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"Police Blotter" Issues

Elessar Bikcin
from Gondor
Join date: 5 Sep 2007
Posts: 58
01-03-2008 00:28
I cannot recall if this "topic' has been addressed much in here, but I am curious about a few items I have read in the PB.

Specifically - issues regarding getting "pushed and assaulted" by others. What is the recipient of these actions supposed to do beyond send an AR? Is the recipient allowed to "defend" him or herself?

I mean that, if I am getting bumped and shoved by someone, can I activate a defense attachement that will send the *ahem* "alleged perpitrator" skidding on their butt across the ground and leave them quivvering like jello in an earthquake for a few moments?

Or do I just have to suck it up and leave the area because some knucklehead wants to act like some Internet Bad-ass?

To clarify - can I defend myself in or on "Public Land"? My own land? Either?
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bilbo99 Emu
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Join date: 27 Oct 2006
Posts: 3,468
01-03-2008 00:54
Hello Elessar, I got to dash in a moment so just a quick note.
On your own land, warn, eject and ban are your defences. Anywhere, the use of 'griefer weapons' such as orbiters etc is not to be recommended really as they leave you open to AR. Rezzing a box and sitting on this, any other object or the ground is the surefire resistance to pushing. Others may have other suggestions. :)
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Elessar Bikcin
from Gondor
Join date: 5 Sep 2007
Posts: 58
01-03-2008 01:23
Ah, Friend "Hobbit"...I just found this thread: /327/a5/232484/1.html

...which addresses the issue somewhat. It seems that, in many ways, the jury of popular opinion is still "out" in regard to the issue. One other solution I did not consider, would be to designate the "Private Land" as a battle area of sorts - but the Wife/Partner would no go for that.
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Lias Leandros
mainlander
Join date: 20 Jul 2005
Posts: 3,458
01-03-2008 03:41
You can wear a personal security armband and add that person's name to it. It acts like a virtual restraining order. It will push the person away from you.
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Kitty Barnett
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Join date: 10 May 2006
Posts: 5,586
01-03-2008 03:54
From: Lias Leandros
You can wear a personal security armband and add that person's name to it. It acts like a virtual restraining order. It will push the person away from you.
Unless you're talking about a close-proximity shield that would prevent you from being pushed by that person, that personal "security" script is nothing but a griefer weapon. There is never any excuse to orbit someone (unless they consent obviously).
AWM Mars
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Join date: 10 Apr 2004
Posts: 3,398
01-03-2008 04:11
There are anti-push sheild scripts, that prevent the vast majority of ppls pushing you. You place it into a prim, apply 100% trans to it and wear it on your body somewhere. I have plenty of free ones ready to go, IM me and I'll drop you a couple. Gotta ask, when LL are going to make the no-pushing function on land settings actually work.
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Ciela Aichi
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Join date: 27 Dec 2007
Posts: 20
01-03-2008 06:47
Are you getting 'bumped and shoved' on purpose?

Keep in mind that not everyone stops in their tracks when transporting to wait for the rez. I know if I'm in a familiar area I start walking even if I'm hanging in mid air.
Unfortunately, if you don't keep an eye on your mini-map you could be stomping on still-invisible people while at it.

Or someone could be very badly lagged and has momentarily lost control of his AV. I think we've all walked into floors and walls and other people while mired in lag.

And some newbies just need a bit more practice walking around people instead of through them :)
FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
01-03-2008 07:24
I have never used any personal protective devices but I have never really needed it.
If a place is that annoying because of people who attend it I go elsewhere.
Speaking of the Police Blotter is it just me but has anyone noticed that LL had hide it and it's not in the usual place?
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Colette Meiji
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Join date: 25 Mar 2005
Posts: 15,556
01-03-2008 07:33
From: Kitty Barnett
Unless you're talking about a close-proximity shield that would prevent you from being pushed by that person, that personal "security" script is nothing but a griefer weapon. There is never any excuse to orbit someone (unless they consent obviously).


I'm fairly sure that if you own an island and you orbit someone on that island the Lindens aren't going to do anything to you.

My friend has done it a dozen times, at least.

Its one of her solutions to dealing with pushy would-be suitors.
Kitty Barnett
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Join date: 10 May 2006
Posts: 5,586
01-03-2008 07:54
From: Colette Meiji
I'm fairly sure that if you own an island and you orbit someone on that island the Lindens aren't going to do anything to you.
If you own a sim, orbitting someone doesn't accomplish a whole lot. They'll just bounce back against the void border :p.

And if you didn't want someone on your sim, you'd simply estate ban them. No need for a "personal 'security'" anything :).
Soji Slade
Um . . . Hello?
Join date: 28 Mar 2007
Posts: 1,270
01-03-2008 07:56
From: Kitty Barnett
If you own a sim, orbitting someone doesn't accomplish a whole lot. They'll just bounce back against the void border :p.

