Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Ratings to cost L$25

Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
01-11-2005 04:04
From: LordJason Kiesler
Well I do not expect the lindens to do so, But If u can catch me in world I will give you a tip for helping me. :p


Am I going to be shot across the sim as alarmingly high speeds? Or do I get a nakey man on a pole whistling *hi ho silver lining*? :p
_____________________
*I'm not ready for the world outside...I keep pretending, but I just can't hide...*




<3 Giddeon's <3
LordJason Kiesler
imperfection inventor.
Join date: 30 May 2004
Posts: 215
01-11-2005 04:07
actually I was thinking more like "Don't eat yellow snow".

But I suppose I could try pole dancing.
_____________________
"no, my alt is clean on crashing any sims"
Soldeus Stygian
Registered User
Join date: 1 Sep 2004
Posts: 19
01-11-2005 04:09
with ratings costing 25L on top of the cut in bonuses...most people will only get their base stipend. Wee I can make 5 uploads per week now! not to mention that I can't afford the rent of my land or the booth space for my vendors..and I was thinking of upping to a premium account? not now I'm not.
Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
01-11-2005 04:11
I would rather see the ratings system flushed entirely and stipend money only for newbies and or people that earn less than 500 lindens a week. :D
Jauani Wu
pancake rabbit
Join date: 7 Apr 2003
Posts: 3,835
01-11-2005 04:42
From: Ulrika Zugzwang
Yes! It was a pleasure to see your class-conscious comment on the new costly rating system. So few people consider the effect that SL and RL buying power has on the SL economy and society.


huh? many of the "wealthy players" in game are such not because of rl affluence but the lack of which makes them motivated.

you don't think it's an over simplification to apply 150 year old ideas upon a bodyless virtual world?
_____________________
http://wu-had.blogspot.com/
read my blog

Mecha
Jauani Wu
hero of justice
__________________________________________________
"Oh Jauani, you're terrible." - khamon fate


LordJason Kiesler
imperfection inventor.
Join date: 30 May 2004
Posts: 215
01-11-2005 05:27
From: someone
huh? many of the "wealthy players" in game are such not because of rl affluence but the lack of which makes them motivated.


BIG smile on that one :D
_____________________
"no, my alt is clean on crashing any sims"
Bob Bunderfeld
Builder Extraordinaire
Join date: 10 Apr 2003
Posts: 423
01-11-2005 05:47
OK, after reading through this, I have one small prediction:

People are going to be passing money back and forth at an alarming rate. That's right, people who want to be rated positively, will merely give the person doing the rating the money to do so.

This system merely allows the wealthy to buy their ratings is all, and leaves out the basic to low-fee monthly player completely. Something I find alarming myself.

IF you are charging for ratings, whether positive or negative, then those ratings should effect the stipend directly on the amount of money spent rating the person.

Why not have a floating rate system, that would allow a newer user to spend smaller amounts of their ratings, and older players to spend larger amounts on thiers? We could have a minimum and maximum amount you can spend, and whatever amount is given to rate, a fixed percentage of that amount would go to the person being rated (IF rated positively) or would be deducted from that persons stipend (if being rated negatively).

I'm not against charging higher amounts for ratings, especially IF those ratings actually mean something, but to merely raise the amount that it takes to rate someone merely to collect more money from the public, would seem to have lacked reasonable thought on who is actually doing the rating now, and who isn't.

The real issue I have here is that LL wants to make believe that their economy is likened to that of a free nation. One shortcoming to this is that LL isn't a free nation and those of us in the virtual world have absolutely NO SAY on policy. At least in a free nation, if a government makes a blunderheaded move to pull back some monetary resources from it's people, it's people can vote that government out of office. That can't happen here, and therefore, I see the real frustration being that policy is made WITHOUT first understanding what your people want.

IF this economy is to continue in this manner, I would suggest in the future that LL setup committee's that would be responsible to go out and canvas the world getting as many comments as humanly possible about changes LL is thinking about. What will this do? It could give our newbie friends something more to do then just sit around and say, "How can I raise money?" If they join a committee, and can go out and get people to fill out comment cards or those type of things, then LL could pay them for each person that they recruit to give their opinion. This would give our newbie friends a way to make money, and would in turn, allow the general population a chance to voice their opinions/concerns over new systems before these systems are just thrown at an already cynical audience.
_____________________
Bob "The Builder" Bunderfeld

"There could be a 13 year old Genius out there smarter than I am." - Blake Rockwell
Cadroe Murphy
Assistant to Mr. Shatner
Join date: 31 Jul 2003
Posts: 689
01-11-2005 06:40
I like the idea that my ratings of people will mean more. I usually end up giving out a few positive building ratings whenever I fly around, and I don't think I'll stop. I'll still be getting L500 a week, right? That's plenty of ratings power for me.

