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Enough is enough, perminant ban needed.

3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
07-08-2007 07:10
i'll change the one i 'think' you mean. sorry. no offense intended. and i don't know why it's offensive, so please tell me. PM if wanted.
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John Horner
Registered User
Join date: 27 Jun 2006
Posts: 626
07-08-2007 08:59
An interesting thread.

In fact the gunpowder if you like after a trigger in my mind following on from an idea I had, and before you all jump on my neck give this some thought before giving me aggro.

I like playing WoW as a pure escape entertainment vehicle. Over there so to speak I am a level 46 Night Elf Druid, so unless you are high level player don’t even think about messing with me there, in fact I will just accumulate the honour points from killing you, which will save me gold on some nice high end gear when I get to Outland.....-:)

WoW runs very well indeed, more than 30 FPS (and that’s on a bad day) with good longer range vision, and plenty of scope to move fast to either kill mobs or run away quick. In short no lag.

I am no computer programmer but I believe the technical reason why is because a lot of the geographical environments of WoW is already stored on my hard drive. What the program does in effect is to send back and forth more limited data based on my own (and others including mobs) movement in that VR environment. A very different set up compared with SL where all info is stored on Lindens servers and streamed to us, the end user.

So my point is this. Somebody negotiate with Linden Labs and design a viewer (and Islands etc) where part of the VR environment is stored in a custom viewer......which you would need to access these special bespoke islands.

Design mobs, groups, guilds, parties, levels, armour, weapons, etc and hey presto there is your bespoke combat area.

Just an idea
Jessica Elytis
Goddess
Join date: 7 Oct 2005
Posts: 1,783
07-08-2007 09:12
From: John Horner
So my point is this. Somebody negotiate with Linden Labs and design a viewer (and Islands etc) where part of the VR environment is stored in a custom viewer......which you would need to access these special bespoke islands.

Design mobs, groups, guilds, parties, levels, armour, weapons, etc and hey presto there is your bespoke combat area.

Just an idea


What this would entail is not so much a custom viewer as a custom Grid.

SL is laggy mainly in part by all the things we can interact with. The people, the prims, the land itself are all things we can change and effect at billions and billions and billions of calulations per second. That all adds up in microseconds of time.

WoW, and other online "action" games, are less laggy due to a static environ. Yes you can effect some things in some games, but for the most part this is extremely limited.

WoW does still lag all to hell when non-static data is introduced in mass. Load a large number of mobs, with items left laying all over the ground, heavy spell effects, etc, etc ,etc and suddenly WoW begins to experiance much the same "lag effect" that SL does.

Worse actually, imo. WoW was designed around a base static core. The coding is not designed to handle mega-interaction between tens of thousands with near limitless options of intraction.

Comparing games to SL. Apples vs Potatoes.

Though the idea for a static grid for driving, combat, sailing, flying, etc, where we simply interact with each other in a less malable Grid might be a good marketing strategy for LL. This would invovle LL devising "grid-hopping" capabilities though, and ensuring no exploits existed between them.

On an offside; it would be intresting to have a competition for the building of the sims. See which Residents can come up with the most popular, and awe inspiring builds for each facet.

Raises lots of idea and options (Though anyone think LL will even think along these lines please hold your breath now.)

~Jessy
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Dnali Anabuki
Still Crazy
Join date: 17 Oct 2006
Posts: 1,633
07-08-2007 09:47
From: Aleister Montgomery
Creating or placing devices for the sole purpose of creating lag is a grid attack and should be handled like a grey goo attack by LL.



Sounds like the intent is to grief, not participate. If it didn't scare me sh**tless to go to Raush, I would help by ARing..hopefully you can get the people who do go there to AR..

Sounds like an interesting place though to push the limits. If I meet people who are into this, I'll send them over.
Dnali Anabuki
Still Crazy
Join date: 17 Oct 2006
Posts: 1,633
07-08-2007 09:48
From: Teeny Leviathan
"Who watches the watchmen?"


