Telehub Taxi?
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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11-14-2005 16:59
From: ReallyRick Metropolitan I wasn't arguing one way or the other. I didn't post my opinions about the Telehub Taxi. It was something that came to my attention today and thought it was an interesting topic to discuss and I enjoy hearing what other people have to say about stuff that interests me. It is true that you didn't state an opinion From: ReallyRick Metropolitan What if this trend catches on and every time to arrive at a hub there are 15 taxis waiting to take you someplace else? This is more of a scare tactic than an opinion. From: RRM I am all for P2P. I know there are those who own hub land that say they in fact find a noticeable increase in their sales. I do not own any land near there so I don't know. My thoughts on this matter have always been that if the vast majority of people wanted P2P and the only reason people were against it was because it would affect their sales, there is no reason NOT to impliment P2P. This is totally true. You have voiced this opinion many times and you're absolutely correct. I didn't mean to pick on you personally. You were just the first person to say these things.
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Hugsy Penguin
Sky Junkie
Join date: 20 Jun 2005
Posts: 851
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11-14-2005 17:14
From: Weedy Herbst Want people rezzing into your house? No, but the answer is to think through all the ramifications of P2P and come up with solutions to potential problems it might cause. In this case, give land owner options: - allow teleport to anywhere on your land - set a teleport location that all people tp into - disable all teleports The answer is not to throw our hands up into the air and say "we can't have P2P because someone might teleport into my livingroom". It's good to bring up potential issues, but I hope you're not using that as an excuse to not have P2P. HP
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Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
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11-14-2005 17:28
From: Hugsy Penguin It's good to bring up potential issues, but I hope you're not using that as an excuse to not have P2P.
HP A bit off-topic, so I will be brief. Not opposed or pro P2P really, However P2P will certainly not be some magic bullet without its problems. From a scripting standpoint, X and Y axis is no problem, but how do you determine Z? If you teleport a person to your location, they rez +2 meters to your co-ords (thats why they appear above your head and to the side). There is no functionally effective way to determine a landing point for the Z axis without laggy sensors. ROAM and other devices elevate you into the sky then lower you. Sometimes you land on a skybox. Sometimes a roof, most time on the ground.
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Kage Seraph
I Dig Giant Mecha
Join date: 3 Nov 2004
Posts: 513
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11-14-2005 17:36
prak++ This nailed it. A few taxis would be fine. A taxi for each club and half the shops in a telehub's coverage would be many dozens of scripted vehicles getting in my way and lagging my stream. I already avoid telehub malls like the plague. Now folks are gonna make me DL taxis' geometry and scripting on top of that? Don't punish ALL users at a telehub for the sake of a very few who (1) want to go to your business/club/sex parlor/whatever and (2) know about the taxi/want to use it/happen to catch it at the right time. This is coming off sounding a bit caustic and I truly don't mean it to be. I support innovation on principle. I think, though, that tragedy of the commons is going to bite us on this one.
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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11-14-2005 17:39
The tragedy of forced point travel has already chewed us up and spit us out. Crowding taxis into the jungle is just a minor symptom.
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Hugsy Penguin
Sky Junkie
Join date: 20 Jun 2005
Posts: 851
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11-14-2005 17:42
From: Weedy Herbst A bit off-topic, so I will be brief.
Not opposed or pro P2P really, However P2P will certainly not be some magic bullet without its problems.
From a scripting standpoint, X and Y axis is no problem, but how do you determine Z? If you teleport a person to your location, they rez +2 meters to your co-ords (thats why they appear above your head and to the side). There is no functionally effective way to determine a landing point for the Z axis without laggy sensors.
ROAM and other devices elevate you into the sky then lower you. Sometimes you land on a skybox. Sometimes a roof, most time on the ground. P2P isn't something that would be scripted using LSL and would not require laggy sensors. It could very well be as simple as reusing the same function used when someone teleports you to their location. How do they resolve the Z axis there? Use the Z of the person teleporting you or do they figure it based on what's there? A good test is to see what happens when you surround yourself by tall boxes and TP someone to you. I'm sure they have that problem already worked out. HP
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Weedy Herbst
Too many parameters
Join date: 5 Aug 2004
Posts: 2,255
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11-14-2005 17:47
From: Hugsy Penguin P2P isn't something that would be scripted using LSL and would not require laggy sensors. It could very well be as simple as reusing the same function used when someone teleports you to their location. How do they resolve the Z axis there? Use the Z of the person teleporting you or do they figure it based on what's there? A good test is to see what happens when you surround yourself by tall boxes and TP someone to you. I'm sure they have that problem already worked out.
