Deceptive ads?
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Cole Riel
Registered User
Join date: 3 May 2006
Posts: 252
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01-01-2008 23:11
I went with a friend to check out these camp fires that were advertised as being 1 prim. The thought of 1 prim seem great considering my fire has a lot more then this and the picture on the ads looked pretty good.
Once there the ads said 1 prim camp fires then added 1 prim base. Lucky there were some fires out on display as the base was indeed 1 prim but the fire and anything else attached was a lot more prims. So the campfire was not 1 prim as advertised.
This is also advertised in slexchange and there I didnt recall seeing base 1 prim. But even if it is why tell anyone the base is 1 prim unless you're trying to deceive someone into thinking the camp fire itself was 1 prim which is exactly what we thought.
Now although on the vendors it also had 1 prim base this seem to be a pretty deceptive way of making people think the camp fire in itself was 1 prim. As far as the 1 prim base, that's nothing new, the base/platform is usually 1 prim in most items so this shop owner wasn't telling anyone something they didn't already know.
Does this ad for the camp fire sound deceptive to you?
You see? I'm starting the new year by behaving. I'm not even naming this person which I normally would of done.
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Bradley Bracken
Goodbye, Farewell, Amen
Join date: 2 Apr 2007
Posts: 3,856
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01-02-2008 00:00
I've noticed an entire line of products being released on SLX being advertised as only 1 prim, including bonfires. My first thought was someone had finally achieved an amazing level of creating sculpties. In the cases that I saw they were really selling temporary rezzers that were 1 prim, from which you temporarily rezzed the object you were purchasing.
Having looked at some temporary rezzers out there, some advertise they can be used in this manner.
I guess it must interest some.
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Faithless Babii
Iam F.A.B
Join date: 5 Feb 2007
Posts: 1,079
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01-02-2008 01:31
temp rezzers are good- if you can be bothered to set stuff up in them- which mostly i cant as they tend to only be able to deal with stuff that has no menu/animations(and wheres the fun in stuff that doesnt DO anything lol). I set up a skystore with it- that saved 59 prims hurrah! (fell through the floor a coupla times tho until i made a temp cover over it for those laggy moments when the rezzer blipped lol)
I saw the 1 prin ads too- and yes..i think its a bit "sharp", we sell 1 prim animated sculptured beds BUT...we do say that they are 3 prims when the pose balls are rezzed, I loathe buying things only to find out later that its not as fab as i thought.
Fai xx
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-02-2008 03:32
The campfire ad sounds more than "a bit sharp" to me - it sounds downright deceptive. I sell my own temp rezzer, and whilst temp rezzers are very good, they are not good for as much as people would like, and they are not a way to have limitless prims. The fact that objects need to be copyable is a huge limiting factor in itself. The documentation with mine suggests what not to use it for - including not using it for floors, Faithless - for that very reason  From: Bradley Bracken Having looked at some temporary rezzers out there, some advertise they can be used in this manner.
I guess it must interest some. They really come into their own for homes - rented or owned - where prims are in short supply. They can handle the non-active things that we all like to have around our homes - pictures, fireplaces, tables, dressers, chairs, kitchens, gardens, etc. etc. Personally, I wouldn't put the shell of my home in one though.
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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01-02-2008 04:47
From: Faithless Babii temp rezzers are good Unless of course you happen to live in a sim where everyone wants to use all their allotted prims and your temp rezzers push the sim to the 15k hard limit, preventing your neighbours from actually using the prims they're paying for.
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Bellissa Dion
Fringe Dweller
Join date: 5 Jun 2005
Posts: 183
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01-02-2008 05:16
-) From: Kitty Barnett Unless of course you happen to live in a sim where everyone wants to use all their allotted prims and your temp rezzers push the sim to the 15k hard limit, preventing your neighbours from actually using the prims they're paying for.  Well said Kitty
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-02-2008 05:26
From: Kitty Barnett Unless of course you happen to live in a sim where everyone wants to use all their allotted prims and your temp rezzers push the sim to the 15k hard limit, preventing your neighbours from actually using the prims they're paying for. Would you explain that, Kitty. My understanding is that a sim supports 15k normal prims, and each parcel on it can support temporary prims - half its normal prims + 20, or 500, whichever is the lowest number. It sounds like you're saying that 15k is the limit for normal plus temporary prims. Have I misunderstood you, or is it a fact that I'm not aware of?
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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01-02-2008 05:34
From: Phil Deakins It sounds like you're saying that 15k is the limit for normal plus temporary prims. A prim is a prim, for the hard limit it doesn't matter whether it's temporary or "normal". Of course if you have 100 temp-rezzed prims and 100 prims available still on your parcel then you're still fine. The problem only occurs when you use temp-rezzed prims to go above your alloted prim amount.
