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Food

Remo Yossarian
Registered User
Join date: 15 Feb 2004
Posts: 121
04-30-2004 08:30
From: someone
Originally posted by Cubey Terra


The solution is food.



Food might be interesting..

But this would be an activity tax, no?

Wouldn’t it discourage activity to some extent since any action would cost money?

Like going to events, exploring, and playing games.

Maybe re-think the idea?

It would have to be progressive somehow in that new people with 400 $L to their name are not be taxed to death, and it would have to not discriminate against people who play a lot of hours / like to be active. It would also have to be 0 inconvience (or close to it).

Now a complaining tax.. that might be something to think about ;)

Some kind of food would be fun.. and would open some new things to do like resturaunts.

Maybe make it so you get some kind of bonus by eating?
Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
04-30-2004 09:40
From: someone
Originally posted by Leonn Rubio
If TSO had no competition it would still be a good game right?


No.

TSO sucked from its days in beta, before I had even *heard* of SL. I actually *quit the beta*, it sucked so badly.

From: someone
Originally posted by Leonn Rubio
It's nice to have the ability to script just about any kind of game play into SL but there are a few things missing. Challenge and reward being two parts. I think it would be neat, in the future, to have seperate SL worlds based entirely on challanges with rewards. A world based on the challenge of day-to-day living sounds fun to me, but I'll want to come back to the good old SL without boundries.


I play second life because in Second Life I *dont* have the concerns of the real world.
Remo Yossarian
Registered User
Join date: 15 Feb 2004
Posts: 121
04-30-2004 10:16
From: someone
Originally posted by Catherine Omega
Yes, please! Anything to make SL more like TSO! Because, you know... that's really fun! :rolleyes:


Last night I was talking to somebody about TSO mentioning that if I ever made another pizza I would chew my own hands off.

Then I started thinking of the perverseness of making a TSO spot here in SL. You could have some simple blackboards and piñatas that spit out fake prim-based money so people could spend hours mindlessly clinking something for non-transferable money which would be redeemable for a limited selection of some crummy merchandise.

Maybe put some beds in and tie their use to the continued ability to click the piñatas. That would be so vile and exploitive. :D
Cubey Terra
Aircraft Builder
Join date: 6 Sep 2003
Posts: 1,725
04-30-2004 13:36
Wow. From the hostility of the responses, I'm surprised a mob hasn't come around to lynch me. I'm not suggesting re-creating TSO. And for crying out loud, TSO is hardly the only game in which your character can eat.
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Sensual Casanova
Spoiled Brat
Join date: 28 Feb 2004
Posts: 4,807
04-30-2004 13:40
OMG NOOOOOOOOOOO!
Horrible idea lol

Have you ever played TSO? Go try it, you have to green every 5 minutes... Yuck!
Julian Fate
80's Pop Star
Join date: 19 Oct 2003
Posts: 1,020
04-30-2004 13:59
From: someone
And if you want to avoid eating for a while, deposit a large amount of L$ into your energy meter in advance. Go without food for a week.

Wow, this is like a "Kick Me" sign. :)

TSO made me hate making real life pizza and I love pizza! There's a reason that (most) books and movies don't feature the main characters sleeping or using the toilet. It's boring. Eating is pretty boring too, for me. At least simulated eating is.

If anyone is still interested in bringing TSO elements to SL, Kenzington Fairlight has a mood diamond that will float over your head and follow you around.

I played TSO during the playtest / beta and I found it crushingly dull. I like The Sims but I couldn't take it. In order to do anything fun or creative you needed money. To get money you had to "play" boring pointless horrible "games". In order not to suck at the games you had to basically study. The idea of paying to watch your avatar read a book for a couple hours minus bathroom breaks (for both of you) is like some kind of surreal sadistic joke.
Cubey Terra
Aircraft Builder
Join date: 6 Sep 2003
Posts: 1,725
04-30-2004 14:20
From: someone
Originally posted by Julian Fate
Wow, this is like a "Kick Me" sign. :)

TSO made me hate making real life pizza and I love pizza! There's a reason that (most) books and movies don't feature the main characters sleeping or using the toilet. It's boring. Eating is pretty boring too, for me. At least simulated eating is.

If anyone is still interested in bringing TSO elements to SL,...


OK, I want to make this perfectly clear. At no time did I suggest copying TSO. I nver suggested making avatars have to sleep, go to the toilet, bathe, etc, etc. I suggested eating. Just eating.