HP You miss my point.....when you P2P, there will be nobody there to get an accurate Z axis.
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Hugsy Penguin
Sky Junkie
Join date: 20 Jun 2005
Posts: 851
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11-14-2005 17:53
From: Weedy Herbst You miss my point.....when you P2P, there will be nobody there to get an accurate Z axis. They know the elevation of the land and the bounding boxes of anything on top of the land. A Z axis can be calculated. Or let the owner set the Z coord of the TP spot. Or do the thing when you're building and put yourself inside a 10m cube and your avatar moves on top of it. With this specific issue, I'm sure they have everything already figured out. HP
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Traven Sachs
Director of Operations
Join date: 21 Sep 2005
Posts: 51
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From Taxi's to P2P
11-14-2005 17:57
Well P2P would certainly eliminate any need for taxis......
give me that and I'll mothball them and save the prims for something else. They'd be redundant except as tour vehicles or some such.
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
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11-14-2005 18:07
From: Weedy Herbst From a scripting standpoint, X and Y axis is no problem, but how do you determine Z? When we had P2P before they took it away, the location where you were going set the landmark coords of where a person would land. So.. if you were on the map and focusing on a building on a plot of land. Wherever the land owner set your land point, that is where you would land. 
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Ziffel Grommet
Registered User
Join date: 7 Jul 2005
Posts: 11
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11-14-2005 18:54
Next time I am in SL I am going to travel to Siona and abuse report anyone giving me an unrequested notecard. The notecard issue is more of an abuse than the taxi's will ever be. Long Live the Taxi's.
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Nicole David
Furniture Queen
Join date: 7 Sep 2005
Posts: 134
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11-14-2005 21:18
It bugs me for one because this thing lands at my hub every 45 seconds, and I stare at it all day. It auto rezzes and derezzes, someone could do this with their entire store - it's just not right.
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Queenie Extraordinaire
RockNGames Radio!
Join date: 3 Jul 2004
Posts: 336
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11-14-2005 22:05
For those who have have paid more just to have telehub property, I understand completely why this may be upsetting to you. Speaking from my own ways of handling SL though...when I teleport somewhere, I am on a mission to a specific destination....I do not wait for the area to rez and maybe only 1 out of 100 or more times does something catch my eye while I am on my journey that I stop to look. But thats just me. And yes, I know I am missing a lot in SL 
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
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11-14-2005 22:12
Aren't telehubs intended to make their location attractive to useful content like taxis and stores?
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Traven Sachs
Director of Operations
Join date: 21 Sep 2005
Posts: 51
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45 Seconds?
11-14-2005 22:35
From: Nicole David It bugs me for one because this thing lands at my hub every 45 seconds, and I stare at it all day. It auto rezzes and derezzes, someone could do this with their entire store - it's just not right. No taxi is at a telehub for MORE than 45 seconds at a time - in the case of the three I have set up thus far: Siona: 5 minute cycle with hover at hub for 45 seconds Ribeata: 6.5 minute cycle with hover at hub for 45 seconds Hyles: 10-12 minute cycle (lots of sims from my place to hyles) with hover at hub for 45 seconds. So which hub are you at Nicole?
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
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11-14-2005 22:44
Question? does the taxi creator own the land the taxi stand is on? Side Note : I got so collosally pissed off with telehubs a while ago that I ended up creating my own transport system to take me from my home to all the places I like frequenting, and on friends places I even got the return trip sorted.. I've not set foot on a telehub for quite a number of months now  Point being I suppose that if Telehubs are such a colossal pain in my arse that it gets Wu Soldier 'Lazy-assed destroyer' to shelve the apathy and create a transport system from scratch, I can hardly fault someone else for doin the same thing.
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Traven Sachs
Director of Operations
Join date: 21 Sep 2005
Posts: 51
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Land question
11-14-2005 22:47
From: Siggy Romulus Question? does the taxi creator own the land the taxi stand is on? The taxi stand is at my property in Falcaria - the taxis themselves do not 'rez' at the telehubs - they FLY there - wait 45 seconds then return - and wait for several minutes before repeating the loop.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
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11-15-2005 00:03
From: Traven Sachs The taxi stand is at my property in Falcaria - the taxis themselves do not 'rez' at the telehubs - they FLY there - wait 45 seconds then return - and wait for several minutes before repeating the loop. Yes but this is my point.... does it exist there with your blessing? You and the creator put it there - content on your owned land by mutual agreement? If the answer is YES - then eveyone else can go f*ck themselves - they have no friggin say on what you guys do on your land. Siggy.
