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Textures: Who to Buy and Not Buy From

Lucrezia Lamont
Neko Onmyoji
Join date: 25 Jan 2007
Posts: 808
08-02-2007 10:04
I realize this is a can of worms. However, I like to fully support the content creators of SL. Now that I'd like to dabble in creating a bit more, I need to know where the honest sources of textures are (and sadly, dishonest so I know to avoid them).

I know of Textures R Us, Texture Art, LFox... but when I look for textures in SLX I find texture packs by people I don't recognize. They may have some textures that appeal to me, but I don't want to support them if they're ripping off the hard work of others.

So... can anyone who wishes to volunteer the information send me IMs in world of both legitimate texture creators and those who resell the hard work of others?

Thanks much.
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Ronin Neko Onmyoji
Manstan Beaumont
Registered User
Join date: 30 May 2007
Posts: 247
08-02-2007 10:24
Hay, all my textures are my textures, I made them. I'm just getting started, and only have a few packs up, but they are all mine and all original. I'll be adding more texture packs as I make them; and considering I can't upload anything today it may be a while longer.

But I can't actually answer your question because I don't need to buy textures, just upload them :) Sorry.
Caroline Ra
Carpe Iugulum
Join date: 20 Dec 2006
Posts: 400
08-02-2007 11:40
Laurens Tiling Textures and Espirit Decor are worth a look if you cant find things elsewhere.
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Michael Bigwig
~VRML Aficionado~
Join date: 5 Dec 2005
Posts: 2,181
08-02-2007 11:49
(TRU) Textures R' Us is a vast resource--but you know about that already.

FYI--I do custom texturing, so if you can’t find what you’re looking for at TRU, hit me up in-world. I can also take a texture that is un-tileable/non-repeating, and make it seamless. I'm a custom texture junkie--most of the stuff I do is from scratch, or online tweekage.

A great site for massive-rez textures: www.mayang.com

Have fun.

:)
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Sling Trebuchet
Deleted User
Join date: 20 Jan 2007
Posts: 4,548
08-02-2007 11:49
I go to TRU.
If anyone asks me for a source I send them to TRU.

Life is so simple :)


I also have a set of Harbingers very extensive freebies for personal projects - going on the assumption (whoops?) that any stolen textures in such a profile place would have been stomped on by now.
Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
08-02-2007 11:53
Lilybeth. Seriously.

She does her best to run a clean shop, hires artists, and makes a serious effort even as full-mod textures are traded like ripped .mp3's out from under her.

She picked up the most amazing texture artist I know of in SL, bar none - Persephone Gallindo.

I know what Persephone does in RL, which I probably shouldn't share here without her permission, but if you knew you'd understand.

She has a little texture shop of her own called Architextura, which will rock your socks off. But with Lilybeth's distribution mechanisms her incredible talents are now visible to SL at large.

Just one man's opinion.
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Brash Zenovka
Still Learning
Join date: 25 Jun 2007
Posts: 392
08-02-2007 11:59
From: Desmond Shang
I know what Persephone does in RL, which I probably shouldn't share here without her permission, but if you knew you'd understand.

Nice article on her here, so she obviously doesn't mind people knowing her professional theater background:

http://nwn.blogs.com/nwn/2007/02/taterus_monday__2.html
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poopmaster Oh
The Best Person On Earth
Join date: 9 Mar 2007
Posts: 917
08-02-2007 12:53
full perm means full perm, right?

there is no 'kinda full' or 'full for you but please' its only

full = full



therefore you can not 'rip them off' they sold them 'full perm' they gave you the right to resale. full means full
Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
08-02-2007 13:01
From: poopmaster Oh
full perm means full perm, right?

there is no 'kinda full' or 'full for you but please' its only

full = full



therefore you can not 'rip them off' they sold them 'full perm' they gave you the right to resale. full means full


Part of the issue there is the system. Some textures need to be sold full perm or they are of no use. The intention isn't to sell them as is to be resold, the intention is to sell them so they be used on another item and that other item sold on.
poopmaster Oh
The Best Person On Earth
Join date: 9 Mar 2007
Posts: 917
08-02-2007 13:04
Intention is one thing, but it's not the way it works.