I'm not sure why people get money based on ratings anyway. I guess it's one of the game-like aspects of SL. I'd be fine if LL just charged people a fraction less US$ to play, and let people spend the US$ to buy L$ if they need them.
_____________________
ShapeGen 1.12 and Cadroe Lathe 1.32 now available through
SLExchange.
Blake Rockwell
Fun Businesses
Join date: 31 Oct 2004
Posts: 1,606
01-11-2005 06:49
Kiss Ratings Goodbye.
_____________________
Lynn Lippmann
Toe Jammer
Join date: 12 Jun 2003
Posts: 793
01-11-2005 06:53
God, I feel so old.

Listen up kiddies...

A long, long time ago, before teleporters in almost every other sim, I would fly around SL and visit the voting booths of builds that I liked. From Immaculate, I would fly through Welsh and the neighboring sims, clicking and voting for individuals whose creative designs brought joy to my eye.

Travelling out to Federal, circling around, and coming back to home base.

It allowed me to see old friends, it allowed me to see creative new buildings; but most importantly, it allowed me to give a positive building rating to an up-and-coming newbie.

It was a pat on the back to say... "Hey, I LIKE your stuff, please keep building."

Two things were accomplished. Voting for the creators whose works I enjoyed; and positively rating new and upcoming creators with their work -- even though I never met them, even though I might never see them because of the time difference.

Then along came the social aspect of SL, and with NO changes in the ratings system (although we've asked for changes for well over two years) -- ratings became a laugh, they were exploited by group rating parties -- and the abuse continued until this announcement. Ratings are/were a joke 1.5 years ago; finally LL steps up to the plate to make the change -- but it's actually too late.

Negativity breeds negativity. One of the welcome to SL messages talks about "neg rating an individual who is ruining your SL experience."

A long time ago, those negative concepts, the neg rate gangbangs, and the rating parties on Monday night before the Tuesday stipend payment was made should have been stopped over a year ago.

It's simply too late.

While curbing the social rating aspect of the game that LL has created; they are now truly hurting those who use the rating system as a way of saying, "Congrats, I really like your innovation." LL pissed off the creators by allowing the exploitation of the rating system; now in this change, they will piss off the social players who counted on that extra stipend to purchase their items.

While it's a needed change, it's been far too long in implementing, and it's still not right.

Why not e-Bay the ratings system as well? (sarcasm)
_____________________
They give us new smilies :cool: but what about the TOES? Toe the line Linden's! Toes for the Toeless!
Jauani Wu
pancake rabbit
Join date: 7 Apr 2003
Posts: 3,835
huh?
01-11-2005 07:03
why would the "wealthy" want to buy ratings if the ratings bonus is cut in half? people do not get wealthy by throwing their money away.

let me tell you something i will never do - pay some one 75 L$ to rate me. for that i can buy a diet pepsi at the supermarket.
_____________________
http://wu-had.blogspot.com/
read my blog

Mecha
Jauani Wu
hero of justice
__________________________________________________
"Oh Jauani, you're terrible." - khamon fate


Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
01-11-2005 07:15
From: Jauani Wu
why would the "wealthy" want to buy ratings if the ratings bonus is cut in half? people do not get wealthy by throwing their money away.

let me tell you something i will never do - pay some one 75 L$ to rate me. for that i can buy a diet pepsi at the supermarket.


WOW you can buy pepsi with lindens :p
_____________________
*I'm not ready for the world outside...I keep pretending, but I just can't hide...*




<3 Giddeon's <3
Usagi Musashi
UM ™®
Join date: 24 Oct 2004
Posts: 6,083
01-11-2005 07:53
I like to know the brainless boob that came up with this crappy idea! I bet he will never say he did this ****ing concept!
FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
01-11-2005 08:16
Rates for L$1 for bonuses are crap. It allows people with no real commitment to the community access to large bonuses.

That being said, here's what I'd like to see... something like this.

First positive rate of someone costs L$5
Second positive rate of someone costs L$10
Third positive rate of someone costs L$15

First negative rate of someone costs L$50
Second negative rate of someone costs L$100
Third negative rate of someone costs L$250

Then ratings might actually be used for what THEY'RE SUPPOSED TO BE USED FOR instead of people gaming the system for bonuses. You can rate someone for L$5, pretty cheap, for good behavior. But you won't just rate everyone in the damn room without saying a word to them. If you like the way they look, its another L$10, but you definitely won't do that to everyone. And you definitely won't rate everyone at the club for building. When many people who've been on the top 10 leader board for building rates have never built anything in their lives, we have a problem. Conversely, if you see someone who you have never met's build and you really like it, you can rate their building positively for the low cost of L$5.

In addition, let's wipe out everyone's ratings and start fresh with a decent system.

What do y'all think?

-Flip
_____________________
Peregrine Salon: www.PeregrineSalon.com - my consulting company
Second Blogger: www.SecondBlogger.com - free, fully integrated Second Life blogging for all avatars!
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
01-11-2005 08:18
From: Jauani Wu
why would the "wealthy" want to buy ratings if the ratings bonus is cut in half? people do not get wealthy by throwing their money away.

let me tell you something i will never do - pay some one 75 L$ to rate me. for that i can buy a diet pepsi at the supermarket.


