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Now if avatars could look like this!!

Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
04-13-2009 15:24
I was blown away a few months ago when I first saw the Emily video, but this new avatar engine from Mova http://www.mova.com/ is just staggering. Look for the Geni4 links. Can we have this in SL, pretty please?

Rock
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Bradley Bracken
Goodbye, Farewell, Amen
Join date: 2 Apr 2007
Posts: 3,856
04-13-2009 15:26
I'm impressed by the technology, but I wouldn't like. I'm real uncomfortable not having our avs have a cartoony look. Anything else and I get kinda creeped out.
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Dick Spad
Life is a Pose Ball ....
Join date: 29 Oct 2007
Posts: 205
04-13-2009 15:32
that does look awesome ... but yeah i agree with Bradley, it is kinda creepy.
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Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
04-13-2009 15:33
From: Bradley Bracken
I'm impressed by the technology, but I wouldn't like. I'm real uncomfortable not having our avs have a cartoony look. Anything else and I get kinda creeped out.

^
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Tod69 Talamasca
The Human Tripod ;)
Join date: 20 Sep 2005
Posts: 4,107
04-13-2009 15:34
As if SL isnt enough of a "Fap-fest" :p
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
04-13-2009 15:35
From: Dick Spad
that does look awesome ... but yeah i agree with Bradley, it is kinda creepy.


Same. No thanks.
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
04-13-2009 15:37
I like it!
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Morpheus Linden: But then I change avs pretty often too, so often, I look nothing like my avatar. :)


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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
04-13-2009 15:38
Motion capture is always going to look better than synthetic motion generation. I don't expect we'll see this kind of thing in VR until we're all wrapped up in skin-tight mocap suits.
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Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
04-13-2009 15:38
From: Brenda Connolly
Same. No thanks.


You could always go into Preferences, and tick the Box: Crap Mode

:)

Rock
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Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
04-13-2009 15:41
From: Argent Stonecutter
Motion capture is always going to look better than synthetic motion generation. I don't expect we'll see this kind of thing in VR until we're all wrapped up in skin-tight mocap suits.


You are way out of date. Neither Emily nor Jennifer (Geni4) use MOCAP. The latest technology films real people in HD video, then sends that video to be processed directly by the software.

The results are far superior to MOCAP.

Rock
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
04-13-2009 15:45
From: Rock Ryder
You could always go into Preferences, and tick the Box: Crap Mode

:)

Rock


Works for me.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
04-13-2009 15:52
From: Rock Ryder
You are way out of date. Neither Emily nor Jennifer (Geni4) use MOCAP.
Sure they do.
From: someone
The latest technology films real people in HD video, then sends that video to be processed directly by the software.
That *is* MOCAP.
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Serenity Seoung
Thanks for the fish!
Join date: 8 Sep 2008
Posts: 166
04-13-2009 15:55
There is a facial recognition place in SL.. you give em your RL pic and they turn it into a skin...
Snickers Snook
Odd Princess - Trout 7.3
Join date: 17 Apr 2007
Posts: 746
04-13-2009 15:55
You know that's where everything will end up eventually. But right now, just give me a better AV mesh and I'll be happier. ^_^
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Amaranthim Talon
Voyager, Seeker, Curious
Join date: 14 Nov 2006
Posts: 12,032
04-13-2009 15:59
Put me in the thanks but no thanks camp.
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Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
04-13-2009 16:01
From: Argent Stonecutter
Sure they do.
That *is* MOCAP.


No it isn't. MOCAP is a marker-based system. Geni4 uses a markerless surface capture system, an entirely different process, rending over 100,000 polygons per scene. Mova offer a MOCAP system as well as their new Surface Capture technology.

Rock
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Nika Talaj
now you see her ...
Join date: 2 Jan 2007
Posts: 5,449
04-13-2009 16:09
Steve Perlman, interesting.

Isn't this technology more aimed at film animation than real-time gaming? The process still has a manual component, and is obviously a voracious CPU hog. Plus, that's where Perlman's spent his time in recent years.
.
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
04-13-2009 16:12
From: Rock Ryder
No it isn't. MOCAP is a marker-based system. Geni4 uses a markerless surface capture system, an entirely different process
It's still motion capture, even if they call it "surface capture" instead of "motion capture" for marketing reasons.
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Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
04-13-2009 16:19
From: Argent Stonecutter
It's still motion capture, even if they call it "surface capture" instead of "motion capture" for marketing reasons.


No it isn't. Motion Capture (MOCAP) ONLY captures the movements of the actor, not his/her visual appearance. Surface Capture DOES capture visual appearance as well as motion. MOCAP requires special hardware and markers, Surface Capture does not.

Respectfully suggest you read the MOCAP wiki page.

Rock
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Cappy Frantisek
Open Source is the Devil!
Join date: 27 Oct 2006
Posts: 400
04-13-2009 16:23
From: Argent Stonecutter
Motion capture is always going to look better than synthetic motion generation. I don't expect we'll see this kind of thing in VR until we're all wrapped up in skin-tight mocap suits.

Now that would make a fun first life!
Rock Ryder
Registered User
Join date: 6 Oct 2006
Posts: 384
04-13-2009 16:24
From: Nika Talaj
Steve Perlman, interesting.

Isn't this technology more aimed at film animation than real-time gaming? The process still has a manual component, and is obviously a voracious CPU hog. Plus, that's where Perlman's spent his time in recent years.
.


No, the whole point now of these technologies, plus OnLive (another of Perlman's inventions), is that you can have high-end games on low-end PCs, using the latest techniques in compression and streaming.

Even MS are now forecasting the end of their own Windows system, and are moving to the centralised server concept, plus streaming. See this story of their Midori development http://news.bbc.co.uk/1/hi/technology/7540282.stm

Rock
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If Jimmy cracked corn, and I don't care, why did I write a song about it??
Imnotgoing Sideways
Can't outlaw cute! =^-^=
Join date: 17 Nov 2007
Posts: 4,694
04-13-2009 16:33
As long as I can be cute. I don't mind if I'm realistically cute, believably cute, or cartoonishly cute. What I'll always be is darkly cute. (^_^)y
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Vi Shenley
Still Rezzing
Join date: 24 Oct 2006
Posts: 103
04-13-2009 16:33
Looks amazing!

When I think of the amount of time myself and my friends spend trying to look as good as we can, given what is available in SL, any improvements are welcome as far as I am concerned.

I take it that if the avatar can look as good as this, there will be a corresponding improvement in the definition of clothes, shoes, hair, etc, in fact, everything?

Drool :)
Weston Graves
Werebeagle
Join date: 24 Mar 2007
Posts: 2,059
04-13-2009 18:40
How we going to turn into other species if we use this surface capture? Also I have a bit more surface area in RL than my avatar does. How am I going to look trim if my jowls are quivering? For that matter how are we going to eat pizza?

It would be the end of SL!
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Maelstrom Janus
Ban Ban Lines !!!
Join date: 4 Jul 2007
Posts: 1,220
04-13-2009 18:45
Does this mean I could get to do online naughties with Angelina Jolie or Uma Thurman ??


:D
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