like the best communites seem to just "happen", while a community that is planned and structured for "best growth and community feel" from the start fail miserly, and feel stale and bland.
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
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04-24-2006 11:14
From: Crissaegrim Clutterbuck OK. But I took them seriously when they wrote the articles in Terra Nova and other outlets about structuring a "community". My mistake? I think you're likely engaging in some heavy paraphrasing at the very least. I'll entertain this further if you provide some actual quotes. Also bear in mind that LL is a company selling a product, so you're going to see some marketspeak. As we all know, LL, and hence SL, would not be around if not for commercialism and capitalism. If LL is providing any sort of community -- it is a community that enables and encourages us to create our own sub-communities. I've been around for 3 years now, and the message I've gotten from LL is that they provide us with the tools to build communitie s. In fact, just as is the case in real life, the greater mass of the world's populace is a collection of communities. In SL, over time, we've seen communities emerge -- political, religious, furry, Gorean, fantasy role-playing, et al. I think this is why LL gave us many of the things you label as "toys" -- private island sims at the forefront. See this entry in Philip's personal blog and the related comments for more: http://secondlife.blogs.com/philip/2005/12/country_or_plaf.html#more The tag line is, after all, "Your world, your imagination". We are charged with building not only most of the physical content, but also the communities themselves. This is not your typical MMORPG, where the company is in the business of structuring the community by setting up a predefined infrastructure. I have nothing against those sort of games, and in fact have a World of Warcraft account. I go there when I am in the mood for a more structured and linear environment. Overall though, I prefer the open-ended, non-linear freedom SL represents. "You guys are elves, and you guys are orcs", and so forth is fun for me for a while, but I much prefer defining myself and finding my own place in the world. I for one would not be happy if LL started trying to define and enforce a greater community upon us. It's just not scalable, and people (especially the plethora of individualists you find within SL) don't like being herded. So if some like-minded folks want to make "Barter System Island", that's wonderful, but the day LL makes a special communal grid for them, is the day that every other sect is going to demand the same, which is, again, not scalable, and not financially prudent. LL is, at its very core, a business, despite the wishes of of some that they should spend their money to make us happy on a case-by-case basis. In closing, it is my opinion that SL outgrew one cohesive community a couple of years ago (if there ever really was one), that it wouldn't be in anyone's best interest to go down that road, that it's basically impossible given human nature, and that it would stifle progress. Edit to add - I agree with Talon above.
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“Time's fun when you're having flies.” ~Kermit
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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04-24-2006 11:18
Here's an easy way to not have to deal with money in SL.
You ready? Check this out.
Don't use money. Don't want things that cost money. Then the money situation doesn't matter to you.
Oh, but you want to be able to have things that are valued in money? What about the people who created those things? Do their interests not count?
Theirs is to serve, while yours is to want? Is that it? You'd like to barter with them, you say, so that money isn't necessary? What's stopping you now? Barter away. Your next deal is just an IM away. What if they don't want to barter? What if they want to work their asses off the pay their bills for the month?
If they can find a buyer, they are entitled to do just that. And you are entitled not to participate. You can build things yourself.
And never worry about money. It's a personal choice.
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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04-24-2006 12:21
From: Siggy Romulus I don't beleive they can - last I heard there was an limit on such things that was pretty heinous. Someone feel free to correct me but there were limits on what land Lindens could 'own' money they could cash out etc. Fact:*There is no longer such a limit. *assuming a Linden's own blog can be believed, and assuming further that I read it right. coco
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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04-24-2006 13:26
From: Crissaegrim Clutterbuck But I took them seriously when they wrote the articles in Terra Nova and other outlets about structuring a "community". pay no attention to the man behind the podium... look at what they do, not what they say. They don't provide mechanisms for enforcing contracts, and they make it hazardous to invite people into a landholding group... but they just gave me the ability to create a garden of carnivorous plants to worship Stillpink Sandgrain's hippofly wings! I can't wait until that's available in the main grid.
