Lose the Communicate Window
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Ardic Danton
Registered User
Join date: 5 Jan 2006
Posts: 6
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06-24-2007 08:36
Please undo the changes to the IM/chat history/group chat/ group information window. It is ugly, unneccessary, and eats up far too much screen real estate. There is plenty of room on the bottom button bar to add in more buttons
Please bring back the more familiar friends list, IM window, and chat history.
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Nashua Click
Registered User
Join date: 1 Feb 2006
Posts: 1
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06-24-2007 08:38
I agree. And I have yet to talk to anyone who actually likes the new set up.
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AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
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06-25-2007 06:37
Have you forgot the wonderful innovation given to us Users many months ago? T E A R O F F M E N U S.... just drag off the IM/chat windows you want to use and close the rest... Although I have not tried it, can you re-nest the 'torn off' windows? I agree... it is a messy solution, especially as it, and the inventory, have reverted to non sticky, which requires dragging everything back to where I prefer it eachtime... Anyone noticed the fact when you enlarge a IM window when looking at a particular IM Tab, then you close it, it shrinks back to the last resized TAB you had openned? Spooky...
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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06-25-2007 06:45
From: AWM Mars Have you forgot the wonderful innovation given to us Users many months ago? T E A R O F F M E N U S.... just drag off the IM/chat windows you want to use and close the rest... Although I have not tried it, can you re-nest the 'torn off' windows? Great. So instead of two windows I now have to individually tear off every IM window and have N windows on my screen? Oh, and I have to do it every time a new IM conversation is started. Um....no. From: someone Anyone noticed the fact when you enlarge a IM window when looking at a particular IM Tab, then you close it, it shrinks back to the last resized TAB you had openned? Spooky... Doesn't help in this situation. It really, really doesn't.
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AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
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06-25-2007 07:10
Relax... sheesh, I did say, although I haven't tried it, can you re-nest the tear off tabs? Anyways, using UI scaling will reduce the size of the 'communication' window to allow more text per pixel.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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06-25-2007 07:56
In their own window, or back where they came from?
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Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
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06-25-2007 08:15
im a bit scared of this new "feature"
the SL chat system was never something to write home about ...
making it worse cant be good.
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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06-25-2007 08:22
From: Colette Meiji im a bit scared of this new "feature"
the SL chat system was never something to write home about ...
making it worse cant be good. *Conspiracy mode on* It's the maginalization of non voice users. *Godwins Law invoked* It's SL Kritsallnacht. Return to Normal Mode.
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DaQbet Kish
cautiously reckless
Join date: 22 Jan 2007
Posts: 1,064
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Vote!
06-25-2007 08:43
Look I’m not a fan of the Chatterbox either and though it’s always a hoot to get on the Form and “comment” on it and other issues, this Communicate Window thing is being addressed in the JIRA. If you’ve not visited the JIRA site please do so. https://jira.secondlife.com/secure/Dashboard.jspaIt may look intimidating but no more then Forums site. And you all do well enough on this. Anyway the tracking number is VWR-1076 https://jira.secondlife.com/browse/VWR-1076You can look it up, vote on it and even make suggestions. So please let’s all do our part and use this tool that LL has given us (JIRA that is). Thank you Carry on DK
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Usagi Musashi
UM ™®
Join date: 24 Oct 2004
Posts: 6,083
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06-25-2007 08:56
From: DaQbet Kish Look I’m not a fan of the Chatterbox either and though it’s always a hoot to get on the Form and “comment” on it and other issues, this Communicate Window thing is being addressed in the JIRA. If you’ve not visited the JIRA site please do so. I don`t like the chatter box myself. Too many chances to type in the WRONG IM or public chats spaces......
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Alyx Sands
Mental Mentor Linguist
Join date: 17 Feb 2007
Posts: 2,432
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06-25-2007 09:12
From: Brenda Connolly *Conspiracy mode on* It's the maginalization of non voice users. *Godwins Law invoked* It's SL Kritsallnacht.
Return to Normal Mode. Ahem, that would be "Kristallnacht". I HAVE been called spelling nazi at one point (Apologies to Tegg!  ) If Godwin's Law is invoked, things need to be spelt properly!  Well, if you don't like a feature, go vote on JIRA, people, as DaQbet has said.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-25-2007 13:47
I cast my vote in the JIRA to dismantle the Chatterbox UI into less screen-eating chunks some time ago.
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AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
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06-26-2007 07:59
I only used the FirstLook very recently, as an alternative to the crashing client, I did notice the ability to 'tear off' the windows/tabs as an option, from previous experience of other programmes with that facility, I 'assume' you can renest them without using the main window, getting rid of most of the dross. If this isn't the case (and I've not had tome to test it) then the only recourse is to lower the UI scale (which I have done) to reduce the window footprint and increase the content within. In fact, reducing the UI scale has made my whole client experience better, but then I do have a large LCD monitor running at its native 1600x1200 resolution.
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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06-26-2007 10:37
I'm running 1024x768. Shrinking the UI to minimum makes the text almost too small for my liking. (I recently bumped up my generic-IM text up a size so I could read it from farther away, i.e. so I could lay in bed and still see the screen)
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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06-26-2007 10:42
From: Alyx Sands Ahem, that would be "Kristallnacht". I HAVE been called spelling nazi at one point (Apologies to Tegg!  ) If Godwin's Law is invoked, things need to be spelt properly!  Well, if you don't like a feature, go vote on JIRA, people, as DaQbet has said. As an Accused Spelling Nazi myself, I stand corrected. (Some Nazi you are, you missed that I misspelled "marginalization" as well). Go Heil yourself.
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Don't you ever try to look behind my eyes. You don't want to know what they have seen.
