Help find perfect RP
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Serina Breda
Registered User
Join date: 31 Jan 2008
Posts: 38
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03-07-2008 03:51
Hi all, i'm struggling too find a good RP, i've joined a few but have found them not very interesting or i am limited in the charactor's too play. I'm looking for a RP with maybe fighting available but you don't have too unless you want, i want maybe a few choices of the role i can play, i would maybe like too be a Vampire as i have always been interested in Vampires. Also the Sim has too have a few people on it but not get very laggy, i found most sims i wanted too join was very laggy and i could not play. I'm not real fussed about what the RP is as long as i can sink my teeth into and enjoy the role, i have played in Gor in another Avi as a slave. i enjoyed playing in that but i would like too try maybe being the dominant one myself this time. Thanks in advance for all your help. Please don't hesitate too IM me in world too with ideas 
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Phoenix Psaltery
Ninja Wizard
Join date: 25 Feb 2005
Posts: 2,599
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03-07-2008 06:05
You may want to check out the Metaverse Messenger. We publish at least one story on a roleplay sim each week, sometimes two, and an archive of back issues is available so that you can research RP sims if you like. www.metaversemessenger.com Thanks, P2
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Sexy Partridge
Registered User
Join date: 5 Feb 2005
Posts: 208
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03-07-2008 06:08
Go to Stone Keep and maybe give spell fire a try.
there are several elements in involved.
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Serina Breda
Registered User
Join date: 31 Jan 2008
Posts: 38
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03-07-2008 18:19
thanks's i'll have a look on those although i'm not really looking too participate in combat i mean i don't mind a sim with it on just don't want the sim too be all about that 
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Gabriel Solzhenitsyn
Registered User
Join date: 21 Dec 2005
Posts: 37
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Darkrose Island
03-20-2008 12:54
We cordially invite you to explore Darkrose, madame, one of the longest continually running active roleplaying groups. We offer gothic dark conspiracy (read, vampires, lycans, and otherworldly creatures and events), with deep, immersive storylines and intricate plots woven into an overarching story with a beginning, chapters, and eventually, a conclusion.
I extend a personal invitation to come and visit the castle and her environs. There are so many who would see my existence terminated, I would welcome a new, loyal subject.
Prince Gabriel of Darkrose.
Psaltery...
How are the roleplaying sims selected for your publication? I would be curious to learn if we have already been featured, or I invite you, or your representative, to visit Darkrose, preferably a weekend evening, when it is more likely I shall be personally represented.
Thank you for this opportunity.
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Enrich Halasy
Registered User
Join date: 30 Jun 2007
Posts: 70
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Roman Empire
04-02-2008 11:10
You can come check us out anytime. Its a very fun RP and we are always welcoming new people. Especially those with RP exp. Its a great help when new people show up to have somebody experienced around to kind of show them the ropes too. Hope to see you there
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Zandra Jameson
Registered User
Join date: 14 Mar 2008
Posts: 1
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Join the Ventrue Antitribu & rule the world!
04-05-2008 03:35
Hello I am Zandra I am here to represent the Ventrue Antitribu (that is my role play clan/family) our gaming is based on Vampire the Masquerade & our family is always looking for new members. You can find us at Carathage (a medieval vampire sim) in an area called Cerberus. Just type Cerberus into the search & Carthage it should bring up the sim. Once you arrive if you want to join our family you will find a link to our Leader Gabriel Vilotta on the board with Ventrue Antitribu emblem on it.
Ventrue A are members of the Sabbat which means we are basiclly bad guys, but bad guys with class! As most our our clan is made up of royality & nobility.
In Carthage you will meet just about every kind of creature VAMPIRES,DEMONS,HUMANS,NEKO,LYCANS,SUPERNATURALS,ANGELS,
IF YOU WANT TO BE GOOD AT BEING BAD & YOU ARE OVER 18 COME & JOIN US!
(Carthage is owned by Cross Voight leader of the HUnters of Darkness)
I have been playing for a few months now & I am hooked it's so much fun!