Cool, that's our next movie!
Learjeff Innis
musician & coder
Join date: 27 Nov 2006
Posts: 817
07-08-2007 11:11
How does he make money with these objects? People pay to make them go away? Now THAT would be STOOPID!

Frankly, a voluntary police force (limited to specific sims) who had the ability to ban people and delete objects -- this could solve the problem.

Who watches the watchers? The people of course. Could it be abused? Sure -- but hopefully Red and Black team members would rather play their game than escalate it to where they abuse the system in order to win.

The trick is establishing bona fides for people who should have this capability. It's a nontrivial problem but not an insoluable one. And if attempts lead to worse problems than the griefer(s), ok, back to the previous situation and no serious harm done.

The easy solution is a private sim for the purpose. If you all formed a group, how much would you be willing to donate to pay for it? I suspect the price would be trifling in comparison to what you spend on weapons, if divided up 20 to 40 ways. And you could have simple ways to help raise revenues from people who don't join but want to play. (Like, donation boxes!)

Bottom line: if you don't like public spaces, go private.
Osiris Messmer
Registered User
Join date: 25 Apr 2007
Posts: 8
Another day, another AR.
07-08-2007 12:22
I submitted another AR today, though it probably will not do any good. I linked to this forum in the AR too.

He doesn't make any money off the things. He just lies. He begged and begged me to give him a weapon I made. I told him to go buy it if he has so much money all the time. All I got from him were insults and foul language until I finally muted him. (I don't want him to buy it anyway - he's banned from my land).

Anyway, the green things can be removed by taking them to a spawn point (small parcels with a 5 minute return time). I think this was already mentioned. Of course, I have seen him rez so many that the entire sim was full at 15,000 prims, and just walking or flying to the spawn point would have taken hours. You can't rez a box around them either in that situation. Even with client rendering turned down (no flexible objects, no volume, low distance, etc.) the sim lags bad under those conditions. Imagine all the repeating sensors!
Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
07-09-2007 11:25
Giving a Griefer a landmark to a combat sandbox will not salve anything. Their intentions are to grief. Griefing means to cause trouble for other people because you find it amusing. They will not take this suggestion, and will continue to attack you and tick you off. Thats how they are. You just gotta ban/eject and ignore them. Each time they come back with a new account, just keep doing it again. They will eventually bore from it and move on to someone else. I must recommend using temporary bans or your ban list will be full in no time.
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Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
07-09-2007 11:33
Kinda off topic, but i need to say. A couple days ago my mate took me to Rausch so i could watch them build a jet. The moment i rezzed in and saw that heart meter, i panicked. I knew what this sim was for, but not why they chose it to build there. They also knew what it was for, yet still griped because someone kept orbiting and killing them. I put on my psitec and watched as we finally gave up and left. I never felt happy being in that sim because it opens me up to all forms of griefing. I never play games that have PvP forced on me for the same reason. I'm the role playing adventuring type.
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Elinah Iredell
Registered User
Join date: 14 Aug 2006
Posts: 269
07-09-2007 13:48
From: Thunder Starbrook
THE MISSION
1) To remove one single (non payment) person and his/her many alt accounts from second life who is ruining the enjoyment of at least 30, maybe hundereds of other people.

2) THE FACTS AND REASON
This person rezzes 'nerve monsters' that are for sale, on linden owned land. Hundreds at a time day in day out because he (quote) "makes 4k a day from them" Over 1000 prims, containing scripts and flexi prims are at this very moment in Rausch

3) THE RESULT
Client side (mostly) and server lag, to the point where attachments cannot be attached, moving 5 meters takes several mins, rendering all 3 sims unusable for what they were created for.

4) THE PROOF
First, please see this post from 2 months ago.. yes, this has been happening for over 2 months, with no result from dozens or AR's placed by regulars of this sim.

/327/71/185224/1.html

A screen shot from today, please remember these items, 'nerve monsters' are scripted, multi primmed and flexi primmed, making even movement in this sim impossible. There are close to 2000 prims in this screen shot. (the green things)



I think that if you want this griefer banned take it up with the sim owner... once you give him the griefer's name and the names of his alts and make him aware of the problem getting rid of the person may be a simple matter and if not let the scripters you mention get together and find a way to put him out of business.

