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Additional peice of clothing: Cape |
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Delpha Deckard
Just a Geek
Join date: 14 Apr 2005
Posts: 87
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09-16-2005 01:47
Any other word on this? I voted a while ago and it seems that the vote haven't gone up much since. Wish more people would see how great this would be and not to use prim capes any longer. *mumbles*
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Nikolaii Uritsky
Filthy Old Man
Join date: 30 Dec 2004
Posts: 671
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09-20-2005 16:05
I, too, would like to know if there's any further word on this. I'm currently making an avatar that is extremely difficult because of the current lack of clothing freedom. Have to make the whole thing with prims.. It's annoying.
You know what I'd like to see? The ability to stretch and resize clothing meshes like one stretches and resizes prims. While I LOVE the coat idea, and still think it should be implemented no matter WHAT happens, I think it'd be a lot nicer to actually work directly with the mesh instead of having to rely solely on the extremely limited sliders. It would also allow people to be more creative, which is what LL is always promoting, right? There would have to be limits on how much you can distort things, but, alright.. Who actually uses the Bagginess slider on shirts? No one. Because it sucks. No offense to whoever made it. Would people use it if it didn't suck? You betcha!! But it does. If we could go in there and actually mess with it ourselves, we could probably make clothing look -loose-. But right now it's awful, so we have to rely on sleeve looseness and pants flariness. Which makes our wrists and ankles look like slabs of bologna. So.. YUS. _____________________
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Logan Bauer
Inept Adept
Join date: 13 Jun 2004
Posts: 2,237
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Free Lame Cape!
09-20-2005 17:31
So I was trying for a while to make this work, but I couldn't. I decided to release what I made for free, in hopes that inspires people better with clothing than I am to do better.
![]() The idea, have your "shirt" on the undershirt layer. Then make the shirt and skirt layers alpha-ed out textures so only the back cape portions show through. I've got a free copy in world... Free Lame Cape, Virtual Showroom, Bottom Floor Pics attached... The main problem comes from the fact that, as mentioned before, the "loose-fitting" shirt setting just flat out sucks - it streetches the undershirt badly to get to the point where the "poofy shirt"/cape top is. And, the skirt doesn't match up too well either - We really do need a seperate mesh for capes - and as Strife mentioned it would have a positive effect to give us cape and veil/ect meshes because then people would use them instead of making high-prim attachments... _____________________
![]() PICS - BLOG - http://arcticgreenhouse.blogspot.com/ XSTREET - INWORLD -http://slurl.com/secondlife/Alternate Reality/144/138/54/ |
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Lovepeace Languish
Registered User
Join date: 13 Sep 2005
Posts: 19
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09-21-2005 05:28
This would work perhaps if there was another body part on the avitar itself, like an invisible arm. I can move my arm and it can be animated, but if a new body part on the avitar were made for cloak and skirt for example, they could be invisible except when an item was in them, and they could have thier own animations and run like an arm or leg, couldn't they?
this brings up also the issue there needs to be more attachment spots. There is currently only LShoulder and Rshoulder positions, but if a "Center shoulder" position would be nice. Neck, Spine, and pelvis positions should also be subdivided to provide more items to be attached in those areas, such as lower, middle and upper. For example: Butt Plug, pussy and clit ring can not be attached all at once, only have one of them equiped in the pelvis region at a time...we need more slots! Lovepeace |
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Nikolaii Uritsky
Filthy Old Man
Join date: 30 Dec 2004
Posts: 671
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09-21-2005 14:19
For example: Butt Plug, pussy and clit ring can not be attached all at once, only have one of them equiped in the pelvis region at a time...we need more slots! Way to argue your point. ![]() _____________________
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ZsuZsanna Raven
~:+: Supah Kitteh :+:~
Join date: 19 Dec 2004
Posts: 2,361
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09-21-2005 14:23
Ha...slots
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~Mewz!~
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Byron McHenry
Registered User
Join date: 21 Sep 2004
Posts: 204
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09-21-2005 22:58
flowing clothing is possible but this is something they have to code in for us.