We could do with a Human female for a Blood Doll (I have my own guy lol) to serve the family & stop the guys from getting hungry! lol
Don't be shy we do bite but it's in a nice way! lol
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Chantelle Jarman
Registered User
Join date: 5 Apr 2008
Posts: 1
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I feel your pain
04-05-2008 10:37
I started out interested in Gor, but there's way too many gor sims, which makes the population of the many I visited so very empty, or your a slave who doesn't mind talking to yourself while doing made up chores, and rules and roleplay just aren't the same from sim to sim, so consistency is lacking
I've been to several others as well, gothic and completely different sims (without mentioning any specific ones so as to avoid textual abuse) and have found that either you can't get into the rp because the story is so strictly woven that new people cannot catch up, or quite simply - are ignored when they do something as simple as rp an introduction.
If you find one, let me know.
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Dannoth Dagger
.
Join date: 17 Nov 2007
Posts: 141
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SLFD Bodhisena
04-06-2008 01:48
The Second Life Fire Department is based in the Bodhisena region. We are an emergency role play sim. We have working fires, vehicles, and a RP community. Check it out 
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Krsna Hare
Magically Delicious
Join date: 3 Nov 2004
Posts: 76
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Great RP
04-07-2008 08:54
I have played in several RP sims in SL and I have to say that Darkrose Island is simply the best available if you want really great immersive freeform RP with alot of opportunity to create great stories. Its all about the story, and everything is emotive - so there arent combat HUDs or shoot em up. If that is what you are looking for Darkrose is the place for you.
_____________________
We are all born mad. Some Remain so. ~S. Beckett
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Mark Busch
DarkLife Developer
Join date: 8 Apr 2003
Posts: 442
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DarkLife
04-09-2008 08:16
If you want to play a 'real' game, you can come to Navora, and play DarkLife, a 'real' game with monsters, loot, magic, armor etc. etc.
Hope to see you there soon!
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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04-09-2008 09:53
From: Chantelle Jarman I've been to several others as well, gothic and completely different sims (without mentioning any specific ones so as to avoid textual abuse) and have found that either you can't get into the rp because the story is so strictly woven that new people cannot catch up, or quite simply - are ignored when they do something as simple as rp an introduction.
I've been role-playing online in different places for several years and had similar problems, but I did see a fantastic post on rpg.net once which made a fantastic point. Essentially, decisions about the "form" and rules of roleplaying have to be made by consensus among the group of people, but the problem is that a full consensus can only usually be reached by a small group. What that means is that you can only do "freeform" roleplaying in a small group, where the group can change and discuss its consensus and every member is free to contribute to it. In a big group you either have some people who make the decisions for everyone (fixed form - games like DCS, DarkLife, etc.) or the decisions are left completely unmade with nobody free to do anything in that direction. This last kind of roleplaying is often wrongly described as "freeform", but is actually "formless". Most formless roleplaying consists of social events - Grand Queen's Balls and Moots and Magic Circles and things like that - which are basically just nightclubs where you play a character, which can be a lot of fun, but some people don't find it satisfying all the time. If you want to do more you need to find a small group. Many RP sims are run by these small groups but frequently they're difficult to get into. In fact very often, they have set up RP sims just in the hope that other people coming in will be "color" for their own plots. That usually doesn't work.  So, um, actual advice? If you don't enjoy fixed form or formless, then start a social group and try to find people, and don't worry too much about searching for a sim. You only really need emotes to role-play, and trying to role-play with people who demand prims for everything will inevitably break down when the money runs out.
