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White Arrows?

Guido Vargas
Registered User
Join date: 12 Feb 2006
Posts: 5
03-15-2006 16:41
I agree that they are a little too big and I am a little used to the + and -. If they are made smaller I will be content, but until then I will simply color the inventory section of my monitor with a sharpie.
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
Triangles are loathsome and abominable, vile, wretched, lower than tax collectors
03-15-2006 16:45
I've seen plus and minus signs for expanding and contracting folders for over a decade.

Never seen anything as big and gaudy and ugly as the arrows in the inventory display anywhere.

Haven't noticed if they are still animated, if they are , I hate that.

Plus I hate the ugly highlighting applied to the search term in the found items, the background of which is, surprise surprise, not a rectangle but a rounded off corner rectangloid. (I just made up rectangloid. Or maybe they could be called roundtangles).
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
03-15-2006 17:01
yea i thing the large goofy looking arrows should have been thought out more, and i dont really care for the vomit look when i do a search but its a minor thing and it doesnt effect my enjoyment of SL one bit

I am however pissed that i now can hide my hud while taking screenshots, that didnt fix jack... mainly for the show and tell i do my choices are

have my ugly hud show up in each screenshot
or fumble tru a menu to hide click picture fumble tru the menu again turn it back on click the button that announces the next person, fumble tru a menu turn it off ect

so why didnt they add some decent options in the UI

like camera controls being persistant, show hud in snapshot, not just off and on, expanding the llDialog box to 12 lines (omg 1 line per button DUH) maby howabout when im in windowed mode all the crap at the top of the screen doesnt get jumbled into a cluster FK ...to name a few

nope instead we get vomit colored searches, & goofy oversized arrows, excelent work there UI Linden U DA MAN
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
03-15-2006 17:10
From: Eggy Lippmann
That's funny, I've never seen an arrow like that in my whole life, while i'm pretty sure 99% of computer users can easily recognize the + and - that are present in windows explorer, and were present in windows 3.11 file manager.

I think they used plus and minus characters in the DOS file manager in pre windows time.
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Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
03-15-2006 18:06
From: SuezanneC Baskerville
I've seen plus and minus signs for expanding and contracting folders for over a decade.

Never seen anything as big and gaudy and ugly as the arrows in the inventory display anywhere.

Haven't noticed if they are still animated, if they are , I hate that.

Plus I hate the ugly highlighting applied to the search term in the found items, the background of which is, surprise surprise, not a rectangle but a rounded off corner rectangloid. (I just made up rectangloid. Or maybe they could be called roundtangles).


Awesome. Maybe your next 500 posts will be about the triangles and we can have a break from hearing about loading textures.
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SuezanneC Baskerville
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Join date: 22 Dec 2003
Posts: 14,229
03-15-2006 18:59
From: Enabran Templar
Awesome. Maybe your next 500 posts will be about the triangles and we can have a break from hearing about loading textures.

Maybe they will find a way to put gray loading textures on the triangles and I can post about both things simultaneously.
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Billy Grace
Land Market Facilitator
Join date: 8 Mar 2004
Posts: 2,307
03-15-2006 19:30
Who gives a rats a** whether it's arrows or plusses & minuses??????
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Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
03-15-2006 19:47
From: Eata Kitty
I never studied HCI but I know whatever it says, SL isn't doing it!

I really wish the UI would get overhauled, I think it gets really overlooked because the current interface "works" and it's hard to sell as a feature, which really sucks because the interface is something you will spend 90% of the time dealing with when you use the program but has only had 0.01% of development time devoted to it. Hasn't Apple managed to wake people up to this yet?
I kinda disagree.

In my view they are *constantly* fiddling with the interface, yet they don't actually ever sit down and think about it. It's just a tweak here and there, and no co-ordination.

I like the arrows as they are in use in Mac OS-X but I voted for the plus minus signs on the poll cause they are a better implementation of what are essentially two streams of thought.

The plus-minus signs are a hangover from ASCII days and as such, make no sense in a modern GUI and should be dropped, but the white arrows are not done well enough in this case to justify getting rid of the plus and minus.

The arrows are too big and waaay to WHITE (considering the nonstandard dark grey background). They draw more interest from the eye than the folders themselves which is the opposite of what you want. It's also a mixed metaphor. You have an essentially Unix looking interface with *some* pastel Mac-ish kind of bits.

Either go the whole way towards and OS-X interface or stay with the Unix and the ASCII and go for raw functionality.