Yes but can you buy a Diet Pepsi Twist?
_____________________
Cristiano


ANOmations - huge selection of high quality, low priced animations all $100L or less.

~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more.

Alby Yellowknife
Sic Semper Tyrannis
Join date: 5 Jun 2004
Posts: 1,148
01-11-2005 08:19
From: FlipperPA Peregrine

In addition, let's wipe out everyone's ratings and start fresh with a decent system.

What do y'all think?

-Flip




Now thats an Idea I support.. Because for folks to get their levels back, it'll cost 25x as much, helping to reduce the Currency Float even faster..
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
01-11-2005 08:20
I think the change is a good idea, coupled with the changing of the rating bonus. I think when the dust settles, you will find that it slows the tide of rating abuse which so many people post about. The only change I would like to see is a higher price on negative rates, or their removal altogether. I also think the ratings should be wiped clean. If we are going to level this thing, there is no reason that people who can barely rez a prim should be in the top 10 building ratings.
_____________________
Cristiano


ANOmations - huge selection of high quality, low priced animations all $100L or less.

~SLUniverse.com~ SL's oldest and largest community site, featuring Snapzilla image sharing, forums, and much more.

Blake Rockwell
Fun Businesses
Join date: 31 Oct 2004
Posts: 1,606
01-11-2005 08:22
From: Alby Yellowknife
Now thats an Idea I support.. Because for folks to get their levels back, it'll cost 25x as much, helping to reduce the Currency Float even faster..


You can bet your "bottom" dollar it would and is going to now.
_____________________
Anshe Chung
Business Girl
Join date: 22 Mar 2004
Posts: 1,615
01-11-2005 08:24
From: Jauani Wu
i want LL to clear all ratings! let's start from scratch.


Nice idea. That would be the only fair thing towards those people who join in the future and no longer have any chance to achieve like 1000 pos rates as some of us have now.
_____________________
ANSHECHUNG.COM: Buy land - Sell land - Rent land - Sell sim - Rent store - Earn L$ - Buy L$ - Sell L$

SLEXCHANGE.COM: Come join us on Second Life's most popular website for shopping addicts. Click, buy and smile :-)
Anshe Chung
Business Girl
Join date: 22 Mar 2004
Posts: 1,615
01-11-2005 08:27
From: FlipperPA Peregrine
First positive rate of someone costs L$5
Second positive rate of someone costs L$10
Third positive rate of someone costs L$15

First negative rate of someone costs L$50
Second negative rate of someone costs L$100
Third negative rate of someone costs L$250


Nice idea :-) I like :-)
_____________________
ANSHECHUNG.COM: Buy land - Sell land - Rent land - Sell sim - Rent store - Earn L$ - Buy L$ - Sell L$

SLEXCHANGE.COM: Come join us on Second Life's most popular website for shopping addicts. Click, buy and smile :-)
Stormy Wilde
The Bones In Your Closet
Join date: 31 Jul 2004
Posts: 130
01-11-2005 08:28
signed here and here and here.
David Valentino
Nicely Wicked
Join date: 1 Jan 2004
Posts: 2,941
01-11-2005 08:29
So this will mean if a poor person, or newb is flying along exploring and sees my build and likes it, they won't be able to rate my building skills if they desire to, but a well established player that doesn;t explore as much and has seen hundreds of great builds (many better than mine) might, on a very remote chance, see my build and actually be willing to spend L$25 on a rate.

Ahh..yes..sounds real fair. And I can play WoW for the total cost of $15 a month...
_____________________
David Lamoreaux

Owner - Perilous Pleasures and Extreme Erotica Gallery
Blake Rockwell
Fun Businesses
Join date: 31 Oct 2004
Posts: 1,606
01-11-2005 08:30
From: Anshe Chung
Nice idea. That would be the only fair thing towards those people who join in the future and no longer have any chance to achieve like 1000 pos rates as some of us have now.


Lets clear all your Land and Start over..let Linden Clear it!
_____________________
Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
01-11-2005 08:32
I'm Jesrad Seraph, Grand Pope of the Discordian Church of Kallisti, and I approve of Flipper's progressive, reasonable rating cost idea.
_____________________
Either Man can enjoy universal freedom, or Man cannot. If it is possible then everyone can act freely if they don't stop anyone else from doing same. If it is not possible, then conflict will arise anyway so punch those that try to stop you. In conclusion the only strategy that wins in all cases is that of doing what you want against all adversity, as long as you respect that right in others.
Blake Rockwell
Fun Businesses
Join date: 31 Oct 2004
Posts: 1,606
01-11-2005 08:36
From: Kathmandu Gilman
I don't get it, why rate at all now? It will cost $25 per rating and the person being rated gets what? Nothing. It doesn't matter. A year from now when only us old folks have ratings the newbies will stare in confusion. From what is being said, the delta is gone so who cares what your rating is? With only a $50 or $500 stipend, who the heck is going to rate anyone?


Very few.
_____________________
1 2 3 4 5