An Open Response to Robin's blog entry
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Tsukasa Karuna
Master of all things desu
Join date: 30 Jun 2004
Posts: 370
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06-22-2006 21:00
Robin, major props to you for coming back with a reply to this.. a lot of the community is downright pissed about the recent changes. I really like the sound of these new tools, anyways. (Especially being able to turn off push scripts on a land wide basis!) Please answer this though: With no CC verification or any verification, how can you assume to keep adults and teens separate? I see much talk about "Any adults on the teen grid = banhammered, any teens on adult = deported", but your options for enforcing this are slim to nil unless someone actually tells you their age. This scares the living sh*t out of me.. its only a matter of time until somone who hasnt been watching their kids catches them on the adult grid engaged in something M rated, and decides to sue LL for endangering their child. Every second you wait to change this is another second that the unthinkable could start.
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Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
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06-22-2006 21:00
From: Robin Linden I'm going to talk about this some more tomorrow at the Anniversary party, but here's a few more specifics about what we're planning in order to address the concerns raised in this thread... Yes please! ... Oh, also, could we do anything to keep the griefers and teens from getting onto the grid in the first place?
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Iron Perth
Registered User
Join date: 9 Mar 2005
Posts: 802
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06-22-2006 21:10
Well, this roadmap looks pretty exciting! Though, I have to admit, this all makes me think of the phrase: "Ready! Fire! Aim!" From: Robin Linden If we lose the sense of trust and openness among Second Life Residents, we will similarly, and surely, feel the pain. It does us no good to bring in more Residents, only to lose those who have become valued residents, advocates and architects of all that the world has become so far.
I'm going to talk about this some more tomorrow at the Anniversary party, but here's a few more specifics about what we're planning in order to address the concerns raised in this thread.
1. There will be an icon on each Residen'ts profile which will show 3 states. The first state will equal Anonymous. This person has chosen not to give us any identifying information beyond the minimum required to create an account. The second state will indicate that we have some identifying information, but that it has not been verified. The third state will indicate that we have identifying information, and have verified it through a successful transaction.
A second phase of this effort will be the addition of LSL calls allowing you to access this information for your use so that a landowner, for example, could prohibit access to their parcel/estate based on level of identifying information available. Similarly, a merchant could make a decision about selling.
2. We will change the height limitation to apply to banned agents only, but the limit will be raised to the maximum so it includes sky boxes, tree houses, and other high altitude builds.
3. As mentioned earlier, we will extend the mute tools to allow you to not only ban someone from your land and ignore them, but also their objects and sounds. We're also exploring the feasibility of making YOU invisible to THEM, to eliminate stalking behavior.
4. There are a few script calls that are at the root of the majority of griefing. Landowners will be able to disable those scripts on their parcels, similar to checking 'no fly' or 'no build'. One key example: llPush, typically used for 'orbiting'.
These are our highest priorities. Beyond these are better controls for mainland parcels and estates, as well as the evaluation and implementation of tools that have been requested in the Feature Voting Tool, such as the following list:
**Ability to stop all sound effects **Ability to stop objects from entering my parcel owned by a banned Avatar. **Ability to stop shouts/says/whispers from entering my parcel from the immediate area. **More granularity in blocking outside scripts... such as... *****************blocking push scripts, from guns, bombs, etc. *****************blocking physics from vehicles, etc. *****************blocking outside particle systems **More granularity in blocking "build"on an AV by AV level, instead of everyone. **Ability to *move* any object that is on my parcel, regardless of owner without returning. (Case in point: ghosts. Would have been nice if i could have dragged the ghost of that 20m giant monkey into the ground after the creator logged.) **Ability for landowner or delegator to right-click & TP home an avatar with warning **Ability to better delegate these permissions to individuals without using groups **Ability to determine "who did what" easily without having to search for object beacons. **Ability to "silence" an AV while on my parcel (Temporarily to cool things down. 15 seconds is not enough.) **Allow a ban list to include groups rather than just individual AV's, and don't limit the length of that list to just 50. **Ability to define the range of effect of these tools in 3-dimensional bounding box
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-22-2006 21:41
Robin, I certainly welcome the changes you propose. But it would be immensely simpler to just admit that you screwed up royally, and go back to the old registration system!
When, and IF, you get around to implementing the changes you mentioned, I will certainly welcome and use them.
