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Rating Decay?

Alan Kiesler
Retired Resident
Join date: 29 Jun 2004
Posts: 354
02-11-2005 01:38
From: Hiro Pendragon
*thinks*
You have a reasonable point there, but I would say in response that I don't need or care for the respect of people who can't see the value of it.


I mostly agree with that. I find that respect in SL is rare, but it does exist (I've had the occasional Money Tree visitor turn to me and actually say Hello, even exchange CC's :) ).

But I've yet to see anyone who does not understand the value of such respect, even in RL (and I've had a rather harsh RL). Perhaps I've lucked out; If so its one of the few times I have. :| I'd be happy to discuss this more out of forums, such as in-world. Send an IM if interested.

From: someone
Anecdote:

I showed my good friend SL for the first time the other day. He was curious, I showed him my shop, some nice builds, the interface. Then I told him how I can make $100-$300 US / month. His eyes went wide and he suddenly realized the potential.

Define forward thinking - anyone in the world is on the same level playing field when it comes to making money in SL.


*chuckle* I definately agree here. However, on the flip side: When I understood the aspect of making US$ from SL I ran some numbers and felt that (for me anyway) it was not worth it - I work hard enough at my RL job. :)

Besides, that's not why I came to SL. Uru was. And I've found my niche there. Don't care if I pump some small measure of US$ to do it, I'm enjoying myself (and likely for less than I'd spend if Live actually went forward).
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Azelda Garcia
Azelda Garcia
Join date: 3 Nov 2003
Posts: 819
02-11-2005 01:55
> I cant really see why you should reward the last six months out of two years.
If there hadnt been people here before those six months, the current batch of noobies would not have had a world to see.

Well... I've thought about this issue quite a lot. What I think is:

The way ratings are defined gives the impression that they exist to reward people who are contributing content.

They're not. That's the role of L$.

The primary role of ratings is to provide a social game for people to play, to motivate them to mingle with the population, to meet people, and to make friends within the world that is SecondLife.

This role is invaluable to the success of SecondLife because, as Philip Linden has stated, the community is the key to its success.

Viewed in this light, making ratings decay is a good idea, because it encourages you to keep playing.

That said, it might make sense to remove the headings "build", etc in ratings, and just have a single value from -1 to +3, labelled perhaps "social rating".

Azelda
Hiro Pendragon
bye bye f0rums!
Join date: 22 Jan 2004
Posts: 5,905
02-11-2005 02:09
From: Alan Kiesler
I*chuckle* I definately agree here. However, on the flip side: When I understood the aspect of making US$ from SL I ran some numbers and felt that (for me anyway) it was not worth it - I work hard enough at my RL job. :)

Consider most RL small businesses usually fail and often run in the red the first few years.

Consider now how little overhead it takes for me to sell products. I spent a few dozen hours making them, or a few hundred, and then I can continue to sell them. Shop space is cheap. There's no production costs to copy. There's no packaging. There's no RL store with utility bills and taxes. There's no confirming ebay purchases and spending time sending out things.

If I wanted to live off my SL store, I could quit my job and do so. It'd be risky, for sure, but I could do it. I'd officially file to start a small business, apply for federal small business grants, and do it. But I don't want to be a web salesman for a career, and I don't want to take such risks while I have college and car loans.
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Talen Morgan
Amused
Join date: 2 Apr 2004
Posts: 3,097
02-11-2005 04:52
Ratings decay is a waste of LL's time and resources. JUst get rid of the system. Put in place a way that we can let others know we enjoy what they are doing but don't tie it to leader boards or money.

I won't be re rating anyone and I won't rate anyone ever again anyway. If someone has done something nice or just made an incredible build I'll let them know by telling them or dropping them a notecard. I'd much rather have some one tell how they feel then have someone give me a rating that is completely and utterly meaningless.

Phillip, you keep talking about this wonderfull place called the metaverse....if you really want to head in that direction then ratings and leader boards have to go.....until then your just another wannabe withought the hacking and slashing.
Loki Pico
Registered User
Join date: 20 Jun 2003
Posts: 1,938
02-11-2005 04:58
It will always be gamey with a leaderboard. The ones that are here and still here dont need the leaderboard, they know if they are having fun and meeting their own goals.

