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Furs under attack by Greifers

Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
01-20-2007 09:49
Not only are there many different types of Griefing, it also carries with it a very subjective definition. So its not easy to clearly show if one group gets griefed more than any other.

Using a very broad definition of grief, I don't think there is any one group that gets more than another.

However, I do believe that Furries, Gays, and Gor's tend to be the bigger target of the 'Organized' flavor of griefing (for a multitude of reasons) - so to them, I can see where they may feel that they walk around with a big red target on their back.
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Kinga Svarog
omg...i didn't say that!
Join date: 13 Apr 2005
Posts: 120
ohhhhh dear.....
01-20-2007 09:53
From: Cheeseboat Interflug
We furs are constantly under attack by greifers. They attack because they hate to see us happy.

How can we prevent being attacked (No, I will not use a human av)

Is using Marshal law acceptable to protect land.

Admins are not always on and live help says "that information is classified" about everything.

Please respond
sincerely,
Teh Cheeseboat

PS: I recently bought a new HUD that can take care of greifers, may I use it to protect fellow furs and friends?
Oh and you may want to fix the forums clock so accurate timestamps are applied

ok let me get this straight.....you are being griefed and you are asking permission to give them a taste of their own medicine? wtf? your kidding me right? simple as this.....someone is having fun toying you around a sim do what you gotta do and let them know you won't stand for this shit. by the time you file an ar it's gonna be a week to two if your lucky to get an answer and with the amount of say 0 people in live help responding these days your gonna only get griefed more. asking permission is like a kid asking mum if they can have candy before bed.
Kalel Venkman
Citizen
Join date: 10 Mar 2006
Posts: 587
02-09-2007 07:26
I strongly recommend signing up with the SLBanlink system. With more than ninety participating sims, participants share information on griefers and people who for whatever reason they determine need a good solid banning. Since it is a trusted peer system, those who file frivolous bannings are soon shunned by the rest of the community, so it serves no one for them to be arbitrary or dishonest about it. This is what I believe is the beginnings of self governance, which is what the Lindens have been suggesting we do all along.

The more landowners sign up with the SLBanklink system, the less significant the griefer problem will become. It's not impossible to get off the list, but it's a lot less likely if you have a long string of offences which clearly indicate your intolerance - and of course, it's hard to grief a sim you can't actually access.
Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
02-09-2007 07:53
There are probably some furry griefers too - there are good and bad in all walks of Second Life!

Also I discovered there is a group actually listed which is devoted to 'killing naked noobs'.
Kalel Venkman
Citizen
Join date: 10 Mar 2006
Posts: 587
02-09-2007 08:57
From: Conifer Dada
There are probably some furry griefers too - there are good and bad in all walks of Second Life!

Also I discovered there is a group actually listed which is devoted to 'killing naked noobs'.


Some people's kids, honestly.

There's another group that people should steer clear of, by the way, called the Phantom Commanders. ("Oh noes, it's the Phantom Commanders";).

Which means they're either commanding phantoms, or they're phantoms themselves, either way unable to affect the world in any way except to make the little area they happen to be "controlling" at the moment into an uninhabitable cesspool of cages and random gunfire.

Yet another in an endless parade of kids running around loose in the sandboxes shooting, bombing, caging and orbiting passersby. Last month it was the "Federation Commanders" and the "Sandbox Ghosts".

They may have their little corner of the sandbox for a while, until the Lindens get fed up and block their IP addresses - in the meantime, there's SLBanlink and the abuse reporting system. If we use both these tools diligently, we can show them the door.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
02-09-2007 09:18
From: Kalel Venkman
I strongly recommend signing up with the SLBanlink system. With more than ninety participating sims, participants share information on griefers and people who for whatever reason they determine need a good solid banning. Since it is a trusted peer system, those who file frivolous bannings are soon shunned by the rest of the community, so it serves no one for them to be arbitrary or dishonest about it. This is what I believe is the beginnings of self governance, which is what the Lindens have been suggesting we do all along.

The more landowners sign up with the SLBanklink system, the less significant the griefer problem will become. It's not impossible to get off the list, but it's a lot less likely if you have a long string of offences which clearly indicate your intolerance - and of course, it's hard to grief a sim you can't actually access.



this is the same Banlink thats referenced in the other thread?

90? sims -- Ninety?

Wow.

