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Please stop selling animations no-copy

Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
08-25-2008 18:13
That's all, thanks.

I get tired of having to deal with replacing AO after AO after AO just because ONE no-copy permission made it into the mix, and SL ate my ao.
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Beezle Warburton
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Join date: 10 Nov 2006
Posts: 1,169
08-25-2008 18:21
Not just AO's, but dances.
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Cheree Bury
ChereeMotion Owner
Join date: 6 Jun 2007
Posts: 666
08-25-2008 19:21
How about giving a choice? I like transferable items.
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Cherokee Landman
Let's build & texture :)
Join date: 21 Apr 2008
Posts: 6
Choices are Good
08-25-2008 20:45
A lot of plants are sold with 2 choices: non-copiable & transferable or copiable & non-transferable. For most items it would be beneficial to have a choice. Even if it's a car, which will soon be lost, it would give people a cheap way to try out the car before making a bigger monetary investment. Great idea for animations, AO's and lots of things.
Nalates Urriah
D'ni Refugee
Join date: 11 Mar 2008
Posts: 113
08-28-2008 16:15
I was at the Animation Warehouse and someone was selling animations as two versions. One - copy and the other transfer.

So someone anticipated you.

Now if I can just talk Henmations into doing that...
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Nalates Urriah
D'ni Refugee - Guild of Cartographers
Dnali Anabuki
Still Crazy
Join date: 17 Oct 2006
Posts: 1,633
08-28-2008 16:32
From: Winter Ventura
That's all, thanks.

I get tired of having to deal with replacing AO after AO after AO just because ONE no-copy permission made it into the mix, and SL ate my ao.



Totally with you on this Winter. No copy is a nightmare to deal with.
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Darion Rasmuson
Norsky
Join date: 21 Dec 2007
Posts: 431
08-28-2008 16:44
From: Nalates Urriah
I was at the Animation Warehouse and someone was selling animations as two versions. One - copy and the other transfer.

So someone anticipated you.

Now if I can just talk Henmations into doing that...
Henmations are doing it now. But, the copy version is way more expensive.. which doesn't make all that much sense to me, the animation will only be used by you anyways whether you have it in one gadget or several.. ?
Cheree Bury
ChereeMotion Owner
Join date: 6 Jun 2007
Posts: 666
08-28-2008 17:02
From: Darion Rasmuson
Henmations are doing it now. But, the copy version is way more expensive.. which doesn't make all that much sense to me, the animation will only be used by you anyways whether you have it in one gadget or several.. ?


This is not necessarily true. Club owners can make multiple copies and spread them all over their clubs. They could also have multiple clubs, and since they are copiable, they could buy one dance animation and fill many clubs with it. The animators need to make more money when their work is copied.
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Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
08-28-2008 18:42
Yes. I'd like to have copyable animations. I get queasy everytime I have to rezz my AO or danceball on the ground. I did have an AO disappear on me once. That was quite traumatic.
Madhu Maruti
aka Carter Denja
Join date: 6 Dec 2007
Posts: 749
08-28-2008 19:29
From: Cheree Bury
This is not necessarily true. Club owners can make multiple copies and spread them all over their clubs. They could also have multiple clubs, and since they are copiable, they could buy one dance animation and fill many clubs with it. The animators need to make more money when their work is copied.


Yep, this is the reason, I think. I have bought many wonderful dances for my cafe, and because they are no-copy I have to buy another copy if I want them in my personal inventory to use when I am dancing elsewhere. Even though I'd obviously prefer if they were copiable, I do understand the logic - loading up the dance balls at the cafe and loading up my own personal chimera are two very different uses of the product, and I don't feel cheated being made to buy an extra copy if I want to do this.

With walks and stands and such, though, there is not as compelling an argument against letting people have copiable versions of the animations. It might be nice to be able to copy one's AO, for backup if nothing else.
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Malina Chuwen
Evotive
Join date: 25 Apr 2008
Posts: 502
08-28-2008 19:52
I, in Evotive, sell Copy/Mod and Mod/Transfer versions =) Both are fairly priced.

Granted, I'm not into animations/dances yet, but would still stick with the same principle. Though I've never copied poses, and rarely copy dances, I can definately see the use for copiable Animations.
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Scott Savira
Not Scott Saliva
Join date: 10 Aug 2008
Posts: 357
08-29-2008 09:27
There is nothing in the world worse than having SL devour your HUD along with 20,000L worth of animations, all in one fell swoop.
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
08-29-2008 14:38
From: Madhu Maruti
loading up the dance balls at the cafe and loading up my own personal chimera are two very different uses of the product...
With walks and stands and such, though, there is not as compelling an argument against letting people have copiable versions of the animations

This here is precisely the logic I follow. Most of my products are transfer, but my AO stuff is all copy.
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
08-29-2008 16:22
From: Scott Savira
There is nothing in the world worse than having SL devour your HUD along with 20,000L worth of animations, all in one fell swoop.


And then, try and get the animator to replace your no-copy animations.
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Sassy Romano
Registered User
Join date: 27 Feb 2008
Posts: 619
09-01-2008 11:24
From: Cheree Bury
This is not necessarily true. Club owners can make multiple copies and spread them all over their clubs. They could also have multiple clubs, and since they are copiable, they could buy one dance animation and fill many clubs with it. The animators need to make more money when their work is copied.

Or they can just stick ONE dance in a dance ball...