Elinah
Osiris Messmer
Registered User
Join date: 25 Apr 2007
Posts: 8
Talk to the owner?
07-09-2007 15:37
This is public land. Linden Lab owns the sim (Governor Linden), and they will not help. I submitted another AR today with a picture. The primitive usage was at 14994 out of 15000. The sim was as good as dead, even with the rendering turned off.

In my AR I asked if we will have to ban him ourselves. Unless I hear otherwise from LL, I am dedicated to putting out auto-kill devices targeting him to keep him from destroying the sim each day. It is Rausch after all, so killing is allowed. It isn't very sportsman like, but I don't know how keeping the sim alive can be a violation of the TOS. If we don't do it, nobody can go there.
Madgeek Nixdorf
Registered User
Join date: 10 Nov 2006
Posts: 5
Now we are getting somewhere
07-09-2007 20:18
I finally decided to take a more radical approach to this situation. Because it appeared that the ARs were not doing anything at all, I wanted to speak with a Linden directly. So I did. I spent about 30 minutes tracking down a linden (I finally found one flying around in Linden Village), and here was my conversation:

[19:21] You: Hello
[19:21] Teeple Linden: Hello!
[19:22] You: Do you know how long it usually takes to have a response or some kind of resolution to an AR?
[19:23] Teeple Linden: They're much faster than they used to be...it can in some cases take a few days. At night, they actually tend to move a bit quicker
[19:23] You: Ok... basically what im getting to is... You are familiar with the Combat sandboxes, correct?
[19:23] You: Rausch, etc
[19:23] Teeple Linden: right!
[19:25] You: Have you seen them recently? Every few hours someone has been rezzing these gigantic "nerve monsters", completely filling up the 15000 allowed prims, and basically shutting the sims down. All the regulars in the combat sandboxes have submitted AR's over the past week, and there has been no response.
[19:25] You: I am pretty desperate, i came searching for a linden that may be able to help.
[19:25] You: I basically live in rausch
[19:25] Teeple Linden: Ah, those things :-(
[19:25] Teeple Linden: Let me see rausch

From there, Teeple went to rausch and the other two sims and kindly cleared out the Green Monsters, but that is just a temporary solution to a long term problem. However, the Lindens are aware of what is going on... [19:25] Teeple Linden: Ah, those things :-(

They are just not doing anything to solve the long term problem.
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
07-09-2007 20:37
From: Osprey Therian
Thank you for changing that, 3Ring.

of course!
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it was fun while it lasted.
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Sindy Tsure
Will script for shoes
Join date: 18 Sep 2006
Posts: 4,103
07-09-2007 20:52
From: Madgeek Nixdorf
Teeple Linden

The times I've dealt with Teeple make me wish ratings were still around.
Scott Tureaud
market base?
Join date: 7 Jun 2007
Posts: 224
07-10-2007 00:14
I personally love rausch.

even though I'm not a combat person it's a great place to work once and a while.
Thunder Starbrook
Registered User
Join date: 25 Dec 2006
Posts: 98
07-10-2007 03:32
Another day, another batch..



I spoke to the guy this morning, i really wish i had copied the logs but he basicly said he was doing it for no other reason than to cause lag and said he would continue to do so until the 'griefers' are gone... this guy wont get bored of what he's doing, like i said before and in a previous thread this has been going on for over a month.

He does not apear to understand that its a combat zone and killing someone is not griefing, its playing the game, nor does he seem to realise that what he is doing is extreme griefing to the point where i and many others think he and all his alts and any further access to SL should be removed.

Another AR from me this morning.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
07-10-2007 06:29
From: Aleister Montgomery
Creating or placing devices for the sole purpose of creating lag is a grid attack and should be handled like a grey goo attack by LL.


