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mod/trans or trans VS copy/mod

Aki Shichiroji
pixel pusher
Join date: 22 Jul 2006
Posts: 246
11-27-2007 17:08
I understand this may be different from market to market, but i'm interested to hear your opinions on how much more a copy/mod item would or would not be worth to you?

For clothing, i don't really notice much of a difference, and don't mind either way, though it IS nice to be able to transfer assorted clothing between friends once in a while.

But what about house & garden sortsa stuff?

How much more, let's say percentage wise, would you be prepared to pay for a copy/mod item vs something that's mod/trans or just plain trans?

Thoughts?
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
11-27-2007 17:11
Here's a loooong thread about this, with a poll included. Might help.

/327/d6/202923/1.html
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Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
11-27-2007 17:11
To get in first before the cries start, and not to be rude, but do a search in this forum for the topic.

The aspect of m/c m/t has be discussed many times, and about the only thing we here on the forums can agree to is that we can't agree on any of it lol.

~Jessy

EDIT:: Darn you Oryx. You's a fast typer. ^.~
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Aki Shichiroji
pixel pusher
Join date: 22 Jul 2006
Posts: 246
11-27-2007 17:15
I agree, it has been discussed many times, and given the field I work in (and past personal experiences with no-copy items), I am of the opinnion that i will NOT offer no-copy items.

That said, i personally find it difficult to gauge just what the value of any such object (IE: copy/mod) and how demand might be affected. For instance, I recently visited a sim which sold transfer only items for 'X', and the same item, copy/mod for '10x'.

I'm basically coming at this from a seller's point of view. How much more is too much?
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Har Fairweather
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Join date: 24 Jan 2007
Posts: 2,320
11-27-2007 17:24
Don't buy much clothing ( I'm a guy, what can I tell you?), but seems to me nocopy makes sense for clothiers and dealers in other fashion items, while notransfer makes a lot of sense for many others, including landscape and home products I deal in. Either is good, decide what works for your case. And mod/nomod needs to be decided case-by-case.

The ones who really get hurt are the texture dealers. They have to make them copy-and-transfer for their product to be useful to customers, so they are automatically screwed, no matter what they do. That practically ensures the item will become a freebie or near-freebie sooner or later, and it is a matter of making something off it before that happens. They have my sympathy. I guess they make a business out of being the go-to place for the kind of textures the customer is looking for rather than scouring the grid for a freebie. LL ought to figure out a solution for those guys. Unfortuantely, whatever the solution is, it escapes me.
: (
Aki Shichiroji
pixel pusher
Join date: 22 Jul 2006
Posts: 246
11-27-2007 17:27
From: Aki Shichiroji
I agree, it has been discussed many times, and given the field I work in (and past personal experiences with no-copy items), I am of the opinnion that i will NOT offer no-copy items.

That said, i personally find it difficult to gauge just what the value of any such object (IE: copy/mod) and how demand might be affected. For instance, I recently visited a sim which sold transfer only items for 'X', and the same item, copy/mod for '10x'.

I'm basically coming at this from a seller's point of view. How much more is too much?



I suppose theoretically the easy answer is to not think of things from a transfer only perspective, but it's a difficult thing to do when contemporaries in the field treat it like common practice.

Also, from a freelancer's point of view, were an illustration of mine to be used multiple times by a publisher for instance, common practice would be that the publisher would be expected to pay an additional fee to license the work. Of course, that is a bit different than the everyday Resi who wants to have something to put in their home, but realistically, in the real world, one can't buy one chair and magically duplicate it as many time as one wishes.

So the quandry is - how does one factor the 'copy' bit in to one's pricing?
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Oryx Tempel
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Join date: 8 Nov 2006
Posts: 7,663
11-27-2007 18:48
I think it would depend on how many copies the average person would use. I can see that this would be handy with plants. If your plant is smallish, people might use it a bunch of times, so maybe a 10x increase would be good.

I do ave a question about freebies. I'm making some freebies for my shop; should those be copy and transfer? Or just transfer, or what?
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
11-27-2007 18:55
Well, if you make your freebies copy and transfer, you will just be inviting someone else to go into business with your freebies!

I always make my freebies copy/mod, no transfer. (See my signature for the latest one!) My houses are all copy/mod, no transfer, since people have a far greater need to have back-up copies of their homes and a need to modify them than they do to resell them. Ditto for most of my stuff.

But never never copy AND transfer!

coco
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Bradley Bracken
Goodbye, Farewell, Amen
Join date: 2 Apr 2007
Posts: 3,856
11-27-2007 18:56
Keep those questions coming. It's sad to me that forum regulars forget that new people pop in here often and those are the ones that this forum is all about. Search is useless, and even when it does work much may have changed. Keep asking away, Aki.

As for your question. It is my belief that most people don't pay much attention at all. You'll hear alot in these forums about people who wont buy things if they don't have mod or transfer or whatever. I think that's because, IMO, forum regulars are more saavy than the average SL shopper.
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Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
11-27-2007 18:58
Yes this is about the zillionth thread on the subject but I will put in my 2 cents again. I buy things to use and not to resell so I won't buy anything unless it is copy/mod no matter what it is. :eek:
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Viktoria Dovgal
Join date: 29 Jul 2007
Posts: 3,593
11-27-2007 19:06
From: Oryx Tempel
I do ave a question about freebies. I'm making some freebies for my shop; should those be copy and transfer? Or just transfer, or what?

No transfer might be the right thing for freebies, if you want them to remain freebies.
Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
11-27-2007 19:10
From: Oryx Tempel
I think it would depend on how many copies the average person would use. I can see that this would be handy with plants. If your plant is smallish, people might use it a bunch of times, so maybe a 10x increase would be good.

