What would you have said?

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Robin Linden
Linden Lifer
![]() Join date: 25 Nov 2002
Posts: 1,224
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10-10-2005 15:11
It's a challenge to articulate consistently when you're using language that doesn't necessarily describe what you're doing because what you're doing is new! The roundtable discussion that Daniel is writing about for CNet was held in NYC prior to the State of Play conference and was designed to try and address that challenge by asking the question -- if not a game, then what? State or country were only 2 of many different ideas that came up and were discussed as possible labels for Second Life.
What would you have said? ![]() _____________________
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Jeffrey Gomez
Cubed™
![]() Join date: 11 Jun 2004
Posts: 3,522
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10-10-2005 15:41
What would you have said? ![]() That Second Life is post-modernism incarnate. Though, that might not work either. _____________________
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Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
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10-10-2005 15:45
What would you have said? ![]() I would have said exactly what you said—well, that is, if I knew what you were going to say beforehand, otherwise I'd just say "I LOVE CONTRADICTIONS!" and poof in a cloud of watermelon particles. ![]() _____________________
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Malachi Petunia
Gentle Miscreant
![]() Join date: 21 Sep 2003
Posts: 3,414
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10-10-2005 16:50
What would you have said? ![]() |
SuezanneC Baskerville
Forums Rock!
![]() Join date: 22 Dec 2003
Posts: 14,229
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10-10-2005 17:09
Oh good to know, thanks. No government, law and punishment, etc. Cool! I guess I needn't worry about that twelve sim shooting spree I went on the other night. You know, for kicks! _____________________
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them. I can be found on the web by searching for "SuezanneC Baskerville", or go to http://www.google.com/profiles/suezanne - http://lindenlab.tribe.net/ created on 11/19/03. Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard, Robin, and Ryan - |
Cocoanut Koala
Coco's Cottages
![]() Join date: 7 Feb 2005
Posts: 7,903
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10-10-2005 17:11
That seems to be some flawed logic to me. If Philip really thinks that, I think he is wrong. If I was to be a scam artist, I could just run a business of somesort that holds the money of others. Maybe a bank, or a land holding company, or something like that. Once I am around a few month, really earn the trust of others, and have a large amount of cash on hand, I could just sell it all and vanish from SL. If I really earned the trust, I could easily walk away with 10k USD. Then all I need to do is get an alt and do it again. Unless SL can have enforciable contrats, I really don't see a good way to avoid this. Well, y'all watch it and see what you think. I was watching parts here and there while I went through mail, etc., and I went, oh yeah? when I heard that. coco _____________________
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Digi Vox
Registered User
![]() Join date: 10 Apr 2005
Posts: 25
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10-10-2005 19:53
Well, you'd have to watch it for yourself to make sure I haven't interpreted it wrong. But the question was about what you can do if some unscrupulous businessperson makes off with your money instead of giving you your goods or whatever, and the answer seemed to be that fear of loss of reputation would pretty head off that problem. Which I thought was awfully naive or idealistic or something. coco This is definitely not naive or idealistic, it's the only thing that will work. No matter what technological solution you provide to prevent one person from copying another person's work, there will be somebody out there who can get around it. The current system of ratings isn't the solution either, but think more about how eBay or Amazon work. Lots of people rate the sellers. You are far less likely to buy a product from somebody who has gotten terrible reviews than somebody who has a bunch of stars next to their name. You will never ever be able to stop 100% of fraud 100% of the time, but you can prevent the con artist from benefiting by it. _____________________
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Icon Serpentine
punk in drublic
![]() Join date: 13 Nov 2003
Posts: 858
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10-10-2005 21:09
I'll let that hang in the air for a moment, for those debating this subject about a week ago. It's lovely PR blanket statements by Philip that rather vex me when they are taken literally and without argument. That and the constant reference to Stephenson. But I am just one fish most of the time it seems. It's hard to argue against people's imaginations and fantasies. _____________________
If you are awesome!
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Sitearm Madonna
Registered User
![]() Join date: 6 Oct 2005
Posts: 535
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a GPSOVW?...
10-10-2005 21:16
I have just became a resident. I call it "a giant persistent shared online virtual world". Sorry, no convenient, pronounceable acronym just yet. (glad to meet ya')
It's a challenge to articulate consistently when you're using language that doesn't necessarily describe what you're doing because what you're doing is new! The roundtable discussion that Daniel is writing about for CNet was held in NYC prior to the State of Play conference and was designed to try and address that challenge by asking the question -- if not a game, then what? State or country were only 2 of many different ideas that came up and were discussed as possible labels for Second Life. What would you have said? ![]() _____________________
... software packages, acting in society... life creating, and accepted, and widely... spread throughout the world... freeing, liberating... allow... each person individual control and decision making... to create living structure... wherever they are. / Christopher Alexander, 1996
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Chip Midnight
ate my baby!
![]() Join date: 1 May 2003
Posts: 10,231
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10-10-2005 22:34
It's lovely PR blanket statements by Philip that rather vex me when they are taken literally and without argument. The without argument part doesn't surprise me. It's the taking literally part that makes me scratch my head. People just need to learn to distinguish allegory from literal description. There's no contradiction between Philip's and Robin's statements. One was speaking allegorically, and the other was commenting on the drawbacks of doing so (which are being amply demonstrated in this thread). ![]() _____________________
![]() My other hobby: www.live365.com/stations/chip_midnight |
Cheyenne Marquez
Registered User
Join date: 19 Sep 2005
Posts: 940
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10-10-2005 23:14
It's the taking literally part that makes me scratch my head. Not on the SL forums? Please say it ain't so! |
Daz Honey
Fine, Fine Artist
Join date: 27 Jun 2005
Posts: 599
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10-10-2005 23:16
wow wow, that should bring in some newbies!! *dances*
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All children are artists. The problem is how to remain an artist once he grows up. - Pablo Picasso
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