Hideously Ugly Asphalt
|
Shez Oyen
Tree Hugger
Join date: 17 Mar 2007
Posts: 208
|
10-12-2007 19:19
Well thank you Mr Linden for the ugly asphalt gash that you cut through my area today. I own the land (3 and a half sims worth) on both sides of it and was not informed or given a choice in the matter, a cobblestone road wouldn't have been so screamingly ugly in a park atmosphere. "Protected Linden Land" my ass. This road is as ugly and obtrusive as the twirling ad farms. One more blow to my enjoyment of the game... it is getting less and less worth the tier ever day. I am thourouly disgusted (even tho I can't spell it)
To keep this germaine to the group, is there anything I can do to have the road changed to something more appropriate to the area?
|
Ava Glasgow
Hippie surfer chick
Join date: 27 Jan 2007
Posts: 2,172
|
10-12-2007 19:39
OMG! The Lindens are actually building the roads again?! I'm with you, Shez... I prefer the Linden right-of-ways in a more natural state. But if you search for "roads" in this forum, you'll see we are in the minority. People have been complaining for a long time about LL not paving these corridors. Unfortunately, seeing how long it took LL to actually start building again, I really doubt they will consider a plea to remove them now that they are built.
|
Shez Oyen
Tree Hugger
Join date: 17 Mar 2007
Posts: 208
|
10-12-2007 20:02
From: Ava Glasgow I'm with you, Shez... I prefer the Linden right-of-ways in a more natural state. But if you search for "roads" in this forum, you'll see we are in the minority. People have been complaining for a long time about LL not paving these corridors. Insult to injury, the ugly thing is elevated higher than the lay of the land and has completely blocked the view of my first little pond from my office (just across the gash) and the low rolling hills behind it. I am a little embarrassed (but not terribly) to admit that this made me cry real tears... all this work and way too much money for landscaping and land, fighting the ad farms and building something calm, peaceful and beautiful, for what? I am truly heart sick
|
Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
|
10-12-2007 20:37
If you can't persuade the Lindens, one fallback answer might be a line of screens with pleasing textures to hide the "gash." Make them phantom, and they won't be an obstacle. I sell big-screen panels meant to screen off visual land-griefers, whether they use ad-farms or not, butnot sure they're the right solution in your case.
|
Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
|
10-12-2007 20:54
That really does suck. I will give you one piece of advice to living happily in SL long term: never think anything will the same tomorrow as it was today.
_____________________
 http://slurl.com/secondlife/TheBotanicalGardens/207/30/420/
|
Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
|
10-12-2007 20:58
Would you rather have the ad-farmers own it and fill it with spinning signs? Be happy for for you got.
_____________________
"If you see a man approaching you with the obvious intent of doing you good, you should run for your life." - Henry David Thoreau
|
Lord Steadham
Registered user
Join date: 26 Mar 2007
Posts: 312
|
10-12-2007 23:42
Since the number if sims should make you a concierge member, file a support ticket, or try to get live help. See if they can forward your complaint to Guy or Jack Linden and if they can revert your sims to they way they were.
|
Nina Stepford
was lied to by LL
Join date: 26 Mar 2007
Posts: 3,373
|
10-13-2007 00:06
wow they are onto roads again! anyway, if you hate whatever road they have setup and cant resolve this with linden, you can use prims to cover the road with something else (provided you own the land on wither side of the road).
|
Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
|
10-13-2007 01:53
My land adjoins a future highway in Yosu sim. I've got quite used to the green, abandoned terrain there but I'd be quite happy to see a road there. The best advice I can give is to 'get over it'!!!! If there are issues with the actual build quality of the road, fair enough, but otherwise, learn to love it!