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Krsna Hare
Magically Delicious
Join date: 3 Nov 2004
Posts: 76
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rp
04-09-2008 10:05
>>>You only really need emotes to role-play, and trying to role-play with people who demand prims for everything will inevitably break down when the money runs out<<<
to0 true! and emotive RP is really the most creative, imaginative, and gratifying. I also agree about the small group roleplay. I know on our sim we dont have a huge number of people, and everyone is involved in the story, from the newest person to the founder of the group. We also have a nice flow of people, meaning that some people are there for a while, then they may be absent for a bit, then return and pick up the threads of their story, new people come and begin new threads, and sometimes people just drop in and play for a day. We always archive and never end a story once it is started, it is open to return to. While we do freeform, people have some idea of the direction they want to take their characters within the framework of the rp environment, and that is how independant storylines develop. We also have people in different time zones, so you may have a small groups roleplaying on GMT, EST, Mountain, and Pacific at different times, so they are all playing out different stories within the theme, we have one overarching storyline that revolves around the Prince and everyone has a place in that as well.
We have stories going that began two years ago when Darkrose first started in the sim Astarte (even our move to the island was part of a story). We take alot of pride in our story crafting and the community of friends we have built at DR. For us, its all about the story.
_____________________
We are all born mad. Some Remain so. ~S. Beckett
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Clayton Dryke
Registered User
Join date: 10 Jun 2007
Posts: 6
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04-13-2008 12:20
I'm just gonna go ahead and toss my hat into the mix! While we don't accept vampires into the Naraka sim there are many roles for you to play! Check us out sometime in world by searching Naraka or visit our wiki site at: http://naraka.wikidot.com/
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Sir Defiant
Registered User
Join date: 9 Dec 2006
Posts: 16
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04-13-2008 12:41
Claiming Beauty is a freeflow RP sim, and we always welcome new members. That said if you are intolerable people will not tolerate you. There is a backstory and theme within the sim, and beyond that players have to make their own stories, interacting with other players.
Freelow, or freeform means simply that if something could happen then it can happen, so long as it is within the rules determined to stop abuse, and, bluntly, silliness.
If you stop by and interact with our players you will find them generally friendly and sociable with new members, but also bear in mind that barging into an ongoing scene yelling "See me see me." Is not likely to make you popular, these players do have their own storylines to play also. It can be difficult to begin sometimes, if the play is intensive then people won't want to stop and help a newbie, but there will also be times where things are quieter. Perseverance, patience and respect are the key points to remember. If you respect others then they will respect you.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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04-13-2008 15:08
From: Sir Defiant Freelow, or freeform means simply that if something could happen then it can happen, so long as it is within the rules determined to stop abuse, and, bluntly, silliness.
If you stop by and interact with our players you will find them generally friendly and sociable with new members, but also bear in mind that barging into an ongoing scene yelling "See me see me." Is not likely to make you popular, these players do have their own storylines to play also. It can be difficult to begin sometimes, if the play is intensive then people won't want to stop and help a newbie, but there will also be times where things are quieter. Perseverance, patience and respect are the key points to remember. If you respect others then they will respect you.
I don't know if this applies to your particular sim, but the common problem that comes up with such plans is that, because everyone has their own storyline to play and there are no rules for turn-taking, nobody can ever assert that it is "their" moment without fear of being labelled an ass, and so all storylines freeze and everyone just talks about random things in the bar/ballroom/pixie circile/cantina etc... Another important point to remember is that often, "story" is not really the best focus for RP. For example, think about Emperor Palpatine in Star Wars - it's a very famous story, and an important character in it, yet Palpatine is never on screen for very long and he takes only a few actions that affect the story. Yes, they affect the story in huge ways when they come. But, if you were role-playing him, it would be a bit dull to write a declaration requesting emergency powers and then wait four weeks, or role-play walking around the Senate offices doing paperwork, until Luke's player arrived to ask about the force. Generally for online roleplaying I've found that character immersion is more important than pure story.
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Jacques Groshomme
Registered User
Join date: 16 Mar 2005
Posts: 355
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04-13-2008 16:23
Another option for you, if you want non-fantasy urban roleplay is The Crack Den. It's 4 sims big (Hathian, Vodou, District 8, and Devil's Pocket) and usually has 30-60 people on at any given time.
Emphasis is on realistic low-income urban roleplay, so no vampires or Gor or that kind of stuff if that turns you off. Turn-based combat is available, though not forced on you.
