I'm sick of building a nice house, then ...
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Ardith Mifflin
Mecha Fiend
Join date: 5 Jun 2004
Posts: 1,416
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03-05-2005 18:22
From: Prokofy Neva ...I advocate creating circumstances where ALL can enjoy their SL rights and liberties instead of A FEW creating UNFREEDOM for the many with their antics. Schwaa? I think you're confused: you are a prim-fascist.
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Seth Kanahoe
political fugue artist
Join date: 30 Jan 2005
Posts: 1,220
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03-05-2005 18:32
From: Prokofy Neva Ok, to be fair, one guy has these giant mother-trucking...things... I dunno, they're cool, I even posrated him, but they just sort of don't seem to fit in a sim where some people are earnestly trying to go residential, because they are right next to Anshe's residential sim of Midge, hoping some of that "residentialness" will rub off. And From: Prokofy Neva Coming up the hill, you see a very exotic build that has wild giant plants and obtrusive sidewalks and a giant vehicle up in the air that is bulky and snub-nosed and hard to look at for long after your initial surprise and marvel. But like I said, I actually *like* that build and even pos-rated that builder because it is innovative and very clever. It's just that it becomes a bit overwhelming and those underneath it and around it who opted for a residential build are now likely going to move or resign themselves to exotic and overwhelming. Clearly you don't know what to think of these structures, Prokofy, so consider the following: When these structures were built, most of Stump and Midge hadn't been bought up yet; these were among the first structures there. What sets the tone for architecture and style in a sim like Stump? Those who build first? Those who build creatively and try to stretch the envelope a little? Or those who mass-build to profit from consumers who pretend to live on the slopes of Colorado or Switzerland? Your houses are boxes with windows, Prokofy, technically-proficient, wonderfully-efficient, not horrible to look at, but not particularly imaginative or well-suited for the "realities" of Second Life, either. There's a place for this sort of thing in an entrepreneurial environment, but what about others? What about those who want to test the limits of a virtual environment without conventional human limitations by building unconventional structures to match? What about those who buy land to experiment and create, to try to discover something that might become an SL style? Not cardboard-cut-out-Vail-and-Aspen-wannabe- suburban- residential-styles-for-profit, but something more unique? Who knows? something that might make a profit someday? Where do they go? To a sandbox? Or would you banish them to their own island-ghetto? No. If the essence of Second Life is to dream, then we have the right to dream of our own prefab hacienda-quita on the slopes above virtual-Aspen or the beaches of virtual-Cancun. But some of us also have the right to buy land and strive to create something different, even controversial. I'd rather not have your residential ticky-tackies around my builds, because they subtract from the generally unique environment that I'm trying to construct. However, I recognize that we do not, as yet, have a protocol for fair zoning of dreams, visions, and functions, one that establishes prioritization and compensation for those who must move on. Until we do, if we ever do, I promise I will be tolerant of your exercise in yawning, residential non-exotica. Besides, if the criteria for what sets the tone for Stump is "popular opinion", then it's one (Prokofy) who has some mild and puzzled reservations about my builds, and 36 who have told me they like them very much. And a half-dozen of those are my neighbors. So under the circumstances, what shall I conclude? edited for typos
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
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03-05-2005 19:02
Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Do you really believe half the shit you post? Do you genuinely find a battle, every where you go?
We must be on meth if we disagree?
Prokofy Neva: "Why, yes, I once heard second-hand that Will Wright was mad that I put him as the King of Spades in my Card Deck of Evil modeled after the Iraq War Most Wanted card deck (this page has since been removed from my site), since I believed that yes, objectively, by encouraging the purchase of balloon friends, and keeping his balloon link with Mia, Will Wright did facilitate the evil totalitarian organization known as the Sim Shadow Government. Interestingly, I reserved the place of Ace of Spades for the generic figure of “You, the Player” since I believe that evil/griefing/chaos/ in these games is caused by good people doing nothing, and evil can only occur if you personally allow it to."
Sim Shadow Government. Transpose much?