Allow rating to continue so there is some sort of reputation barometer, just remove the financial reward for obtaining ratings.
Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
02-11-2005 05:27
Azelda, my account balance is not public.
How does someone find out from my profile whether I am any good or not?
Plus, I'm not a loser. I don't need or want to make money off of a computer game.
That's what university degrees and careers are for.
If you were meeting your fiancee's aging mom, would you prefer to tell the little old lady:

* I'm a doctor
* I'm a lawyer
* I'm an engineer
* I... uh... sit on my ass all day long and play computer games. But I make money on it! Honest! No, no, it's not like gambling, it's more like ART. Yeah.

I come here to have fun and money doesn't buy fun in a world where fun equates to tringo.
I came here to rise through the ranks, become popular and skilled. Yeah, I know, it's a bit of the old leveling mentality I still carry from my MUDing days, but what can I do.
I am here for all the friends I've made, I am here to express my creativity and enjoy a seemingly unlimited learning experience. Remove the L$ from the game and I won't even notice.
Taru Saito
geekess
Join date: 23 Sep 2004
Posts: 129
02-11-2005 06:11
From: Loki Pico
Allow rating to continue so there is some sort of reputation barometer, just remove the financial reward for obtaining ratings.


I second that. As Loki said in a previous post, his ratings mean something. Well, so do mine. I never handed them out friviously and it's rediculous that I'm going to have to re-rate people who well deserved those ratings. Ratings shouldn't have anything to do with $L. Ratings won't really mean anything to the masses until they do away with the bonus.

However, over time, this decay will place those newcomers to SL on more of an even keel with those of us who were there pre ratings cost hike.
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Chicago Kent
Registered User
Join date: 19 Jan 2005
Posts: 68
02-11-2005 06:24
From: David Cartier
Don't strain your arm too much, patting yourself on the back...
If this is going to happen on 16 February it has been in the works for a while, now; you can't just flip a switch, after all. My ratings are going to drop by better than 75%, but I'm considering it to be worth it to lose the positive ratings so that we don't have the whining about the negs.


No offense, but the correlation is obvious. Within hours of my post, Phillip had announced this policy change.
billy Madison
www.SLAuctions.com
Join date: 6 Jun 2004
Posts: 2,175
02-11-2005 06:30
haha i wish they would just whipe them all away except the 25L ones.
Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
02-11-2005 06:41
From: billy Madison
haha i wish they would just whipe them all away except the 25L ones.



Agreed!

There have been at least 3 threads where most, not all, but most people have said this.



:eek:
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billy Madison
www.SLAuctions.com
Join date: 6 Jun 2004
Posts: 2,175
02-11-2005 07:12
I dont think its right that they just do six months.. i mean think about it.. what if you had a big charity ball for a week straight and you got 90% of your ratings from that event? I say loose them all up to the date 25L was put into play.
Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
02-11-2005 07:44
From: billy Madison
I dont think its right that they just do six months.. i mean think about it.. what if you had a big charity ball for a week straight and you got 90% of your ratings from that event? I say loose them all up to the date 25L was put into play.


I agree.

What I think what might be confusing some folks is that instead of the ratings system now charting their OVER-ALL rating since the time of their birth in SL, it will now be a much more accurate depiction of each person's CURRENT ratings standings.

No more resting on our laurels! So maybe I made stuff or was very popular a year ago... What have I done lately? Reputations do not stay static or simply grow... both good and bad reputation fluctuate with time. This new system represents that with decay. Personally I think the decay aught to be every 3 months (but also ratings should be totally disconnected from anything having to do with $L, both costs and stidend adjustment).

Bravo.

-Ghoti
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Azelda Garcia
Azelda Garcia
Join date: 3 Nov 2003
Posts: 819
02-11-2005 07:57
Eggy wrote:


my account balance is not public.
How does someone find out from my profile whether I am any good or not?
Plus, I'm not a loser. I don't need or want to make money off of a computer game.
That's what university degrees and careers are for.
If you were meeting your fiancee's aging mom, would you prefer to tell the little old lady:

* I'm a doctor
* I'm a lawyer
* I'm an engineer
* I... uh... sit on my ass all day long and play computer games. But I make money on it! Honest! No, no, it's not like gambling, it's more like ART. Yeah.