I also didn't suggest making avatars eat every 5 minutes -- that would be dumb. That would be copying TSO's biggest failing.

I simply suggested that avatars could eat. There lots of games where the characters eat. Even Pac-Man ate. You people have TSO on the brain.
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forestrock Flower
insignificant rock
Join date: 14 Nov 2003
Posts: 120
04-30-2004 14:57
As long as I can hook up a virtual reality tongue stimulator to simulate the taste of whatever it is I'm eating in the game, I'm all for it. Maybe it could be like an electronic piece of gum that wirelessly communicates with the game to figure out what flavor effect to produce. Sweet, sweet food... all day... I think I'd knock over an SL bank for enough $L to afford the addiction. Then I could do away with the crutch called sustenance and live soley on the warmth from my monitor...
Catherine Omega
Geometry Ninja
Join date: 10 Jan 2003
Posts: 2,053
04-30-2004 15:42
Hehe, sorry, Cubey. It's all like a game of telephone gone horribly wrong: "what, Cubey said TSO is good?"
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James Miller
Village Idiot
Join date: 9 Jan 2003
Posts: 1,500
04-30-2004 20:33
I'd LOVE to be able to have food. Just like we can change the material of an object from Wood to Glass to Light, how about to Food? It could be a very interesting thing to have. Certainly from a social aspect...we eat and talk so much IRL....

Don't make it mandatory, though -- give us the ability to eat, don't make it so we HAVE to eat.
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Siggy Romulus
DILLIGAF
Join date: 22 Sep 2003
Posts: 5,711
04-30-2004 21:24
I think theres potential -- people eat and their bellies distend --- then I can go and script 'Crazy Siggy's Colonic Irrigation Boutique', set up in Aqua -- just for 'shits and giggles' and laugh all the way to the bank!

Turning your crap into L$ -- quite literally!

Siggy
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Devyn Grimm
the Hermit
Join date: 1 May 2003
Posts: 270
04-30-2004 22:34
Yeah, don't make it mandatory, but it might be fun in some scenarios (which could all be scripted by players).

Like how about an ultra-realism "survival" RPG sim or group of sims. Its like a game within SL where the whole point is to survive. Maybe it is all wilderness and you have to hunt, fish and forage for your food. I already know someone that has a fishing system in the works. You could die of starvation if you don't eat enough. You could eat poisonous things by accident, perhaps causing hallucinations. Certain foods would give you different benefits, like increased energy and alertness while hunting. And of course there would be more factors to survival than food.

Just rambling off ideas... :)
Julian Fate
80's Pop Star
Join date: 19 Oct 2003
Posts: 1,020
05-03-2004 13:35
From: someone
Originally posted by Catherine Omega
Cubey said TSO is good

He did? OMG!
Cubey Terra
Aircraft Builder
Join date: 6 Sep 2003
Posts: 1,725
05-03-2004 14:12
From: someone
Originally posted by Julian Fate
He did? OMG!


Noooooooooooo!!

:D
Goshua Lament
Registered User
Join date: 25 Dec 2003
Posts: 703
05-04-2004 19:05
Here's a quick fix to the problem of too much money in the world: give it all to me! That's right! I'll just go and spend it on land use fees!
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Rade Galatea
Junior Member
Join date: 22 Apr 2004
Posts: 7
05-06-2004 10:25
I'm down with the idea of adding more cash-sinks to SL. But I think they need to be fun or useful *in and of themselves* to everyone that uses them. Food is boring to me; I don't want to spend money on stuff that's boring.

Maybe it would be fun to some, so sure, let them sink cash into it. Of course, scripting this up yourself is possible, but then it doesn't give you a cash sink; the user selling the food would be getting the money. A real cash-sink would need to be implemented by LL.
Barracus Hamilton
Junior Member
Join date: 15 Mar 2004
Posts: 13
05-07-2004 11:00
From: someone
Originally posted by Nergal Fallingbridge
Dude. I already forget to eat in RL, and you want to add food to SL? (seriously -- I've been known to forget to eat over the weekend.)

My AV is gonna die, I can just tell. :D

Seriously, I'm kind of dubious. I just got out of another thread where a couple of people were complaining about 'greening up' in TSO. Wouldn't this be much the same thing? (also another reason why I didn't pick up The Sims after a week or two when it was still new and shiny)


just have a meter that tell you when to eat just like you stomc dose in real life

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