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Trouble Teleporting Anyone?

Lyric Alexander
Tree-hugging Fillosofer
Join date: 25 Feb 2005
Posts: 130
07-27-2005 20:31
Hi,

Teleporting has been sluggish the last few days but really the worst i've seen it today. I have to make several attempts to get anywhere with the message "...didn't teleport in a timely fashion....try in a few minutes...". I finally got tired of it and logged off.

Anyone else having this problem?

Thanks
nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
07-27-2005 20:48
Why does everyone feel the need to post a new thread whenever there is a problem?...
Here's only a portion of them:
/invalid_link.html
/invalid_link.html
/invalid_link.html
/invalid_link.html
/invalid_link.html
/invalid_link.html
/120/66/55524/1.html
/120/f2/55319/1.html
/111/5f/55493/1.html
I think LL knows there's a problem, PLEASE, NO MORE TP THREADS!!
Surina Skallagrimson
Queen of Amazon Nations
Join date: 19 Jun 2003
Posts: 941
07-28-2005 03:21
There's a problem with TP? I honestly can't remember the last time I had a TP problem. Everything works fine.
_____________________
--------------------------------------------------------
Surina Skallagrimson
Queen of Amazon Nation
Rizal Sports Mentor

--------------------------------------------------------
Philip Linden: "we are not in the game business."
Adam Savage: "I reject your reality and substitue my own."
Lyric Alexander
Tree-hugging Fillosofer
Join date: 25 Feb 2005
Posts: 130
07-28-2005 04:04
Nimrod, why do you feel you have to read a posted problem if you don't wish to? I get sick of people critcizing others for using their right to post and make inquiries of other players. Now you will surely make a "retort" for this comment and that is YOUR right...God forbid anyone should comment on yours....
Kevn Klein
God is Love!
Join date: 5 Nov 2004
Posts: 3,422
07-28-2005 04:14
no tp problem here
Mystic Dusk
did i say that out loud?!
Join date: 23 Sep 2004
Posts: 153
07-28-2005 04:29
i have been trapped on my property for 2 days now. i can't go anywhere even if i am attachmentless. tping has been a problem for me for months now.
Lordfly Digeridoo
Prim Orchestrator
Join date: 21 Jul 2003
Posts: 3,628
07-28-2005 04:38
Unattach all of your attachments.

Move to another sim.

Relog.

Come back in, you should be able to TP.

Agreed, though, very annoying.
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
07-28-2005 05:38
I remember before Telehubs. When we had to pay to teleport directly to a location. The farther away it was, the more it cost. To save money, most flew everywhere unless they were in a hurry. No TP issues when flying. hehe.. :p

But it makes me wonder if the system was ever really ready for the mass amount of teleporting that goes on these days.

EDIT TO ADD: Oh, and I don't usually have issues with Teleporting. Not sure why though.
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Cindy Claveau
Gignowanasanafonicon
Join date: 16 May 2005
Posts: 2,008
07-28-2005 06:15
From: Lordfly Digeridoo
Unattach all of your attachments.

Move to another sim.

Relog.

Come back in, you should be able to TP.

Agreed, though, very annoying.


NONE of which worked for me last night. I also tried the Windows Run-> backdoor and it ended up plopping me down at the edge of the world without my hair and unable to TP away.

Why is it that when some people report major annoyances with TPs, other people feel compelled to jump in and (a) complain about the complainer, (b) point out that they've never had a problem (the implication being that it's just them).

Teleports are a major issue right now. They are worse than just unreliable. I'm sick and tired of taking off 1 or 2 attachments or relogging just to do something. It's so bad that last night, after 5 failed attempts to get to the Wetikon store to buy a ROAM I finally logged.

This is the kind of crap that has led me to cancel lesser subscriptions. Lyric is right, it's past due for a solution.
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
07-28-2005 06:17
I've rarely, and never consitently suffered nonteleportation. It seems that not wearing attachments helps the most. I have noticed that when I'm dressed for a party or carrying GIR, porting will sometimes not work properly. It also borks when I'm popping around the grid like a jumping bean.

Robin has stated several times that this is a very long term repair. In the meantime, we'll either have to learn to live without attachments, or settle down to a few local sims and plan to not teleport a lot for the inconvenience of having to undress and relog.
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Blayze Raine
Renegade
Join date: 29 Dec 2004
Posts: 407
07-28-2005 06:20
yeah I tried the move to another sim routine, stepped over the border and hopped like a jelly bean.

