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How much money do you make per day in SL

Editorial Hare
Second Life Resident
Join date: 11 Nov 2004
Posts: 116
04-20-2005 13:57
I have been asked this several times recently, and I have been somewhat reluctant to answer. This information really is fairly private in nature, but maybe an unscientfic anonymous poll would be ok.

This should be based on your average over time, not the most you have ever made in a day.

How much money (in Linden dollars) do you make daily in Second Life, on Average?

I don't make any money in SL
1 to 100 per day
100 to 500 per day
500 to 1000 per day
1000 to 5000 per day
5000 to 10,000 per day
10,000 to 20,000 per day
20,000 to 30,000 per day
30,000, to 50,000 per day
More than 50,000 per day
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
04-20-2005 13:58
Base Stipend / 7 plus donations. Surprisingly, I make very little - but that's by choice.
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Loki Pico
Registered User
Join date: 20 Jun 2003
Posts: 1,938
04-20-2005 14:19
Usually about L$8 or so a day from traffic at my land.

I have chosen not to work for money in SL, been there and done that already. I just dont want SL to be work. I enjoy being able to do what I want when I want and not be concerned with having to stop what I am doing to fill an order or manage a store front. I am thrifty and can easily survive on my L$500 a week base stipend.

But, I think its great that people are able to run a successful business in SL. For many people, it is work that drives them and they really enjoy it and I say, "More power to them." SL is a Second Life and you should do what makes you happy and have fun with. For me, money, fame, and wealth is not my motivation.
Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-20-2005 14:32
Once again, a poll without a choice that exactly fits me.

I chose "more than 50,000", because it its closest to "lying sack of shit".
Van Lehane
Registered User
Join date: 12 Apr 2005
Posts: 4
04-20-2005 14:33
I make next to nothing. I always lose at Tringo, I always lose at Blackjack, I never win raffles. I don't have an in-game job, I don't pay monthly, I don't pay for linden. Except on Tuesdays, I get 50 linden yay..
Vestalia Hadlee
Second Life Resident
Join date: 19 Oct 2004
Posts: 296
04-20-2005 23:54
I have no business enterprise in SL, and I don't gamble, so I lose money here:

In Q1-05, my subscription fee and tier cost me 46.7 cents USD per day.
My stipend, bonus, and dwell from visiting friends calculates to 41.5 cents USD per day at the current exchange rate, including the GOM fee if I were to sell those L$s.

Beyond the price of my 1536m of land, which deprived me of a double-cheese pizza one week, it therefore costs me 5.2 cents USD per day to participate in SL, which I pay for by keeping my eyes glued to the sidewalks in RL -- an act of depravity for which I will never ever ever forgive those evil greedy Lindens for forcing me into.
Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
04-21-2005 00:10
I don't really have a business - I occasionally make stuff that I think would be cool to put up for sale, so I do.

Every 5 months or so something else I've done falls into the 'cool to sell' catagory and I pop it up.

Many of the things are unrelated and I really don't worry that much about it...

Besides - I really don't spend that much money on anything - I make just about everything I have myself. That's the part of Second Life that's fun for me.

Siggy.
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Fairge Kinsella
Gravity isn't so serious!
Join date: 23 Oct 2004
Posts: 158
04-21-2005 01:08
Vestalia, I was entranced by your calculations, and examined my accounts using the same method. Unfortunately, my subscription fee and tier cost me 70 cents per day, while my stipend, bonus and dwell only come to 30 cents a day, leaving me a staggering 40 cents per day entrance fee to SL. This, I am sure, is beyond even your experienced pavement eyeballing skills.

However, I was relieved when I remembered there were other factors to consider. In my household of two, where both people play SL, an interesting economic trend has recently come to our attention. For example, six months ago, just as we discovered SL, a common topic of conversation was a potential cable television subscription. Cost: 1.27USD/day. Needless to say, these days cable couldn't be further from our minds.

This leaves me with a total saving of 87 cents per day.

These unspent funds were but into an account with a daily interest rate of 4%. Over the 6 months, this gave me an income of: (I hope - I am really stretching the boundaries of my math skills here): 0.02 cents per day.