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reddish Tigereye
antisocial recluse
Join date: 12 Nov 2003
Posts: 151
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11-15-2005 05:00
i LOVE the idea! i would really enjoy having a taxi waiting at the telehub to take me where i want to go. i HATE flying, i want taxis!!!!!
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
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11-15-2005 06:20
Try the PTP Teleporter! You can directly fly (at 250 m/s, high speed) to your destination without the use of Telehubs. Just chat your destination, drag-and-drop a landmark, OR use the world-wide, dynamic directory system to lookup and travel to advertiser's destinations all for FREE.
You can also use ptp teleports in conjunction with traditional teleports in a "hybrid". Just select an advertiser from the world-wide directoy, then click "Fast Teleport". You'll receive a landmark. Just click the TELEPORT button, and you will be teleported to the nearest telehub. You will then be IMMEDIATELY PTP Teleported to your destination.
You can pickup a free PTP Teleporter from my script shop in Grignano(100,100), from the Stillman Free Bazaar, or from SLExchange.com. You can also obtain a PTP Telehub (for those that want to advertise in the world-wide directory) at my script shop or at SLExchange.com.
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Traven Sachs
Director of Operations
Join date: 21 Sep 2005
Posts: 51
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11-15-2005 08:05
From: Siggy Romulus Yes but this is my point.... does it exist there with your blessing?
You and the creator put it there - content on your owned land by mutual agreement?
If the answer is YES - then eveyone else can go f*ck themselves - they have no friggin say on what you guys do on your land.
Siggy. Uhm - I am the creator  And yes it runs by my hand and consent from my land.
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Traven Sachs
Director of Operations
Join date: 21 Sep 2005
Posts: 51
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11-15-2005 08:08
From: Hank Ramos Try the PTP Teleporter! You can directly fly (at 250 m/s, high speed) to your destination without the use of Telehubs. Just chat your destination, drag-and-drop a landmark, OR use the world-wide, dynamic directory system to lookup and travel to advertiser's destinations all for FREE Nice shameless plug hank  I'll have to try it 
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RisingShadow Fallingbridge
Registered User
Join date: 1 Aug 2003
Posts: 149
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11-15-2005 10:08
Taxis and Teleporters are all good in deveopment guys, but don't forget presentation is winning half the battle. *grin* traven and I were recently talking about the ring system of teleporters over at furnation. Damn those furries know how to build impressive teleporter systems.
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Angel Cinquetti
Registered User
Join date: 30 Apr 2005
Posts: 11
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11-15-2005 10:19
The problem is not the idea of a taxi. I think that is a wonderful idea Even brilliant. But i think that it is an idea that should be implemented but Linden Labs and CONTROLLED. 1. It IS CAUSING LAG at the Hub , lag which we didnt have prior to it being implemented .I guess we may notice this more because my friend owns land right there at the Hub and we spend a lot of time there. 2. It is Spamming a message in open chat. To wait for the next taxi. While i do not agree with the notecard dispenser warning against the taxi- i dont like arriving at a hub and this thing coming up to me saying ride me ride me or repeated messages in the chat telling me to wait for the taxi, which at the moment only takes you to one persons land. Point to point transport is something we all would love to have. But it is the Lindens that need to implement this. I also thought HUb land could not have anyone using their own scripted objects there. They are "sacred" for lack of a better term. And if not, then what is keeping everyone from putting objects there ?? 3. ANd probably my biggest fear- what happens when we have mass taxis owned by countless individuals crowding the skys and hubs ?? i picture a massive air control map like the airports use lmfao. I mean really everyone is going to want this to bring people directly to their land. What happens when every time we arrive at a hub all these taxis are there and chatting at us. I dont think we are ready for that . Are we ? Its is a good idea but not completely thought out at this point and IF Linden labs allows one individual to do this, then all can and i just see a big mess coming. Example every time you arrive at a Hub things arriving telling you to shop here or party here or come to the casino. I realize the creator has only been playing SL a few months, in his defense maybe he doesnt realize some of these things. Just my 2 cents for all it is worth.
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Angel Cinquetti
Registered User
Join date: 30 Apr 2005
Posts: 11
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11-15-2005 10:28
A side note to all trying the taxi... Dont just jump on it. Stand at a property next to the HUb for 15 mins. ANd imagine you own this land. Now imagine one more thing. That there is a constant flow of these things and other things coming to you at the hub. Cmon you all have good imagination, dont you ?
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