And if you didn't want someone on your sim, you'd simply estate ban them. No need for a "personal 'security'" anything :).

You can "orbit" someone home. I mean to their home. Be odd to "orbit" someone to your home ("get away from me you creep *orbits creep; person returns home* What? How did you find my home? Want more? *orbits creep . . this continues for some time*";).
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Teejay Dojoji
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Join date: 30 Nov 2006
Posts: 293
01-03-2008 08:06
OMG so many ULTRA PC responses to this!

I'm sure that the griefer, if confronted, would say s/he was just 'playing' so why not join them in a friendly game of orbit me beyond SL? Someone mentioned consent... I would consider a push to be consenting to a push BACK.

Stop being wimps!
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
01-03-2008 08:12
From: Kitty Barnett
If you own a sim, orbitting someone doesn't accomplish a whole lot. They'll just bounce back against the void border :p.
Hmmm... I've never been orbited straight *up* before--kinda doubt there's a way to make that happen with any degree of repeatability. But it would be interesting to know if it also destroys no-mod scripted attachments like the cross-sim orbit does (I suspect it would). But just to make sure, one could always buy those OpenSpace sims so you have somewhere handy whither to orbit intruders. :rolleyes:

(In any case, I really fail to see the appeal of appearing almost as much the clueless n00b as the FPS-addicted fool who tried the lame attack in the first place.)
Lucy Zelmanov
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Join date: 19 Feb 2007
Posts: 178
01-03-2008 08:19
Orbit first sort it out later. Chat history is your friend. If you leave a place because some asshat is greifing you then you have justified their actions, they have succeded in their aim, they are "King of the Hill". Freeze, Burn, Orbit and damn the consequences. That the stock advice here is to run away is symptomatic of all that is bad in western society, everyone is so scared of being sued by some asswipe that they no longer stand up for themselves. Draw the line, peace through superior firepower. And remember what Maximus said in gladiator, "what we do in life echos in eternity".
Thats my sixpence worth, I'll now go crawl back under my bridge :-P
Lias Leandros
mainlander
Join date: 20 Jul 2005
Posts: 3,458
01-03-2008 08:35
From: Kitty Barnett
Unless you're talking about a close-proximity shield that would prevent you from being pushed by that person, that personal "security" script is nothing but a griefer weapon. There is never any excuse to orbit someone (unless they consent obviously).


It is not a orbiter. It is the Psyke Phaeton Security Armband. Once you add someone to your enemy list and choose how close you will allow them - the armband will alert you when that person is near and push them away from you when they enter your personal space.
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Sling Trebuchet
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Join date: 20 Jan 2007
Posts: 4,548
01-03-2008 10:36
From: Lias Leandros
It is not a orbiter. It is the Psyke Phaeton Security Armband. Once you add someone to your enemy list and choose how close you will allow them - the armband will alert you when that person is near and push them away from you when they enter your personal space.


What happens when you enter *their* personal space?

I think that they could AR you in either case.
'Self defence' or retaliation isn't accepted by LL as justification apparently.
Even if it was, a person coming within a distance set by you can hardly be described as an attack.

I'm not even sure that you'd be safe using it on your own land.
- Unless it popped up a Granny to shout "Get away from my grandchild!!!!"

:)
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Elessar Bikcin
from Gondor
Join date: 5 Sep 2007
Posts: 58
01-03-2008 15:34
From: Lucy Zelmanov
That the stock advice here is to run away is symptomatic of all that is bad in western society, everyone is so scared of being sued by some asswipe that they no longer stand up for themselves. :-P



Just to be clear, I do not intend to "tuck tail" and run away for just that reason - nor do I intend to give in to some immature, spoon-pounding brat. This might be a fantasy world, but that does not mean that *we* should have to give in to any of that behavior to massage` someone's else's childish ego. Just to be clear, though, I am a very peaceable person, and not out to initiate confrontation.
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Aria Takacs
Registered User
Join date: 13 Jun 2007
Posts: 69
01-03-2008 15:56
I agree with you Lucy i will stick up for myself even if it means getting in trouble. I was attacked in my house a few months ago by a guy dressed up in a cowboy outfit with two guns pointing them at me and firing them around the room. He had a foul mouth and was threatening me and my friend. He ended up shooting me after i refused his lewd advances. I was able to give him a little taste of his own medicine and I really don't think he was expecting it, which I have to say was very satisfying.
Brenda Connolly
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Join date: 10 Jan 2007
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01-03-2008 15:57
From: Lucy Zelmanov
Orbit first sort it out later. Chat history is your friend. If you leave a place because some asshat is greifing you then you have justified their actions, they have succeded in their aim, they are "King of the Hill". Freeze, Burn, Orbit and damn the consequences. That the stock advice here is to run away is symptomatic of all that is bad in western society, everyone is so scared of being sued by some asswipe that they no longer stand up for themselves. Draw the line, peace through superior firepower. And remember what Maximus said in gladiator, "what we do in life echos in eternity".
Thats my sixpence worth, I'll now go crawl back under my bridge :-P

I agree to an extent. While it is prudent tp pick your battles, sometimes it is not worth it. But just as in RL there are things worth fighting, and dying for, and the SL equivalant as well. There is a trend to avaoid conflict at all costs, and while admirable it is not practical, in my opinion. I think it breeds a weakness that can be fatal.
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Har Fairweather
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Join date: 24 Jan 2007
Posts: 2,320
01-03-2008 19:28
Acceding to griefing behavior is condoning it when not actually encouraging it.