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Crissaegrim Clutterbuck
Dancing Martian Warlord
Join date: 9 Apr 2006
Posts: 277
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04-25-2006 12:47
From: Nolan Nash I think you're likely engaging in some heavy paraphrasing at the very least.... it is my opinion that SL outgrew one cohesive community a couple of years ago (if there ever really was one), that it wouldn't be in anyone's best interest to go down that road, that it's basically impossible given human nature, and that it would stifle progress. Actually, I'm not so much trying to paraphrase as to Living in this whatever-it-is long enough, I think people lose terrain. politicized virtual environments "anarchy" informal level. I do find highly ritualized. I read with interest the fractured American urban environment. You may have once enjoyed the disconnected, alienated sprawl In short, I'm not sure how you would define easy - everybody wants those. drama and conflict in SL and its forums almost always revolves around the Lindens often focus on in many of their white puzzling Because the difference between SL and an immersive community. On edit: There. That's better!
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
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04-25-2006 13:04
From: Cocoanut Koala Fact:*
There is no longer such a limit.
*assuming a Linden's own blog can be believed, and assuming further that I read it right. No, there's not. Thank God, I really didn't want to give up my robot business when -- I mean. Uh. Snakes on a plane!
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From: Hiro Pendragon Furthermore, as Second Life goes to the Metaverse, and this becomes an open platform, Linden Lab risks lawsuit in court and [attachment culling] will, I repeat WILL be reverse in court. Second Life Forums: Who needs Reason when you can use bold tags?
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Jauani Wu
pancake rabbit
Join date: 7 Apr 2003
Posts: 3,835
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04-25-2006 14:41
From: Crissaegrim Clutterbuck So the difference between beta and now are nice, shiny toys? No more than that? nice shiny toys means more dedicated players and creators. sl is overall more fun now than it ever was before. it gets better every day. adding USD commercialization to the social sphere was the best thing that happened to sl. true, there was a time we got pats on our back for making bobble toys in SL. however the incentive of USD has raised the bar and noone will pat us on the back for attaching three spheres together to make a snowman. i guess if i didn't want to grow past 3 prim snowmen to earn accolades, i would lament for beta.
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Mecha Jauani Wu hero of justice __________________________________________________ "Oh Jauani, you're terrible." - khamon fate
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Jauani Wu
pancake rabbit
Join date: 7 Apr 2003
Posts: 3,835
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04-25-2006 14:47
From: Crissaegrim Clutterbuck So the difference between beta and now are nice, shiny toys? No more than that? nice shiny toys means more dedicated players and creators. sl is overall more fun now than it ever was before. it's bigger and more diverse. it gets better every day. adding USD commercialization to the social sphere was the best thing that happened to sl. true, there was a time we got pats on our back for making bobble toys in SL. however the incentive of USD has raised the bar and noone will pat us on the back for attaching three spheres together to make a snowman. i guess if i didn't want to grow past 3 prim snowmen to earn accolades, i would lament for beta.
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http://wu-had.blogspot.com/ read my blog
Mecha Jauani Wu hero of justice __________________________________________________ "Oh Jauani, you're terrible." - khamon fate
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
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04-25-2006 17:22
Dude. In beta we would probably have made our snowmen out of 500 prims and not even link them together  Then our neighbors would call us prim hogs and retaliate by rezzing 30 different chairs so as to reserve some prims for them. But they would get very angry if someone accused THEM of hogging prims, cuz they were just acting in self defense.
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Briana Dawson
Attach to Mouth
Join date: 23 Sep 2003
Posts: 5,855
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04-25-2006 17:43
From: Eggy Lippmann Then our neighbors would call us prim hogs and retaliate by rezzing 30 different chairs so as to reserve some prims for them. But they would get very angry if someone accused THEM of hogging prims, cuz they were just acting in self defense.
Hey there is nothing wrong with my rezzing 200 prim book shelves to preserve prims for the yacht I'm having built Briana Dawson
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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04-25-2006 23:01
From: Jauani Wu noone will pat us on the back for attaching three spheres together to make a snowman. I can rotate some plants.
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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04-25-2006 23:02
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Pol Tabla
synthpop saint
Join date: 18 Dec 2003
Posts: 1,041
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04-25-2006 23:43
This is your idea of rotating plants?