So much for the prim hair and bling industries.
Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
07-10-2007 09:14
I wonder if you could get the Lindens to deputize you, and maybe a fellow Rausch full-time resident or two to cover for you when you're not there, as honorary Lindens with auto-return powers just for those sims.
Osiris Messmer
Registered User
Join date: 25 Apr 2007
Posts: 8
Another AR. Don't give up.
07-10-2007 09:25
I submitted another AR today as well. Let's not give up on the abuse reports. Although it seems these are not even being read, I am still convinced that enough of them will attract some attention. Encourage everyone do to so as well. If only a few of us submit AR's, then LL could think we just have a personal gripe about the guy.

So far I've noticed we are still not naming any names in this forum. I'll continue that trend for now, although I saw nearly all of this guy's alts yesterday. Someone put out an auto-orbit and auto-kill device for the guy (for which i personally thanked him in SL). I watched as this guy came in, was promptly removed, and then reappeared again and again, going down the list of his alt accounts. Most of us have a list of his alts, though it needs to be expanded a bit. Finally, he was able to arrive with another alt and rez thousands of the same lag monsters, bringing the sim to its knees.

That was yesterday. Today he did it again. Will we ever get rid of this guy? Do they care at LL?
Osiris Messmer
Registered User
Join date: 25 Apr 2007
Posts: 8
AR's Resolved
07-11-2007 13:01
All my AR's were resolved. I don't know exactly what this means because they don't tell you what action was taken, but I hope this is good news.
Loydin Tripp
It may be virtual but...
Join date: 28 Apr 2006
Posts: 150
07-11-2007 13:14
Here, here to Thunder. I am no combatent and I block it on my island because their are too many jack###ses who come and harras me and my own.

I am piling on here for 2 reasons:

1st. Doing combat where combat should be is good for everyone, it gets it out of the system of those who need this release, much like dog parks are good for dog's in their socializing skills.

2nd. Why have the LIndens forgotten the Sandboxes? Why do they not police or moderate them? Also, it is beyond mathematical conception why they have not built more for the increasing population. Sandboxes have got to be one of their cheapest investments in retaining Second Life new members and those with low budgets for land.

Is this a user generated content world or what?

I have been to the combat zones. I go practically naked, no armor, no weapons and see how long I can last, its never very long. But its great fun.
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Loydin Tripp -in Lingua Franca

"No man is an island",
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Madgeek Nixdorf
Registered User
Join date: 10 Nov 2006
Posts: 5
Look what I just found
07-11-2007 16:44
Its only a 1 day suspension, but check out what I found on the blotter...

Date: Tuesday, July 10, 2007
Violation: Community Standards: Disturbing the Peace, Scripted Objects
Region: Combat (sandbox) Rausch
Description: Disturbing the peace with scripted objects.
Action taken: Suspended 1 days.
Osiris Messmer
Registered User
Join date: 25 Apr 2007
Posts: 8
Now using sim crashers?
07-12-2007 13:46
I find it highly suspicious that after he was banned, he shows up with another alt, says, "You all die" and then the sim goes down. I believe he has given up on green nerve monsters and has resorted to just crashing Rausch. Problem is, I'm not 100% sure of this. Someone could be testing some unstable weapons. Yet the coincidence is uncanny.
Thunder Starbrook
Registered User
Join date: 25 Dec 2006
Posts: 98
07-12-2007 23:10
I kinda noticed the same thing. I must have 'removed' him about 8 times yesterday but at one point he was sat in the sat zone for a few mins pointing at something (could not see what but even though he had the chance he didn't rez a load of nerve monsters) then the sim died, at which point we were down to 1 online sim out of 3!

Prior to this i'd crossed into another sim twice to remove him twice, again no nerve monsters were rezzed.

I know he has those things in at least 4 accounts so its not a case of not being unable to rez them due to the one day ban, maybe the ban has convinced him not to use them?

Either way he's still coming in with a variety of alts and sims do seem to be crashing more often.
Brash Zenovka
Still Learning
Join date: 25 Jun 2007
Posts: 392
07-12-2007 23:28
Sorry for such a newb question and I did glance thru the thread very fast so could have missed it, but how do you "kill" someone in SL, what exactly happens to your character if you "die"?

Is your character sent back to their Home spot, or unable to function for a set time, or completely dead-forever, or exactly what is "killing/dying"?
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