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Krsna Hare
Magically Delicious
Join date: 3 Nov 2004
Posts: 76
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story debate
04-14-2008 09:08
From: Yumi Murakami I don't know if this applies to your particular sim, but the common problem that comes up with such plans is that, because everyone has their own storyline to play and there are no rules for turn-taking, nobody can ever assert that it is "their" moment without fear of being labelled an ass, and so all storylines freeze and everyone just talks about random things in the bar/ballroom/pixie circile/cantina etc...
Another important point to remember is that often, "story" is not really the best focus for RP. For example, think about Emperor Palpatine in Star Wars - it's a very famous story, and an important character in it, yet Palpatine is never on screen for very long and he takes only a few actions that affect the story. Yes, they affect the story in huge ways when they come. But, if you were role-playing him, it would be a bit dull to write a declaration requesting emergency powers and then wait four weeks, or role-play walking around the Senate offices doing paperwork, until Luke's player arrived to ask about the force. Generally for online roleplaying I've found that character immersion is more important than pure story. I do agree with you about story IF you are playing a story that has already been created by someone else and exists in the world, like, for instance, the Star Wars material. On Darkrose, however, we are creating our own story as we go, and that is what we refer to when we say "story," it is the world we are bringing into existance (if you will) everyday when we create and recreate it through our roleplay. In this instance, the possibilites are limitless and each action by each character great or small has an impact on the world in which our characters live.
_____________________
We are all born mad. Some Remain so. ~S. Beckett
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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04-14-2008 10:21
From: Krsna Hare I do agree with you about story IF you are playing a story that has already been created by someone else and exists in the world, like, for instance, the Star Wars material. On Darkrose, however, we are creating our own story as we go, and that is what we refer to when we say "story," it is the world we are bringing into existance (if you will) everyday when we create and recreate it through our roleplay. In this instance, the possibilites are limitless and each action by each character great or small has an impact on the world in which our characters live. Although this model is often repeated, it never works. A story, per se, needs a direction and an author, and it needs characters to co-operate with each other. It also needs a beginning, a middle, and an end. See http://www.indie-rpgs.com/_articles/narr_essay.html . From: Ron Edwards Taking this idea to role-playing, the deluded notion is that Simulationist play will yield Story Now play without any specific attention on anyone's part to do so. The primary issue is to maintain the facade that "No one guides the planchette!" The participants must be devoted to the notion that stories don't need authors; they emerge from some ineffable confluence of Exploration per se. It's kind of a weird Illusionism perpetrated on one another, with everyone putting enormous value on maintaining the Black Curtain between them and everyone else.
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Gabriel Solzhenitsyn
Registered User
Join date: 21 Dec 2005
Posts: 37
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04-14-2008 19:17
It never works?
I am uncertain where you gleaned the idea that we do not have authors in Darkrose.
Miss Krsna clearly states --we-- are creating the story.
If it was not iterated in a precise fashion, Darkrose -has- and overarching plot, and several sub-plots, always turning. This story has a beginning. We are in the middle. And it has a defined end. Though, the nature of freeform and the interesting possibilities make for endless chapters before the resolution of all the stories is necessary to be complete.
As an avid writer, I am well aware of the article to which you refer. However, realize that citing one author does not, in any manner, invalidate our efforts to conduct interesting, immersive, enjoyable RP. I believe the thread is straying from where can an interested player find roleplaying to a discourse on what does or does not qualify as roleplaying.
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Melisande Courtois
Registered User
Join date: 6 Dec 2007
Posts: 4
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Found a great RP sim
04-15-2008 05:25
I'm in Bondomia now, after trying several other rp sims, and I must say that it is the best I've ever been in. The people stay in character, even when we are sitting around in the inn, and there is swordfighting and sparring in the arena. Plus, people have different jobs where they actually accomplish a goal.
The sim is a good size, and not at all laggy like some of the larger, more popular sims. ALso, the same people spend a good amount of time there, so you actually get to know the people instead of see them every blue moon and have to be reintroduced. Characters are pretty well developed, with backstories and everything, so personalities are obvious and entertaining.
Several of us own land there, so not only do you play there, but you also live there.
