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Would you rather see greater sink fees or smaller stipends?

Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
03-29-2006 07:01
From: Ghoti Nyak
I would be willing to pay LOTS of $L to finally get my last name changed to one of my own creation.

-Ghoti


So would I!

Edit: I can't believe it's only L$25 to form a partnership. You gotta love her more than that!
Harlan Drake
Registered User
Join date: 16 Feb 2006
Posts: 28
03-29-2006 07:14
I'd prefer to see fees raised. I also thought that the partnership fee was awfully low. Mildly amusing that it costs twice as much to dissolve a partnership, but even that's not enough, really. I think the fee to form a group should be higher too, though its relativly low cost allows for the creation of temporary groups for whatever reason.
Kazanture Aleixandre
Here I am.
Join date: 5 Oct 2005
Posts: 524
03-29-2006 07:16
From: Jesrad Seraph
I would have no problem with doubled sinks either.

Nor would I.
Anna Bobbysocks
Registered User
Join date: 29 Jun 2005
Posts: 373
03-29-2006 07:19
From: Persephone Phoenix
Didn't we just decrease the money in SL by getting rid of DI? Which will, in turn, largely get rid of camping chairs?

I say wait 2 months and the $L will rise. That is UNLESS there is a glut of land on the market.


Unfortunately, that was DI (USD) not Dwell (which is L$).
Anna Bobbysocks
Registered User
Join date: 29 Jun 2005
Posts: 373
03-29-2006 07:22
From: Kris Ritter
How about a fixed fee for bug reporting? That way, all the users that have the most problems and are burdening LL with having to fix these issues instead of implementing new features are helping to offset the cost involved in dealing with them, if they continue to insist on reporting their problems to LL and expecting solutions!


This is a great idea.. unfortunately, I don't think people would understand.
Kazanture Aleixandre
Here I am.
Join date: 5 Oct 2005
Posts: 524
03-29-2006 07:28
L$100 fee for in-game linden help:P J/K
Jessica Robertson
Registered User
Join date: 3 Dec 2004
Posts: 412
03-29-2006 09:04
After a lot of debate, I would rather see more sinks. Here are the reasons.

Reducing the Stipend will have a resident 'psychological' impact that might do more harm than good. Increasing the number (or amount) of sinks in world would not have the same psychological effect on the residents.

Increasing the Amount of Sinks will cause more people to need Lindens to pay those sinks, whether their increased upload costs, whatever they are, thereby possibly increasing the number of transactions made via Lindex as people buy Lindens to pay for those sinks and that will put more money (3.5%) into LL's pocket to help get them profitable.

Increasing the sinks would take Linden's out circulation, thereby decreasing the total number of Linden's available and would help counteract the number created via stipends and stabalize the L Value.

While decreasing stipends would do (2 because people would be short on L and would have to go buy it if they wanted to spend money) and (3) above, the psychological impact simply isn't worth it.

Just my 5.9 Lindens
Jessica
Alazarin Mondrian
Teh Trippy Hippie Dragon
Join date: 4 Apr 2005
Posts: 1,549
03-29-2006 09:39
From: someone
Would you rather see greater sink fees or smaller stipends?


Neither.
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Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
03-29-2006 09:52
Taxing the content creation process more than it already is taxed is not the answer.

The problem is not a shortage of database space or too much content being uploaded, the problem (if one ACTUALLY exists, I do not see it personally) is too much money in circulation.

Instead of coming up with new ways to remove the $ from circulation, find ways to prevent it from existing in the first place.

Remove stipends from Basic accounts. The Basic account holders can then buy L$ on the LindeX if they want to have L$ to spend. This causes no additional hardship to the people that are actually paying to be a part of this world.

-Ghoti
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Static Sprocket
Registered User
Join date: 10 Feb 2006
Posts: 157
03-29-2006 10:42
From: Jackal Ennui
I'd like to see staggered upload fees for images - say, for example, 5L$ for 128x128 or smaller, 10L$ for 256x256, 20L$ for 512x512, etc.


I'd go for L$10, 20 and 30 respectively.

I'd even say go with 15, 30 and 45 -- BUT keep the cost of uploading snapshots (using the in-game snapshot) at L$10.


** Retain stipends, increase the number and size of sinks **
Lina Pussycat
Texture WizKid
Join date: 19 Jun 2005
Posts: 731
ok....
03-29-2006 10:53
I'll note here LL can solve the L inflation problem to a degree without making any drastic changes by simply controlling flow partially that goes thru lindex. Ive posted this example a 3rd time now i believe. Look at it this way current way Lindex works is anyone is able to sell any amount of L as long as it reaches 1 dollar - they could sell 1 million L for 1 USD if they so pleased. But the problem is jsut that the fact they dont really have any type of regulation of Lindex. While being free to totally dictate the value of L is fun i believe it leads to trouble. I henceforth think a buffer zone to prevent L value from dropping to low or rising to high is what is actually in order. So lets say we set max people can sell for to L$125 - 1 USD and the minimum value to L$300 - 1usd. This prevents major panicking etc and doesnt allow L to devalulize past a certain point in doing so. You also are still allowing some leway for residents to dictate the price of L keeping it in a margin of 50L over per usd if its at its minimum. Personally i feel this to be the strongest case even taking a look back and seeing if someone else wrote it. The fact i wrote it has nothing to really do with me wanting to make L or keep stipends as im not in SL for the money but i dont want these people to ruin the game for everyone else out of greed. The solution I stated fixes the problem and does not take any major blows to the economy at all! Please let me know if you support this idea or not :)
Lina Pussycat
Texture WizKid
Join date: 19 Jun 2005
Posts: 731
.... No...
03-29-2006 10:57
From: Ghoti Nyak
Taxing the content creation process more than it already is taxed is not the answer.

