Teake Homewood
Made In AUS
Join date: 30 Jun 2007
Posts: 170
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07-19-2008 14:43
gday all.
Well i've been able to get my anims made in imported into sl. Ive set up the normal poseball thing and it works fine with one animation.
Question is, how do i get multiple anims in an oject to work and get one of those menus up to use a different anim on the same object when clicked. Im unsure if this is a scripting question or anim question, apologies if its in the wrong thread.
Teake
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Desiree Bisiani
Furniture Designer
Join date: 25 Nov 2006
Posts: 189
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07-19-2008 16:13
Hi Teake, You'll want to use a menu animation system. There are several out there including a couple open source versions. One is the MLPv2.1 which is an updated version of the original MLP. You can see a forum post about it here: /54/42/268919/1.htmland here: /54/2a/240761/1.htmlYou can also find it on SLX here for only 1L: http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=692115Desi
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Lear Cale
wordy bugger
Join date: 22 Aug 2007
Posts: 3,569
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07-19-2008 17:44
Also, I have a poseball script that allows the user to cycle through a set of animations using shift-arrow keys. Let me know if you'd like a copy. Free but unsupported.
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Teake Homewood
Made In AUS
Join date: 30 Jun 2007
Posts: 170
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07-19-2008 18:29
Thanks for the info, and i might take you up on that Lear. I'm finding it interesting learning some of this stuff, i've spent to long just doing, well nothing. Even the info on where to find the info on it is much appreciated, lol
thanks again.
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Bree Giffen
♥♣♦♠ Furrtune Hunter ♠♦♣♥
Join date: 22 Jun 2006
Posts: 2,715
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07-19-2008 18:58
Yeah this is more of a scripting question. You can informatioin on scripting here: http://wiki.secondlife.com/wiki/LSL_PortalThe blue menu that pops up, like on a MLP furniture, is called a dialog menu. http://wiki.secondlife.com/wiki/LlDialogThere are commands to make you animate and stop animating. http://wiki.secondlife.com/wiki/Category:LSL_AnimationI guess the best way to learn is to get examples and try to figure them out.
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eku Zhong
Apocalips = low prims
Join date: 27 May 2008
Posts: 752
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07-20-2008 05:43
From: Lear Cale Also, I have a poseball script that allows the user to cycle through a set of animations using shift-arrow keys. Let me know if you'd like a copy. Free but unsupported. ooo I wouldnt mind a copy of that to mess around with
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Teake Homewood
Made In AUS
Join date: 30 Jun 2007
Posts: 170
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07-20-2008 15:18
Lol yeah, try is the word, oooh my head hurts.
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