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Pypo Chung
Residen Meatbag
Join date: 26 Dec 2003
Posts: 220
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09-22-2005 07:52
Cape's, Begged for often and never seen. Capes were asked for back in Beta when the discussion was going from Pre release to 1.0 even begged for in 1.2 and faded away in 1.3. Basicaly it was asked for over a year ago its not a high priority and due to the current Avatar Mesh construction it would require 2 mesh's. The innovation of a cape would also mean the inovation of a new avtar structure...meaning every clothing maker in SL would go Frigging nuts if they changed the templates andd destroyed half the stuff out there n the world. I pray with this 8 mil infusion of funds that they can have someone work on something like that but there are a lot of other things Id love to see as well. Such as a Draped garment...meaning where certain clothes could drape down from the breasts of an avatar...kind of a billowy effect which could either be taperd to the waist or left to hang directly down from the breast shape. This would allow for a unique design in shirts. and or Nightys. But again things that have been ask for often and never heralded as important. I hope we do get capes as I asked for them with Chip back n Beta ...tis unfortunate that the need for them has never been truly recognized. Sincerely, Shadow. If it means the change of all we know when it comes to avatars, i'd say do it. Only because that means more chances for new things for beginning and advanced players to make their clothes the best of the best. Like you said though, this is not easy plus it would world changing.....DO IT i need a reason to shop again, I still wear my noob dragon jacket, with the same jeans and flowered shirt. Give me a reason to shop again, even if its to just run around as:STupor Bra'd Grrl!!! abel to leep Zee schmall buildings an eat hedz off widdle chickenz! |
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Emma Soyinka
Got moo? o_o
Join date: 13 Sep 2005
Posts: 218
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09-22-2005 08:47
Do them like Guildwars. Those are some sweet cloaks.
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Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
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09-28-2005 10:00
Folks,
This proposal now has 325 votes. We need 500 to require acknowledgement from LL (though the HUD proposal passed with less than 200 votes). If you had points saved up on the Pony option or Havok2 or some other now "approved" proposal, please consider shifting some votes to this proposal. We all know how much the clothing needs an upgrade. They have the mesh skirt. They have the programmer from CoH who made the capes. Now's the time to make it happen. Thanks, neko _____________________
Help build InnerLife, a biofeedback adventure in Second Life
Please Vote: Prop: 203 - Support local devices beyond mouse and keyboard Prop: 201 - Scriptable Avatar Prims/NPCs/Mannequins/Animals Prop: 199 - Capes, Cloaks, Coats, Veils, Belts, etc. |
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Shadow Weaver
Ancient
Join date: 13 Jan 2003
Posts: 2,808
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09-28-2005 10:55
Capes that move with the wind and that can flap and billow flexibly... now wouldn't that be something? I've heard this request before -- it wasn't you who told it to me inworld, Gattz, was it? This would go great with my "Neon trenchcoat-cum-skirthack". I'd like to be able to fly up and feel the coat flap, not unlike a cape. LMAO Torley how long have we asked for this...Since Early beta I think _____________________
Everyone here is an adult. This ain't DisneyLand, and Mickey Mouse isn't going to swat you with a stick if you say "holy crapola."<Pathfinder Linden>
New Worlds new Adventures Formerly known as Jade Wolf my business name has now changed to Dragon Shadow. Im me in world for Locations of my apparrel Online Authorized Trademark Licensed Apparel http://www.cafepress.com/slvisions OR Visit The Website @ www.slvisions.com |
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Gwyneth Llewelyn
Winking Loudmouth
Join date: 31 Jul 2004
Posts: 1,336
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09-28-2005 11:04
This proposal now has 325 votes. We need 500 to require acknowledgement from LL (though the HUD proposal passed with less than 200 votes). Duly added 4 votes on that ![]() All suggestions to add meshes instead of prim-based thingies should be viewed as "good things" ![]() Now if we could only convince Linden Lab to give us Poser 5-based avatars with hair growth groups... *sighs* _____________________
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Anya Dmytryk
i <3 woxy!
Join date: 13 Jul 2005
Posts: 413
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09-28-2005 11:20
added the rest of my votes
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Into the Mist
Aglia (234,41) Darkwood (105,26) Elven Glen (129,10) Elven, fae, celtic & fantasy designs. Affordably priced avatars, wings, clothing, and more. Splashable water & waterfall L$1. SLboutique store SL Exchange Store |
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Dillon Steinbeck
Registered User
Join date: 29 Sep 2005
Posts: 6
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03-30-2006 19:05
I know its usually taboo to resurrect threads that are several months old, but I just wanted to bring up that this proposal only needs 9 more votes to reach the 500 mark!
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Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
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03-30-2006 19:20
I know its usually taboo to resurrect threads that are several months old, but I just wanted to bring up that this proposal only needs 9 more votes to reach the 500 mark! All that happens then, is that the Lindens officially "acknowledge it." This is usually along the lines of them saying that they think it might be a good thing and they will "work on it." All that really means in concrete terms is that it gets moved onto the (internal) big list of things to do at LL. The way that things on that list become features in SecondLife is when one of LL's developers personally gets interested in the idea and feels like they might want to pursue it. This *might* happen the next day, or it might happen never. ![]() _____________________
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black art furniture & classic clothing =================== Black in Neufreistadt Black @ ONE Black @ www.SLBoutique.com . |
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milady Guillaume
Shhhh, I'm researching!