The problem is not a shortage of database space or too much content being uploaded, the problem (if one ACTUALLY exists, I do not see it personally) is too much money in circulation.

Instead of coming up with new ways to remove the $ from circulation, find ways to prevent it from existing in the first place.

Remove stipends from Basic accounts. The Basic account holders can then buy L$ on the LindeX if they want to have L$ to spend. This causes no additional hardship to the people that are actually paying to be a part of this world.

-Ghoti


The fact of the matter has nothing to do with $ in circulation at all. Its nothing to do with the amount out there if that were the case u would need to have every single person in SL selling their L to be viable. Another note is the trade volume is being dictated by people selling and yes this sounds stupid after i say it but large amounts of L for a low value to make quick money that is the only problem. If the lindens do what i stated above it adds control partially on their part while keeping it run by the resident partially. Getting rid of money wont help anything and it may make people panick and case out even worse then they are now. In light of that Please read my solution!!!!
Fade Languish
I just build stuff...
Join date: 20 Oct 2005
Posts: 1,760
03-29-2006 11:03
From: Lina Pussycat
The fact of the matter has nothing to do with $ in circulation at all.


The opposite holds true.
Shirley Marquez
Ethical SLut
Join date: 28 Oct 2005
Posts: 788
Removing DI didn't remove Lindens from the economy
03-29-2006 11:41
From: Persephone Phoenix
Didn't we just decrease the money in SL by getting rid of DI? Which will, in turn, largely get rid of camping chairs?

I say wait 2 months and the $L will rise. That is UNLESS there is a glut of land on the market.


DI was payment of US$ to the owners of popular sites, not Lindens. Perversely, removal of DI might be one of the CAUSES of the drop in the value of the L$.

How is that, you ask? Two ways:

1. Big land owners who were previously using DI to pay their tier are taking their L$ to the exchange to sell instead. More Lindens for sale, lower price.

2. Some big clubs were using their DI funds to buy Lindens, so they could pay wages to their staff and give out prizes. No DI, no buying. Less demand for Lindens, lower price.

I'm not saying that killing DI was a bad thing. It provided incentives for the wrong things, especially camping. (It also offered an incentive for being a large land baron. Anshe Chung was the biggest recipient of DI, because she owns so much land; all those Dreamland home owners and mall renters were helping to boost Anshe's traffic numbers.)
But in the short term, the change has probably contributed to the recent decline of the L$.

SL needs a new way of encouraging the things that DI was meant to encourage -- actual events and popular places full of active participants in Second Life. Alas, I don't have any brilliant ideas about how to do that -- at least not without the program involving a lot of active participation by the Lindens to determine worthiness.
Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
03-29-2006 11:47
More sinks instead of increased sinks.

One thing to keep in mind, something like increasing the price of texture uploads--this might have the reverse effect. It might cause people to upload far less than they do now, making the sink less effective then we expect. With that in mind, I would support:
  1. Increased fees for textures larger than 512x512.
  2. Vanity sinks like name changes.
  3. What about player run automated land auctions with small linden fee (3-5%)?


I do think if they want to sustain the linden closer to 250/$, they are going to have to reduce stipends a bit over time, maybe to 400L.

-------------

Here's an alternative that I don't hear people talking about: Raise the annual fee to $96 ($8 a month) instead of $72. That changes the magic 361L/$ figure that gets oft quoted and should have a long term affect on the linden, although it would be indirect and rather subtle I think. Plus it doesn't piss off people who have already bought their annual membership.
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Jessica Robertson
Registered User
Join date: 3 Dec 2004
Posts: 412
03-29-2006 11:48
From: someone
I henceforth think a buffer zone to prevent L value from dropping to low or rising to high is what is actually in order. So lets say we set max people can sell for to L$125 - 1 USD and the minimum value to L$300 - 1usd.


What will happen in this case, because nothing is being done about inflation, is you will have a TON of linden for sale at 300 / 1 (The Max in your scenerio). In fact, you will have far more sellers than buyers, and sellers will have to wait a very long time to sell their Lindens. This will mean that those sellers, who are selling their lindens to make tier, will have to pay their tier out of pocket. Furthermore, because the inflation will continue, because you have not put in any additional sinks or reduced the amount of money going into the "big Linden Dollar Pool" Actual Inflation will continue although the price is capped by LL. In other words, the Rate at which the Amount For Sale grows will Continue to Outpace The Amount that buyers Want. In other words, The Rate at which the Supply grows will Continue to outpace the Demand. Restated? You have just sunk the economy.