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“Time's fun when you're having flies.” ~Kermit
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
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03-05-2005 19:06
Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Meth. Do you really believe half the shit you post? Do you genuinely find a battle, every where you go?
We must be on meth if we disagree?
Prokofy Neva: "Why, yes, I once heard second-hand that Will Wright was mad that I put him as the King of Spades in my Card Deck of Evil modeled after the Iraq War Most Wanted card deck (this page has since been removed from my site), since I believed that yes, objectively, by encouraging the purchase of balloon friends, and keeping his balloon link with Mia, Will Wright did facilitate the evil totalitarian organization known as the Sim Shadow Government. Interestingly, I reserved the place of Ace of Spades for the generic figure of “You, the Player” since I believe that evil/griefing/chaos/ in these games is caused by good people doing nothing, and evil can only occur if you personally allow it to."
Sim Shadow Government. Transpose much?
FIC = SSG = Same old song and dance. You hated TSO because the would not bend to your whims and, VOILA, you continue on here.
You are a broken record who resents any control beyond your fingertips. Sorry, as important as you think you are, the world is not your stage.
Sincerely, the dredge who will keep on dredging. Google's a godsend with folks like you.
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“Time's fun when you're having flies.” ~Kermit
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Kim Anubis
The Magician
Join date: 3 Jun 2004
Posts: 921
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03-05-2005 20:14
"Try to make these distinctions -- I am advocating on behalf of people who want residential areas. They don't want to be shot at, to have particles put in their faces, to have ugly buildings and spinning crap in the sky, to have the lag induced by clubs, etc. etc. These are normal things, and you want them for yourself in your own SL sim."
My parcel is damage enabled, I keep my Seburo at the top of my inventory, and I look forward to ventilating anyone who shows up armed. I'm the neighborhood particle hog. I have my draw distance at the minimum in order to reduce lag when flying my plane, so I can't see stuff in the sky. If someone puts up an ugly building, I plonk down one of my giant plastic fake snow mountains and forget about it. There are two clubs in my sim, and one of them happens to be one of the most popular places on the grid. And they are great neighbors. There's minimal lag at my place even with thirty or forty people at the club. I support their events, rent a booth at their market, land at their airport, and clue them in right away to any prim land that becomes available.
This is what I want for myself in my sim, and it's not abnormal. Well, except for the lack of lag. We're on a pretty fast server.
I was one of the first residents of the sim. There was nothing in view besides trees and snow, and there was no sim next door. I put up a little cabin and built furniture. Back then, I didn't know I'd become addicted to particles, and I didn't really know how to script, so I couldn't have predicted all the critters and things running around the parcel. I didn't forsee having the clubs next door, let alone being happy about it.
If the sim had been zoned, well jeez, I might still be whacking together chairs or something, not polluting the world with particles and flappy-winged beasties. Lately I've been considering doing some pretty radical stuff out on the back 40 -- stuff that wouldn't fit in with residential zoning, stuff that wouldn't have occured to me if I hadn't gradually grown into the idea on my busy little parcel, my own personal sandbox. Pretty sure the neighbors would dig it, though. Jeez, I love my neighbors. I put up a wall made of light the other day (the neighbors are drawing so much traffic, figured I'd put up a store), explained that I'd put it as far from them as I could and to let me know if it bothered them. They laughed.
Anyway, Prok, I don't follow your contention that you have to buy so many sims in order to preserve the view for just one parcel. What the heck's your draw distance set to?
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http://www.TheMagicians.us 
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Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
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03-05-2005 20:53
From: Kim Anubis "Try to make these distinctions -- I am advocating on behalf of people who want residential areas. They don't want to be shot at, to have particles put in their faces, to have ugly buildings and spinning crap in the sky, to have the lag induced by clubs, etc. etc. These are normal things, and you want them for yourself in your own SL sim."