Join date: 28 Dec 2003
Posts: 696
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03-30-2006 19:43
Done and GL!
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Dillon Steinbeck
Registered User
Join date: 29 Sep 2005
Posts: 6
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03-30-2006 20:04
Since I have all my votes on it I would like to see it reach 500 too, but brace yourself... All that happens then, is that the Lindens officially "acknowledge it." This is usually along the lines of them saying that they think it might be a good thing and they will "work on it." All that really means in concrete terms is that it gets moved onto the (internal) big list of things to do at LL. The way that things on that list become features in SecondLife is when one of LL's developers personally gets interested in the idea and feels like they might want to pursue it. This *might* happen the next day, or it might happen never. ![]() I see. Thats kinda I downer. Then again, at least acknowledgement would have two effects... 1. Like you suggested, moving it from "not a chance in hell" to "some remote chance in hell" and 2. Freeing up people's much needed votes for other things... which I guess would just lead to the list becoming more and more crowded, hmm... Well, some gain is reached anyhow. ![]() Done and GL! Sweet! |
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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03-30-2006 20:31
BTW LL hired the guy who did did capes for COH.
Soon after I found these lurking in the client files. Capes & Hair _____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey |
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Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
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03-30-2006 20:35
I see. Thats kinda I downer. Then again, at least acknowledgement would have two effects... 1. Like you suggested, moving it from "not a chance in hell" to "some remote chance in hell" and 2. Freeing up people's much needed votes for other things... which I guess would just lead to the list becoming more and more crowded, hmm... Well, some gain is reached anyhow. ![]() Sweet! Probably I am just in a bad mood and should be severely chastised. ![]() Maybe if the two technical problems I posted about in great detail lately had even got the developers or anyone at LL to even comment about them, I might be a bit more positive. I also just passed my "one year and severely jaded" anniversary. ![]() _____________________
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black art furniture & classic clothing =================== Black in Neufreistadt Black @ ONE Black @ www.SLBoutique.com . |
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Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
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03-30-2006 21:23
Yeah. Probably I am just in a bad mood and should be severely chastised. ![]() I also just passed my "one year and severely jaded" anniversary. ![]() /me waves finger and gives a sern look and then bursts into laughter. only one year? I'm so jaded that when I tried to walk out of Art Museum in SF the security guards told me i couldn't leave till I returned the armour to the exhibit. @_@ http://www.chinatoday.com.cn/English/images/e200312tu/p64n9.jpg _____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river. - Cyril Connolly Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence. - James Nachtwey |
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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03-30-2006 21:46
I wonder if cloaks will be released when the wiggly "red tail" attachment settings happen.
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Byron McHenry
Registered User
Join date: 21 Sep 2004
Posts: 204
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03-30-2006 21:51
I wonder if cloaks will be released when the wiggly "red tail" attachment settings happen. probly something basic that you can texture mabey some day it would blow in the wind _____________________
For Real life items from computers to tvs, from fragrances- to dvd players at whole sale prices go to Discount Gifts great place from chirstmas shopping to birthday to anneverseries there is something for every one
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Gwyneth Llewelyn
Winking Loudmouth
Join date: 31 Jul 2004
Posts: 1,336
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03-31-2006 01:19
Osprey, what I think is that "flexible prims" is around the curve (ie. another of those kind of 'unexpected' gifts from SL — remember HUDs? We asked for better interface tools, HTML-on-a-window, a better dialogue box system, and all we got was HUDs). These might be used to make primmed capes (instead of meshed ones) and flowing hair made of prims, as well as furry avatar's moving & flowing tails.
So my feeling is that this will continue to be a "prim world", where prims will get more and more degrees of sophistication. We can only wait until these "flexible prims" appear and see what those incredibly talented clothes & hair designers are able to do with them. Still, I'll be leaving my votes on this proposal until LL either acknowledges it or says that clothing meshes have been replaced by flexible prim attachments ![]() _____________________
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
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03-31-2006 11:31
The innovation of a cape would also mean the inovation of a new avtar structure...meaning every clothing maker in SL would go Frigging nuts if they changed the templates andd destroyed half the stuff out there n the world. Such as a Draped garment...meaning where certain clothes could drape down from the breasts of an avatar...kind of a billowy effect which could either be taperd to the waist or left to hang directly down from the breast shape. This would allow for a unique design in shirts. and or Nightys. |
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Osprey Therian
I want capslocklock
Join date: 6 Jul 2004
Posts: 5,049
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04-02-2006 14:02
I didn't phrase that very well, but what I meant was that the red-tail wiggly prims due in 1.9.1 might be the way the cape solution has evolved - that instead of a mesh it will be this new capability. The new capability isn't limited to cloaks alone, so it fits in with our wide range of needs. Hi, JJ!
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