I come here to have fun and money doesn't buy fun in a world where fun equates to tringo.
I came here to rise through the ranks, become popular and skilled. Yeah, I know, it's a bit of the old leveling mentality I still carry from my MUDing days, but what can I do.
I am here for all the friends I've made, I am here to express my creativity and enjoy a seemingly unlimited learning experience. Remove the L$ from the game and I won't even notice.



Well, there's a difference between what you want and what is possible. It's like communism and capitalism. Communism sounds nice, but doesnt really work in practice. Ratings for content creation are likewise doomed.

The thing is that if there is no motivation for rating someone for a good creation then few people will do so. You could make it so that you have to rate someone positively to use, or view, their creations, but, well isnt that just a little like L$? Well, maybe not quite like L$, so this could be a possibility: you have to positively rate someone's creations in order to be able to attach them / use them / enter their property.

Azelda

Edit: simpler though to just list the number of people who own one of your objects though I think?

Edit 2: I've added in my idea to Feature Suggestions here: /13/3d/35590/1.html#post383438
Taru Saito
geekess
Join date: 23 Sep 2004
Posts: 129
02-11-2005 08:09
From: Azelda Garcia
The thing is that if there is no motivation for rating someone for a good creation then few people will do so. You could make it so that you have to rate someone positively to use, or view, their creations, but, well isnt that just a little like L$? Well, maybe not quite like L$, so this could be a possibility: you have to positively rate someone's creations in order to be able to attach them / use them / enter their property.

Azelda

Edit: simpler though to just list the number of people who own one of your objects though I think?


That really won't work. I rate people on their builds or artwork if I like it. Frequently it isn't even an item that is for sale, like something that is being displayed at the art museum. Also, quite a few times I have bought something thinking I'd like it and when attached or worn it turns out to have some glaring design flaw or it doesnt function as advertized. I wouldn't want that person rated a positive automatically just because I bought the item.
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Blueman Steele
Registered User
Join date: 28 Dec 2004
Posts: 1,038
mmmmm decay
02-11-2005 08:19
I think that is a perfectly fair compromise, the decay will allow those who have been in SL a long time to keep earning more based on their seniority.

$25 ratings has really slowed me down but I still rate and don't expect rates back, especially if I'm rating a poor newbie.

For those of you who hate the rating system all together.. why don't you just not participate?
Ananda Sandgrain
+0-
Join date: 16 May 2003
Posts: 1,951
02-11-2005 09:05
Blueman, that's exactly what the change eliminates. It declares that if you did something great and got rated for it, but it happened more than 6 months ago, it's meaningless. This takes seniority out of the picture.

I don't understand this change either. The previous change seemed to say that rates should have meaning, but this new change says to me that they only mean you are a social butterfly after all.
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
02-11-2005 09:09
From: Talen Morgan

I won't be re rating anyone and I won't rate anyone ever again anyway. If someone has done something nice or just made an incredible build I'll let them know by telling them or dropping them a notecard. I'd much rather have some one tell how they feel then have someone give me a rating that is completely and utterly meaningless.


Same here. I'm too cheap to rate people now. I'd rather send an IM and let them know I like something they've done.
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Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
02-11-2005 09:55
From: Magnum Serpentine
I go one step further. Ban all conversions of the Linden Dollar to Real-Life money.



Whoops, too bad that's completely antithetical to the Lindens' thought processes.

They want the linden dollar to be worth money. Why? It's positive reinforcement to coerce people into making content. It's a fantastic marketing tool (make money playing a game!), it can become a hobby that pays for itself, and maybe even some extra spending money to boot for folks that really make a standing in the game.