But NOTHING in your response indicates that you give a D*** about the problem of un-identified children accessing the main grid! Oh, you say you'll 'deport them' to the Teen grid... Oh really? Even if they are only ten years old? Even though all they have to do is to create a shiny new account and walk right back in? How many THOUSANDS of staffers do you intend to hire, to keep searching for them and kicking them out? How many lawyers do you have ready, with multi-million dollar cash reserves, to fend off the lawsuits that WILL be coming at you for allowing minors unrestricted access to SL?
If all I get from LL is the changes you proposed, I'll ensure that NO ONE who is unverified may access my land, or my business services, or anything else that I have any influence over. Because that is the ONLY protection I am being offered to limit my own liability for unknowingly contributing to the delinquency of a minor!
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Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
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06-22-2006 22:00
Robin,
I appreciate the detailed response, but it does not address the one fundamental question that has been repeatedly asked of you. Why not put these sweeping changes in place before changing the registration system? We are suffering through this RIGHT NOW thanks to the choices LL has made. The anger and distrust is quite tangible, moreso than I have ever seen over any issue. The laundry list of features is beautiful - they are common sense improvements to make. However, LL in no way has ever delivered in a timely manner on promised features. Your reputation in this area is quite poor, and these are not features that can slip to a year from now while you try to get it right.
Additionally, a lot of these are comprehensive and wide reaching changes. They should not be rushed, yet they are deperately needed because, again, LL chose to proceed without any safeguards in place. We have recently seen what happens with rushed features - broken inventory, blinking prims and 200m access list barriers.
Why can you not forgo the open enrollment until a future date when a significant amount of these core features have been implemented, and a solution to the problem of unrestricted minor access to SL has been worked out? Until then, it is unconscionable for you to continue forcing this new system upon your customers. I have lost a significant amount of my trust in LL because of this. I have not agreed with some decisions in the past, even strongly, but I have never seen you show such reckless disregard for all of us before.
The fact that in the face of so much opposition you press blindly forward with this system that no one except your marketing people seem to want shows me that collectively, our voice is meaningless. Feature lists are great, but actions speak a hell of a lot louder than words, and your actions regarding this issue speak volumes, and it's deafening.
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Sergeant Benton
European Perspective
Join date: 30 May 2005
Posts: 46
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06-22-2006 22:11
From: Travis Bjornson I don't think we really want anyone in SL who can't or won't produce a valid bank card. Please bear in mind that lots of good people dont have credit/debit cards, not just due to bad credit but because they aren't used in every country. Or their local cards are not compatible. Also, some people are still very reluctant to enter card information on the net. The SMS alternative gave a good alternative. Others are needed. Some places you can get a Visa debit card at 14 anyway.
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Felix Uritsky
Prime Minister of Lupinia
Join date: 15 Dec 2004
Posts: 267
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06-22-2006 22:29
From: Salazar Jack What way is there to reward conscientous, law-abiding residents that will give folks an incentive to be positive members of the Second Life community?
I was thinking that one example could be making it a privilege to participate in the Preview... but that might defeat the purpose of trying to get as many folks into the Preview as possible. But, at the same time it might make the ability to get into the Preview a valuable and desirable thing. Especially if there were special events going on there, prizes, etc. Make the Preview the place to see and be seen! Those able to access the Preview would have to have a clean rap sheet for the previous three months.
Other examples:
Folks with a clean rap sheet get a discount on their premium membership or land tier?
Folks applying for the Luna & Ben lotteries have to have the 3 month clean rap sheet.
Every month Linden Lab draws a random name(s) for prizes from the pool of residents with clean rap sheets.
Residents could also offer incentives and prizes on their own if they had the ability to query the resident database in some way that would allow them to select a random citizen as a prize winner who was "verified" and had a clean rap sheet.
Better tools are definately needed, but perhaps incentives like these could also help encourage people to act more positively. Quoted for being a kick-ass idea! -Felix Uritsky, clean rap sheet since 2004
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Allana Dion
Registered User
Join date: 12 Jul 2005
Posts: 1,230
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06-22-2006 22:50
From: someone The second state will indicate that we have some identifying information, but that it has not been verified. Translation = basic accounts From: someone The third state will indicate that we have identifying information, and have verified it through a successful transaction. Translation = premium paying accounts But putting that aside, back to the issue at hand. A very detailed response Robin but you've still avoided answering the question. If you are not using credit cards or cell phone #'s or even so much as a library card to verify a person's age, what are you planning to use? Anything at all? Or is this just on the honor system now?