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Alyx Sands
Mental Mentor Linguist
Join date: 17 Feb 2007
Posts: 2,432
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06-26-2007 11:20
From: Brenda Connolly As an Accused Spelling Nazi myself, I stand corrected. (Some Nazi you are, you missed that I misspelled "marginalization" as well). Go Heil yourself. It COULD have been some kind of creative word formation with, er....French influence? 
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Brenda Connolly
Un United Avatar
Join date: 10 Jan 2007
Posts: 25,000
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06-26-2007 11:28
From: Alyx Sands It COULD have been some kind of creative word formation with, er....French influence?  Maginal...........Oh I see. OK.... That's where I draw the line.
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Don't you ever try to look behind my eyes. You don't want to know what they have seen.
http://brenda-connolly.blogspot.com
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AWM Mars
Scarey Dude :¬)
Join date: 10 Apr 2004
Posts: 3,398
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06-27-2007 06:24
Drat, Got ingame last night and tried renesting the IM TAB windows  it doesn't work in SL's client... oh well, maybe I'll send LL the code from the programmes I used 7 years ago that could do that <sarcasim on> Still.... reducing the UI scale helped a lot.
_____________________
*** Politeness is priceless when received, cost nothing to own or give, yet many cannot afford - Why do you only see typo's AFTER you have clicked submit? ** http://www.wba-advertising.com http://www.nex-core-mm.com http://www.eml-entertainments.com http://www.v-innovate.com
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whyroc Slade
Sculpted and Blended
Join date: 23 Feb 2007
Posts: 315
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I've totally changed my mind about 'communicate'
06-27-2007 13:34
I love it now!
In the latest release of the voice first look it seems to have come together. I think the last time I saw it was on the beta grid and it was a work in progress I guess.
This version seems the most stable for me of any recent releases too.
Kudos Lindens? for me a step in the right direction.
-why
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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06-27-2007 15:09
From: whyroc Slade I love it now! How big is your monitor? Or more to the point, how big is the window you run SL in? For those of us not blessed with huge cinema displays, the Chatterbox is still too huge and therefore it sucks. I'm curious as to how huge your monitor is that you don't find the size of the Chatterbox to be a problem.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Usagi Musashi
UM ™®
Join date: 24 Oct 2004
Posts: 6,083
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uck.......communicate
06-27-2007 18:32
I love to see the remarks after awhile of people typing in the wrong chatline or IM. The communicate is nice But if you look how easy it is at times to type in the "WRONG" window you start seeing people(s) disliking of it. As for size Ceera remark is important one. Not everyone have a oversized display.
Stabilty is a different factor, i like the client of 1.17.0 (115) is. But i still seeing a huge memory leak in client. Sooner od later they get it right.
Usagi
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whyroc Slade
Sculpted and Blended
Join date: 23 Feb 2007
Posts: 315
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06-28-2007 01:43
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Draco18s Majestic
Registered User
Join date: 19 Sep 2005
Posts: 2,744
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06-28-2007 07:08
That's why. you're screen is as tall as mine is wide. Or, area wise, a little over double the number of pixels (2.1875 times as many, to be exact).
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Farallon Greyskin
Cranky Seal
Join date: 22 Jan 2006
Posts: 491
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07-02-2007 16:32
Just tested out the latest first look and... the communications window is STILL far too bloated. It is at it's SMALLEST, nearly twice as large as I kept the history and im windows previsously. And this is coming from someone that runs their UI at 90% and on a 1960x1200 monitor! anyone running at < 1600x1200 well... why bother with graphicas at all, most of your screen is covered with text windows. The new friends list is ok, just.. should not be part of the IM windows! The "Near me" functionality is great, just... should not be part of the chat history window! These ALL need to be seperate windows that are placeable and sizeable (and REMEMBER their size and placement unlike the current IM window). And why does the open chat show up on screen when the history window is open?!?! Now the chat is taking up even MORE screen real estate. All in all a real step backwards in UI unobtrusiveness. 
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DoteDote Edison
Thinks Too Much
Join date: 6 Jun 2004
Posts: 790
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07-02-2007 18:56
The communications window is simply a poorly-designed interface. But I hope it was just thrown together in order to get something going, with the goal of refining once the chassis is built.
First, I'm running on a 57" HDTV at the 720. But that is really not the point of my concerns. I have questions like, Why is an entire column on the left side of the window wasted? There are two tabs, friends and groups... with about 10-sq-inches of empty space below them. Not to mention, "friends" is already as bottom-row tab on the window, so it's redundant. My suggestion is to move "groups" to the bottom-row and free that wasted space to the left of the "lists" section.
The volume control is also unneccessary. How often will we need to adjust the volume of other residents? Not constantly, that's for sure. And if so, we can click the button on the voice control to get at that function. It's more wasted space on the communications window.
I suppose the reason we have so much space wasted is because LL wanted to join all the windows into one. And chat history/IMs need a wider space than required for the info in the top-half of the comms interface. So, everything on top was stretched to fill the space.
Tear-offs are not a solution at all for me. I don't keep the history window open, and I don't keep the IM window open. I only open history when I need to copy/paste something, or when I've been away from the screen for a while. Though, it would be much better if I could at least tear off the entire bottom-half of the comms window and discard the top-half... which leads me to my final suggestion:
Why not off a MORE> / <LESS button on the comms interface... just like the build window (though I which I could get rid of the top half of the build interface as well since it's totally useless once you know how to build). Anyway, when we need to see friends, or groups, or the list of folks nearby, we can click MORE> and what's in the top section of the comms window becomes accessible. Otherwise, in the <LESS mode, all we see is the bottom section - history, and the IM tabs.
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