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Eliminate Transfer Permissions?

Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
07-06-2007 20:28
I know this is radical to some but what do you think about totally eliminating transfer permissions? In other words, if you buy it it is yours to copy and modify forever but you can never sell it or give it away.

Just a thought.
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Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
07-06-2007 20:32
From: Susie Boffin
I know this is radical to some but what do you think about totally eliminating transfer permissions? In other words, if you buy it it is yours to copy and modify forever but you can never sell it or give it away.

Just a thought.

NOOOOoooo

what the hell am i gonna do with all the old junk wich is transferrable and can be given away (the no copy ones)???

besides, stores like blaze wich basicly allow to buy items as a gift would loose some income, i`d rather give a set away then give some 1 the money to buy it, spoils the entire idea
Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
07-06-2007 20:34
*runs for the bunker before the onslaught of flaming "I bought it, how dare you tell me I can't resell it when I'm done with it!" replies appear*
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
07-06-2007 20:34
Fine by me, personally, as I've always had a strong preference for copy/no-transfer. But in various polls I've seen, just about half of residents strongly prefer the exact opposite, transfer/no-copy.

Most of all, I think it's nice to have the choice. :)
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Chris Norse
Loud Arrogant Redneck
Join date: 1 Oct 2006
Posts: 5,735
07-06-2007 20:43
No transfer is the bane of all that is pure and good in SL.
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
07-06-2007 20:44
From: Chris Norse
No transfer is the bane of all that is pure and good in SL.


That's exactly how I feel about no-copy!
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Joy Iddinja
Registered User
Join date: 15 Sep 2006
Posts: 344
07-06-2007 20:51
All the perms and the ability of a creator to limit them make sense in the proper context and should remain. That's all I have to say about that.
Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
07-06-2007 20:54
What brought this up is that I made some clothing when I was new which were intended to be free to everyone and have since seen them for sale at various places. I guess some people see it as their right to make money no matter how unethical it is. I am not one of those.

If you buy something it is yours and if you don't like it well that is tough cookie. :) I have yet to see a viable argument in favor of transfer permissions.

Live and learn.
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"If you see a man approaching you with the obvious intent of doing you good, you should run for your life." - Henry David Thoreau
Alicia Sautereau
if (!social) hide;
Join date: 20 Feb 2007
Posts: 3,125
07-06-2007 21:05
From: Susie Boffin
What brought this up is that I made some clothing when I was new which was intended to be free to everyone and have since seen it for sale at various places. I guess some people see it as their right to make money no matter how unethical it is. I am not one of those.

If you buy something it is yours and if you don't like it well that is tough cookie. :) I have yet to see a viable argument in favor of transfer permissions.

Live and learn.

thats why most of them have it no copy/transfer

freebies is an entire diff story wich i don`t like aswell what is done with it, best example is the freebie prim hair set i can think of, 0L$ in freebie places but i`ve seen them up to 400l$! per item around and mostly 50-150L$
Ashlynn Dawn
Shopping addict
Join date: 1 Feb 2004
Posts: 508
07-06-2007 21:16
Im really against this, not *just* because I run a resale store...which I mainly fill with my own crap. Here is why, yes I like to shop (when I can) but my tastes are always changing with the new designs that come out. I may like such n such outfit one day, but after wearing it a few times I'm bored with it and want new...but cannot really afford to keep tossing money into a game that keeps sucking it up like water. I like to resell my stuff so I can hit the shops again (or pay teir, whichever LL eats up first) and buy new things to wear for a while. Same with furniture, changing houses etc...though none of my houses have been transfer, but thats ok since they are prim things that can be, and need to be edited.