you can add whatever disclaimers you want does not change the fact that

the CODE is LAW

the LAW says FULL is FULL


EOF
JessyAnne Theas
Cliqueless
Join date: 9 May 2007
Posts: 610
08-02-2007 13:30
Hopefully, some day the people who do all the work making our textures will have a way to NOT make them full perm, and we can still use them
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Lindal Kidd
Dances With Noobs
Join date: 26 Jun 2007
Posts: 8,371
08-02-2007 13:47
From: poopmaster Oh
Intention is one thing, but it's not the way it works.

you can add whatever disclaimers you want does not change the fact that

the CODE is LAW

the LAW says FULL is FULL


EOF


Sorry, dead wrong. Yes, that's the way the code works. But the code is not the law. The law is intellectual property rights (IRL)...copyright law. While the permissions buttons don't have a setting for "this texture is sold for OEM use only. You may use it in creating other products, but may not resell the texture itself", that limitation is made every day...one example is the sale of so-called "royalty free" or "buyout" music for use in creating videos.

If the texture creator gets this in writing from the buyer, it's enforceable.
poopmaster Oh
The Best Person On Earth
Join date: 9 Mar 2007
Posts: 917
08-02-2007 13:50
i would have to dissagree, whereas the fact that you are selling it full perm you are explictily giving the right to resell. thats the function of the button. if you choose to give away your 'ip' and mark it as 'ok to resell and or give away' you are explicitly giving that right away.



From the Knowledge Base

From: someone


Knowledge Base
Second Life Info > Knowledge Base > Content Creation > Permissions >

How do I keep someone from selling my stuff?
The permissions system can be used to restrict future owners' ability to sell your creations to others. Here are some popular permissions combinations:

No-Copy, No-Transfer:
The owner has one copy of the item. Rezzing the object inworld causes it to leave the owner's inventory. The owner can never give the object to someone else (including giving it back to the creator).

Copy, No-Transfer:
The owner can make copies of the item. Rezzing the object inworld retains a copy in inventory (great for vehicles or other objects that may fly off or otherwise get lost). The owner can never give the object to someone else (including giving it back to the creator).

No-Copy, Transfer:
The owner has one copy of the item. They can sell that one copy to someone else; if they do, they will no longer own the object. This allows the owner to give the object to someone else when they no longer wish to use it. It also allows residents to buy your items for other people (who may be elsewhere or even offline).






Alexa Susanto
Registered User
Join date: 3 May 2007
Posts: 232
08-02-2007 14:09
Before you go buying from stores, some of which are very expensive, I would suggest you go to 2 sandboxes - Dreams and Harbinger's. Both have hundreds of free textures and I would be lost without them.

At least then you can decide what is missing in your collection and go buy from a shop.


Full perm is essential, otherwise if you are planning on selling the items using those textures, you could only use them once and have to sell the original.
3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
08-02-2007 14:14
while those free textures are nice, they are limited and sometimes don't contain what someone wants. for example, i needed to create a stone wall, and i wanted trees and vines on it. i did find such a thing at a texture store in Rock, but it was a very very expensive package. but, i bought it, and use it, although i predict i could have made it myself in photoshop. but, to me, the price was worth the time i didn't have to put into making it.

i do not think it is full perm, and i suspect that for the price i paid, it should be. but i haven't checked. i just used it and went on my way.

what's the point of full perm textures? is there a way to change them after they've been uploaded? if so, i can see why mod abilities would be an issue.
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Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
08-02-2007 14:18
From: 3Ring Binder


what's the point of full perm textures? is there a way to change them after they've been uploaded? if so, i can see why mod abilities would be an issue.


Well buildings certainly. You're going to want to stretch the texture, copy it if it needs to go on another wall, maybe you want to brighten it.
Tristin Mikazuki
Sarah Palin ROCKS!
Join date: 9 Oct 2006
Posts: 1,012
08-02-2007 14:25
Textures are us is ok but you will bog done hard in the lag there..always been worse then any club in sl lol
lFox has some really good ones and good prices to
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3Ring Binder
always smile
Join date: 8 Mar 2007
Posts: 15,028
08-02-2007 14:28
From: Tristin Mikazuki
Textures are us is ok but you will bog done hard in the lag there..always been worse then any club in sl lol
lFox has some really good ones and good prices to

I don't know if I am just not understanding a translation, or accent.... but I have no idea what you just said. :confused:
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Ciaran Laval
Mostly Harmless
Join date: 11 Mar 2007
Posts: 7,951
08-02-2007 14:31
From: 3Ring Binder
I don't know if I am just not understanding a translation, or accent.... but I have no idea what you just said. :confused:


Lol I think he's saying that the lag is bad in the store he reccomended.
Rooke Ayres
Likes Shiny Things
Join date: 30 Dec 2006
Posts: 293
08-02-2007 14:34
During my early SL existence I made the same mistake that a lot of newbies make and picked up a bunch of boxed freebie textures (among a lot of other junk boxes).

