Notice: SL developers' meeting log
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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02-13-2006 12:20
Today a bunch of the most dedicated SL developers sat together to discuss how best to open communications for SL developers. It is clear that SL is an expanding market and open cooperation is needed for all of us developers to be able to profit. Not everyone could be invited, and I'm sure I missed some people, and some people could not attend due to time, but I got a good vibe from the crowd. This is not any kind of union or exclusive group, but instead the kickstarting of an inclusive, open community of developers in Second Life. Summary: Coming soon - sldevelopers.com website / wiki / forum. EDIT: Because Linden Lab is obligated to keep thread reporters private, now there is no way to edit out the comments of the people who misunderstood what a "public meeting" and "no secrecy" meant. What also was erased in the chat logs was at the end people being specifically informed that this was being posted in the forum - before all but 3 people left. Anyway, i suppose I can post parts of what I said. From: myself, from the meeting You: I mostly wanted to get this meeting together without it being derailed. You: I'll be brief, then we can just open up and discuss as a group. You: I asked you all here because you have 1 thing in common You: You all have a vested interest in the success of SL, because you make your money (or most of it) using SL. You: Also, you'll notice some people missing. Some couldn't make it. You: Some were not interested. You: and I did not use land reselling as a thing to look for. You: Land barons have little incentive to work with others. You: In any event. You: I brought you all here because there are questions to be answered, You: things like You: Who are the developers in SL? You: What are our obstacles? You: What do we realistically charge clients? You: Where can we find shared resources? You: Things no one has an answer for. You: The problem is that we have no good means of communication. It's not established. You: Today is about establishing that communication. You: This is not about a union. You: Nor about any form of government. You: This is about one simple idea: You: There is a market in SL that is exploding. You: If we work together to communicate, share opportunities and/or pass on other opportunities, You: build networks, know who does what work, You: share resources You: we will be able to expand the market for everyone You: and everyone will prosper.
From there on in we discussed: 1. There is a lack of communication between developers that needs to be addressed. 2. Most developers get stuff word of mouth. 3. Most developers are comfortable being transparent with their RL identity. 4. There exist obstacles in the way of developers being successful - HTML, lack of data backup, lag 5. The need for a Professional industry-geared website for SL in general, also 2 different GUIs. 6. Developers charge about $50 / hour take or give for custom services. 7. Establishment of a website sldevelopers.com - which Cristiano owns the domain 8. Establishment of a wiki area of the above 9. Establishment of a forum area of the above 10. Transparency, transparency, transparency.
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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02-13-2006 12:27
Heh. I wish *I* was an SL Developer.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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1/3
02-13-2006 12:29
*edited*
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
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2/3
02-13-2006 12:31
*edited*
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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3/3
02-13-2006 12:34
*edited*
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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02-13-2006 12:38
From: Aimee Weber Heh. I wish *I* was an SL Developer. You were invited =P
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
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02-13-2006 12:42
From: Hiro Pendragon You were invited =P UH... I think you forgot my invite.
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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02-13-2006 12:48
Interesting. Guess it's not suprising I didn't get an invite, eh Hiro!
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Newfie Pendragon
Crusty and proud of it
Join date: 19 Dec 2003
Posts: 1,025
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02-13-2006 12:48
So dumb question here...how did any person get picked for such an invite to the meeting, and assuming there's more, how one will be able to attend the next?
Yanno - me not being feted and all, I dont get all the in-channel announcements.
- Newfie
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Schwanson Schlegel
SL's Tokin' Villain
Join date: 15 Nov 2003
Posts: 2,721
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02-13-2006 13:00
From: Newfie Pendragon So dumb question here...how did any person get picked for such an invite to the meeting, and assuming there's more, how one will be able to attend the next? Yanno - me not being feted and all, I dont get all the in-channel announcements. - Newfie Not a dumb question, at all.
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Jeska Linden
Administrator
Join date: 26 Jul 2004
Posts: 2,388
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02-13-2006 13:09
I have removed the chat log from this thread, as per our Community Standards Second Life Residents are entitled to a reasonable level of privacy with regard to their Second Lives. Remotely monitoring conversations, posting conversation logs, or sharing conversation logs without consent are all prohibited in Second Life and on the Second Life Forums.
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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02-13-2006 13:10
From: Jeska Linden I have removed the chat log from this thread, as per our Community Standards Second Life Residents are entitled to a reasonable level of privacy with regard to their Second Lives. Remotely monitoring conversations, posting conversation logs, or sharing conversation logs without consent are all prohibited in Second Life and on the Second Life Forums. Hahahaha. I guess what Hiro said about it being secretive (as per the chat transcript) was true! That is all.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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02-13-2006 13:12
From: Jeska Linden I have removed the chat log from this thread, as per our Community Standards Second Life Residents are entitled to a reasonable level of privacy with regard to their Second Lives. Remotely monitoring conversations, posting conversation logs, or sharing conversation logs without consent are all prohibited in Second Life and on the Second Life Forums. This is absolutely unacceptable. It was made clear to everyone there that this was a public meeting. I even double checked and people consented. I even spoke to Wilder Linden about this. Please restore the logs. This will be up on my blog and others soon anyway.