My parcel is damage enabled, I keep my Seburo at the top of my inventory, and I look forward to ventilating anyone who shows up armed. I'm the neighborhood particle hog. I have my draw distance at the minimum in order to reduce lag when flying my plane, so I can't see stuff in the sky. If someone puts up an ugly building, I plonk down one of my giant plastic fake snow mountains and forget about it. There are two clubs in my sim, and one of them happens to be one of the most popular places on the grid. And they are great neighbors. There's minimal lag at my place even with thirty or forty people at the club. I support their events, rent a booth at their market, land at their airport, and clue them in right away to any prim land that becomes available.
This is what I want for myself in my sim, and it's not abnormal. Well, except for the lack of lag. We're on a pretty fast server.
I was one of the first residents of the sim. There was nothing in view besides trees and snow, and there was no sim next door. I put up a little cabin and built furniture. Back then, I didn't know I'd become addicted to particles, and I didn't really know how to script, so I couldn't have predicted all the critters and things running around the parcel. I didn't forsee having the clubs next door, let alone being happy about it.
If the sim had been zoned, well jeez, I might still be whacking together chairs or something, not polluting the world with particles and flappy-winged beasties. Lately I've been considering doing some pretty radical stuff out on the back 40 -- stuff that wouldn't fit in with residential zoning, stuff that wouldn't have occured to me if I hadn't gradually grown into the idea on my busy little parcel, my own personal sandbox. Pretty sure the neighbors would dig it, though. Jeez, I love my neighbors. I put up a wall made of light the other day (the neighbors are drawing so much traffic, figured I'd put up a store), explained that I'd put it as far from them as I could and to let me know if it bothered them. They laughed.
Anyway, Prok, I don't follow your contention that you have to buy so many sims in order to preserve the view for just one parcel. What the heck's your draw distance set to? Griefer! 
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“Time's fun when you're having flies.” ~Kermit
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Kim Anubis
The Magician
Join date: 3 Jun 2004
Posts: 921
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03-05-2005 22:30
From: Nolan Nash Griefer!  Oh yeah? Come over to my damage-enabled parcel and say that! 
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http://www.TheMagicians.us 
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Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
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03-06-2005 08:10
Starting to see the "right" and "wrong" definitions of using land cropping up again.
I know I might be oversimplifying, and I know telling people that nobody owes anybody an explanation is unpopular (though true), and in fact people seem to form a negative opinion of anybody who comes out and says it, but I just can't see the opposing viewpoint no matter how hard I try.
- It is your land. - You pay for it. Not the people telling you what to do with it...you. - You are entitled to do, and build, whatever you wish on your land. - You may not violate the TOS. - If the land is for sale, it may be bought by anybody for any reason. - If it's your land, you are accountable to nobody in SL but LL. Period.
ALL of this is supposed to become null and void if some adjacent, or even (as we've seen) passing resident decided they don't like what they see. Suddenly the land owner is immediately attempting to "exploit aesthetics" or whatever other nonsense we've heard. Beware, unskilled builder/land owner.
ANY consideration you show a neighbor, any explanation, any alterations, are ENTIRELY voluntary and are in no way required at all by the people you pay to enter SL. If an admin doesn't tell you you have to do it, then if you don't want to, don't.
In turn, if somebody does something with their land that doesn't violate the TOS, your opinion of it is irrelevant. Attacking that player in any way is harassment and now you're looking at getting suspended.
Knowing these things, why do people continue to express astonishment or alarm when somebody moves in next door and does something they "deem" incompatible with their vision of the terrain or neighborhood?
It can happen it will happen look it's happening wow it happened.
Curse about it, neg rate me (it's been done) for saying it, all the rest of it. You may as well shout at the pavement. Work with the facts and maybe you'll get what you want. Try to work under some imposed community aesthetic or notion of "how a resident should act" and this will happen to you again and again.
I found this very funny, because when I was a newspaper reporter in a small town, it was SO true...
"...the ethos of a suburban crusader who gets their panties in a bunch if the neighbors don't pull all the dandelions from their lawns. You know, the kind of person who attends city council meeting after city council meeting, redundantly and passionately presenting a proposal intended to outline and enforce what colors the neighbors may paint their houses."