It looks to me here like they have made the classic "negative/positive mistake" in graphic design. Because the OS-X arrows are the same dark grey as the window in SL and the windows in OS-X are white, they probably assumed that switching the colours would give the same effect. Any graphic designer or artist however knows that light on dark "reads" a lot stronger than dark on light, even if the values are identical. They will always *look* bigger and more overpowering until they are toned down.

Didn't anyone at LL go to Art School? :p
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Jonas Pierterson
Dark Harlequin
Join date: 27 Dec 2005
Posts: 3,660
03-15-2006 20:19
I like the triangles and the highlight in search O.o
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
03-15-2006 20:39
Not a fan of the triangles. Why not keep a system that is remotely like an OS file system. This does not add intuitiveness (ha!) to the gui at all, it seems like a step backwards. *sigh* Also the arrows shouldn't be almost the size of the folder.
Hunter Stern
Web Weaver
Join date: 7 Oct 2004
Posts: 377
03-15-2006 20:54
easy fix, go into you second life folder app_setting > viewerart> look for Inventory _arrow (near the bottom of list) > insert key 539294de-a492-229b-64c3-3439a83cfb15

there all better:)
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Charlie Omega
Registered User
Join date: 2 Dec 2002
Posts: 755
03-15-2006 22:56
From: PetGirl Bergman

The arrows are a bit to large.. make them some smaller and I go for them..


My thoughts exactly :-)
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Pyrii Akula
NO PANTS!
Join date: 25 Nov 2005
Posts: 187
03-16-2006 02:12
I like the triangles, it detaches from the standard and looks nice and clearer.

Not that I care, it's just a tiny symbol.
Laukosargas Svarog
Angel ?
Join date: 18 Aug 2004
Posts: 1,304
03-16-2006 03:34
From: Billy Grace
Who gives a rats a** whether it's arrows or plusses & minuses??????


I think whether or not they're arrows is irrelevant, it should have been implemented thoroughly with a little bit more attention to detail. Properly implemented disclosure buttons are useful features, a half assed implementation using giant jaggy triangles is pointless.

In a properly designed interface, regardless of the actual symbol used, a disclosure action should not happen until the mouse button is released. That is important because it gives the user a chance to cancel the action after clicking on the control. Hence my criticism of it being half assed in our case. That and a certain lack of elegance in design.
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Damanios Thetan
looking in
Join date: 6 Mar 2004
Posts: 992
03-16-2006 05:29
Windows Explorer:
- uses +/- signs
- open/close on press of mousebutton

MacOS Finder:
- uses arrows
- open/close on release of mousebutton

Linux:
- no idea (everybody only uses terminals anyways ;))

Both implementations are 'OS-standard'.
I like the arrow concept more. I just think they feel little too intrusive, because of the white on black contrast instead of the gray on white in most OS implementations. I suggest keeping the white arrows, but making them a less contrasting colour (light shade of gray).

Oh, what's in 'eigen gemaakte dingen'? ;)
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Lucifer Baphomet
Postmodern Demon
Join date: 8 Sep 2005
Posts: 1,771
03-16-2006 05:46
As long as it works, I couldnt give a monkeys if its +/- signs, arrows or tapdancing nuns.
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Eata Kitty
Registered User
Join date: 21 Jan 2005
Posts: 387
03-16-2006 05:50
The shape isn't that important it's more about how eyecatching it is. Every single one of these arrows is eyecatching so your open folder doesn't really stand.

I like the search highlight a lot, very nice!
Ilianexsi Sojourner
Chick with Horns
Join date: 11 Jul 2004
Posts: 1,707
03-16-2006 08:37
I don't have a preference, either one is fine... I do like the new highlighting of search terms, though. I'm used to the +/-, so that makes it easier to use, but the arrows don't really bother me. Although, making them smaller would be nice... maybe with the arrow for the open folder being slightly larger? Either way, the problem is that I have way too much stuff. :)

From: Enabran Templar
Awesome. Maybe your next 500 posts will be about the triangles and we can have a break from hearing about loading textures.


LOL... fantastic! I love this quote. Thanks, Enabran, for giving me a much-needed laugh to start my day. :D

From: SuezanneC Baskerville

Maybe they will find a way to put gray loading textures on the triangles and I can post about both things simultaneously.


Too early in the day to be able to think of anything witty in response to this, but it *is* funny. Another good quote. :D
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Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
03-16-2006 08:54
From: Eata Kitty
The shape isn't that important it's more about how eyecatching it is. Every single one of these arrows is eyecatching so your open folder doesn't really stand.

I like the search highlight a lot, very nice!
I think the real bottom line here is as well is that LL doesn't really seem to care what we like and don't like in terms of UI issues.