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
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04-26-2006 00:00
From: Shyotl Kuhr And? Nobodys saying the non-profit grid should be free. If LL can't manage to support their infastructure with montly payments of all the members, then either LL did a crummy job managing their money, or there isn't a high demand for the non-profit grid. What's the issue? If it turned into a 'strain' on the profit grid, then obviously the concepts not working, and it'll most likley cease running really quickly. Itd be nice to pay into sl with the knowledge that someones not going cash out more than you put in.. Edit: Not that I have a problem with cashing out in general. I just think that only the money people put in via Lindex and the like should be the only currency allowed back out of sl. I'm dumping cash into the economy because someones providing something that I want enough to warrant handing 'extra' money over for. Comissioning someone is kind of a good example of such. Stipend and such detracts from such, however.. Whatever.  Good points 
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
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04-26-2006 00:03
From: Starax Statosky How would you police a non profit grid?
Mr Tree Love: "Excuse me, I hear a rumour that you paid somebody 5 chickens to have that house built for you. You shall be banished from our world forever."
Or:
Mrs Tree Love: "Hey, don't be giving that person a bag of carrots for the help they gave you in building your house. You're encouraging capitalism with such ignorant behaviour. Get your ass out of here."
Money isn't evil. It's a reward. A voucher. We don't reward people with chickens and pigs because livestock has a way of dying on us. They say money stinks, well have you forgotten what pig shit smells like? Same way the main grid is "policed" inconsistanly. Real answer, hold ppl to the tos and cs just like on the main grid. I guess when it comes to the barter system and such fake dollars could be used. Such as Hippo bucks. But there would be no system in place to cash in or buy for us$. You know it's called a game, ppl dig that sort of thing. Ask those playing sims, wow, guild wars... That do not cash out. Or think back to what sl was like before money became an issue. Cat
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
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04-26-2006 00:06
From: Jauani Wu nice shiny toys means more dedicated players and creators. sl is overall more fun now than it ever was before. it's bigger and more diverse. it gets better every day.
adding USD commercialization to the social sphere was the best thing that happened to sl. true, there was a time we got pats on our back for making bobble toys in SL. however the incentive of USD has raised the bar and noone will pat us on the back for attaching three spheres together to make a snowman. i guess if i didn't want to grow past 3 prim snowmen to earn accolades, i would lament for beta. Really, I honestly think it made a bunch of mean self centered greedy mother fuckers.
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Pol Tabla
synthpop saint
Join date: 18 Dec 2003
Posts: 1,041
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04-26-2006 00:30
Sure, a non-profit grid sounds idyllic...until one moves into your neighborhood. Suddenly there are panhandlers in every doorway on your street. "Hey man, upload a texture for me? I wouldn't ask for it if I didn't need it real bad." "A rich guy like you must have a ton of prefabs in his inventory...be a sport and gimme one, you won't even notice it's gone. C'mon moneybags, cough it up." "Brother, can you spare a skin?"
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
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04-26-2006 00:45
From: Pol Tabla Sure, a non-profit grid sounds idyllic...until one moves into your neighborhood. Suddenly there are panhandlers in every doorway on your street. "Hey man, upload a texture for me? I wouldn't ask for it if I didn't need it real bad." "A rich guy like you must have a ton of prefabs in his inventory...be a sport and gimme one, you won't even notice it's gone. C'mon moneybags, cough it up." "Brother, can you spare a skin?" Um the only thing that would be different would be no rl cash. Fake money per week you know like the old stippends used to be. Since LL prints the fake cash there would be no real limits except perhaps they could make a decent economy on that grid. You know start the folks out right. Same limits on prims, uploads and such. If you take away the incentive to "cash out for rl$" you take away the ugliness of greed, and "anything for a buck". Sounds like a game doesn't it? If there is a need to percieve SL like a game, then I say give ppl that oppertunity also. It would be much better than being bitched out in the forums for calling it a game, or treating sl like a game. Which I'm real sick of hearing from mr/ms wanna be a buck 10 an hour business person. So yeah I would move to that grid too.
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