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Phaylen Fairchild
Second Life Artifact
Join date: 31 Dec 2002
Posts: 196
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06-22-2006 23:48
From: someone 1. There will be an icon on each Resident's profile which will show 3 states. The first state will equal Anonymous. This person has chosen not to give us any identifying information beyond the minimum required to create an account. The second state will indicate that we have some identifying information, but that it has not been verified. The third state will indicate that we have identifying information, and have verified it through a successful transaction. I am under the impression that Robin is stating this feature will be implemented so that we, as the community, can discern wether or not someone could potentially be a minor. This will allow for some discernment when engaging in exchanges with these people. My primary concern (and I'm sure many of yours) is it does not stop these 'unverified' members from viewing or engaging in adult activity. Some of the most immature, positively ridiculous behavior I have witnessed comes from adults, so age and griefing I do NOT see as synonymous at all. Creating a push script is not nearly as offensive as trying to strongarm people using aggressive tactics to impede on their enjoyment of Second Life, which happens daily. Kids play and giggle, some adults who weigh their personal worth on their Second Life existance cause far more damage and go to absolute extremes to remain visible in the community. Greifing and abuse is secondary to this issue, exposure to adult content is a far more pressing matter that I'm sure Robin recognizes. I, from experience, know this has always been high on her priority list for a LONG time and remains so. She has gone to great lengths to protect all parties involved from the exposure issue, and this needs to be noted in this thread specifically. I have complete faith in Robin and the staff at Linden Lab and am certain they are going to put into place something that defines the main grid from the teen grid. Phaylen
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Allana Dion
Registered User
Join date: 12 Jul 2005
Posts: 1,230
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06-23-2006 01:23
From: Phaylen Fairchild Greifing and abuse is secondary to this issue, exposure to adult content is a far more pressing matter that I'm sure Robin recognizes.
I, from experience, know this has always been high on her priority list for a LONG time and remains so. She has gone to great lengths to protect all parties involved from the exposure issue, and this needs to be noted in this thread specifically. I have complete faith in Robin and the staff at Linden Lab and am certain they are going to put into place something that defines the main grid from the teen grid.
Phaylen I understand you feel that way. In the past I've defended LL as well. I just don't feel it anymore. Actions speak louder than words and their actions have come across loud and clear to me. I no longer have any faith at all. I don't believe them anymore.
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Sheila Plunkett
On The Prowl!
Join date: 25 Dec 2005
Posts: 67
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06-23-2006 02:24
What noone at LL got so far is: We of cause find it good that there'll be the new anti-griefing tools and measures, tho don't underestimate the griefer's whealth of ideas to think up new methods to bypass them. Right now, it's rather easy to bypass.. simply create a new account, continue what you do. And all the tools you mentioned won't stop them from having that option.
And.. people here are pissed because you still just evaded the basic, underlying question:
Why did you change the registration procedure on such short notice? - Are you so in need for new accounts? If yes, why? Most won't pay you a dime, ever. You just have more server load, more people to support, but I doubt the economy will boost, especially since the new ones will have no stipends. - Are you just having a competition with those other MMO game designers who you talk about so eagerly about definitions of "Number of registered users"? I saw it in the blogs.. hilarious.
Why are all those changes done before you have the tools to properly deal with them, not _after_? Before you can do such a step, you MUST have implemented the following: - proper privacy tools for the people - scalable server architecture (See Gwyneth's last blog about monolithic architecture of the SL server/client system, and have a look at your own Asset server, who gives me 5 minutes loading time for a texture, lately) - A 100% way to link accounts to each other. You said you can do that. Well, I think I should run Sysinternals one day and see what parts of my hardware config SL reads from my registry, what kind of files it accesses, so I get an idea what's so unique and what will be transmitted. People decoded the protocol SL uses to log in. They can also find out how you link accounts, as it can only be a clientside tag of some sort. So.. not secure. I think, in the end, we HAVE to go back to account verification. Every single, basic, puny 20-people-only forum does that. Why is it so unacceptable for you, then?
So, in short: We don't wanna know what you plan for the future. Right now we just wanna know WHY you did what you did. And right now, everyone thinks you hide the why, because you just KNOW it won't be accepted.