At least twice recently there have been cases of unilateral decisions made about the interface, that are extremely unpopular (at least to read the polls) but they continue with them anyway. My theory lately is that there is someone in charge in that department that simply thinks they *know* what is best for us and if we think different then it's just too bad.

Example 1: The "Tron" loading textures as far as I have heard are less popular than the 50% transparent ones from before. Endless threads have been spawned about it, yet they remain. Since it's just a texture file that presumably exists on the client, many have asked for the ability to set their own, yet not a single response from LL and no change over two full versions now.

Example 2: The "ripple water effect" was universally loved when introduced although sadly it lagged a bit. This was unilaterally changed by a single person at LL (who was "acting alone";), to a horrid blue goopy plasma that was almost universally hated. In many cases it didn't fix the lag, in some it made it worse, but it stayed anyway even though it did not meet it's purpose and was almost universally disliked. The person in question released a short techie statement on the forum to the effect of how you could edit your *.ini files and get the old water back. This was considered a "solution" to the problem? The only problem was a Linden created one in the first place.

LL seems to have this cool idea of letting the developers pick and chose their own projects and allowing them free reign on the decisions in that regard, but without the associated responsibility, such freedom is a bad thing. It's great to say that Linden X is a good developer and a smart and responsive person and so to let them go ahead with changes, but without a good feedback method from your customers, and without any kind of significant review of their work you are just asking for trouble.
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Gus Plisskin
Registered User
Join date: 8 Feb 2005
Posts: 84
The Truth is Out There!!!
03-16-2006 09:45
From: Feynt Mistral
Fool! You thought the FIC would disclose the name of their secret communicators? W... They won't even admit to having them! Infact, they don't exist at all, stop looking. >.>;
fnord. fnord. fnord. fnord. fnord. fnord. truth. fnord. fnord. truth. fnord. :-)
Kami Harbinger
Transhuman Lifeform
Join date: 4 Oct 2005
Posts: 94
03-19-2006 02:26
As a Mac user, I vastly prefer the triangles. If you're going to steal design, you steal from somebody who's rich and modern, like Mac, not from somebody who lives in medieval squalor, like Windows.

The arrows are larger, and therefore easier to hit. Again, a win for the arrows.

The only tiny defect is that they are too bright relative to the GUI. They're too bright because they're white-on-dark-grey, which is a lousy color scheme. Black text on white background is the easiest to read; this is why paper is dyed white at considerable expense.

What we need is the ability to retheme the interface, and preferably set the default to something more pleasant. Even just "default foreground color" and "default background color" options, with disabled and edge colors being computed from averages of those, would make SL far more pleasant to look at.
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From: someone
Gray Loading,
Loading texture gray. Gray gray texture with outline white? Outline loading white gray texture outline. Texture white outline loading with gray, white loading gray outline texture gray white. Gray texture loading loading texture with.
Texture loading gray!
With white outline,
Gray Texture
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
03-19-2006 06:12
From: Kami Harbinger
As a Mac user, I vastly prefer the triangles. If you're going to steal design, you steal from somebody who's rich and modern, like Mac, not from somebody who lives in medieval squalor, like Windows.



Wow, they had computers in medieval times? Cool. Was it a corrupt circular monopoly like Apple with the crappiest tech support on the planet?
Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
03-19-2006 07:19
As a mac user I'm used to arrows, although under the various OS X guises I've moved away to the side by side view rather than rotating arrows almost always.

I voted for + and - on the grounds these arrows are glaringly painful - size I like, but they do catch the eye rather than the folder name, not optimal.

That said I'd rather they not play with it and fix other things first, unless it's a sub 10 minutes job!

Oh, and just for Eggy I took a screen shot, but it won't load grr.
Ketra Saarinen
Whitelock 'Yena-gal
Join date: 1 Feb 2006
Posts: 676
03-19-2006 09:50
Kami, your trollishness belies the greater medieval outlook.

Back OT: I really don't care, widgets are widgets, but the functionality is the same.

But I think the best solution is to just make the UI skinnable/moddable. LL, you already have difinitive *PROOF* that you have people who are willing and able to turn your UI into something great. Yes, poepl will complain that your users have to pic up the ball you dropped, but take the slap on the hand and use this as an opportunity to focus your UI efforts onto the issues that are more serious, or the projects that many are looking forward to.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
03-19-2006 10:34
From: Osgeld Barmy
but it is true ever since the dawn of gui applications + and - have been used, mainly becuase most of the early ones are done in text mode (norton commander for ever!)
Norton Commander isn't a GUI application, it's a character-mode user interface.

The first generally available GUI was the Mac's.
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