Im sure its responsbily run.


but -
The potential for abuse is pretty sobering.
Jopsy Pendragon
Perpetual Outsider
Join date: 15 Jan 2004
Posts: 1,906
02-09-2007 10:08
From: Michi Lumin

-One of the main reasons furries seem to be 'singled out' is that they are (obviously) "readily identifiable".
-They're looking for a reaction more than they "hate to see us happy".
-The satisfaction is all in the response.

In other words, and I know this sounds a bit trite and oversaid: but the best course of action is to 'go through the process' and mute/ignore and don't engage.

There's nothing a griefer likes more than a highly emotional response to a taunt, or a dramatic diatribe directed their way. There's no quicker way to find your words posted on the web and ridiculed "post-griefing" than that.


To build on that thought a little, (and please pardon the wide sweeping generalizations):

I find Furries are, quite often, very accepting of personal differences, providing that acceptance is mutual. It seems to me that some of the key principles in the furry ethos are 'Friendly, Fair, Supportive and Safe'.

But this creates an atmosphere that Griefers love to exploit.

If a solitary person is attacked by a griefer it is far easier for the victim to blow it off....

It can be far more challenging to resist the temptation to retaliate when a friend is attacked in a "Safe Haven".

This makes 'griefing furries' is rather like 'throwing rocks at a bee-hive.'

The person being attacked could mute the offender and sit on sometihing, and then go idle for a few minutes to get a drink and the griefer would have gotten bored and moved on in a few minutes, but once the group engages the griefer, the griefer has scored a victory.

I'm not saying that the solution is to let friends get attacked and do nothing.... quite the contrary. If friends get attacked, help the group that witnesses it understand, (via IM's or group messages) that the best tools for dealing with griefers are (if you have no freeze, ban&eject powers) to mute them and ignore them. Relocate for a while if necessary.

The problem, of course, is convincing everyone present that they need to stonewall the griefer. There's usually one in every crowd that can't resist the bait, and once they enter battle (against someone with nothing to lose) the encounter will drag on... and on...
Aminom Marvin
Registered User
Join date: 31 Dec 2006
Posts: 520
02-09-2007 11:06
The best weapon against griefing is lack of response. That, and sitting down ;) I was building in a Linden sandbox once when someone attacked me by planting looped sounds and excessive particles near my build. I just turned particles off and muted the objects. You can even go FURTHER and go into wireframe mode if you desire ;)

I tend to use a wide variety of avatars, including a couple of "furry" ones (I'm not a furry, I just like the AVs.) I have not had any more problems with furry avatars than others. I have actually be griefed a few times by furries because I had a "hyooman" avatar, so saying that it goes one way is silly.
Kalel Venkman
Citizen
Join date: 10 Mar 2006
Posts: 587
03-19-2007 07:36
From: Aminom Marvin
The best weapon against griefing is lack of response. That, and sitting down ;) I was building in a Linden sandbox once when someone attacked me by planting looped sounds and excessive particles near my build. I just turned particles off and muted the objects. You can even go FURTHER and go into wireframe mode if you desire ;)

I tend to use a wide variety of avatars, including a couple of "furry" ones (I'm not a furry, I just like the AVs.) I have not had any more problems with furry avatars than others. I have actually be griefed a few times by furries because I had a "hyooman" avatar, so saying that it goes one way is silly.


The best defense for an individual griefer attack is lack of response. It doesn't make the griefer go away. It just makes him choose another target. He keeps going, and does not stop until he either realizes that community cooperation is going to make it impossible for him to do much of anything in Second Life or he's permanently banned by the Lindens.
Griffin Aldwych
Registered User
Join date: 27 Oct 2006
Posts: 65
03-19-2007 08:08
I'm not a furry, but I kind of like 'em. They make me go either "Awww" (for cute ones) or "Wow" for impressive ones (some of the simply "best designed" avatars I've seen are furries).

Don't suppose anyone's ever seen a Giger's "Alien" Avatar have they? My build skills just ain't up to it...
Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
03-19-2007 08:57
From: Kalel Venkman
The best defense for an individual griefer attack is lack of response. It doesn't make the griefer go away. It just makes him choose another target. He keeps going, and does not stop until he either realizes that community cooperation is going to make it impossible for him to do much of anything in Second Life or he's permanently banned by the Lindens.


It would be great if we had the tools to completely ignore the person. Right now, I'm all for two levels of ignoring: Mute and Shun.

Mute is what we have now, where we ignore conversation. Shun is where we don't interact with the person in any way. They don't even rez on our clients, nor do their objects/particles/etc and nothing they do affects our avatar.

