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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-08-2008 08:21
It does change it, yes. A flaw is a mistake - a shortcoming isn't
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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01-08-2008 08:25
It does change it, yes. A flaw is a mistake - a shortcoming isn't ![]() Then flaw is the right word. Because the system was not originally intended to be gamed. |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-08-2008 08:26
No search engine is intended to be gamed, but they are all gamable due to their shortcomings, and not due to flaws. It's the search engine concept that has the shortcomings - not flaws.
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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01-08-2008 08:30
No search engine is intended to be gamed, but they are gamable due to their shortcomings, and not due to flaws. Its the SAME DAMN THING. *shakes head and mumbles* computer geeks. |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-08-2008 08:32
lol
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Graphicguru Gustav
Accepts head scritchings!
Join date: 5 Oct 2007
Posts: 775
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Rolls eyes at the word game...
01-08-2008 08:32
Mincing words does not sweep it under the carpet....FLAWED SHORTCOMINGS... we still have people with no scrupples taking advantage of them, gaming them, RAPING them...Oh! thats a harsh word, lets see if we can find a nicer more tame word to replace it with....
_____________________
I am officialy lurking the forums, trying real hard to not be noticed...
Junk & stuff I do... http://tinyurl.com/3549gg |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-08-2008 08:35
Emotional nonsense - totally divorced from the reality of the normal world that we live in.
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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01-08-2008 08:45
"What's in a name? That which we call a rose
By any other name would smell as sweet." -Shakespeare, Romeo and Juliet. Your Clinton worthy word definition games really do not change reality either. |
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Graphicguru Gustav
Accepts head scritchings!
Join date: 5 Oct 2007
Posts: 775
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carry on.....
01-08-2008 08:53
Emotional nonsense - totally divorced from the reality of the normal world that we live in. Anyway, I said my piece, and really don’t do debates, so carry on..... _____________________
I am officialy lurking the forums, trying real hard to not be noticed...
Junk & stuff I do... http://tinyurl.com/3549gg |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-08-2008 08:55
Colette: I said that I prefer "shortcoming" to "flaw", and ended the statement with a wink. No word games about it - a bit of light humour, that's all. You can call it "Derek" if you like - it's still a "shortcoming"
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Broccoli Curry
I am my alt's alt's alt.
Join date: 13 Jun 2006
Posts: 1,660
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01-08-2008 14:01
Well we have a new blog post about the 'new search' and it seems many people responding to it are demanding that traffic be removed, and thus the demise of bots and camping as a positive outcome of a minor change.
Let's hope LL listen there. _____________________
~ This space has been abandoned as I can no longer afford it.
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
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01-08-2008 20:25
Interesting article slashdotted today:
Is gaming Google a gateway to crime? http://www.networkworld.com/community/node/23621 _____________________
![]() http://slurl.com/secondlife/TheBotanicalGardens/207/30/420/ |
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Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
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01-08-2008 23:06
No search engine is intended to be gamed, but they are all gamable due to their shortcomings, and not due to flaws. It's the search engine concept that has the shortcomings - not flaws. ![]() _____________________
Level 38 Builder [Roo Clan]
Free Waterside & Roadside Vehicle Rez Platform, Desire (88, 17, 107) Avatars & Roadside Seaview shops and vendorspace for rent, $2.00/prim/week, Desire (175,48,107) |
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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01-09-2008 00:15
Perhaps they could replace all the trafficbots with "game the sytem" checkboxes you just tick to automatically add 100,000 to your traffic for each box. may as well. |
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Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
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01-09-2008 00:50
Color me crazy, but I'd think what would serve SL residents AND SL buisness owners optimally:
"Popular Places" refected places that were actually and truly popular. -and- Instead of buisness owners competing to see how many bots they could cram in their sim, they competed for providing the most compelling & popular content. What a world that would be, huh? ![]() _____________________
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The Shelter The Shelter is a non-profit recreation center for new residents, and supporters of new residents. Our goal is to provide a positive & supportive social environment for those looking for one in our overwhelming world. |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-09-2008 03:31
Instead of buisness owners competing to see how many bots they could cram in their sim, they competed for providing the most compelling & popular content. What a world that would be, huh? ![]() ![]() |
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Broccoli Curry
I am my alt's alt's alt.