Jessica
Keiki Lemieux
I make HUDDLES
Join date: 8 Jul 2005
Posts: 1,490
03-29-2006 12:10
Oh, and I'm surprised more people didn't support a fee to post events. Even a small one like 10L.
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Ranma Tardis
沖縄弛緩の明確で青い水
Join date: 8 Nov 2005
Posts: 1,415
03-29-2006 12:11
This is STUPID! My agrement with Linden Labs is to pay a certain fee for a "premium membership" in return for benifits. I am not willing now or in the future to give up something which was paid for and was part of my agrement with Linden labs. If Linden Labs wants to change the TOS, it has to do so after my next renewal. Until then they have to keep proving the princly L$500 a week.

It is sad that the value of your Lindens is going down but I am not willing to sacrifice for your benifit!
FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
03-29-2006 12:14
How about L$100 to start a thread and L$10 to reply? :eek:
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Jesrad Seraph
Nonsense
Join date: 11 Dec 2004
Posts: 1,463
03-29-2006 12:22
I know ! Let's sell our excess L$ to credit card companies as customer rewards :D Everyone wins !

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Jessica Robertson
Registered User
Join date: 3 Dec 2004
Posts: 412
03-29-2006 12:31
Ranma.

Lets say the Value of the LDollar reaches 500 Lindens per U.S. and you receive your 500 L every week, it's worth 1 dollar

Secenario 2
The Value of the L Dollar is 350 Lindens per U.S. dollar and, but you only receive 400 L every week, it's worth 1 dollar and 14 cents.

Scenerio 3
The Value of the L Dollar is restored to 250 Lindens per U.S. (Which was at one time Phillip Linden's target rate), but you only receive 300 Lindens every week, it's worth 1 dollar and 20 cents.



Do you see that by restoring the value of the L against the U.S. dollar, even if it means a stipend reduction, you are not loosing money?

Also understand that if inflation continues, content creators will have to adjust their prices higher so that they will be able to continue making their tier, so if noone does anything about inflation, your 500 linden dollar weekly stipend might buy you, a sock, not two, just one, maybe.

From: someone
value of your Lindens is going down


It's not just "YOUR" ... it's "ALL", "EVERYONE'S"... Yours, Mine, The Content Creators, The Land Barons, The Clubbie, The Shopper, All, everyones.
Teddy Wishbringer
Snuggly Bear Cub
Join date: 28 Nov 2004
Posts: 208
03-29-2006 12:32
The best idea I've heard sofar has been dropping the basic stippend after 3 months. Give them a little boost in stippend to say 100L/week for those 3 months though.
Kazanture Aleixandre
Here I am.
Join date: 5 Oct 2005
Posts: 524
03-29-2006 12:40
From: Teddy Wishbringer
The best idea I've heard sofar has been dropping the basic stippend after 3 months. Give them a little boost in stippend to say 100L/week for those 3 months though.


so farmer can create a new basic account every 3 months with X 2 stipend.
Sabrina Doolittle
Registered User
Join date: 15 Nov 2005
Posts: 214
03-29-2006 12:41
I would just like to point out that a major sink - pay-for-rankings Classified listings - was brought online before the economy took its little dip.

Some of us who used to pay what was it, $100L a week? are now paying in excess of 5K a week for the same results. Believe me, I am shoving money into the sink hole at a very rapid rate indeed, as are a lot of other Classified advertisers.*

Based on that, I don't think sinks are the answer. But I would strongly oppose removal of stipend for basic account holders - I think that small amount of money is a learning tool, and an importnat one in getting new players involved in the game and therefore more apt to convert.

The root of the SL economy is land. LL controls the value of land because LL controls the supply of land. I would suggest that tinkering with the rate of land release or the value of firstland plots would be the way to make economic adjustments.
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Kazanture Aleixandre
Here I am.
Join date: 5 Oct 2005
Posts: 524
03-29-2006 12:46
From: Sabrina Doolittle
I would just like to point out that a major sink - pay-for-rankings Classified listings - was brought online before the economy took its little dip.

Some of us who used to pay what was it, $100L a week? are now paying in excess of 5K a week for the same results. Believe me, I am shoving money into the sink hole at a very rapid rate indeed, as are a lot of other Classified advertisers.*


Based on that, I don't think sinks are the answer.


I dont agree

From: Sabrina Doolittle


But I would strongly oppose removal of stipend for basic account holders - I think that small amount of money is a learning tool, and an importnat one in getting new players involved in the game and therefore more apt to convert.


I agree

From: Sabrina Doolittle

The root of the SL economy is land. LL controls the value of land because LL controls the supply of land. I would suggest that tinkering with the rate of land release


I dont agree

From: Sabrina Doolittle

or the value of firstland plots would be the way to make economic adjustments.


Oh, a new idea,good. Hmm yes it can help to the economy but it hits newbies. I dont like it. I love newbies.
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