Yeah I know there's no pink sugar peeps or warm gooey community sauce in here. I find that stuff fattening anyway.
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** ...you want to do WHAT with that cube? **
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Sierra Alexander
Registered User
Join date: 22 Feb 2005
Posts: 14
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03-06-2005 18:41
Why do people listen to Prokofy's lies? I left ravenglass because the so-called building in harmony with nature turned out to be a sales pitch, nothing more. Here's what Prokofy really builds.
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Nikki Seraph
Registered User
Join date: 6 Jan 2005
Posts: 238
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03-06-2005 20:44
From: Tcoz Bach ... Yeah I know there's no pink sugar peeps or warm gooey community sauce in here. I find that stuff fattening anyway. That's ok, Tcoz, I don't like pink sugar peeps or warm gooey community sauce. (But, if you'll forgive me, what is community sauce?  ) I just wanted to say, that even though I don't pipe up much here in the forums, that I greatly appreciated your post. I live in a relatively unpopulated (for now) sim, but I do have a few neighbors. Neighbors who are building what and how they see fit, and making THEIR space in SL comfortable and appealing to them. Whether I find it appealing or not is not something that my neighbors should have to worry about. I don't build to suit them, and I don't expect them to build to suit me. And the simple fact is, what may be beautiful to me, could be utter garbage to someone (or even everyone) else. I don't think there is anything wrong with going to a neighbor and saying something like, "The 30 meter wall you put up at the edge of your land with the picture of a half naked girl is quite interesting, but do you think you could maybe set the outside of it to a 100% alpha texture, or perhaps use this <offer nice pretty texture here>?" However, if they refuse your request, as long as their wall doesn't cross onto your land, there's not a damn thing you can do about it. And there shouldn't be.  They pay for their land - both in the lindens they forked out to purchase it, and in their tier fees. 
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Charlotte Gillespie
2 - 0 Lindens
Join date: 19 Nov 2004
Posts: 1,101
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03-11-2005 01:15
From: Prokofy Neva Char, I was flying by the other day to see Kurohyu's property on the waterfront there and I saw you built a low, long, ugly mall with corrugated iron rusted siding as the texture. Now, geez, who's talking about ugly builds? I don't mind that kind of mall, works for me, some people like the weatherbeaten look, but hey, get a grip on how subjective the ugly build thing is. You can put up textures of trees or sky with a picture on your side and clear tiles on the back out of consideration of your neighbours, but I always think such scrim looks fake at some level unless it is really done well and it rarely is. I've been barred for a week, so I didn't have time to reply to this. I didn't build the said mall, I bought it from another user and I'm doing it up and giving it nicer textures. 
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Charlotte Gillespie
2 - 0 Lindens
Join date: 19 Nov 2004
Posts: 1,101
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03-11-2005 16:03
I absolutely give up now.
I took peoples advice, bought in an established sim - and it's happened again. I went over to say hello to the neighbours, said hello and got instantly banned for no reason. So now I'm surrounded by lovely ban lines.
Goodbye, SL. Your estate agent simulator no longer impresses me. I'm fucking off.
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Robin Peel
Registered User
Join date: 8 Feb 2005
Posts: 163
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03-14-2005 07:10
From: Charlotte Gillespie I absolutely give up now.
I took peoples advice, bought in an established sim - and it's happened again. I went over to say hello to the neighbours, said hello and got instantly banned for no reason. So now I'm surrounded by lovely ban lines.
Goodbye, SL. Your estate agent simulator no longer impresses me. I'm fucking off. You did buy land in a good place. But you were banned for a good reason. Scanning land that doesn't belong to you, calling the land owner names, im's that would make a sinner blush. I would say she had good reason to ban you. Grow up before playing games with other people.
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Margaret Mfume
I.C.