Check the place out if you are interested in medieval sims.
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Krsna Hare
Magically Delicious
Join date: 3 Nov 2004
Posts: 76
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rp
04-16-2008 06:15
From: Yumi Murakami Although this model is often repeated, it never works. A story, per se, needs a direction and an author, and it needs characters to co-operate with each other. It also needs a beginning, a middle, and an end. See http://www.indie-rpgs.com/_articles/narr_essay.html . Well, all I can say is that most of my second life has been spend in Darkrose engaging in very successful immersive, freeform roleplay for over two years now. What we are doing has worked and is still working, and will continue to work. I extend a genuine invitation to you Yumi, come check it out. Just because a magazine article says something wont work doesn't make it so. Basically what needs to be said is this: New player, you need to go from place to place and spend some time and see what works for you and most importantly what you enjoy. Its about having fun and making the most of your second life, whether it be in Darkrose, or Rome, or the Gorean sims, or wherever you choose to make your home. I think everyone would agree.
_____________________
We are all born mad. Some Remain so. ~S. Beckett
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Sir Defiant
Registered User
Join date: 9 Dec 2006
Posts: 16
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04-17-2008 16:20
From: Yumi Murakami Although this model is often repeated, it never works. A story, per se, needs a direction and an author, and it needs characters to co-operate with each other. It also needs a beginning, a middle, and an end. While it might not have worked for you, it does indeed work, and I think it rather arrogant and insulting for you to claim otherwise about places you have not visited. The way to work it is to provide a theme or setting, some rules of play, and attract people who want to share that with you. To another poster, "taking turns" is a silly and wasteful idea. Stories can be large or small, involving 2 players or a dozen, and many can run simultaneously. Freeflow RP is best if immersive, you make your character, you live their life. Sometimes it will be day to day, sometimes it will be riveting and involved. The important factor to remember in TRUE freeflow is the concept of RP limits. If you play true then you play EVERYTHING, whether you personally like it or not, and that gives depth and dimension to your character. the majority of plays will probably be to your liking, but the surest way of losing it is to throw a hissy fit when things dont go your way.
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
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04-18-2008 06:51
From: Sir Defiant While it might not have worked for you, it does indeed work, and I think it rather arrogant and insulting for you to claim otherwise about places you have not visited. Well, you're quite right, I haven't visited every single roleplaying sim in SL nowadays, but in the time I spent in SL I have visited many of them. Many of the ones that I did visit no longer exist, because they collapsed - because they didn't work. One that I visited very recently, Rygeon, went this way. I did visit Darkrose, as Hare suggested, but it was empty. From: someone The way to work it is to provide a theme or setting, some rules of play, and attract people who want to share that with you. To another poster, "taking turns" is a silly and wasteful idea. Stories can be large or small, involving 2 players or a dozen, and many can run simultaneously. Freeflow RP is best if immersive, you make your character, you live their life. Sometimes it will be day to day, sometimes it will be riveting and involved.
But there, exactly, you have the problem. How much "day to day" do you have to play through, to get to a bit that's "riveting and involved" for your character? If there are a large number of people involved and there are no rules for turn taking, the answer could be years. If it's a small group and everyone involved is friends OOCly then this probably isn't a problem, because you're happy to help out your friends and it's a small group. But the moment a roleplaying sim goes public it stops following that model. (Well, either that or it opens to the public without actually running publically at all, so that many people will be left out. I'm sure that some people will be welcomed into the original group but could you handlei t if 20 people arrived all at once?)
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Krsna Hare
Magically Delicious
Join date: 3 Nov 2004
Posts: 76
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dont listen to the nay sayer
04-18-2008 08:04
Sounds like we have someone who doesnt really do anything on their own and only wants to criticize and detract from what everyone else is trying to do. This thread was started to help someone find rp and the subject has been derailed. Again I say, newbs to RP, look around and find what is fun for you and dont listen to the nay sayer know it alls who dont actually do anything aside from complain 
_____________________
We are all born mad. Some Remain so. ~S. Beckett
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