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Second Hand Shops?

Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 03:59
After reading about selling other peoples creations if they are transferable would it be possible to have a second hand shop? Buy items of people and sell them for more but still less than the original price.

E.g Phillip Linden goes and buys his fave car and pays 2000 Linden for it. He then realises he owes 1000 Linden rent and needs the cash, so he comes to me and i buy it for 1000 and then resell for 1500.

Of course the item would have to be No Copy, Trans
Willow Zander
Having Blahgasms
Join date: 22 May 2004
Posts: 9,935
02-25-2005 04:07
I have often wondered about this, I see alot of 'yard' sales going on but have always stopped my temptation incase I tred on anyones toes, but I don't see why, if you have finished with something, you cannot sell it on, in a Second Hand style shop, maybe to help n00bs, I would be more than happy to contribute to this and have in Slootsville if it goes ahead, keep me posted ^_^
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Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 04:15
Yeah i don't see why it would be a problem. Is there any creators here that would object to this? In RL you can take your telly to the second hand shop and sell it without asking Sonys permission would this be the same in SL?
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
02-25-2005 06:19
Practically speaking would have no big problem with this as long as it stays limited, even because people can already do it privatedly. but if it becomes exceedingly popular i see lots of merchants (possibly me included) quickly turning on the "notransfer" option. Even if it's very difficult to predict the actual percentage, an excessive popularity of this kind of "commerce" would actually bring to a loss of sales for the original content creators, second life completely lacks the advantages of buying a new item over an used item that real life has.
On the moral side, i see absolutelky no problem in one wanting to clear his inventory and doing a yard sale, but if it becomes a regular source of income it quickly slides towards the "lucrating over someone else's work" wich i'm not too fond of.
In other words if you want a regular source of income based on items' sales it would be MUCH better if you did them yourself. You would be breaking no rule, but you would slowly kill your own market (and damaging the market itself) when you push merchants to turn their items notransfer.
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Reitsuki Kojima
Witchhunter
Join date: 27 Jan 2004
Posts: 5,328
02-25-2005 06:46
From: Heather Nyak
Yeah i don't see why it would be a problem. Is there any creators here that would object to this? In RL you can take your telly to the second hand shop and sell it without asking Sonys permission would this be the same in SL?


Yes and no.

I would object to it, if I allowed people to transfer my vehicles in the first place.

First of all, and most obviously, it's a lost sale for the original creator.

Second, less obvious but more importantly, it screws up my record-keeping system... I can't provide replacements without opening myself up to exploitation, for example. If the original owner tampers with it, then someone buys it and it doesnt work right, my reputation takes a hit, not his. I can't automaticly distribute updates to people who who don't show up in my sales records. Etc.
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Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 06:48
Surely if you bring out new content thats what will attract your customers? Though im not sure as im not really a big seller. What do you sell??
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
02-25-2005 06:55
A big part of sales of an average merchant comes from old producs "discovered" by new customers, or by customers that return after a while since they can finally afford a product they liked when they first saw it. A second hand shop would probably damage those kind of sales.
As i told you would be breaking no rule, but for sure that wouldn't be appreciated by many, and many would simply adress it by turning their items no transfer.
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Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 06:57
What about this idea then :)

Having a licensed seller of your goods. So i team up with a few sellers and sell there content getting a % of the sale would this be actually possible to create? I know this isn't a second hand shop im just thinking of ideas :)
Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 06:59
From: Shiryu Musashi

As i told you would be breaking no rule, but for sure that wouldn't be appreciated by many, and many would simply adress it by turning their items no transfer.


Im more worried about people hating me for doing it than breaking rules lol.
Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 07:02
Another idea :)

What if every item that comes in i tell the creator about it and ask them if they would be ok with future items being sold. That way the most you may lose is one sale (which may or may not of happened anyway).
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
02-25-2005 07:07
The idea of the sub-seller would be possible, if you find someone that would agree to it.
With the possibility of simply dropping your vendors at any mall one doesnt really need a "sub-seller", unless you offer some different services like extensive advertisement or something similar, but that would possibly take you lots of time you could spend on making your own items (that would be the best option as always).
The idea of asking a merchant if its ok for you to resell their items is sure morally unquestionable, but practically would lead you to a lot of losses (buying items you cant resell because afterwards the creator simply denies you permission, wich i see as the most likely ending.
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Zoey Jade
Registered User
Join date: 21 May 2003
Posts: 263
02-25-2005 07:10
there is a second hand shop in SL Already...in the sim of calderbeck. And from what I hear, business is great....
Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 07:21
From: Shiryu Musashi

The idea of asking a merchant if its ok for you to resell their items is sure morally unquestionable, but practically would lead you to a lot of losses (buying items you cant resell because afterwards the creator simply denies you permission, wich i see as the most likely ending.