That isnt to say I dont have items that are no trans. If I like it enough or am in the mood for it, I buy it...but I do like the option to sell the old just to buy new again. I currently can only do things within the game from money earned in the game...thats how I get to play and enjoy it and am already sitting at a huge loss atm. Take away anything that can be transfered and, well, a lot of people lose the option to get new. Just my personal thoughts on it, no evil intent. Its jue one of the few ways I am able to get new stuff. It would just sit wasted in my inventory otherwise, and someone else wouldnt get to enjoy it at a price they can afford (meaning they may never own some top stuff otherwise). Its win-win for us and I dont think designers lose out since I end up spending that L and more in their shop when I can.
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Innes McLeod
Registered User
Join date: 8 Oct 2006
Posts: 190
07-06-2007 21:37
From: Susie Boffin
If you buy something it is yours and if you don't like it well that is tough cookie. :) I have yet to see a viable argument in favor of transfer permissions.
Live and learn.


Gifts.
RobbyRacoon Olmstead
Red warrior is hungry!
Join date: 20 Sep 2006
Posts: 1,821
07-06-2007 21:56
From: Ava Glasgow
That's exactly how I feel about no-copy!


I refuse to buy no-copy items, I feel so strongly about that. I couldn't care less about transfer perms.
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3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
07-06-2007 22:47
as the creator/owner, you have the option upon creation and sale. i don't see why you wouldn't want the options.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
07-06-2007 23:20
From: Susie Boffin
What brought this up is that I made some clothing when I was new which were intended to be free to everyone and have since seen them for sale at various places. I guess some people see it as their right to make money no matter how unethical it is. I am not one of those.
It's your creation: if you feel someone is taking liberties with your IP that you didn't auhtorize, you're free to take them to court over it.

You can't blame your unwillingness to defend your IP on the permissions system. You have the option to do something about it, you just choose not to use it.

From: someone
If you buy something it is yours and if you don't like it well that is tough cookie. :) I have yet to see a viable argument in favor of transfer permissions.
Makes perfect sense from a seller's point of view. Sell something to your customers that they don't like, you get the cash and they get something they literally can't even give away. Luckily there are other stores that are more customer-oriented and friendly.
Verkin Raven
Registered User
Join date: 5 Jan 2005
Posts: 243
07-06-2007 23:23
From: RobbyRacoon Olmstead
I refuse to buy no-copy items, I feel so strongly about that. I couldn't care less about transfer perms.

Likewise, I refuse to sell no-copy items.

More power to the folks who like no-copy and transfer, I'm just only going to sell copyable items and buy copyable things. :)
Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
07-06-2007 23:31
From: Susie Boffin
I know this is radical to some but what do you think about totally eliminating transfer permissions? In other words, if you buy it it is yours to copy and modify forever but you can never sell it or give it away..

So.. If I want to make a couch and sell it, I not only have to build the prims but also make my own textures and any animations/poses I want in it?

/me does not vote for this.
Innes McLeod
Registered User
Join date: 8 Oct 2006
Posts: 190
07-06-2007 23:41
From: Innes McLeod


Originally Posted by Susie Boffin
If you buy something it is yours and if you don't like it well that is tough cookie. I have yet to see a viable argument in favor of transfer permissions.
Live and learn.

Gifts.


And another one... Refunds for customers that are unhappy with a product, or accidently purchased the wrong product.
Ante Flan
'yote
Join date: 14 Sep 2005
Posts: 46
07-06-2007 23:52
I never resell stuff, and I think no copy is a pain. I always lose things, or I can't use the same pants with 2 different avs easily or whatever. I sell landscaping stuff, and it's all copy so my customers can duplicate them in world and not need to buy a crapload. My waves and stream effects would be a pain to put out without being able to duplicate them.
Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
07-07-2007 00:19
From: Innes McLeod
And another one... Refunds for customers that are unhappy with a product, or accidently purchased the wrong product.
Refunds seem to be tied to personality and mindset more than permissions in my experience.

I've been offered refunds for no transfer items I bought (granted I wasn't asking for one given the permissions, but actually asking for help with fitting and I didn't take the refund either, but still) and refunds for no copy items I bought where the seller simply said to delete the copy and they didn't need it back first.

The contrast between people who create and sell because they enjoy it, and those that only care about the L$ and treat every customer as a potential scammer is really dazzling.
Aleister Montgomery
Minding the gap
Join date: 30 Apr 2006
Posts: 846
07-07-2007 01:22
Everything copyable? I can tell you where that leads...