I actually have to say last night after the update, teleporting was VERY nice. I still didn't have shoes, but I got where I wanted to go. LOL
Cindy Claveau
Gignowanasanafonicon
Join date: 16 May 2005
Posts: 2,008
07-28-2005 06:24
From: Khamon Fate
Robin has stated several times that this is a very long term repair. In the meantime, we'll either have to learn to live without attachments, or settle down to a few local sims and plan to not teleport a lot for the inconvenience of having to undress and relog.

Meanwhile, it's an amazing business opportunity for Fairchang Enterprises.
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Lyric Alexander
Tree-hugging Fillosofer
Join date: 25 Feb 2005
Posts: 130
07-28-2005 06:40
It seems better this morning, no problems sofar with teleporting. I think much of it must have to do with the amount of people logged in. In the evenings there are more people and thats when teleporting is at its worst.

Pendari I tend to agree with you that the system apparently is not set up for mass transporting.

Having only been in SL for 5 months, its strange to hear about how it "used to be". I cannot imagine having to PAY to teleport? Jeesh!

And yes the info about the attatchments seems to fit. I do wear a lot of them and the system seems to have trouble "saving" them while i transport. Ugh...what a pain to have to detatch everything first.....
Rose Karuna
Lizard Doctor
Join date: 5 Jun 2004
Posts: 3,772
07-28-2005 06:50
From: Blayze Raine
yeah I tried the move to another sim routine, stepped over the border and hopped like a jelly bean.

I actually have to say last night after the update, teleporting was VERY nice. I still didn't have shoes, but I got where I wanted to go. LOL


I have to agree Blayze, I could not believe how much better even the smallest thing like walking was for me last night (even at the laggy Welcome gate). I was actually able to raise my draw distance to something reasonable and still move without bumping into stuff and doing the AV jerk.

A lot of things improved - searching though my inventory was much faster, getting a list of events was much faster, flying, walking and teleporting were faster. All in all, this is the first upgrade where I have ever seen a real positive difference.


.
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Pendari Lorentz
Senior Member
Join date: 5 Sep 2003
Posts: 4,372
07-28-2005 06:53
From: Cindy Claveau
(b) point out that they've never had a problem (the implication being that it's just them).


That was certainly not my implication in my post. At least it should not be taken that way. This is obviously a major issue because so many people are experiencing it. I honestly find it odd that some of us do not. And if we can figure out what the differences are, maybe it would help in solving the issue? I don't know? But I would certainly agree something bad is going on. Again my theory is that the system was never stable enough in the first place to have so many people teleporting at one time.

And I personally don't mind that there are a lot of threads on the issue. I expect that to happen with any major issue and it doesn't bother me in the least.
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Cindy Claveau
Gignowanasanafonicon
Join date: 16 May 2005
Posts: 2,008
07-28-2005 06:54
From: Lyric Alexander
And yes the info about the attatchments seems to fit. I do wear a lot of them and the system seems to have trouble "saving" them while i transport. Ugh...what a pain to have to detatch everything first.....

Lyric, in other TP-related threads it's been said that scripted attachments are the biggest hindrance. I've seen some improvement when I remove my AO -- I've taken off so many other scripted attachments that I just leave them off any more. Which kind of makes it senseless to even own the things if you have to unattach/reattach every time you change sims.

Which is why I may have to walk or ride to the Wetikon store to buy a ROAM, but I will do it. I'm taking matters into my own hands and won't be TPing again until they fix the stupid thing.
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
07-28-2005 07:12
From: Cindy Claveau
Meanwhile, it's an amazing business opportunity for Fairchang Enterprises.

How so? Crossing a sim border attached to a twenty-five prim vehicle is less reliable than teleporting with hundred prim hair.

From: Cindy Claveau
(b) point out that they've never had a problem (the implication being that it's just them)

Because it's true Cindy. I'm sorry, but The Asset System is severely limited in It's ability to serve several million inventory items being saved and retrieved by several thousand avs and, at the same time, interacting with several hundred sims. It's not anybody's fault that the technology has these limitations; and it's going to be a very very very long time before the abilities are extending enough to meet our current demands.

The only solution is for us to limit ourselves. We have a choice. Wear dozens of attachments and general stay put, or dress down because we want to teleport often. Limit our inventory storage to a managable number of items, or suffer the lag that accompanies keeping every little thing. We're acting like junkies demanding more more more, pretending that there's no detrimental effect to our actions and complaining when the stash runs dry.

