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Large builds, houses, etc. Is there a way to keep a build together?

Pia Farina
Registered User
Join date: 10 Oct 2005
Posts: 23
12-27-2005 01:46
I've seen a lot of house builders with some sort of script which keeps a large build together no matter where you res it. Is this script public or do we have to buy somewhere?

I've seen a free script that explains an anchor that you set all the build too, but I can't seem to figure it out.

Is this the same thing other builders are using?
Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
12-27-2005 02:19
HEY PIA :D

A solution that's becoming increasingly popular is CrystalShard Foo's Rez-Foo. It's not free, but it certainly fills a void.
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DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
12-27-2005 18:12
You have several options. First, you can simply select the entire build, and take it into your inventory. It will be just one object in your inventroy, and when you drag it out again, the whole thing will remain selected for editing, until you click off of it.

The 'anchor' solution is one that I recently used to sort my 550+ prim castle... though it required about 5 different anchor locations. Basically, you link your build into sections. Then, rez a new prim in a central location to the entire build. Ideally, this location is linkable from all of the build sections. You then give each linked section an anchor as it's root prim. To reassemble your build from inventory, drag the sections out, and manually enter identical position coordinates for each. You can then remove the anchor prims once your build is in place.

A third option requires scripts. Once your build is complete, link it into as few sections as possible, just like the above option. Then, pick the most central section to act as the controller section. For the non-controller sections of the build, first calculate their offsets from the controller section. Then, write a script that takes shouted position and rotational coordinates from the controller, and resets the sections to the preset offsets you've stored. Finally, drop the scripted sections into the controller section of your build. In action, you drop the controller section onto the ground... it rezes all the other sections and shouts its position and rotation. The other sections then fall into place. You could even program the controller to send new coordinates anytime it's moved.
Lucie Doolittle
Registered User
Join date: 19 Nov 2005
Posts: 69
01-12-2006 17:14
Does anyone have or know where we can find a script to link all part together as 1?
Soleil Mirabeau
eh?
Join date: 6 Oct 2005
Posts: 995
01-12-2006 17:54
I wish, or else I wouldn't have had to buy the same house TWICE because the creator doesn't give out copies. Pfffffffffft.
Barbarra Blair
Short Person
Join date: 18 Apr 2004
Posts: 588
01-12-2006 18:26
There are simply limits on how far apart linked pieces may be, and scripts that link within those limits have to be custom written.

The suggestions above are good ones.
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Lucie Doolittle
Registered User
Join date: 19 Nov 2005
Posts: 69
01-12-2006 20:11
How about a HouseAligner
Anyone know where I can find that. I am happy to pay for it if I can just find where it's at.
Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
01-12-2006 22:32
i use the RezFoo, and while it wasn't cheap, it saves me so much damn time I love it.

it logs the relative position and rotation of all the different pieces in your build, and holds the pieces... then when you auto-rez you can move or rotate everything all at once

right now it is helping me manage a building draft for a new island that is about 100m x 100m x 60m with about 95 linked sets


there might be other tools out there, but i can only speak to this one.
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
01-13-2006 09:43
I have most of the houses I sell 'rez' in place from a single prim, though it's not nearly as advanced a tool as Crystalshard's.

All it does is place a house in exact alignment - and once the house is placed, the need for it and the thrill of it is gone :)

If land tier were free I'd not only give the script away, I'd give the houses away too. I've wanted to be so kind... but it's clearly not a good business move for me.


If other scripts like this become public and prevalent, I may release mine as well someday.

Until that sunny day, I'd recommend a visit to Crystalshard's shop.
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
01-13-2006 13:19
From: Soleil Mirabeau
I wish, or else I wouldn't have had to buy the same house TWICE because the creator doesn't give out copies. Pfffffffffft.
I'm amazed that people are willing to buy houses that are no-copy and no-mod, but apparently there's a market for them.
Tenzin Tuque
BodhiSim.org
Join date: 13 Sep 2005
Posts: 81
caution on Rez-Foo, not for everyone
02-22-2006 11:11
Rez-foo advertises the ability to"Rez, Move and Rotate and Move HUGE buildings with Ease." This is not my experience with Rez-Foo, at least not "with ease." I simply did not have the time to trouble-shoot and fiddle to make it work. I am more interested in providing content than scripting and in hindsight should have arranged a demo copy.

The vendor does not give refunds if the product is not satisfactory to user; user support was offered but I've reached my max on spending time on the product, since I have pressing chores in SL. So my non-profit group has a $5000 L script that is non-transfer, non-return and currently gathering dust in my inventory. So be warned!
Tikki Kerensky
Insane critter
Join date: 12 Aug 2004
Posts: 687
02-22-2006 13:12
She was willing to assist you with it, you were not wiling to accept it, how is this her fault?
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Tenzin Tuque
BodhiSim.org
Join date: 13 Sep 2005
Posts: 81
02-22-2006 15:11
Thanks for asking. She offered assitance, to be sure. But refund, no. I spent hours on it, with the creators input. And I don't have hours more to spend on it. Easier to link large numbers of prims and join them manually.