Imagine a guy buying sex beds, dungeon furniture and other expensive toys and starting an "I furnish your club or dungeon" business. He gets an invite to the group owning the land, puts down copies of the things he bought and wanders off to the next customer.
In other words, the item creator sells only one copy, and someone gets rich placing copies all over the grid.
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Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
07-07-2007 01:30
From: Aleister Montgomery
Everything copyable? I can tell you where that leads...

Imagine a guy buying sex beds, dungeon furniture and other expensive toys and starting an "I furnish your club or dungeon" business. He gets an invite to the group owning the land, puts down copies of the things he bought and wanders off to the next customer.
In other words, the item creator sells only one copy, and someone gets rich placing copies all over the grid.


Lots of things are currently sold copyable, but I haven't heard of the scam you describe being a problem. Why would you give some clearly unethical person money to drop an object on your land that he could take back anytime he wanted?
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Aleister Montgomery
Minding the gap
Join date: 30 Apr 2006
Posts: 846
07-07-2007 01:33
From: Ava Glasgow
Lots of things are currently sold copyable, but I haven't heard of the scam you describe being a problem. Why would you give some clearly unethical person money to drop an object on your land that he could take back anytime he wanted?


You haven't yet heard of the scam because furniture, especially expensive sex toy furniture, is always transferable, not copyable :)

I think people would pay for that, since the object owner has no reason to take it back if he can rez unlimited copies.
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Prospero Frobozz
Astronerd
Join date: 10 Feb 2006
Posts: 164
Flexibility is good even if some abuse it
07-07-2007 06:07
From: Susie Boffin
What brought this up is that I made some clothing when I was new which were intended to be free to everyone and have since seen them for sale at various places. I guess some people see it as their right to make money no matter how unethical it is. I am not one of those.


Yeah, one of the downsides of flexibility is that people will abuse it to do unethical things. The same thing is true of ad farmers. The sad thing is how far both the "business in a box" sellers and the ad farmers will defend what they are doing as fine, because the mechanics of the world allow for it. Even in the real world, it's possible to take horrible advantage of people without violating any laws, and that doesn't make it "right".

The solution to that isn't to remove flexibility that will greatly harm those who value it for its legitimate uses, but education. In general, if you are buying something that is full permissions (i.e. both copy *and* transfer), suspect that you might be taken advantage of-- it's probably a freebie somewhere. Trawl the freebie places first. *Never* buy a "resell box" or a "business in a box", because 95% of the time those are scams, and the other 5% they are misguided (i.e. based on a business model that doesn't make sense in the context of SL).

I for one value no copy and no transfer both-- lots of freebies, including some I've made to give away, *should* have full perms. When I buy stuff, I prefer copy perms to transfer perms, personally, but I know others prefer transfer. Leave the flexibility in...

...but get the word out about all those people selling freebies!

-Rob
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Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
07-07-2007 06:11
For what it's worth, the majority of my items are no-copy/trans and I've only very occasionally had people contact me to ask for copy/no-trans versions, but the few items that are copy/no-trans because they have to be (SL's instability with vehicles) I frequently get people wishing I could provide transfer versions of. People buy my animations for gifts almost as often as they buy them for themself.
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Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
07-07-2007 08:01
From: Sindy Tsure
So.. If I want to make a couch and sell it, I not only have to build the prims but also make my own textures and any animations/poses I want in it?

/me does not vote for this.
Yeah, this is the most obvious *requirement* for transfer permissions. It would be a huge blow to the economy if there could be no "value-chain" of expertise. Imagine if every starting builder had to learn to script, for example, in order to sell their first animation-equipped chair or anything with an animated texture. (Of course, scripts could be passed around as notecard samizdat--but that would violate the spirit of no transfer permissions. ;) )

Indeed, a more complex permission to "transfer once" would be hugely handy for texture and animation sellers (or so I would think, based on the EULAs I keep getting for full-perm stuff I buy).
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