Out of literally 1000s of textures (I must've spent weeks wading thru all that stuff), I managed to find about a handfull of textures that were halfway decent.

Now, if I need anything, I make it myself. It's way less time and hassle.

Bottom Line: Stay away from anything free - it's not. ;)
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Aleister Montgomery
Minding the gap
Join date: 30 Apr 2006
Posts: 846
08-02-2007 15:08
From: poopmaster Oh
Intention is one thing, but it's not the way it works.

you can add whatever disclaimers you want does not change the fact that

the CODE is LAW

the LAW says FULL is FULL


EOF


The code is not the law. The code is the code and the law is the law. The real life intellectual property law in this case.

Take textures and 3D content including textures sold for applications like Poser or Bryce. Just the same here: you purchase full permission textures. There's no copy protection mechanism whatsoever, simply JPEG files on your local disk. With each package comes a license agreement, stating that you're allowed to resell rendered artwork containing the textures / 3D models, but not the textures / models themselves. By using the package, you agree to the license.
Same goes for any other copyable RL product like music CDs, software etc.
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Wilhelm Neumann
Runs with Crayons
Join date: 20 Apr 2006
Posts: 2,204
08-02-2007 15:15
From: 3Ring Binder


what's the point of full perm textures? is there a way to change them after they've been uploaded? if so, i can see why mod abilities would be an issue.



if you have photoshop etc you can add things to textures by saving them to your computer eg: your wall that you wanted vines on say you already had a texture with vines somewhere and you have the stone from SL or maybe both are from SL. If your proficient enough in photoshop you can take the texture and put the vines onto the stone your using to make a stone wall with vines outside of SL. Then just upload your newly tweeked texture and use it. Also modify you need in order to adjust textures inside sl for dimensions etc as well in case you need to change repeats etc as not everything works in the default state for every application :)
Atashi Yue
Registered User
Join date: 24 Jan 2007
Posts: 703
08-02-2007 15:19
From: Desmond Shang
Lilybeth. Seriously.

She does her best to run a clean shop, hires artists, and makes a serious effort even as full-mod textures are traded like ripped .mp3's out from under her.

She picked up the most amazing texture artist I know of in SL, bar none - Persephone Gallindo.

I know what Persephone does in RL, which I probably shouldn't share here without her permission, but if you knew you'd understand.

She has a little texture shop of her own called Architextura, which will rock your socks off. But with Lilybeth's distribution mechanisms her incredible talents are now visible to SL at large.

Just one man's opinion.


Desmond - I can't find that shop. That sim loads very slowly for me, but even after waiting about 15 mintues I still don't see it where the landmark dropped me off.
Desmond Shang
Guvnah of Caledon
Join date: 14 Mar 2005
Posts: 5,250
08-02-2007 15:31
From: Atashi Yue
Desmond - I can't find that shop. That sim loads very slowly for me, but even after waiting about 15 mintues I still don't see it where the landmark dropped me off.


Ah, Caledon has telehubs - You are probably smack downtown in Victoria City park. Architextura is 'south, central' in Caledon Victoria City sim, just outside of the big ring road.
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Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
The Internet
08-02-2007 15:41
You know, I now make my own textures for my products/homes, but when I was more new I would shop in SL for them. I found that many times people, even the "well known" texture shops, steal from things found on the internet. Yes, so many times I have seen textures online being sold on SL. Sometimes modified a bit, sometimes exactly the same. i had to contact a guy at one point to tell him majority of his game textures were being sold for RL profit in second life. Given the popularity of this texture shop, i was surprised. But the owners seemed to show great concern and said they were going to take his textures down.

Not only this shop, but ive seen free textures u can get online being sold in many other shops in SL. Sometimes its textures you can buy online that are ok to be used in your products, but they specifically say "do not resell as is"..and the reselling of them seems to be going on in SL.

One thing to do is google "Free textures" theres some nice free texture sites out there. Also turbosquid.com has some free ones which can be very usefull.

I found the safest way is to just make your own. Sometimes things sitting infront of your face at home can make for a good texture.
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