|
Shez Oyen
Tree Hugger
Join date: 17 Mar 2007
Posts: 208
|
10-13-2007 02:29
From: Conifer Dada My land adjoins a future highway in Yosu sim. I've got quite used to the green, abandoned terrain there but I'd be quite happy to see a road there. The best advice I can give is to 'get over it'!!!! If there are issues with the actual build quality of the road, fair enough, but otherwise, learn to love it! Thanks Dada for the advice but this is a game to play for fun that I spend a lot of expendable income on... I have no intention of just rolling over and swallowing. To the rest of you, thanks for the input... Lord S, I have turned in a ticket, we'll see how it turns out. Worst case scenario is I sell everything NW of the road and get off the tier (hey, that's worst? LOL) Fairweather I looked for your screens, a good cover screen comes in handy often and nice ones are rare but the address in your profile to see them takes me to Alien Nation and finally.. of course Isablan how silly of me! (slapping forehead) I'm the one who is always telling folks that the only thing permanent is change, tsk! 
|
Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
|
10-13-2007 07:51
From: Shez Oyen Thanks Dada for the advice but this is a game to play for fun that I spend a lot of expendable income on... I have no intention of just rolling over and swallowing. To the rest of you, thanks for the input... Lord S, I have turned in a ticket, we'll see how it turns out. Worst case scenario is I sell everything NW of the road and get off the tier (hey, that's worst? LOL) Fairweather I looked for your screens, a good cover screen comes in handy often and nice ones are rare but the address in your profile to see them takes me to Alien Nation and finally.. of course Isablan how silly of me! (slapping forehead) I'm the one who is always telling folks that the only thing permanent is change, tsk!  Sorry 'bout that. My front door is now at Dudintsey 73,129,67. My previous landlord was a victim of the VAT attack. (Makes note to keep profile up to date.)
|
Isablan Neva
Mystic
Join date: 27 Nov 2004
Posts: 2,907
|
10-13-2007 08:44
No really, I'm serious. Especially when it comes to land. That lovely green parcel next to you with the owner that never logs in that sat unused for over a year....tomorrow it is an ad farmer. Day after that it is Gorean Ageplay Casino. Two weeks later it is back for sale at an outrageous price and sits for 6 months while junk collects on it. Your scripted item works today, but maybe not after the next update.
The key to sanity is to expect every day to be an adventure in SL. Just rolling with it makes life a lot less stressful.... There is enough in RL to get angry over and protest the wrongs of. I'm not saying don't try to get them to change the road texture, but know when to accept defeat and work around it....
_____________________
 http://slurl.com/secondlife/TheBotanicalGardens/207/30/420/
|
Conifer Dada
Hiya m'dooks!
Join date: 6 Oct 2006
Posts: 3,716
|
10-13-2007 09:45
But we've always known that Linden protected highway land might become a road one day. I don't see the problem. You could make a small raised bank along either side of the highway and plant trees along it - nice tasteful ones, not ugly anti-ad-farm type tree screens. Since last December I've had to live with rotating megaprim ad sign near me that causes lag. I could AR it because it's against TOS, apparently, but since it was there before I bought my home I haven't complained yet.
|
Marianne McCann
Feted Inner Child
Join date: 23 Feb 2006
Posts: 7,145
|
10-13-2007 11:02
From: Ava Glasgow OMG! The Lindens are actually building the roads again?! Makes sense, given Havok4 Mari
_____________________
  "There's nothing objectionable nor illegal in having a child-like avatar in itself and we must assume innocence until proof of the contrary." - Lewis PR Linden "If you find children offensive, you're gonna have trouble in this world  " - Prospero Linden
|
florenze Kerensky
Registered User
Join date: 31 Jul 2004
Posts: 106
|
10-13-2007 14:03
From: Susie Boffin Would you rather have the ad-farmers own it and fill it with spinning signs? Be happy for for you got. Or with what you may get? fwiw... in a convo bout this issue one a friend mentioned they thought that those who want roads in SL are the "ad farmers". Not long after, another friend had roads paved in his sim (bout month ago). Within days, the formerly ad free area of sims was flooded with ads farms along the freshly laid road.