*waits for Magnum to froth into a Vocal Minority Money Exchanging diatribe*

LF
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Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
02-11-2005 10:01
From: Magnum Serpentine
It means that the money exchangers will get even more filthy rich. They screamed because their precious linden dollars were loosing value, a loss, I might add, that was natural and then they screamed and the Lindens listened and overnight the Linden Dollar rose by 35% and it is still climbing.

Yes I am extremely angery.


Really? It climbed 35%? Wow! Where?

Oh? Nowhere? You're just rambling again?

The TEMPORARY rise in the linden dollar when the lindens removed event support was due to panic, mostly by folks like yourself, screaming running around declaring the END OF THE INTARWEB!!!111eleven

It's back down to regular levels. But don't believe me, I'm an eeeeevil content baron money exchanger vocal minority yahoo. I've come to suck your blood! (or is that your job?)

LF
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Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
02-11-2005 10:18
From: Siobhan Taylor
However, I'd like to propose that mltiple ratings by the same person, i.e. via alts... be decayed faster, if not immediately.


Does LL have a reliable way to identify alts?
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Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
02-11-2005 10:45
From: Eggy Lippmann
I second this :)
You want to have commercial content on the internet, you set up a real business and get paid with real credit cards.
The only way LL can ever legitimize SL content is to tie the L$ to a real currency through a fixed exchange rate. This is known as a micropayment system and it is widely used on the web today.


Not sure if I'm on the same wavelength as Eggy. Probably, throwing the thread in a direction it isn't intended...

But there is an element of global outsourcing in SecondLife.
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Blueman Steele
Registered User
Join date: 28 Dec 2004
Posts: 1,038
02-11-2005 11:17
From: Ananda Sandgrain
Blueman, that's exactly what the change eliminates. It declares that if you did something great and got rated for it, but it happened more than 6 months ago, it's meaningless. This takes seniority out of the picture.


Well I did say "compromise". During the decay people will keep a brief status of seniority. I do agree you are losing a bit of hard earned rates from time and effort in SL.

Now.. what I don't understand... if you lose your ratings... will the be people who rated you get to re-rate you at 25? If so.. people with a long time in SL will still gain some advantage over those just coming in.

I know I would personally go re-rate anyone who I'd rated during the $1 rates. In fact I welcome the opportunity to "upgrade" my friend's rates from me.
Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
02-11-2005 11:26
From: Ananda Sandgrain
Blueman, that's exactly what the change eliminates. It declares that if you did something great and got rated for it, but it happened more than 6 months ago, it's meaningless. This takes seniority out of the picture.

I don't understand this change either. The previous change seemed to say that rates should have meaning, but this new change says to me that they only mean you are a social butterfly after all.


Maybe, but I think it means you are continuing to do good things of merit. Or a build that was appreciated 6months is still top of the line.
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Siobhan Taylor
Nemesis
Join date: 13 Aug 2003
Posts: 5,476
02-11-2005 11:31
From: Shack Dougall
Maybe, but I think it means you are continuing to do good things of merit. Or a build that was appreciated 6months is still top of the line.

Possible, but more likely means you were in a club recently.
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Persephone Phoenix
loving laptopvideo2go.com
Join date: 5 Nov 2004
Posts: 1,012
Reputation is Key!
02-11-2005 11:39
Exactly. Ok, if getting money from ratings goes away, I won't be heartbroken. But! Preserve the rating system! That way when some goofus lands on me and my date on the couch and talks about defacating on me (the only circumstance in which I purposefully gave a player a -rate), I have the option of affecting his or her reputation rather than crying to the Lindens to police his or her actions. I like using ratings to convey reputation. TY for the good point. If money was taken out as a factor for rating people, maybe ALL ratings would be earned and not bartered and they would be a truer reflection of someone's reputation. Ty for the excellent point. ~ Perse

**quote starts here**

I dont care about the bonus related to the ratings earned. I give ratings when I feel they are deserved as an aid to build a persons overall reputation. If we are going to have a ratings system, the ratings I give should should be worth my giving them out.

I am still slow on this topic, I dont understand if the ratings will reflect the current six month period across the board or if only the ratings from retired, no longer in world residents, will be the ones that are effected.

Its not about earning bonuses, its about making a persons reputation known.[/QUOTE]
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