Griefing is done out of the griefer's childish need to feel superior through violence or intimidation and when he succeeds at that in his own eyes it is self-rewarding behavior. This is a fancy way of saying the asshole will keep doing it if you let him, and likely do it more - because he LIKES it. The PC answer predictably tends to increase the problem it purports to address, and it does not take a genius to figure that out.

So you want to make him not like the outcome he gets.

ARs are helpful - over time, or quickly if many ARs are filed at once. But in the short run, more immediately effective methods are often necessary.

In general, if he clearly started the assault, and if you AR him, so there's a record, and if you defend yourself, it will generally turn out ok. There are nonviolent ways. If you absolutely must sit on a cube as if performing halfway like a kneeling Gorean slave for him, at least either lecture him condescendingly or verbally embarrass and humiliate him in shout, ok? There are non-physical shields you can get that will make you invulnerable to the vast majority of griefer assaults.

But no question, blasting his butt to kingdom come so thoroughly he eventually doesn't come back has a visceral satisfaction about it.

The main thing is to thwart the sonuvabitch, one way or another, in a way that leaves him knowing he's been thwarted.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
01-03-2008 19:39
Ive been orbited twice

It didn't break anything but i did get the all attachments up the butt problem.

Straight up is a lot more inconvientent than people are letting on.

You go WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAY

and some more wayyyyyyyys

up.

Plus the surprise factor is more than "teleporting home" or being pvp killed.

Its like Hey WTF happened, SL crash?
Kitty Barnett
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Join date: 10 May 2006
Posts: 5,586
01-03-2008 20:13
From: Har Fairweather
Griefing is done out of the griefer's childish need to feel superior through violence or intimidation and when he succeeds at that in his own eyes it is self-rewarding behavior.
I see griefing solely as attention-seeking behaviour, otherwise they could play one of the hundreds "shoot anything that moves" video games and get their kicks there. I do think they need actual humans to be annoyed with what they're doing and validate it by reacting to it in order to get any satisfaction.

If you simply refuse to acknowledge that they exist, or that anything is even happening, they might feel smug about it for a few minutes but it'll get boring to grief people who aren't willing to play their game and they'll go off in search of a more volatile audience.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
01-03-2008 20:31
I dunno I think griefing is just bored ill mannered kids (and those with a childish mentality) looking for something to do.
Har Fairweather
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Join date: 24 Jan 2007
Posts: 2,320
01-03-2008 20:40
From: Kitty Barnett
I see griefing solely as attention-seeking behaviour, otherwise they could play one of the hundreds "shoot anything that moves" video games and get their kicks there. I do think they need actual humans to be annoyed with what they're doing and validate it by reacting to it in order to get any satisfaction.

If you simply refuse to acknowledge that they exist, or that anything is even happening, they might feel smug about it for a few minutes but it'll get boring to grief people who aren't willing to play their game and they'll go off in search of a more volatile audience.


It may be that this tactic will work sometimes, but I've never seen it work. Have you ever actually made it work or seen it work?

In any case, there are forms of griefing that can't be ignored. If you can ignore one form, then griefers will simply turn to another you can't ignore. Disrupting a live event, for example. Creating enough ugly chaos at a club that the customers are driven away and don't come back and the business venture is ruined, for instance. Keeping an opaque trap on a builder in a sandbox, making him unable to work, for instance - and the griefer waits for other victims while the builder tries futilely to wait him out. Spewing obscenities at an SL wedding, for instance. Crashing the whole damn sim, for instance - and crashing it again when it comes back: Try sitting on a cube through that. Chat-spamming so that no-one can use public chat, for instance - the longer you sit there "ignoring" that, the more lulz the griefer gets, and yes, it is easily automated, so the griefer can just sit back and watch.

"Ignoring" griefing is a pipe dream. An opium pipe dream; it is beautiful to think of, but hallucinatory.
Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
01-03-2008 20:52
When the little grifers come on my land I don't defend myself with orbiters etc. I just freeze, torment, eject and ban them with my Official Linden Lab Tools.

I do have a question. What is this kick thing that so many griefers seem to enjoy doing in the welcome areas? They seem to think it is ok to kick someone halfway across a sim.
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