_____________________
It is as easy to amuse me as it is hard to impress me.  http://flo-votes.blogspot.com
|
Shez Oyen
Tree Hugger
Join date: 17 Mar 2007
Posts: 208
|
10-13-2007 14:37
From: Isablan Neva No really, I'm serious. Especially when it comes to land. That lovely green parcel next to you with the owner that never logs in that sat unused for over a year....tomorrow it is an ad farmer. Ha! Isablan... I was being serious too, I have found the only permanent thing in RL is change. A quick anecdote that jibes with what you are saying, when I first came to SL I bought a sweet little parcel in a rolling green area with nothing but a large peaceful looking sheep farm. The next day when I logged on I discovered to my horror that a big ugly cement biker bar had popped up right next to my house just a few feet away. Haha... the owner saw me and came over to chat, he was very polite and accomodating, long story short it was a fun place to hang and dance for awhile. For the rest in re the road, it was really probably just the kick in the pants I needed to sell some of this land, the bloom truly is off the rose now and I'm sorry I bought this much, the shit to roses ratio is such that it's not worth the tier anymore. (anyone interested in a large park or nice land for some quality homes contact me in game.)
|
Keera Woyseck
Registered User
Join date: 30 Sep 2005
Posts: 45
|
What good are roads??
10-13-2007 14:42
Really?? what good are they.. if you try to rezz out that nice fun car u paid a fortune for.. they have no rezz set.. then when you find a place you can rezz it to.. and finally get that shiny car on the road.. sim crossing is soooo bad it makes it so not worth it.
|
Sue Saintlouis
Registered User
Join date: 8 Dec 2006
Posts: 420
|
10-13-2007 14:46
Well, that's mainland for you! Yet another reason why I will never buy on mainland again!
|
Maelstrom Janus
Ban Ban Lines !!!
Join date: 4 Jul 2007
Posts: 1,220
|
10-13-2007 14:49
Forgive my ignorance but what is this asphalt gash you mention ? It sounds interesting though it may be an inconvenience to you... why dont you promote it as one of the wonders of the sl world, set up a little tourist shop selling linden souvenirs and maybe an ice cream van 
_____________________
The Janus Chrononauts - 'Investigate and Explore.'
|
Cristalle Karami
Lady of the House
Join date: 4 Dec 2006
Posts: 6,222
|
10-13-2007 14:54
I'm confused. You bought mainland land along a road that would be paved in the future. (I am of the opinion that ALL roads will be paved in the future.) If you wanted the control of having a cobblestone road or what not, you should have bought an island. This is not to say that you shouldn't ask Guy Linden to change the surface texture, but still - I am sorry, but what did you expect to happen to Linden Road? I am really sorry that I cannot empathize, but I think your perspective needs a jolt of reality here.
We have vehicles, and some paved road would be nice for them to get through without dealing with object entry, etc. This is a necessity. Plus it helps people to explore lands by traveling along the roads. Who knows, maybe the Relay for Life will come by. People would be able to see your wonderful land without physically intruding on it. If you want 100% control, buy an island.
_____________________
Affordable & beautiful apartments & homes starting at 150L/wk! Waterfront homes, 575L/wk & 300 prims! House of Cristalle low prim prefabs: secondlife://Cristalle/111/60http://cristalleproperties.info http://careeningcristalle.blogspot.com - Careening, A SL Sailing Blog
|
Har Fairweather
Registered User
Join date: 24 Jan 2007
Posts: 2,320
|
10-13-2007 18:52
From: Maelstrom Janus Forgive my ignorance but what is this asphalt gash you mention ? It sounds interesting though it may be an inconvenience to you... why dont you promote it as one of the wonders of the sl world, set up a little tourist shop selling linden souvenirs and maybe an ice cream van  Good question. Could you post the coordinates, or at least the sim(s)? Would like to take a look.
