Simple copybot defeater running at house
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Winter Ventura
Eclectic Randomness
Join date: 18 Jul 2006
Posts: 2,579
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11-21-2006 10:57
I've been muting them.. but I'm noticing something really annoying.
My mutes keep reassigning themselves. I find people who I KNOW I've never muted, who are muted now. and it's friends, local people, etc. And only in one case, were they the owner of one of these thingies.
I wonder if there isn't a low ceiling on mutes.. and this glitch might be the result of that. I'd bug report it if I could reproduce it.
There's only 2 people I've ever muted intentionally.
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Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
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11-21-2006 11:22
From: Winter Ventura My mutes keep reassigning themselves. I find people who I KNOW I've never muted, who are muted now. and it's friends, local people, etc. And only in one case, were they the owner of one of these thingies.
I wonder if there isn't a low ceiling on mutes.. and this glitch might be the result of that. I'd bug report it if I could reproduce it.
There's only 2 people I've ever muted intentionally. I mention this only because I know for a fact it's happened to me: The way the Mute Resident feature in the chat history works, it's very easy to mute the wrong person/object if folks are talking in the vicinity. I've accidentally muted friends of mine when I was trying to block greentext from other folks' talking body parts. The resident-to-mute box changes everytime someone/something spews text and if there's a lot of spam going on, timing of your button press can be an issue. I always double-check the list after muting to make sure I did it right.
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JoshBear Sojourner
Registered User
Join date: 11 Sep 2004
Posts: 65
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11-21-2006 11:44
From: Kalel Venkman The device is IM'ing you, not talking, so you can't mute it either.
These things don't work against any version of the CopyBot except the very first one. I'd get on SLExchange and get Sirlor's finder gadget and use that to track the offensive device down. Then ask your neighbor to turn it off or remove it, and if they refuse, file an abuse report - use of these devices is against the terms of service because they spam indescriminately. I have muted several... and yes it may only be for a small protions of copybots ... but its better than nothing. And that is what you are wanting to do. STEALING and GRIEFING is against the law and TOS and that is what copybot is ... a THIEFT device .. plain and simple. Since you are not willing to help, but want all and ANY copybot defense to go away, the logical assumption is you are promoting copybot and it's ability to steal.
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Wildefire Walcott
Heartbreaking
Join date: 8 Nov 2005
Posts: 2,156
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11-21-2006 12:13
From: JoshBear Sojourner I have muted several... and yes it may only be for a small protions of copybots ... but its better than nothing. And that is what you are wanting to do. STEALING and GRIEFING is against the law and TOS and that is what copybot is ... a THIEFT device .. plain and simple. Since you are not willing to help, but want all and ANY copybot defense to go away, the logical assumption is you are promoting copybot and it's ability to steal. Considering how crappy SL's been running the past few days, I've a hunch that all the script and communications load those ******* useless copybot defeaters are causing is a lot more damaging to Second Life right now than anyone making copies of their furry prim bits.
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Kalel Venkman
Citizen
Join date: 10 Mar 2006
Posts: 587
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11-21-2006 13:23
From: JoshBear Sojourner I have muted several... and yes it may only be for a small protions of copybots ... but its better than nothing. And that is what you are wanting to do. STEALING and GRIEFING is against the law and TOS and that is what copybot is ... a THIEFT device .. plain and simple. Since you are not willing to help, but want all and ANY copybot defense to go away, the logical assumption is you are promoting copybot and it's ability to steal. I'm not asking for CopyBot defenses to go away - in order for that to be possible, there would have to be CopyBot defenses in the first place. There simply aren't any. No libelous accusations on your part will change this fact. Additionally, I know that CopyBots can be used to correct permissions issues that occasionally crop up when working on collaborative builds with others - having used it for this purpose myself - so I can say authoritatively that your statement that CopyBot is a "THIEFT device" [sic] and has no other possible purpose is patently and provably false. Mathematics, sir, have no opinions and no politics. The CopyBot defeater scripts work only on the CopyBots who ask your permission to copy your avatar with your explicit consent. Those CopyBots which copy without your explicit consent are also the ones who ignore the !quit message. Ergo, CopyBot defense scripts are completely useless. Quad erat demonstrandum.If you have a logical assumption to make, we have yet to hear it. Perhaps you can enlighten us? We can only conclude that you, in fact, have never actually seen or encountered a CopyBot, have done no research on the subject other than listening to the hearsay of the uninformed, and do not have anything substantive to contribute to the dialog at hand.
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Bopete Yossarian
The Script Whisperer
Join date: 28 Feb 2004
Posts: 61
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11-22-2006 22:38
Just as Winter Ventura noticed, I also managed to get some of the IM's forward to my email. I'm getting spammed by what I *thought* were 2 seperate objects that were both triggered whenever I or a guest sit on an object on my private property. One is named "Black Box Security" and the other "Simple CopyBot Defeater 1". I'd tried Ordinal's script and couldn't find them anywhere. Then I noticed in the forwarding emails that it appears that the objects' UUIDs were included in the "return" email addres, such as: Black Box Security <fab18632-b96a-374e-8281-676aac46c3ab@im.agni.lindenlab.com> Oddly enough, both "Black Box Security" and the other "Simple CopyBot Defeater 1" have the same UUID  Using this, I wrote a small script that I'd hoped would return the key+name of the object's owner, but the results only indicated that the object isn't in the same sim as I am. Maybe I'm overlooking something? Does anyone else have any other suggestions on how to track these down with a UUID? key objectkey = "fab18632-b96a-374e-8281-676aac46c3ab"; default { state_entry() { llSay(0, "Spam Seeker initializing"  ; } touch_start(integer total_number) { key ownerid = llGetOwnerKey(objectkey); // the owner of the object string ownername = llKey2Name(ownerid); // get their name (if the target object is in the same sim) llOwnerSay("object belongs to :" + ownername); llOwnerSay((string)ownerid); // will display object key if not in same sim } }
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