First of all, let me state that when I formulated the idea for the Telehub Taxi system it was from purly altruistic motives.
I had several goals in mind in doing this and quite frankly they presented somewhat of a challenge to me.
This would be my first time creating a scripted object of any type with any measure of complexity.
I had seen other modes of transportation with scripted objects such as helicopters and teleporters and transporters, and hover cars, and flying saucers. But one had to purchase these to go from point a to point b. You also had to have some type of skill at flying these things.
In my travels I've seen skycars and trolley cars, and even some different setpos teleporters scatered about.... the all amazed me.
Bear in mind, I've only been playing second life for about 2 months now... but I learn quickly when it comes to coding stuff.
What I had not seen was a public transit system like a taxi service.
So I set myself some goals.....
1) Design a craft that could travel from Point A to Point B without being encumbered by physics or random incursions in mid-air (eg - other aircraft, buildings that might suddenly appear, etc)
2) Allow the craft to automatically travel from point to point in a 'route' or circuit.
3) Provide an information system for the craft so that people will know what it's about.
4) Expand the system to cover as many mainland telehubs as possible and reasonable with current available resources.
5) Implement a 'call' device to be given away freely - if someone wants a vehicle to travel in - a taxi can come pick them up (at no charge).
6) Implement selectable destinations for the Taxis. So when someone asks for a ride - it can take them anywhere on the mainland.
Thus far... I've covered the first three... I'm currently working on numbers 4 and 5 though I have slowed my progress a bit because of the current controversy.
The Taxis currently run to three hubs - Hyles, Ribeata, and Siona... with my location in Falcaria acting as a hub for the three. I made them to operate free of charge and anyone that hasn't been ban-listed to my property is welcome to ride them (ya'll know who you are so I won't point fingers).
Since the inception of their operation I've had several lindens out to my place to look them over - they have found no problem with how the taxis operate and no appreciable server resource issues when they are operating. The taxis run off of a coordinate driven setpos script. They don't use open listens, and they don't (from my scans) cause any type of lag. I have literally recorded over a hundred people arriving with my visitor tracker at my hub where the taxis launch from from incoming or outgoing passengers. The first complaint arrived in the form of a summons from a live helper (again - no names) who insisted I shut down the Taxi - a certain individual was with this volunteer and the conversation I ported in on was something to the effect of 5 or 6 abuse reports already having been filed.
No rational explainations were given other than the fact that I didn't own land in Siona so I shouldn't be running vehicles there... aside from the fact that the place I was landing (for 45 seconds at a clip every 5 minutes) was public land at the telehub.
So I shut it down - albeit temporarily - not knowing a livehelper couldn't order anyone to remove content - and summoned a linden. I was told that NO livehelper had the authority that was being demonstrated - and that particular linden rode the taxi with me and scanned it in transit - nothing was found wrong with my taxi - and it was suggested I send a message to support. I did. After a bit hearing nothing negative about my taxis - I reactivated the Siona run....
Since then I have had several tactics used to try to get me to stop flying to Siona....
1) Message card dispensers telling people my taxis are 'bad' and that they break scripts. I don't think the taxis can break a script and I've ridden them hundreds of times with scripted items equiped and have yet to see one break from it.
2) Certain individuals showing up at my place in Falcaria and planting the same type of notecard dispensers on my neighbors property. Fortunately I have good neighbors who were willing to DO something about that
3) Mostly invisible walls placed in the taxi's flight path with someone extending the middle finger printed all over it.
4) Graphics textures sent to me from a certain individual that say "YOU SUCK" (white text on a black background).
5) A certain individual showing up at my establishment and cussing like a sailor to my neighbors - I wasn't privy to what was said as I muted him a long time ago.
6) Oh and lest I forget - the IM from a certain individual stating "I sure hope you enjoy being banned... I'm gonna nail your a** to the wall today" after I restarted the Siona taxi. (This was when the 'mute' function ended up being invoked.)
All of these terroristic griefer tactics are annoying but by no means are they insurmountable show-stoppers.... I've coped.
Let me point out again that the taxis run on a setpos based script... the same type of script is used by the Cubey Terra Mark III teleporters.... the Keywork Skimmer Box.... and a few others. I've never seen a report of one of them breaking someones scripted items. I'm sure there are quite a few items for sale in game and on SLX/SLB that use similar functions - Entropy Creations distributes an item they call their builder CPU that rezzes an item called HAVEN that takes the user to 400m above their start point. It uses the same method of travel as well.
I am by no means the first to come up with a mode of transportation that uses these functions. How many reports of breaking scripts have any of you seen from those items? I'd be curious to know.
In any event - that's the story from my perspective so far. Unless otherwise told by someone in authority - I plan to continue developing the taxis and their capabilities. Eventually I hope to provide FREE wristcoms that will allow ANYONE on the mainland to summon one to take them where they need or want to go... point to point - with no hub stops in between. (and yes I know the hyperteleporter already does that - but my taxis LOOK cooler)

If anyone who hasn't already wants to ride them - head on out to my place or one of the mentioned telehubs - you are welcome to do so. If you have questions, suggestions, or comments, contact me in-game and I'll answer them as best I may.
Regards,
Traven Sachs
Wolfhaven Productions - Falcaria (188,240)