I do ave a question about freebies. I'm making some freebies for my shop; should those be copy and transfer? Or just transfer, or what?


They should be copy/mod and no transfer unless you want people selling your freebies. :)
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
11-27-2007 19:14
From: Oryx Tempel
I do ave a question about freebies. I'm making some freebies for my shop; should those be copy and transfer? Or just transfer, or what?
Usually I make them copy / no-transfer, on the premise that if they're no-transfer, some other prospective customer may have to visit the shop to get their own copy and be tempted to actually buy something. Mind you, I have no idea if this has ever once happened. :o
Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
11-27-2007 19:46
LOL doy, I totally forgot about someone reselling them. :eek: I'm a dork sometimes. :o
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
11-27-2007 19:47
my clothes and skins are no copy no mod, transfer yes
(I figure someone is buying clothes for the way they look, no need to mod them)
however if someone wanted mod/copy but no transfer I will offer that at the same price (just not enough prims to put both options in the store. Maybe I should put up a sign though LOL

A lot of skin and clothing makers do them as no transfer, which to me is annoying, I have a TON of skins, and clothes I never use, that I would give away or sell very cheap, but can't

the shoes if they have a leg prim, I make transfer and mod, if no leg prim then no need to mod, so only transfer

prim skirts are of course mod, so ppl can make them fit, and transfer

the prefabs I have made are mod and copy, cuz most ppl need to be able to re-rez builds.

hope that helps
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Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
11-27-2007 19:51
From: Oryx Tempel
LOL doy, I totally forgot about someone reselling them. :eek: I'm a dork sometimes. :o


37 feet of tapeworm?
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Oryx Tempel
Registered User
Join date: 8 Nov 2006
Posts: 7,663
11-27-2007 19:54
From: Susie Boffin
37 feet of tapeworm?

:D See the whale naming thread.
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
11-27-2007 19:55
From a seller point of view - if you have an item that falls into the permissions controversial areas (clothing, skin, hair, weapons) it might behoove you offer the item in both sets of permissions and let your buyers choose. Items like vehicles, houses, garden supplies are almost always sold no transfer because the need to copy the item is too great. Some higher-end plant makers are the exception to this rule.
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Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
11-27-2007 19:59
From: Isablan Neva
From a seller point of view - if you have an item that falls into the permissions controversial areas (clothing, skin, hair, weapons) it might behoove you offer the item in both sets of permissions and let your buyers choose. Items like vehicles, houses, garden supplies are almost always sold no transfer because the need to copy the item is too great. Some higher-end plant makers are the exception to this rule.



for some of us though, prims are an issue in offering both sets, and it would not make sense to offer both options in the same package.

(take even a small time seller such as myself, with say, 50 prims on the wall, selling clothes, skins, etc that have one permission set, include with that the prims for the building, or if they are renting in a mall, that might just be the prim limit

would it be cost worthy to up the prims, or buy more land, to support basically copies of what is being sold with a different perm set?
Or would it be better to have a sign, saying that custom permission sets of xx/xx or xx/xx are available? (then just have the custom prim sets boxed up in inventory in the event someone wants one, they do not have to wait. (unless you are offline LOL)
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
11-27-2007 20:04
From: Rhaorth Antonelli
the shoes if they have a leg prim, I make transfer and copy, if no leg prim then no need to mod, so only transfer
guessing maybe the leg-prim version is transfer+MOD, not transfer+copy? (but I don't even know what a leg prim *is*--and it sounds vaguely disturbing--so don't mind me.)
Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
11-27-2007 20:07
From: Qie Niangao
guessing maybe the leg-prim version is transfer+MOD, not transfer+copy? (but I don't even know what a leg prim *is*--and it sounds vaguely disturbing--so don't mind me.)



oops yes transfer/mod
thinking beyond my fingers ability to keep up

leg prim would be for example a boot, in 2 parts,t he part worn on the foot and the part worn on the calf
(leg prim)
many ppl have different sizes to the calf so having it mod makes sense

sorry about that, did mean to say mod/transfer LOL
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Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
11-27-2007 20:13
From: Rhaorth Antonelli
would it be cost worthy to up the prims, or buy more land, to support basically copies of what is being sold with a different perm set?
Or would it be better to have a sign, saying that custom permission sets of xx/xx or xx/xx are available? (then just have the custom prim sets boxed up in inventory in the event someone wants one, they do not have to wait. (unless you are offline LOL)


My experience with offering something "special" via a sign that says "IM me for the special item" resulted in a few sales, but not anywhere near as many as having the item for immediate purchase. I think if I were limited as in your circumstances, I might put the best selling version out as a regular package for display and use a multi-item vendor for the secondary package. Just put up a sign telling people that the "other" perms packages are in the vendor. You only need to display the item once.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
11-27-2007 20:13
From: Rhaorth Antonelli
leg prim would be for example a boot, in 2 parts,t he part worn on the foot and the part worn on the calf
(leg prim)
many ppl have different sizes to the calf so having it mod makes sense
Oh, thanks for the explanation. (Now I can erase this image of a plywood-textured peg-leg that was haunting me. Arrrrr! :D )
Rhaorth Antonelli
Registered User
Join date: 15 Apr 2006
Posts: 7,425
11-27-2007 20:15
ohhh I should make one, and send it to you :P

just because

LOL

by the way, you are welcome
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Bree Giffen
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Join date: 22 Jun 2006
Posts: 2,715
11-27-2007 21:35
Speaking purely about house and garden. For furniture I would have to say that I prefer being able to copy. It feels good to have a copy of my furniture safely tucked away in my inventory. On the other hand I can understand how a furniture maker would not want their customer to be rezzing furniture into 15 furnished apartments. But really how often does that happen?
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