Join date: 30 Dec 2004
Posts: 2,492
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oh my
03-14-2005 08:21
From: Robin Peel You did buy land in a good place. But you were banned for a good reason. Scanning land that doesn't belong to you, calling the land owner names, im's that would make a sinner blush. I would say she had good reason to ban you. Grow up before playing games with other people. rofl
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Charlotte Gillespie
2 - 0 Lindens
Join date: 19 Nov 2004
Posts: 1,101
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03-19-2005 12:57
From: Robin Peel You did buy land in a good place. But you were banned for a good reason. Scanning land that doesn't belong to you, calling the land owner names, im's that would make a sinner blush. I would say she had good reason to ban you. Grow up before playing games with other people. Scanning land? Give me one good reason why I'd scan any land nearby. I'm not that bored 
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Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
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03-21-2005 17:00
I can't figure out what you're talking about in Ravenglass, since you are showing a picture of a sign in Osterhout, and I don't recall any owner in Ravenglass with the name "Sierra Alexander".
There is no pitch about "building in harmony with nature" in Osterhout, it's just a lot in a commercial district near the telehub.
In Ravenglass, the advertising literature and the association talk about building in harmony with nature as a goal, something I am definitely devoted to.
But I don't build anything in Ravenglass because I'm not a builder. I commissioned builds by half a dozen architects and builders who made some very nice homes, some of which are still showing, and ALL of which were indeed built in harmony with nature.
When did you tune in?
The land is on the open market, and owners can build what they want. It's sad that sometimes they pocket a lovely custom home that was designed "in harmony with nature". Many people prefer the Victorian prefabs and the castles and the clapboard houses. They are free to put up what they want. This is voluntary zoning, there is no Nazi building commission, and that's the point of the experiment. People are asked to stay residential. But we have no means of enforcing it. Some of them abided by this, some didn't. The results are mixed, but still, pretty tolerable to keep most of the original owners in their original plots three months later, and to have a new generation of people who appear happy on their land in the houses they themselves have selected.
If you don't like my "for rent" sign in Osterhout, thousands of miles away from Ravenglass LOL, well, too bad. It's just a "for rent" sign, not a build. It's not spinning or ugly -- go and look at it in-world. In fact, I had a house for rent there once. But the neighbours built an eyesore ugly store with an ugly spinning sign and made it impossible for me to rent a nice house there (I had the Linden Frank Lloyd Wright house there which looked great). So I put up my own sign, and advertised for someone who wants a store lot, too. That's what you have to do in SL, you have to go along to get along, sometimes fighting fire with fire. You can build in harmony with nature til the cows come home, but if you are committed to an open, free, market and free choice for yourself, your tenants and owners, and your neighbours, you have to live with things that don't look so harmonious. I try to adapt. It so happens that neighbour dumped the silly spinning sign and ugly store, and I just asked an architect to put something there instead of it. SL is about change. It changes hourly, if not by the minute.
But come up with some pictures from Ravenglass that you feel aren't so "harmonious," confront your former neighbours about their choices if you like, and see if they tell you where to put it.
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Rent stalls and walls for $25-$50/week 25-50 prims from Ravenglass Rentals, the mall alternative.
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Jesse Bach
Registered User
Join date: 21 May 2003
Posts: 43
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03-22-2005 12:23
I am completely with Tcoz Bach and the others who have tended to rely on a strong sense of tolerance on all of this. I was here back in Beta, thought it was all very interesting, enjoyed my time here in an environment where everybody was helpful and friendly. That was several years ago. I have come back to find a world that is both much better and much worse than what was there when I left. Such is life.
There is nothing wrong with Charlotte expressing her point of view, but once expressed, it is up to Charlotte to work with others to form a community that shares her values. If she succeeds in doing so all the power to her. If she does not, then in the end it is her failure not that of SL and the rest of the community. Trying to find an alternate reality in SL is not the same as being free from the forces that exist in RL. The common denominator in both worlds is human interaction. Such human interaction has the capacity to dig Charlotte a hole she will never get out of or set her free. But desparaging human interaction perse is the shovel that will all but assure the former rather than the latter.
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