Join date: 13 Jun 2006
Posts: 1,660
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01-09-2008 03:52
Or they could do both. Now wouldn't *that* be a world? ![]() Nope. _____________________
~ This space has been abandoned as I can no longer afford it.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-09-2008 04:01
Interesting article slashdotted today: Is gaming Google a gateway to crime? http://www.networkworld.com/community/node/23621 A few years ago he had an seo company that cheated their clients right, left, and center, by doing things with their sites that got them banned from the engines, and the whole of the seo industry was outraged by its practises. To suggest that seo can be a gateway to criminal activity is an incredible leap of fantasy on the author's part. It's just garbage writing - trash reporting. The guy was well into the 'other side' long before he started an seo company. It was the seo community's actions (me included) that forced him to change his company's name. It didn't stop him, unfortunately, because he just continued under other company names. He even had the nerve to file a law suit against one seo, but he had to drop it. Nope, criminal activity and seo are no more related than chalk and cheese. [added] I misunderstood the article. It's not suggesting that blackhat seo may be a gateway to criminal activity. It's suggesting that those who hire blackhats may go on to criminal activity. It's still garbage though. I think that Isablan might also have misunderstood it. |
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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01-09-2008 04:45
Color me crazy, but I'd think what would serve SL residents AND SL buisness owners optimally: "Popular Places" refected places that were actually and truly popular. -and- Instead of buisness owners competing to see how many bots they could cram in their sim, they competed for providing the most compelling & popular content. What a world that would be, huh? ![]() The problem is, there's no way to measure popularity directly, and any indirect methods are subject to gaming: you get what you measure, so you better measure what you want! Do you have a good way to measure popularity that couldn't be distorted by bots? There certainly might be better ones that are less subject than the current traffic measure. (The current traffic measurement is actually a very good one technically. Unfortunately, it can't distinguish humans from nonhumans, and also treats all alts of a given human as individuals, which they are not.) |
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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01-09-2008 04:53
It peaks in the low 120ks and bottoms in the low 80ks. The average is probably high 90ks. I have a lot of scripts running in the store that listen, and even with those figures, moving around in the store is normal, as I'm sure Broccoli found. Running too many scripts or inefficient scripts causes other scripts to run slow, as pointed out above. Also, script 'performance' isn't an indicator of whether too many scripts are running. I believe that when the values go over 50K or so, it's just a reporting bug and doesn't yield any information at all. Resetting the sim puts it back in the normal range. Script performance has nothing to do with the lag caused by bot camping, so this was a red herring anyway. |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-09-2008 05:12
It wasn't my red herring
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-09-2008 05:17
Do you have a good way to measure popularity that couldn't be distorted by bots? There certainly might be better ones that are less subject than the current traffic measure. (The current traffic measurement is actually a very good one technically. Unfortunately, it can't distinguish humans from nonhumans, and also treats all alts of a given human as individuals, which they are not.) [added before lunch] Maybe that wouldn't work either - no details - I'm rushing out. |
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
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01-09-2008 05:18
I believe that when the values go over 50K or so, it's just a reporting bug and doesn't yield any information at all. Resetting the sim puts it back in the normal range. |
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Tasrill Sieyes
Registered User
Join date: 6 Nov 2005
Posts: 124
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01-09-2008 05:21
Right -- it is not possible for scripts to slow down motion or frame rate, unless they're moving objects. In other words, script execution doesn't *ever* change frame rate or display rate or av movement -- only objects and their motion (or flexibility) and particles can do these things.. My ablity to float and teleport back several meters multiple times after trying to move in script heavy sims seem to tell me different. If the scripts are taking up to much resources on the sim then why wouldn't my updating of avatar position be effected?. Though techicaly you could say neirther one is slowing down movement in the end the effect is the same. You are geting less effective frame rates be it form client lag or form the far worse sim lag. Sim lag may not effect your clients fps but it effects what you can do with them taking down the effective fps you are geting. |
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-09-2008 06:25
Right -- it is not possible for scripts to slow down motion or frame rate, unless they're moving objects. In other words, script execution doesn't *ever* change frame rate or display rate or av movement -- only objects and their motion (or flexibility) and particles can do these things. Judging by scripts still running in laggy environments like busy clubs, when it is difficult for avs to move or cam, the latter appears to be true, and therefore running scripts would affect av movements and frame rates. So the higher the scripts ips rate is, the lower the other requirements on the processor are. It wasn't a red herring after all ![]() |