You'll say "We want to ensure a growing, rich community, and as such we felt it neccessary to open up SL to everyone." We'll say "Sure, we'd like that. But why without any verification?" You'll say "Well, we could veryfy email, but it's easy enough to make 50 accounts somewhere, so we just leave it be.. and not everyone has a trusted paypal account or a credit card, and we don't wanna lock people out who just happen to have no credit card." We'll say "Well, they obviously have a PC. They have to fulfill the minimum requirements needed to play SL. You lock out everyone with an old graphic card." You'll say "Yes, but that's a technical neccessity." We'll say "And account verification is a SOCIAL neccessity. Besides, why couldn't you wait for the change until some of the in-world tools to increase people's security and privacy are in place?" And there you have to stop dead.. because you'd have to admit that the tools won't be ready anytime soon, or because you have to admit that one department just decided it and your internal comms is crap, or you have to admit that you made a mistake, and, obviouly, LL can't make any, right?
So.. we're angry and disappointed because you shun the discussion. You give us answers to questions we didn't ask.
Come on.. TALK to us. Else you'll end up with a civil war in SL, because this topic just won't die.
Yours, Sheila.
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ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
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06-23-2006 02:28
I cannot the belive the fastest rising vote has just been brushed aside!! What is the point of the voting system if the votes are just ignored. LL have made a mistake and are refusing to do anything about it.
As I posed on Robin's blog:
Sorry, but thats a cop-out. Put CC verification back on signup and give newbies 250 start up funds.
The current system simply encourages grief and fraud and a tag in somebody profile isn't going to do a damn thing to stop either from happening.
"Oh Joy, I just got robbed and blasted across the sim by an unverified user."
Its also demonises all genuine newbies as until they do register some payment details they will be immediately distrusted.
There is nothing wrong in admitting a mistake, its wrong to continue pushing a mistake long after its proven to be one.
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Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
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06-23-2006 02:41
From: Barbarra Blair In "those other games" there is some incentive to keep using the same avatar: you increase in level or the like. In SL (except for holding on to a few non-transfer items) there is no incentive for avatar long life; thus there is no incentive to avoid creating alts and letting the original avatar be banned or shunned. Maybe long life should be rewarded in some way, either with "reputation points" or with Linden dollars on birthdays or some such thing, as as a way of encouraging people not to change avatars. Yes, another virtual world I was on had 'experience points'. These worked, in the sense that they were seen as very desirable, and conferred some status.
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Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
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06-23-2006 02:54
From: Allana Dion That is exactly what happened under the old rating system. Ask people who were around back then. It became this fun (for some asshats) little game to run around dropping negative ratings on whole rooms full of people. Others were even trading for positive ratings. "Pos rate me and I'll pos rate you." Yes, it's a long time since we've had a rating party.
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Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
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06-23-2006 03:00
What I really find it difficult to get my head around is this:- Since I have been in Second Life, residents have been asking for effective ban tools. We are now, it appears, going to get them - just at a time when they are no longer of any use. If a resident can create an infinite number of alts, then banning them from your sim will be as effective as telling them they are a very naughty person. Do you ever get the feeling that you are being played with? 
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Warda Kawabata
Amityville Horror
Join date: 4 Nov 2005
Posts: 1,300
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06-23-2006 03:34
Well, the way the two votes about unconfirmed accounts were casually brushed aside has certainly confirmed my opinion that the forums and voting systems are little more than a complaints department designed to allow reisdents to vent steam in ways other than stopping their payments. Phil, I hope it keeps working for you.
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ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
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06-23-2006 04:14
Is the voting system mute? /139/be/115896/1.html
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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06-23-2006 06:30
Will scripted objects be able to identify a person's verification level? I can see it being necessary for vendors that sell mature products. As for landowners being able to disable push scripts - it'll be useful, but it doesn't quite go far enough. People on Sandboxes and in other public areas will still be sitting ducks. I have to confess, restricting the anti-grief tools to landowners does strike me as a rather cynical way to sell land - although I'm actually fairly sure that's not what LL intend it to be. Also, it doesn't deal with all forms of potential griefing. On Wednesday, somebody decided to attack my Show and Tell event at the New Citizens plaza by throwing bombs into the plaza and then walking around attacking people with a gun and flamethrower. NCI has a very strict policy against weapons, because new users may not realise that they can't be hurt in no-damage zones, nor will they necessarily want to see or experience their av getting blown up/shot even if they aren't teleported home or pushed as a result. Disabling push wouldn't do anything; they weren't push weapons. Unless you're going to disable llParticleSystem as a potential grief generator (!!!) I don't think a command-based ban would have helped. Equally, what happens when a griefer starts to push people via having objects collide with them? When I was first learning to script I nearly orbited myself by making a follower that I forgot to set phantom so it gradually bumped me upwards and across the sim. And again, you can't really disable any commands to prevent that... hmm, so "no grief scripts" disables llSetPos, llMoveToTarget and llSetPrimitiveParams? What scripts do we have left?  It is a shame that SL has now lost the best anti-grief tool it had: accountability. I will add, however, that I was discouraged from signing up to SL earlier than I did by the need to enter billing information.
