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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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09-14-2005 15:27
I'd just like to know why Linden Labs has refused to implement MS GUI standards, especially when it would make pretty much everything better, easier, and more intuitive.
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Just remember, they only care about you when you're buying sims.
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Lordfly Digeridoo
Prim Orchestrator
![]() Join date: 21 Jul 2003
Posts: 3,628
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09-14-2005 18:27
I'd just like to know why Linden Labs has refused to implement MS GUI standards, especially when it would make pretty much everything better, easier, and more intuitive. Because it's a multi-platform client? I'm assuming MS =Microsoft here. LF _____________________
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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09-14-2005 19:03
Because it's a multi-platform client? I'm assuming MS =Microsoft here. LF Frankly, that's irrelevent. Transparency of commands, utilization of common placement and purpose, things that create a consistancy of experience that is generally accepted to be present in the marketplace... you know, the things that make something easier to use, intuitive. The copy/paste/multiple select is part of this standard, for example. If you're not familiar with the MS GUI standard, you might take a moment to understand it before assuming it's limited to one platform. It isn't. Just because Microsoft was the first to label it doesn't mean they're the only ones who use it.... or who should. That was the point. _____________________
Just remember, they only care about you when you're buying sims.
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Torley Linden
Enlightenment!
![]() Join date: 15 Sep 2004
Posts: 16,530
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09-14-2005 19:27
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Introvert Petunia
over 2 billion posts
![]() Join date: 11 Sep 2004
Posts: 2,065
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09-14-2005 21:09
And I would like one on why it has taken 2+ years, and 7 major client releases to get multi-item drag and drop. ![]() _____________________
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Cristiano Midnight
Evil Snapshot Baron
![]() Join date: 17 May 2003
Posts: 8,616
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09-14-2005 22:53
Doesn't that falsely imply we have gotten multi-item drag and drop? ![]() Um, it is in the new preview release, so unless they manage to somehow remove it, I consider it now something finally done, even if not released yet. _____________________
Cristiano
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Eggy Lippmann
Wiktator
![]() Join date: 1 May 2003
Posts: 7,939
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09-14-2005 22:55
SL doesn't have a roadmap because LL has a "progressive" management style
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Introvert Petunia
over 2 billion posts
![]() Join date: 11 Sep 2004
Posts: 2,065
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09-15-2005 07:07
I'd just like to know why Linden Labs has refused to implement MS GUI standards, especially when it would make pretty much everything better, easier, and more intuitive. Fortunately, my DVD player has this fantastic (and probably DVD specification violating) feature of finding the longest track when the DVD is inserted and playing that; no trailers, no "the FBI and Interpol will shoot you if you even look at this disk", woot! I put the disk in because I wanted to watch the farking movie, not an advertisement for a truck I'll never, ever, think of buying, tyvm. Fortunately Don Norman's Emotional Design: Why We Love (or Hate) Everyday Things is now out in paperback, which - like his other works - is highly acclaimed, will be widely purchased, possibly read, and soundly ignored. On a really picayune note the "standards" are derived from a decade long line of IBM SAA CUA specifcations that claim that Microsoft contributed to the latest revision, but probably only because Microsoft paid them to say that. ![]() |
Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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09-15-2005 07:30
The same goes for just about every PC game ever made presumably to make players feel like they are running something other than Office. It does, of course, have the side effect of making every game a novel UI learning experience (wait, does the gold φ mean the option is on or off?) which is pretty stoopid, but it is not nearly as bad as DVD menus which have no conventions at all. Fortunately, my DVD player has this fantastic (and probably DVD specification violating) feature of finding the longest track when the DVD is inserted and playing that; no trailers, no "the FBI and Interpol will shoot you if you even look at this disk", woot! I put the disk in because I wanted to watch the farking movie, not an advertisement for a truck I'll never, ever, think of buying, tyvm. Fortunately Don Norman's Emotional Design: Why We Love (or Hate) Everyday Things is now out in paperback, which - like his other works - is highly acclaimed, will be widely purchased, possibly read, and soundly ignored. On a really picayune note the "standards" are derived from a decade long line of IBM SAA CUA specifcations that claim that Microsoft contributed to the latest revision, but probably only because Microsoft paid them to say that. ![]() Great post! ![]() I used to think it was some strange conviction that what they do instead is actually better, now I understand it's ignorance in almost every instance. Oh well. ![]() _____________________
Just remember, they only care about you when you're buying sims.
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jester Knox
Sculpter of Water
![]() Join date: 22 Apr 2004
Posts: 204
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09-15-2005 07:30
I'd just like to know why Linden Labs has refused to implement MS GUI standards, especially when it would make pretty much everything better, easier, and more intuitive. because the MS GUI sucks. ask any mac user. ask many PC users. is it better the the current inv GUI? maybe. but if they add it i want my mac version to use an Aqua interface for mine. Frankly, that's irrelevent. Transparency of commands, utilization of common placement and purpose, things that create a consistancy of experience that is generally accepted to be present in the marketplace... you know, the things that make something easier to use, intuitive. The copy/paste/multiple select is part of this standard, for example. If you're not familiar with the MS GUI standard, you might take a moment to understand it before assuming it's limited to one platform. It isn't. Just because Microsoft was the first to label it doesn't mean they're the only ones who use it.... or who should. That was the point. no, that was apple. and if anything windows is still trying to emulate the mac GUI. recently mac has added some stuff from windows too, but its apple not microsoft that came up with a consistent intuitive GUI, with *gasp* drag and drop of multiple items. that being said i think that it would be nice if LL redid the GUI for inv management, but i dont think that they should just copy either the mac or windows interface, but something like it would be nice. jester . _____________________
people tell me my fountains are cool, come check them out at JesAma Fountains, Alviso (190,45) or if you arent in SL try Gigas (secondserver.net) or SLBoutique to shop for my products.
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Cienna Samiam
Bah.
Join date: 13 Mar 2005
Posts: 1,316
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09-15-2005 07:34
because the MS GUI sucks. ask any mac user. ask many PC users. is it better the the current inv GUI? maybe. but if they add it i want my mac version to use an Aqua interface for mine. Sorry, the PC vs MAC wars are not being fought here. Check Usenet for that. no, that was apple. and if anything windows is still trying to emulate the mac GUI. recently mac has added some stuff from windows too, but its apple not microsoft that came up with a consistent intuitive GUI, with *gasp* drag and drop of multiple items. Wrong. Try IBM. I generally use 'MS GUI Standard' because it is usually the one people have actually heard of (if they've heard of UI standards at all). I'm well aware of the history and various religions that have arisen as a result of it. (grin) that being said i think that it would be nice if LL redid the GUI for inv management, but i dont think that they should just copy either the mac or windows interface, but something like it would be nice. I'd like to see them completely retool the UI. However, as with many things in life and gaming, I'm not holding my breath. _____________________
Just remember, they only care about you when you're buying sims.
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