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Anyone here speak Corporate?

Brenda Archer
Registered User
Join date: 28 Apr 2005
Posts: 557
08-08-2007 19:32
From: Broccoli Curry
Like... distilled achieveables?

http://www.robietherobot.com/buzzword.htm ... if you can't make up your own, this website will make them for you.

Broccoli



I think maybe stopping at Distilled is the way to go.

Too much SL and I'm starting to drink!

LOL
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Carl Metropolitan
Registered User
Join date: 7 Jul 2005
Posts: 1,031
08-08-2007 20:05
From: Broccoli Curry
"In 2006, The Electric Sheep Company designed and constructed the UGS Innovation Connection for global software firm UGS. To enable collaboration through Global Innovation Networks, UGS develops and leverages 3D modeling, visualization, and collaboration technologies. Virtual environments like Second Life were a natural and exciting extension of these technologies. Through UGS Innovation Connection, customers and partners are experimenting with new collaboration and visualization technologies inside Second Life. "


"When the stars are right, the faithful shall call the Old Ones back from their eons long exile and the very laws of physics that bound them shall be torn asunder. IA! Yog Sothoth Neblod Zed!"
Dnali Anabuki
Still Crazy
Join date: 17 Oct 2006
Posts: 1,633
08-08-2007 20:10
Well, I feel much better now....lol
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
08-08-2007 20:25
The quote is wrong, the esheep site actually says:

From: someone
In 2006, The Electric Sheep Company designed and constructed the Siemens Innovation Island for global software firm UGS.

Siemens bought an existing PLM company called UGS and got ES to do an SL build for it.

The jargon is standard fare for UGS, not something they produced to appeal to the average SL user. PLM means Product Lifecycle Management.

Seimen/UGS's isn't trying to attract average SL customers, it's built a place in SL to be visited by it's customers, such as CADCAM companies, manufacturing firms, etc. You can see some of the folks that use it's products at http://www.ugs.com/partners/summaries/partner_search.shtml .

I'd never heard of the SL build either, there are lots of these real world corporate SL builds that don't really serve the business's very well, but LL makes a bit of money off them, and regular SL users can hang out there and enjoy the reduced lag due to low sim population. They don't look as junky as a lot of SL.

Some of them have an employee that pops up the instant you get there, like the sales people in stores that appear and try to deliver a spiel, when you don't really want to talk about buying something but just want to look around, whose presence causes you to leave the store faster than you would without them, even if they are real nice and don't really want to sell you something but just want to talk because they are bored. In SL, the company spokesman is not likely to be trying to sell you something but they might be supposed to try to engage visitors in conversation of some sort.
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FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
08-08-2007 20:38
I have only been to there content selling site. While it looked it wasn't easy to use or find anyone to help you. Never went back except to remove the funds I left at the site to buy things I never used again. And few items I tried to use I couldn't figure them out or how to get them to work.
Angelique LaFollette
Registered User
Join date: 17 Jun 2004
Posts: 1,595
08-08-2007 21:07
From: Broccoli Curry
... and can translate the following into English?

"In 2006, The Electric Sheep Company designed and constructed the UGS Innovation Connection for global software firm UGS. To enable collaboration through Global Innovation Networks, UGS develops and leverages 3D modeling, visualization, and collaboration technologies. Virtual environments like Second Life were a natural and exciting extension of these technologies. Through UGS Innovation Connection, customers and partners are experimenting with new collaboration and visualization technologies inside Second Life. "

Is it any wonder that so many corporations don't manage to successfully integrate into the Second Life community, when they bombard us with stuff like that? Is it the fault of the company for not understanding, or the fault of the developers for not explaining things properly?

By the way, has anyone ever visited - or heard of - this place? I hadn't.

Broccoli

It Translates into, "We've moved into SL, and we are going to try to make profit from advertising and selling 3d simulations of our products to SL players."

The problem is, that is what EVERY Corporation is doing, But Each one is trying to sound Clever and innovative for catching on finally to something WE have been doing going on Four years now. It's hard to sound Cutting Edge, when you are the Blunt side of the Blade.

Angel.
Broccoli Curry
I am my alt's alt's alt.
Join date: 13 Jun 2006
Posts: 1,660
08-08-2007 22:49
There's some great quotes in here, if I ever get a chance to do a presentation to some of these "men in suits".

Broccoli
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Daz Honey
Fine, Fine Artist
Join date: 27 Jun 2005
Posts: 599
08-09-2007 03:24
companies that deal in 'risky' 'new technology' such as virtual worlds are going to be a little skewed towards looking ultra-professional. it's just semantics to soothe the skittery potential client.

You wouldn't want your doctor to call you 'dude' regardless of his actual skills...
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