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Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
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06-23-2006 06:44
From: crucial Armitage The above items you mention are a start to help with greafing but do nothing to Limit the admission of minors to the mature main grid or even worse the admission of adults to the teen grid. I realize you will ban any adult found on the teen grid and send any teen found on the main grid to the teen grid IF THEY ARE FOUND AND THAT IS A BIG IF. but even IF you do find them as it stands now there is nothing stopping them from getting another anonymous account and getting back in. (Bold added for emphasis) This is my main concern. I've suspended my daughter from playing Teen SL until this is resolved. I've talked with her about online safety, the computer she uses is in a public area of the house, we've taken every reasonable precaution we can think of for her online safety, but we don't let her use open chat rooms, and this is what all flavors of SL have now become. Robin, I will always be a member of your fan club, but I have to say I'm disappointed in your responses on this issue. Griefing is only one of the problems (albeit a very significant one) of eliminating any form of identity checking. All these anti-griefing tools you are talking about don't address the basic issues of trust and persistent identity that people are concerned with. Credit card usage was a limited identity verification tool, especially as LL had a policy of not banning alts on the same card (for sometimes legitimate reasons, e.g. two spouses using the same CC for account verification), but I can't see why it was eliminated before an alternative was implemented. I really don't want to believe the cynical theories about LL hoping for an artificial inflation of membership to some arbitrary number, but given the lack of meaningful explanation by LL of this change, I'm beginning to wonder. neko
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Kumi Kuhr
Registered User
Join date: 9 Jul 2005
Posts: 43
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06-23-2006 06:46
From: Yumi Murakami It is a shame that SL has now lost the best anti-grief tool it had: accountability. I will add, however, that I was discouraged from signing up to SL earlier than I did by the need to enter billing information.
I was initially discouraged for the same reason, which was just due diligence about who the heck LL were. Once I joined I was glad that there were some checks, and noticed how SLers also looked out for each other and the environment. This change in registration... this changes the social landscape. Sure I love the wonderful builds, but it's the random meeting of intriguiging people of all SL ages I've enjoyed the most. And I'd hate to have a sign above my head/in my profile saying "I pay to be here" or whatever. Almost like a kick-me sign  sigh.
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Cindy Claveau
Gignowanasanafonicon
Join date: 16 May 2005
Posts: 2,008
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06-23-2006 07:03
Robin, thank you for noticing and responding to this thread. I appreciate your comments (and I'm not just saying that  ). If I may: From: Robin Linden If we lose the sense of trust and openness among Second Life Residents, we will similarly, and surely, feel the pain. It does us no good to bring in more Residents, only to lose those who have become valued residents, advocates and architects of all that the world has become so far. This is the main point that needs to be stressed. Opening the registration process turns out to have not been a zero-sum exercise. The change wasn't even announced or tested ahead of time -- most of us residents were caught completely unaware. Daniel's comments on the blog about how griefing hadn't increased, posted only 1 week after the change, went a long way toward making residents wonder what he's been smoking. That said, the points of concern are two which may or may not be related: One, the access teens now have to the mature grid; and two, the increase in griefing due to the ease of creating unverified accounts. Not all teens are griefers, and not all griefers are teens. (In fact, some griefers aren't even new residents but just alts). Of equal concern is the possibility that certain adults may enter the teen grid to prey on children -- something that would draw unwanted law enforcement attention to Second Life in a heartbeat (Fox News at 6:00). Your response was somewhat vague on how the verification process would be implemented, and it remains a concern of mine. From: someone 1. There will be an icon on each Resident's profile which will show 3 states. The first state will equal Anonymous. This person has chosen not to give us any identifying information beyond the minimum required to create an account. The second state will indicate that we have some identifying information, but that it has not been verified. The third state will indicate that we have identifying information, and have verified it through a successful transaction. A second phase of this effort will be the addition of LSL calls allowing you to access this information for your use so that a landowner, for example, could prohibit access to their parcel/estate based on level of identifying information available. Similarly, a merchant could make a decision about selling. This will be a great help in and of itself, and while I understand that new LSL calls to verification might create some situations where decent, law-abiding but unverified new people are prohibited from entering certain areas or buying from some stores, I also think it is an essential piece of the tools that should have been in place