I mean for all future items so id still sell the one item that was bought. You could opt out of it before but this would be for sellers that didn't know that the shop even existed.
Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
02-25-2005 07:29
From: Zoey Jade
there is a second hand shop in SL Already...in the sim of calderbeck. And from what I hear, business is great....

Caldbeck, eggtually. Rhapsody's my neighbor there, if the traffic I see go through that shop is any indicator, yeah, business is great.
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Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
02-25-2005 07:31
I just want to say a quick word about how pleased I am at the tone and mutual respect of this discussion. It seems that just two months ago I was in the middle of a protracted war (that eventually involved Philip!) over an individual who felt it was her god-given right to sell whatever she pleased to whomever she pleased...content creators be damned.

So I hope things work out for you in this Heather.
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Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
02-25-2005 07:34
From: Zoey Jade
there is a second hand shop in SL Already...in the sim of calderbeck. And from what I hear, business is great....


There are two actually (even if the one in shelter is really small and has only furniture and cars) i checked the one you are talking about and it seems pretty extensive and made by an established player, not by a clueless newbie...
At least Heater asked about it, while i heard absolutely no word about this one, it-s not even advertized in find places... kinda shady in my eyes, and that is a pity.
If this trend becomes popular i will have to turn my items to no transfer and i really hope i won't have to.

And yes, i totally agree with Aimee on the tone of this thread, it's a pleasure to see people that ask before doing things.
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
02-25-2005 07:36
I usually go to Anhern and give away stuff when I'm clearing out my inventory. But a second hand store would be neat.
Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 07:53
From: Aimee Weber
I just want to say a quick word about how pleased I am at the tone and mutual respect of this discussion. It seems that just two months ago I was in the middle of a protracted war (that eventually involved Philip!) over an individual who felt it was her god-given right to sell whatever she pleased to whomever she pleased...content creators be damned.

So I hope things work out for you in this Heather.


Thankyou and also thanks to Shiryu Musashi, just trying to keep everyone happy :) I think i should do a poll asking people if they would mind etc then depending on the poll see if i go ahead with the idea.
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
02-25-2005 08:00
I'm not sure the idea of the poll is a good one honestly, at least not to see how people actually touched by it would feel about it. The only ones such an "commerce" would possibly damage are content creators and there is no way to restrict the poll to them, so the poll results wouldnt probably be really indicative of what you want to know.
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Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 08:08
From: Shiryu Musashi
I'm not sure the idea of the poll is a good one honestly, at least not to see how people actually touched by it would feel about it. The only ones such an "commerce" would possibly damage are content creators and there is no way to restrict the poll to them, so the poll results wouldnt probably be really indicative of what you want to know.


What could i do instead? I don't see any point of doing this if 80% of the creators are against it but i don't know how they all feel unless they all get a post in here but then not even all the creators in world read the forums.
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
02-25-2005 08:14
Well, a second hand shop would require you lots of time to be ran effectively, so why not use that time to master at least a field of content creation and doing your own items to sell? I am fairly sure that considering the big number of things you can create and sell you can easily find your trade with a bit of effort :) that's all it takes.
Not to mention that selling the fruits of your own effort is much more rewarding.
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Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 08:28
From: Shiryu Musashi
Well, a second hand shop would require you lots of time to be ran effectively, so why not use that time to master at least a field of content creation and doing your own items to sell? I am fairly sure that considering the big number of things you can create and sell you can easily find your trade with a bit of effort :) that's all it takes.
Not to mention that selling the fruits of your own effort is much more rewarding.


I did make one sofa which i got to say i was proud of :) I think i can build but the texture side is my problem as i don't have photoshop. Also it took my a while to make a decent sofa and patients is another problem :)
Aimee Weber
The one on the right
Join date: 30 Jan 2004
Posts: 4,286
02-25-2005 08:32
From: Heather Nyak
I did make one sofa which i got to say i was proud of :) I think i can build but the texture side is my problem as i don't have photoshop. Also it took my a while to make a decent sofa and patients is another problem :)


Heather if you decide to try your hand at content creation, feel free to IM me in world for pointers from time to time.
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Heather Nyak
Second Life Resident
Join date: 27 Nov 2004
Posts: 184
02-25-2005 08:38
From: Aimee Weber
Heather if you decide to try your hand at content creation, feel free to IM me in world for pointers from time to time.


Thanks:)

You may end up regretting that though when i ask for the 20th time how do i do so an so
Shiryu Musashi
Veteran Designer
Join date: 19 Nov 2004
Posts: 1,045
02-25-2005 08:44
You can ask me as well if you need it :)
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