What is clear, however, is that some forum folk don't like to read negative or cautionary reviews on new products or technology. Someone donated that $5K to our non-profit group and I feel that loss should not go unnoticed.
Sam Portocarrero
Jesus Of Suburbia
Join date: 23 May 2004
Posts: 316
02-22-2006 15:50
I would recomend the personal copy of the Rez Foo also, I find this VERY easy to use and set up. Granted I have the full business version (This was deleveloped in part for our custom orders and large homes) I find that there *are* some tricks and things to watch out for. If you need help with a Rez Foo, I will be glad to assist.

Good Luck,
- Sam
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Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
03-09-2006 10:35
I've tried the Rez Foo, and for me, I could do exactly what was stated: "Rez, Move and Rotate and Move HUGE buildings with Ease."

Setting up a build for Rez Foo will (I think obviously) require a little bit of undertanding. *Any* technology like this will require about the same amount of effort to set up.

I have a "rezzing" technology myself, which I'll finally get around to selling someday soon (heh, with some friendly prodding from CS for me to do so), but it has the same characteristic. It won't work unless you set it up properly. Some people may grasp the concept quickly, others may require more time.

Is such technology worth the time and effort, or $L 5k? Two thoughts:

1) How many hours would it take, to tear down and flawlessly restore a quarter-sim's worth of objects to the same position, especially more than once? To my mind, $L 5k is nothing by comparison.

2) I just bought a brand new sim off the proceeds of my business, which uses rezzing technology heavily. Say you pop $L 25k for CS's full version (I think that's the price, don't quote me). That's less than a week of sales from my biz, which uses a far less capable rezzing tech than Rez Foo.

Lastly, I won't be offering refunds on no-transfer technology either. Ever.

Especially a technology that is capable of generating so much revenue, entails frequent customer support, and I'm asked about at least twice a week since say, November.
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Turgar Nilsson
Registered User
Join date: 5 Oct 2005
Posts: 134
03-10-2006 06:27
I bought a rez foo a while back. Use it regularly. Find it simple and effective to use, and does exactly what it says on the tin. Cant recommend it highly enough!
Selene Gregoire
Eyes of the Wolf
Join date: 14 Sep 2005
Posts: 681
03-17-2006 12:37
If you are looking for something that is comperable to the rez foo im Thaddeus Wilberg
and ask him for a demo of his Rezzer-Doodle(tm). I recently purchased a full perm version from him for 3500Ls and I couldn't be happier with it!! There is also a no mod/copy/no trans version available on the SL Exchange for 1000Ls.

Thaddeus is also extremely helpful if you have any difficulty using it for the first time. He will also take the time to demonstrate the Rezzer-Doodle(tm) if you ask him.


Thank you Thaddeus!! You are a lifesaver!! lol :D
Paulismyname Bunin
Registered User
Join date: 29 Nov 2005
Posts: 243
03-17-2006 14:26
I will consider the Rez Foll system at some point, I can confirm the commercial price is $L25k but providing it does what it says on the tin it is possibly a fair solution.

Thanks for the Anchor concept mentioned above......it also fits in nicely with another idea I have for a non scripted solution.

Well done Desmond for producing an alternative, I may take you up on that offer

Paul
Sundance Churchill
Homebuilder :)
Join date: 30 Sep 2005
Posts: 35
House Aligner
03-22-2006 09:17
I was thinking of offering as a service to install the aligner I use in the homes we build. Is there really a market for this?

SD
paulie Femto
Into the dark
Join date: 13 Sep 2003
Posts: 1,098
rez-faux
03-22-2006 09:24
Try rez-faux. It works like rez-foo, but only costs $500.
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Nepenthes Ixchel
Broadly Offended.
Join date: 6 Dec 2005
Posts: 696
03-23-2006 02:13
I made my own build management scripts, with the working title RezBar. It is a massive time saver. The ability to packup a build easily is great, because it means I don't need to work in the final location. I can build in sandboxes, or private simes, or whever I have space at the moment. It also means the final build can be non-orthogonal in position... rather than have everything squared off I can rotate the build a bit, and if I need to make changes later I can just rotate it back. It really is amazing; so many things that were not previously feasable are now trivial.

I'm not quite ready to sell my scripts until I complete a few more features, since my goal is to have something at the same quality level as Rez-Foo before going into general sales.
Khatsworth Lazarno
Registered User
Join date: 19 Mar 2006
Posts: 6
Interesting... :3
03-23-2006 02:20
From: paulie Femto
Try rez-faux. It works like rez-foo, but only costs $500.


I'll probably need a script like this for the build I'm attempting, thanks for pointing out a cheap one. I'll have to look into it... hopefully it'll work properly. :3
Annetha Christensen
Registered User
Join date: 27 Dec 2005
Posts: 17
rez-faux?
03-23-2006 04:59
Where can you get rez-faux? I would like to check it out.
Aliasi Stonebender
Return of Catbread
Join date: 30 Jan 2005
Posts: 1,858
03-23-2006 07:14
From: Annetha Christensen
Where can you get rez-faux? I would like to check it out.


Lex Labs, in Eldora. Lex Neva is the creator; main differences is Faux works better when straddling sims, and the L$500 package has a "make sellable" option, so there's no buying a fully copy/transfer script problem. (As I understand it, the script is split into a "rezzing" and a "creating" script, making it sellable deletes the creating script and the rezzing script is copy/transfer.)
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Annetha Christensen
Registered User
Join date: 27 Dec 2005
Posts: 17
03-24-2006 09:04
Thanks a lot for your help. I also found rez-faux on SL Exchange. :)
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