before the registration process was castrated. For example, the "adult communities" will want to alter their security scripts to prohibit unverified individuals from entering. This will be a welcome feature. I would like to point out, though, that none of this would have been as much of an issue had Linden Labs not decided to remove all restrictions to creating a new account. That will remain the heart of the problem, and one that is costing business owners and community managers valuable time and money -- and will, in the long run, cost LL additional time and money in managing the ARs and implementing tools to cope with the problems. From: someone 3. As mentioned earlier, we will extend the mute tools to allow you to not only ban someone from your land and ignore them, but also their objects and sounds. We're also exploring the feasibility of making YOU invisible to THEM, to eliminate stalking behavior. Mute tools are nice to have, but I don't consider them a solution to the real issues here: mainly, that immature kids are breaking into the adult grid as we speak, partaking of adult content or behaving like ... well, like kids ... in areas where adult activities are going on. From: someone 4. There are a few script calls that are at the root of the majority of griefing. Landowners will be able to disable those scripts on their parcels, similar to checking 'no fly' or 'no build'. One key example: llPush, typically used for 'orbiting'. Robin, please, if LL does this, PLEASE test it. There are some good uses for llPush which have nothing to do with griefing. Some teleport and elevator scripts use it. Some poseballs even use it to help the avatar climb off and stand next to the sofa or bed. I use a personal security device that has an anti-push shield, and I can't even use a simple sailboat or hot air balloon without first disabling the anti-push. Testing on this feature would be an absolute must. From: someone **Ability to stop objects from entering my parcel owned by a banned Avatar. I'd like to see this one promoted as a bug-fix rather than an enhancement (if there's a difference). It never should have been this way to begin with. [...skipping some good bullet points...] From: someone **Ability for landowner or delegator to right-click & TP home an avatar with warning I particularly like this one. I can't pull my Seburo sim-clear shotgun on these nincompoops, but it won't matter if I can just TP them home. This is scheduled for next Tuesday's update, right? From: someone **Allow a ban list to include groups rather than just individual AV's, and don't limit the length of that list to just 50. A major MAJOR issue right now. I have never seen ban lists as long as they are now. 50 sounds like it was arbitrary, but like Bill Gates once said "Nobody will ever need more than 64k memory", the time has come to increase it drastically. Meanwhile, I hope that if some landowners and club managers appear to be over exuberant with our parcel security and ban lists, the investigating Lindens will take the current climate of SL into account before they mete out punishment to people who are only defending ourselves. After all, we didn't create this situation, we're just trying to cope with it.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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06-23-2006 07:13
From: Kumi Kuhr I was initially discouraged for the same reason, which was just due diligence about who the heck LL were. Yes, exactly - and also the fact that (even when it cost money to sign up for a Basic) they didn't just ask you to pay that one time, they also asked to hold your card details in case they wanted to charge you later. Which seemed kinda risky for a firm that (at the time) I'd never heard of, and that wasn't using an external card processor.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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06-23-2006 18:22
From: Kumi Kuhr And I'd hate to have a sign above my head/in my profile saying "I pay to be here" or whatever. Almost like a kick-me sign  Agreed. Right now there's no way to tell the Premiums from the Basics unless they tell you. Creating visibly second-class second-lifers is going to be a huge change in SL.
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Buxton Malaprop
Mad Physicist
Join date: 8 Jun 2005
Posts: 118
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06-23-2006 18:47
Argent: If I'm doing my mindreading trick right, this new field/icon/hamster isn't "Basic" vs "Premium" - it would (I hope, and expect, and believe based on what we've been told) merely display if you've successfully completed *a* real-world financial transaction with Linden Labs in your account's history. This would (I expect, hope, presume, etc.) include simply purchasing some L$ on Lindex.
(Not that I necessarily think that the apparent policy of pushing new Basic members towards Lindex is a good thing, merely noting one side effect it may have).
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ninjafoo Ng
Just me :)
Join date: 11 Feb 2006
Posts: 713
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06-24-2006 01:46
From: Argent Stonecutter Agreed. Right now there's no way to tell the Premiums from the Basics unless they tell you. Creating visibly second-class second-lifers is going to be a huge change in SL. The problem is, that unless you want to own land (and not everybody does) there is no reason to go premium - the stipend alone isn't worth it, you can buy more L$ on the Lindex The biggest problem is it will create a massive underclass of people, who will simply be unable to buy and L$ and verify their intent to LL A social spilt is the very last thing SL needs.
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