Land owners would have the same tools to use. Oh, wait, my bad, I forgot that landowners have ban, which pretty much is the same thing.
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Beebo Brink
Uppity Alt
Join date: 12 Jan 2007
Posts: 574
03-19-2007 09:18
From: Raudf Fox
Shun is where we don't interact with the person in any way. They don't even rez on our clients, nor do their objects/particles/etc and nothing they do affects our avatar.

I LOVE that idea. That would make griefing an exercise in futility without much effort (including self-control).
Gaybot Foxley
Input Collector
Join date: 15 Nov 2006
Posts: 584
03-19-2007 09:26
I suppose muting someone doesn't stop their scripts from being used on you does it? That would be a nice feature eh?
Angel Fluffy
Very Helpful
Join date: 3 Mar 2006
Posts: 810
03-19-2007 11:11
From: Gaybot Foxley
I suppose muting someone doesn't stop their scripts from being used on you does it? That would be a nice feature eh?

A griefer walks into club, mutes anyone with a "security" tag, then proceeds to orbit all the club patrons.

I just hope they can't 'mute' the security orb.
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Banking Laws
Realty Serious
Join date: 14 Jun 2006
Posts: 602
03-19-2007 11:14
From: Angel Fluffy
A griefer walks into club, mutes anyone with a "security" tag, then proceeds to orbit all the club patrons.

I just hope they can't 'mute' the security orb.


Name it Linden something. Can't mute that.

Name the security role the same as the dancers.. ;)
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Gillian Vuckovic
Purple Power!
Join date: 4 Mar 2007
Posts: 176
Query
03-19-2007 14:16
I know this will probably sound stupid but I hear it mentioned in lots of places so... What is orbiting?
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
03-19-2007 14:48
From: Gillian Vuckovic
I know this will probably sound stupid but I hear it mentioned in lots of places so... What is orbiting?



Using a scripted weapon to send the target 1000's of meters into the air
Gillian Vuckovic
Purple Power!
Join date: 4 Mar 2007
Posts: 176
03-19-2007 14:58
From: Colette Meiji
Using a scripted weapon to send the target 1000's of meters into the air


Ah, that make sense. I had pictured people constantly walking in circles around someone... D'oh! Thanks for that :)
Liralen Lawl
Registered User
Join date: 18 Jan 2007
Posts: 59
03-19-2007 22:43
I started to side with the furries who claim they're targets for griefing, because I play a human avatar who's never been griefed.

Then it dawned on me. The game has so many bugs that if I had been griefed, I would not have recognized it as such.

Which supports what others have said about griefers wanting drama, and giving them no drama makes them move on to another target more likely to give them the drama they desire.

But they seem like small potatoes compared to the grief inflicted by Linden Labs itself.
Serenarra Trilling
Registered User
Join date: 14 Oct 2006
Posts: 246
03-20-2007 04:01
I love the idea of "shun", thus shutting off what a person can do to you as well as the communication.

One way to take away some of the problems associated with this would be to have an automatic notification to the person who is "shunned". Then security officers and land owners could have a scripted object that detects when they are shunned, causeing the person who did the shunning to be automatically ejected and banned from the land, and be shunned in return. Voila, no more greifer as far as that place is concerned.

I think this is an excellent idea, and would really reduce the fun of the idiot griefers.
Gaybot Foxley
Input Collector
Join date: 15 Nov 2006
Posts: 584
03-20-2007 04:22
From: Gaybot Foxley
I suppose muting someone doesn't stop their scripts from being used on you does it? That would be a nice feature eh?


From: Angel Fluffy
A griefer walks into club, mutes anyone with a "security" tag, then proceeds to orbit all the club patrons.

I just hope they can't 'mute' the security orb.


Well, Security officers should be using land abilities right? The feature I propose would not negate land abilities or objects put in sims by the land owner. Sorry for the delayed response; I forgot I posted here, lol.
Rockwell Ginsberg
Boss
Join date: 3 Oct 2006
Posts: 560
03-20-2007 07:04
A bit unrelated but...

I was griefed by a member of the Griefers 4 Hire group last night. It was an unpleasant experience that cost me half an hour of my life. Don't give anyone in this group the time of day, friends!
Raudf Fox
(ra-ow-th)
Join date: 25 Feb 2005
Posts: 5,119
03-20-2007 08:59
Hmm... I had forgotten about the Land tools and club things. I was more thinking individual clients. Now, that I think about it, it might be a good idea that even if shunning on someone on their land or group land, the land tools, "Eject and Ban" should still apply to you.
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