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Dekka Raymaker
thinking very hard
Join date: 4 Feb 2007
Posts: 3,898
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01-02-2008 05:37
I'm having problems on our island with prim rezzers right now, I'm seriously thinking of banning them, the residents are going over their prim limits and the effect is that management items are being returned on a regular basis. People seriously don't understand how these work, saying they just use 1 prim up on the land isn't true, I don't understand why, but from steady experience I just know it is.
Edit: thanks for the confirmation Kitty, I'm banning them now.
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Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
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01-02-2008 05:42
temp rezzers are lag monsters. lindens will return them on sight, fyi.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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01-02-2008 06:01
There was a time when I thought temp-rezzers might be a good way to push prim limits. Then my sim got close to the 15,000 limit, and...even though my parcel prim count said I had prims left, I couldn't rez stuff.
So I checked the sim-wide prim allocations, and they were fluctuating as various temp-rezzers replicated their prims prior to the old set vanishing. In one case I had a 126 prim Shinto Shrine that was coming from a 1-prim temp-rezzer. It was fluctuating between taking up 127 prims and taking up twice that number, as far as sim limits go.
I checked with some other experienced builders, and they verified that you can indeed max out a sim's total prim capacity with nothing but temp-on-rez prims. So I alerted the sim owner, and we eliminated almost all the temp rezzers, from my own parcel and from all the others in the sim. The only one I use now is a rock that makes a dozen or so fireflies, and I count that as an extra TWO dozen prims as part of my own limit for planning purposes.
Bottom line: Temp rezzers steal resources from the whole sim, and actually at times use TWICE as many prims for sim-wide limits as just rezzing the thing normally. Use with extreme moderation and caution, and count them as double what they rez.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-02-2008 06:59
The reason that they use twice the number of temp prims every minute is because, for a few seconds each minute, there are 2 instances of each object they rez. The next instance is rezzed a few seconds before the current one is due to be deleted by SL.
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Phil Deakins
Prim Savers = low prims
Join date: 17 Jan 2007
Posts: 9,537
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01-02-2008 07:01
From: Kitty Barnett A prim is a prim, for the hard limit it doesn't matter whether it's temporary or "normal". Could you point me to a page that explains it, by any chance?
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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01-02-2008 07:54
From: Phil Deakins Could you point me to a page that explains it, by any chance? Like half the things in SL, it's something you either know or find out from personal experience  . Not sure what you need explained further though? 
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Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
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01-02-2008 23:30
The op is correct. This shop has very deceptive ads and I wrote and told this person so. I'm sure many people have gotten or will be duped into thinking the fires were/are 1 prim being that's the way they're being advertised.
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Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
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01-02-2008 23:35
From: Ricardo Harris The op is correct. This shop has very deceptive ads and I wrote and told this person so. I'm sure many people have gotten or will be duped into thinking the fires were/are 1 prim being that's the way they're being advertised. I've said it before and I'll say it again, it's all about greed. Some will disagree but you can't help but notice so many different things happening just like this all over sl. I was given a gift certificate and I've written the shop owner countless times in IM's as well as notecards which I've seen him accept many times and he has still not answered me so he won't have to exchange them for clothes. Just another example of the greediness of some people in sl. Isn't this right DH? Oops, quoted myself.
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Day Oh
Registered User
Join date: 3 Feb 2007
Posts: 1,257
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01-03-2008 16:13
If you're saying the object is 1 prim and the rest of it is temp-rezzed, so they don't count against your prims at all, that just seems like a typical ad for temp rez stuff to me
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Ricardo Harris
Registered User
Join date: 1 Apr 2006
Posts: 1,944
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01-03-2008 16:31
From: Day Oh If you're saying the object is 1 prim and the rest of it is temp-rezzed, so they don't count against your prims at all, that just seems like a typical ad for temp rez stuff to me The words "temp-rezzed" or anything close to these words were not on the ads or the items. Temporary Rezzed items are one thing, this here is something else. It's advertised as 1 prim Camp Fires. Many places are doing this same thing, just check out slexchange or Onrez. Misleading and very deceptive. I wrote the shop owner and I told him so. Same thing as what I wrote here but as I expected this person never responded. Just as I expected.
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Alyx Sands
Mental Mentor Linguist
Join date: 17 Feb 2007
Posts: 2,432
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01-03-2008 17:26
The one prim fire I saw on SLEX did advertise a temporarily rezzed fire, though....? It said the base was 1 prim.
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Senga Tsarchon
Clinging to the future
Join date: 16 Dec 2007
Posts: 185
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01-03-2008 18:37
From: Kitty Barnett Like half the things in SL, it's something you either know or find out from personal experience  . Not sure what you need explained further though?  How about this: What IS a temp rezzer? In other words, are there other kinds of rezzers, and what distinguishes them from temp rezzers? Perspiring mimes want to know. TIA
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Drakul Marx
Registered User
Join date: 25 May 2006
Posts: 94
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01-03-2008 18:45
I was out hunting last night looking at competition etc, saw a bed advertised with 363 poses, yet the sales person tell me there are only 334 and that the memory is jam packed etc so you can't add more. Why advert 363 instead of the 334. seems deceptive to me
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Kitty Barnett
Registered User
Join date: 10 May 2006
Posts: 5,586
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01-03-2008 19:52
From: Senga Tsarchon How about this: What IS a temp rezzer?
