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Sculptie Exporter for AC3D, Ready to Go!

Zora Spoonhammer
Registered User
Join date: 29 Jan 2006
Posts: 23
08-25-2007 00:28
The sculpty exporter has been updated!

New features:
- Normalized output resulting in smoother sculpties. (Thanks to Darius Lehane!)
- Batch mode support for AC3D TCL and TCP\IP macros.

Oh, on Gryff's issue, I finally figured it out: AC3D doesn't match the winding order of the vertices to the surface normal direction.

If you mirror faces, make sure to change the vertex winding order by selecting Surface > Change Vertex Order in addition to flipping the normal. As it turns out, this may be important for other exporters as well, like .x files, as many 3D programs assume the winding order determines the face direction and as use this as a shortcut for backface culling. i.e. DirectX apps cull counter-clockwise by default.

In *theory* I could flip the winding order if it didn't match the normal direction in the exporter, but I'm not 100% sure this would be correct in all cases.

Also, I'm inclined to leave the behavior for other reasons... now that the tricks that were allowing "cel shaded" avis are "fixed", this would be a new way to re-create this kind of avatar.
Zora Spoonhammer
Registered User
Join date: 29 Jan 2006
Posts: 23
08-25-2007 09:07
Heh heh... helps if I post the url. :)

New plug-in build is first link on the page: http://www.ccccybernetics.com/
Gryff Richard
Registered User
Join date: 10 Nov 2005
Posts: 51
08-25-2007 12:50
TY for the update Zora ... not sure whether I need "smoother" sculpties as I'm creating some stuff by actually roughening things up by adding "noise" to the sculpty ;-)

Images below are a rocky waterfall and a stonehenge-type circle.

With the waterfall it took me longer to transform the terrain I wanted or to create the wrought iron rose fence texture (in background) than it did to make all the sculpties (2) ... the rock and water.

Both the waterfall and the stone circle use the same "rock" sculpty ... just scaled in different ways to get a different appearance.

Barney Boomslang, who built the circle, infact has built a "rock" avatar from the same stone sculpty ... a rolling stone ;-)

Slurls for both pieces are :

Waterfall: http://slurl.com/secondlife/Behrii/196/123/27
Stone circle : http://slurl.com/secondlife/Lummerland/182/186/27

gryff :)
Zora Spoonhammer
Registered User
Join date: 29 Jan 2006
Posts: 23
08-28-2007 14:19
Sculpty water looks great on the waterfall! That's a fantastic idea.
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