|
Shez Oyen
Tree Hugger
Join date: 17 Mar 2007
Posts: 208
|
10-13-2007 22:53
From: Har Fairweather Good question. Could you post the coordinates, or at least the sim(s)? Would like to take a look. I know you have already been over here but for the hopelessly bored or the mildly curious, the address is... http://slurl.com/secondlife/Dorje/161/36/63 Anyone who wanders over here bear in mind that all of the Flying Tree land on both sides of the road are mine.
|
Giz Ihnen
Registered User
Join date: 1 Mar 2007
Posts: 69
|
10-14-2007 02:38
From: Keera Woyseck Really?? what good are they.. if you try to rezz out that nice fun car u paid a fortune for.. they have no rezz set.. then when you find a place you can rezz it to.. and finally get that shiny car on the road.. sim crossing is soooo bad it makes it so not worth it. I have to admit I like the roads. I've taken quite a few road trips down some of them and I enjoyed seeing all the different things people have done with their land. Granted I couldn't use any vehicles because of the no rez (which makes absolutely no sense) so an attachable horse is usually the mode of travel. If Linden is worried about people leaving stuff behind, they can just set the land to return the objects after a certain amount of time. But I completely understand Shez's point. Would it be that hard for Linden to put a dirt road through that region or something that blends in more with the surrounding environment? If they made the roads so you can rez a vehicle, maybe more people would be inclined to road trip, and some of the roadside stores might see some business. On that one continent where the snow land is, the roads aren't all asphalt... some are concrete and there are wooden plank sections connecting to bridges to cross over waterways. I hope Linden fixes the road in your region Shez. Asphalt isn't all they build with, so hopefully they'll get back to you and put in something more appropriate. I'm hoping they can whip up some cobblestone or dirt roads, that would actually look pretty cool going through the park areas.
|
Qie Niangao
Coin-operated
Join date: 24 May 2006
Posts: 7,138
|
10-14-2007 02:47
This is indeed a strange stretch of road. I really hate to complain when it seems like the Lindens have been listening to others who have been crying out for roads to be built. But I wonder how this one ended up elevated so far above what seems to be quite flat surroundings.
I stared at this for a long time, imagining the surrounding land reverted to unterraformed elevation, and trying to convince myself that the road height was necessary to smoothly span the peaks of that topography. Maybe, but... seems unlikely.
It also took me a while to absorb just how constrained the road-building effort is: they are only assured of a 10m wide right-of-way for any cross-section of roadway, so the prim assembly can't include any "apron" or "shoulder".
The prims themselves are interesting, too: they want the road to be realistically "crowned", so on top of the 10x10x5 roadbed, there are two squashed cylinder segments. Why two? Well, it looks to me that this is actually an attempt to save texture-loading time on the sim. The sides are mirrors of the same 512x512 texture, rather than one 1024x512 texture on a single prim. Net-effect, though, I'm not sure it's less load on the sim to have those extra prims. (It would be kinda nice if those cylinder segments overlapped a tiny bit to hide the seam, and the texture offset just enough to hide a slightly rough edge along the yellow line which exacerbates the apparent gap at that seam.)
Anyway, I see how that would be a surprising thing to have appear overnight, and given the elevation, a kinda difficult "lemon" from which to "make lemonade". But inasmuch as this seems to be the Lindens actually listening to resident input, I'd try to temper my response... maybe a request that the road crew take another look at the elevation in this segment to see if it can be better fitted to the (reverted) topography. I don't think I'd ask to have the road removed, just because other residents along its path may be thrilled at its arrival.
One other observation: it would have been better if the road had existed when the continent was formed, so landowners could design around it. That raises the question of what the priorities should be for new road-building; as unfair as it sounds, it actually might be less disruptive to do the "catch-up" road work in the reverse-order of sim age.
|
Jezebella Desmoulins
Registered User
Join date: 4 Nov 2005
Posts: 561
|
10-14-2007 09:42
You should be glad that the road was built overnight, and a bunch of noisy construction machinery didn't wreak havoc in the sim for 6 months straight like when roads are built in RL. 
|