In other words, are there other kinds of rezzers, and what distinguishes them from temp rezzers? If you rez a plywood box and edit it, you'll see a checkbox called "Temporary" (doesn't go into effect until you first take the prim into inventory and then rerez it). A temporary prim is simply a prim that when rezzed will be deleted by the sim after a minute (give or take, depending on how 'busy' the sim is). If you wanted to create a projectile (like a bullet) you can be sure that they will always clean themselves up, even if they happen to stumble onto a parcel with scripts turned off. There's also the benefit that temporary prims don't create true assets, so rezzing a bunch of them will have a lower impact on the grid infrastructure than rezzing 'regular' prims. For some reason, Lindens thought it would be a good idea to not have temporary prims count against the parcel prim limits, so at some point someone realized that if they just created a script that would rerez the object before the sim deleted it, they could cheat their prim limits. Sometime last year, LL introduced a limit on how many temp prims a parcel can have (based in part on parcel size) and a hard limit per sim (although they still count against the hard limit for total number of prims). In the general case, temp-rezzers are used by people as a way to go past their prim limits, with some people using them for relatively small things to people who have their entire several hundred prim house permanently temp-rezzed. You do have other kinds of rezzers (they all rez 'regular, permanent' prims, the difference is in the use): * something like the RezFoo: you drop what's essentially a box on your land, click the box and it'll rez your house, allowing you to position (and rotate) it easily before you "lock it in place" * not sure if it has an actual name but I go with "rez-on-demand": there are some chairs then when sat on, will rez a new - empty - copy of the chair. If there are 4 people, you'll end up with 5 chair rezzed. If there are 10, you'll end up with 11 chairs rezzed. As soon as someone stands up the chair they were sitting on is deleted. The difference between this and temp-rezzing is that the chair is "permanent" and not constantly being rezzed over and over and over. Or what I use at my house which is that certain landscaping aspects are rezzed only when someone is actually nearby, and at some point later derezzed when noone is around). * "prop rezzers": furniture that rezzes pose balls, the multitool apparantly has a bunch of things it will rez (like a posestand), etc In the above cases you do need the prims to be actually available since they will count against your parcel limit. Some things can go either way, depending on how responsible the parcel owner is: a holovendor is used to showcase items for sale, without needing all of them on display at once (works for pre-fabs for instance, furniture sets, etc). They could either be temp-rezzed, or they could be "regular"-rezzed. The actual problem with temp-rezzing things over and over is that on one side each sim has a hard limit of 15,000 prims which temp-on-rez prims do count against (so even though you can go over your prim limit, you could be keep one of your neighbours for actually using the prims they're paying for), and as someone pointed out earlier depending on how they are rezzed you'll actually take up twice the number of prims (to avoid temp-rezzed things 'flicker' constantly, some rezzers will rez another copy before the old one is actually deleted). Hope that helped  .
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Senga Tsarchon
Clinging to the future
Join date: 16 Dec 2007
Posts: 185
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01-03-2008 21:08
From: Kitty Barnett The actual problem with temp-rezzing things over and over is that on one side each sim has a hard limit of 15,000 prims which temp-on-rez prims do count against (so even though you can go over your prim limit, you could be keep one of your neighbours for actually using the prims they're paying for), and as someone pointed out earlier depending on how they are rezzed you'll actually take up twice the number of prims (to avoid temp-rezzed things 'flicker' constantly, some rezzers will rez another copy before the old one is actually deleted). Hope that helped  . Yes it did. Thank you for giving enough details that it all makes sense. I first became aware of temporary objects at a sandbox. I tested a tutorial object, which made a ball spring out of a box. The ball rolled down the hill I was on and into some water. I must have looked like an idiot trying to find the thing - which would have evaporated long before I got down the hill. So it sounds like the moral of the story is not to go spraying stuff all over the place, or someone's gonna get a spanking. Unless they like that kind of thing, in which case they won't. So there.
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Karen Palen
That pushy American Broad
Join date: 26 Feb 2007
Posts: 140
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01-03-2008 22:59
From: Kitty Barnett Unless of course you happen to live in a sim where everyone wants to use all their allotted prims and your temp rezzers push the sim to the 15k hard limit, preventing your neighbours from actually using the prims they're paying for. Just blame it on the campers three sims away.  So many camp sites, so few alts ...
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Kelli May
karmakanic
Join date: 7 Oct 2006
Posts: 1,135
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01-04-2008 01:38
From: Nina Stepford temp rezzers are lag monsters. lindens will return them on sight, fyi. Really? That's excellent news. I can report my neighbour's annoying sign, which temp-rezzes enormous light-emmiting objects. Goodbye distracting flickers!
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