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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02-13-2006 13:14
From: Hiro Pendragon This is absolutely unacceptable. It was made clear to everyone there that this was a public meeting. I even double checked and people consented. I even spoke to Wilder Linden about this. Please restore the logs. This will be up on my blog and others soon anyway. Dunno, you did say in the the chat log that you'd been secretive in organising the meeting and I read it all and didn't see you specifically asking for permission from anybody to post the transcript, so you can hardly blame Jeska for upholding the CS now, can you.
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splat1 Edison
Registerd Nut
Join date: 6 Sep 2004
Posts: 353
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02-13-2006 13:15
I fully support this project as a dev 
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Splat Soft - We exsist in the RL to! Gigas Bunny (Mule) #### You see, our experts describe you as an appallingly dull fellow, unimaginative, timid, lacking in initiative, spineless, easily dominated, no sense of humour, tedious company and irrepressibly drab and awful. And whereas in most professions these would be considerable drawbacks, in chartered accountancy they are a positive boon.
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Cory Edo
is on a 7 second delay
Join date: 26 Mar 2005
Posts: 1,851
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02-13-2006 13:17
Actually, I was never asked or told that the chat log was going to be posted in the SL forums. I would prefer that it not, if only for the fact that something like this is insta-flamebait. If you want to post it on your own blog, that's fine with me.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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02-13-2006 13:18
Hiro Pendragon: It does not look like Midnight City nor avalon. are represented today, but FYI - this will be a public record meeting. The secrecy ends here.
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Cory Edo
is on a 7 second delay
Join date: 26 Mar 2005
Posts: 1,851
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02-13-2006 13:19
From: Hiro Pendragon Hiro Pendragon: It does not look like Midnight City nor avalon. are represented today, but FYI - this will be a public record meeting. The secrecy ends here. I still don't see where you stated the log would be posted in the SL forums.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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02-13-2006 13:19
From: Cory Edo Actually, I was never asked or told that the chat log was going to be posted in the SL forums. I would prefer that it not, if only for the fact that something like this is insta-flamebait. If you want to post it on your own blog, that's fine with me. Is there something in particular I could edit out? I did state it clearly, but if there's some stuff you'd like me to edit that's particularly "flame-bait" I will. IM me or email hiro dot pendragon at gmail dot com
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Newfie Pendragon
Crusty and proud of it
Join date: 19 Dec 2003
Posts: 1,025
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02-13-2006 13:21
From: Hiro Pendragon Hiro Pendragon: It does not look like Midnight City nor avalon. are represented today, but FYI - this will be a public record meeting. The secrecy ends here. That's nice and all, but there's a lot of groups not represented there, by virtue of not getting an invite. So I reiterate my question from before - who is deciding who can or can't attend these meetings, and what criteria is being used to make such a decision? - Newfie
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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02-13-2006 13:22
From the notecard I dropped to all attendees:
"Howevever, after the first meeting, the idea is to go public with the community, establish a level of transparency in the way it operates, and to bring on board more casual developers, etc etc"
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Cory Edo
is on a 7 second delay
Join date: 26 Mar 2005
Posts: 1,851
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02-13-2006 13:23
From: Hiro Pendragon Is there something in particular I could edit out? I did state it clearly, but if there's some stuff you'd like me to edit that's particularly "flame-bait" I will. IM me or email hiro dot pendragon at gmail dot com Its mostly the fact that the entire SL forums are prone to excessive flame, no matter what the topic. To me, a matter of public record would equate to having the chat log available to those who request it, or even having it available on a blog or the website that was discussed - a more appropriate venue for those interested in reading through it. I'm not really for chat logs of any kind for any reason posted in the SL forums, as the forum guidelines spell out. Its like having a conversation plastered on a billboard.
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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02-13-2006 13:25
From: Newfie Pendragon That's nice and all, but there's a lot of groups not represented there, by virtue of not getting an invite. So I reiterate my question from before - who is deciding who can or can't attend these meetings, and what criteria is being used to make such a decision?
- Newfie Only the first meeting was selective, by need. My measuring stick was, "Do you make a significant part of your income developing in SL" with the idea that these people have vested interests in the success of SL. From here forward there is no excluding people (unless they prove they are griefers, etc.)
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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Moopf Murray
Moopfmerising
Join date: 7 Jan 2004
Posts: 2,448
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02-13-2006 13:25
From: Hiro Pendragon From the notecard I dropped to all attendees: "Howevever, after the first meeting, the idea is to go public with the community, establish a level of transparency in the way it operates, and to bring on board more casual developers, etc etc" That still doesn't sepcifically state that the chat log will be posted though, you do realise that, don't you?
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Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
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02-13-2006 13:25
From: Cory Edo Its mostly the fact that the entire SL forums are prone to excessive flame, no matter what the topic. To me, a matter of public record would equate to having the chat log available to those who request it, or even having it available on a blog or the website that was discussed - a more appropriate venue for those interested in reading through it. I'm not really for chat logs of any kind for any reason posted in the SL forums, as the forum guidelines spell out. Its like having a conversation plastered on a billboard. Alright, I'll remove all of your comments when this gets posted to blog form. Not a problem.
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Hiro Pendragon ------------------ http://www.involve3d.com - Involve - Metaverse / Emerging Media Studio
Visit my SL blog: http://secondtense.blogspot.com
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