If you tell me where you live, I will throw it on the path for you <grin>

(I would have factored in decreases in Amazon.com spending, and rounds at the pub, but that would just be silly. And not true)
Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
04-21-2005 01:14
On average I make around 100 -500 perday, but say that on average I spend about 1000-5000 a day, so I guess I'm at a loss :P

Soon my savings will be GONE.. then I will have to start making new things :eek:
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Alexa Hope
Registered User
Join date: 8 Dec 2004
Posts: 670
04-21-2005 04:11
I am trying hard to make money but what I make, rugs, cushions, pictures, plants, are sold in a million other places. I sometimes spend 3 hours on creating a plant texture in PSP and then pay 10L to upload it. Say I sell it for 30L, its not a great rate of pay per hour is it. I am desperately looking for the next big thing - lol aren't we all.

Unlike Willow, I spend very little in SL, but a friend forced me to buy a skin lol which I thought, on reflection, was a waste of money.

I bought some land, thinking I could open up a shop, but I just don't think I have my act together yet, so its back on the market again for less than i paid.

Not a great story of success is it? I think Anshe can rest easy in her bed.

I may just give up and while away the hours sitting on my swing. :)

Alexa
Vince Wolfe
HC SVNT DRACONES
Join date: 10 Dec 2004
Posts: 242
04-21-2005 04:19
It really varies. I picked what I think is probably the best average. But I spend it all on toys and trinkets anyway..... well.... then there's the escorts...... mmmmm escorts.....

/me dashes off to GOM to buy Lindens
Nyx Divine
never say never!
Join date: 11 Dec 2004
Posts: 1,052
Get to work
04-21-2005 05:36
Hey Vince.....aren't U supposed to be working? :D
Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
04-21-2005 08:52
I misread this. I put 0 dollars cause I thought it said real money.

I should have put between 0-100 a day.

coco
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
04-21-2005 10:41
My initial goal for my business was to make SL pay itself back for the time since I joined, and after that, make it pay for my tier and membership fees into the future with a little extra juice for other things. I'm right past my goal now, without going into specifics, and I'm feelin' pretty good about that.

The best thing about it though is that I enjoy product development and project management in Second Life more than anything I did before this on the grid. Coming up with a concept and hunting down a very, very small development team and making something great is amazing. Puts my business training to good use. :)
Mirra Hathor
Reality Deviant
Join date: 4 Jul 2004
Posts: 160
04-22-2005 10:10
I make what I think are pretty things. I sometimes make what I think are pretty things at the suggestion of others if the project grabs my imagination. Some people like the furniture clothes, textures & so forth I made and are happy to buy & enjoy them. Cool. one stone, 2 birds ;) If I am spending $L, its because I either am totally smitten with something, or I don't know how to diy it just yet. Most of my toys, however, I make.

The game does not quite pay for itself yet, accounting for tier vs income, but what I shell out of pocket I'd spend on other forms of entertainment if I wasn't in SL. And, unlike some other forms of entertainment- I am making things..... :D

Mirra *must* create......
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
04-22-2005 11:21
From: Mirra Hathor
I make what I think are pretty things. I sometimes make what I think are pretty things at the suggestion of others if the project grabs my imagination. Some people like the furniture clothes, textures & so forth I made and are happy to buy & enjoy them. Cool. one stone, 2 birds ;) If I am spending $L, its because I either am totally smitten with something, or I don't know how to diy it just yet. Most of my toys, however, I make.

The game does not quite pay for itself yet, accounting for tier vs income, but what I shell out of pocket I'd spend on other forms of entertainment if I wasn't in SL. And, unlike some other forms of entertainment- I am making things..... :D

Mirra *must* create......


I completely identify with this motivation. I didn't expect to make a business of selling robots. I was just making robots for my personal pleasure. People were so interested in having one of their own, though, that I identified a real opportunity. Glad I did, too, because it encouraged me to make the finished product that much more polished.

I make things because it's *fun*. Both of my products so far I made because they're things I would love to buy myself. So far the market's been with me, and that's neat, but ultimately, I'm happy with making toys that are fun for me. :D
Kasandra Morgan
Self-Declared Goddess
Join date: 17 Mar 2004
Posts: 639
04-22-2005 11:41
I make enough in SL to pay for SL and my cell phone bill. Thats it though.
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Nekokami Dragonfly
猫神
Join date: 29 Aug 2004
Posts: 638
04-22-2005 13:53
Mirra expressed my point of view so well, I don't think I can improve on it.