Or one visitor can use a chim or Huddles and share...

I do that all the time with my NO COPY dances. It still makes no sense.
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
09-01-2008 13:46
From: Winter Ventura
That's all, thanks.
I get tired of having to deal with replacing AO after AO after AO just because ONE no-copy permission made it into the mix, and SL ate my ao.

Wow, is there a bug that makes these AO's dissappear because they have a no-copy in them? Or is it because you are likely to accidently delete them somehow?
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Beezle Warburton
=o.O=
Join date: 10 Nov 2006
Posts: 1,169
09-01-2008 21:17
From: Tegg Bode
Wow, is there a bug that makes these AO's dissappear because they have a no-copy in them? Or is it because you are likely to accidently delete them somehow?


No-copy anims make the whole item no-copy.

Which means there's no backup, which means that when the asset server eventually trashes it, you have no backup.
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
09-02-2008 11:52
From: Cheree Bury
This is not necessarily true. Club owners can make multiple copies and spread them all over their clubs. They could also have multiple clubs, and since they are copiable, they could buy one dance animation and fill many clubs with it. The animators need to make more money when their work is copied.


Yes, but this doesn't apply to the types of animations we generally find in AOs.

I agree, that AO makers should sell copy/no-xfer versions. I'd really like to be able to drop my AO in every folder where I have a complete character, but I can't: I have to put it on as a separate step after using right-click -> replace outfit.

I don't care that I can't resell my AO.

Charging more for copiable animations makes sense for poseball types of animations.

Shameless plug: jPose animations are copiable -- find them on SLX. No AO anims, unfortunately. But, if you buy my bed cover, and you have a the necessary skills, you can make any number of poseball sets from them and scatter them across your sims, and combine them into poses I didn't think of. Go for it!
Animator Ragu
Registered User
Join date: 10 Jul 2008
Posts: 33
Action Animatiosn are all Copy
09-02-2008 15:09
Hello my Store Action Animations are all Copy No Transfer and Im the same price as most who sell no copy!

my shop is here http://slurl.com/secondlife/Ingvar/208/112
Sassy Romano
Registered User
Join date: 27 Feb 2008
Posts: 619
09-04-2008 09:41
From: Tegg Bode
Wow, is there a bug that makes these AO's dissappear because they have a no-copy in them? Or is it because you are likely to accidently delete them somehow?

Yes, detailed in Jira 6110. sorry, can't pull the link up right now.

It's basically around a HUD item top left that gets displaced when you load a different HUD in that location.
Beezle Warburton
=o.O=
Join date: 10 Nov 2006
Posts: 1,169
09-04-2008 12:39
From: Tegg Bode
Wow, is there a bug that makes these AO's dissappear because they have a no-copy in them? Or is it because you are likely to accidently delete them somehow?


"Object missing from database" is NOT an accidental deletion on the user's part.
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
09-05-2008 06:12
From: Tegg Bode
Wow, is there a bug that makes these AO's dissappear because they have a no-copy in them? Or is it because you are likely to accidently delete them somehow?


Every once in a while, when you rez a no-copy object inworld, it doesn't appear and it's gone from your inventory. This used to happen a lot more than it does now, it seems to me. It's happened only rarely to me. But when you have lots of lindens tied up in an object, it sure does make you nervous to rez it.

If an object contains any no-copy content, that makes the whole object no-copy.
Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
09-05-2008 06:14
From: Beezle Warburton
"Object missing from database" is NOT an accidental deletion on the user's part.


That's a different problem entirely, and it can happen to copiable objects too. However, if you have multiple copies, it might be less likely: depends on whether the system loses the copy UUID or the UUID that all unmodified copies share denoting their form and contents.
Heather Narcissus
Registered User
Join date: 16 Dec 2006
Posts: 1
09-05-2008 17:32
From: Darion Rasmuson
Henmations are doing it now. But, the copy version is way more expensive.. which doesn't make all that much sense to me, the animation will only be used by you anyways whether you have it in one gadget or several.. ?


Having just lost a bunch of Henmations no copy/trans dances to the SL void and being told to go screw about getting replacements. No copy/No trans makes sense for someone like me who just wanted a nice personal AO. This assumes Henmations tracks sales and would replace them, after dealing with their "Customer Service" rep I doubt it. They sell expensive items and **** happens in SL and we all recall who treated us well and who didn't. They lost a customer. If they are SO paranoid about someone possibly getting something for nothing they need to change their perms and offer more choices. Caveat Emptor. Others do, what stops them?
Nalates Urriah
D'ni Refugee
Join date: 11 Mar 2008
Posts: 113
09-08-2008 13:08
If SL were rock solid this would not be an issue.

As it is, no copy puts much at risk. There are new recovery algorythms in place and more 'no copy' lost items should turn up in Lost & Found. But I would not bank on it.

Still, if I have a choice of no copy or no trans, I want the no trans version. More and more I simply do not by 'no copy' products.

When I sell, I sell a 'no copy' trans-ok for a gift version. The buyer can keep it or gift it. Saves all the mess about getting gifts to the right people. For personal use I offer buyers the no trans, copy-ok versions. I can't imagine why this would not work for animatons. PLUS I think it would up sales. I've thought numerious times about buying a gift. The hoops I have to go through to do that have stopped me.
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Nalates Urriah
D'ni Refugee - Guild of Cartographers
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