I pay about US$.07/day to play SL. Well within the change-on-pavement level, though I've chosen to use "change remaining in my pockets after a few days," instead. ;)

The "change" I care about more is the change in thinking I'm trying to encourage, as part of the InnerLife team. :D

neko
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
04-22-2005 16:20
From: someone
I chose "more than 50,000", because it its closest to "lying sack of shit".



Hehehe Buster, you rule my world! That was the funniest thing I heard in a long time.

I, too, thought, they have got to be kidding. No one will fill this out truthfully. It's too calibrated. And people will be wish-thinking.

And it doesn't say, do you fill it out for income, or profit netted after expenses? And I thought, well everyone else is just going to put down cash flow so maybe I should put that down too? But honestly, what's the value? Still, even allowing for its fakery, it shows us that there isn't that much money people make at all. So when Philip says that the transactions average $80 US per person per day (was that what he said? needs checking) it masks the fact that a few huge land deals and club sales, etc. passing between the top 2 percent oligarchs, when averaged out, looks good.
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blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-22-2005 16:57
Removing the obvious outliers, this makes for an interesting poll.
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Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Teeny Leviathan
Never started World War 3
Join date: 20 May 2003
Posts: 2,716
04-22-2005 17:31
From: Loki Pico
Usually about L$8 or so a day from traffic at my land.

I have chosen not to work for money in SL, been there and done that already. I just dont want SL to be work. I enjoy being able to do what I want when I want and not be concerned with having to stop what I am doing to fill an order or manage a store front. I am thrifty and can easily survive on my L$500 a week base stipend.

But, I think its great that people are able to run a successful business in SL. For many people, it is work that drives them and they really enjoy it and I say, "More power to them." SL is a Second Life and you should do what makes you happy and have fun with. For me, money, fame, and wealth is not my motivation.


What Loki said. I couldn't have put it any better.
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Buster Peel
Spat the dummy.
Join date: 7 Feb 2005
Posts: 1,242
04-22-2005 17:40
From: Prokofy Neva
No one will fill this out truthfully. It's too calibrated. And people will be wish-thinking.

From: blaze Spinnaker
Removing the obvious outliers, this makes for an interesting poll.

Interesting contrast there. What a surprise.

Actually, I think many people would have answered this poll honestly. Most people are not calculating their effect on the world -- they'll just answer the poll. It is anonymous, after all.

So blaze is right, throw out the outliers.

But the question is, are people actually honest with themselves! I would bet some people think more in terms of "for each day I log on". A lot of people don't log on every day, and if you aren't "running a business", you might not be keeping track.

A business person would be more inclined to think in net terms -- income less tier.

Buster
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
04-22-2005 17:55
Uh, I'm not looking for the effect I'm making on people when I fill out an *anonymous* pool, Buster, and I filled it out honestly, but I paused over the issue: but do they mean cash evenue or after expenses? And expenses include ALL expenses, and I mean ALL, whether tier, textures, labour, whatever.



From: someone
My initial goal for my business was to make SL pay itself back for the time since I joined, and after that, make it pay for my tier and membership fees into the future with a little extra juice for other things. I'm right past my goal now, without going into specifics, and I'm feelin' pretty good about that.

The best thing about it though is that I enjoy product development and project management in Second Life more than anything I did before this on the grid. Coming up with a concept and hunting down a very, very small development team and making something great is amazing. Puts my business training to good use
.

Did you pay yourself for your labour?
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Rent stalls and walls for $25-$50/week 25-50 prims from Ravenglass Rentals, the mall alternative.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-22-2005 17:59
I think *some* people thought about the effect the poll had on potentially creating incentive for competition.

My thoughts though are that people who thought that were more likely to seriously underestimate rather than overestimate.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Editorial Hare
Second Life Resident
Join date: 11 Nov 2004
Posts: 116
04-22-2005 18:03
Its a straight forward question.

Look at the total line on the detail tab in your account history.

Estimate your average over time.
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