While I am answering your question, I do apologize for clarifying the point. It makes me an evil busybody siding with the evil useless Lindens against the innocents I suppose.
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Cindy Claveau
Gignowanasanafonicon
Join date: 16 May 2005
Posts: 2,008
07-28-2005 07:36
From: Khamon Fate
How so? Crossing a sim border attached to a twenty-five prim vehicle is less reliable than teleporting with hundred prim hair.

In my other (tongue in cheek) TP thread, as many people reported that ROAM is their desirable alternative to TPing as have reported in this thread that they've never had a problem.

So how can we make any judgements based on little more than anecdotal evidence on an internet board? We can't -- which is why I'm picking up a ROAM and will try it out.

From: someone
I'm sorry, but The Asset System is severely limited in It's ability to serve several million inventory items being saved and retrieved by several thousand avs and, at the same time, interacting with several hundred sims.

Well it's about time someone apologized for it! :)

Seriously. Let's not get carried away with the mass of data. The WoW servers deal with the inventories of 1.5 million subscribers. Other online games/worlds deal with far more data volume than SL. The difference, again, is that SL's data is only standardized on the most fundamental level. Scripts can be badly written. They can self-rez and loop and bog down entire sims because there are no dev standards to abide by. But LL knew that going in. The problem may be less the Asset System itself than simply the fact that LL hasn't made major adjustments to accomodate rising server loads, yet. If they want this experiment to last, I'm sure they will make those adjustments.

From: someone
The only solution is for us to limit ourselves. We have a choice. Wear dozens of attachments and general stay put, or dress down because we want to teleport often.

We have no choice. We either dress down or stay put, period. OR -- find new ways of getting around.

From: someone
Limit our inventory storage to a managable number of items, or suffer the lag that accompanies keeping every little thing. We're acting like junkies demanding more more more, pretending that there's no detrimental effect to our actions and complaining when the stash runs dry.

I think this was written down somewhere as one of the Immutable Laws of MMRPGs, but I can't recall. I know it applies to my own personal possessions: the more I own, the more I want.

From: someone
While I am answering your question, I do apologize for clarifying the point. It makes me an evil busybody siding with the evil useless Lindens against the innocents I suppose.

And you'll carry that guilt to your grave :)
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Surina Skallagrimson
Queen of Amazon Nations
Join date: 19 Jun 2003
Posts: 941
07-28-2005 07:41
From: Cindy Claveau

Well it's about time someone apologized for it! :)


I appologise on behalf of the Asset Server... ;)
_____________________
--------------------------------------------------------
Surina Skallagrimson
Queen of Amazon Nation
Rizal Sports Mentor

--------------------------------------------------------
Philip Linden: "we are not in the game business."
Adam Savage: "I reject your reality and substitue my own."
Lyric Alexander
Tree-hugging Fillosofer
Join date: 25 Feb 2005
Posts: 130
07-28-2005 07:42
Well Cindy,

Up until last week when i began to see a downward performance in teleporting, I generally had no problem teleporting even while wearing an a/o and ten other attatchments. But I'm glad you mentioned the scripted items. I still don't know a lot and it's helpful to get contstructive input from others. I am certainly willing to do my part to cut down on the problem until such time as SL devs can improve upon it.

Thanks
Cindy Claveau
Gignowanasanafonicon
Join date: 16 May 2005
Posts: 2,008
07-28-2005 07:45
From: Surina Skallagrimson
I appologise on behalf of the Asset Server... ;)

No need, Surina. It's a well known fact that Philip just forgot to feed the hamsters.
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Loki Pico
Registered User
Join date: 20 Jun 2003
Posts: 1,938
07-28-2005 08:20
I have not had any trouble teleporting up until last night. This is my work around and it has worked for me every time. As soon as the teleport fails, open the map and let it rez completely, find the hub that serves your destination and double click on it. For example, if I want to go to Chartreuse, instead of double clicking that sim, I will double click on the hub in Mauve. It has worked like a charm for me. Give it a try next time, I would be curious to hear if your results are favorable.

And, keep in mind, they are working to get it fixed.
Lyric Alexander
Tree-hugging Fillosofer
Join date: 25 Feb 2005
Posts: 130
07-28-2005 08:26
Oh thanks, I will give that a try next time... :)
Blayze Raine
Renegade
Join date: 29 Dec 2004
Posts: 407
07-28-2005 08:59
From: Rose Karuna
and still move without bumping into stuff and doing the AV jerk.

.



LOL@ AV jerk...someone should make an animation for it. hahaha
cross it with the avie attachment hop and it could be a whole new craze for the clubs!
nimrod Yaffle
Cavemen are people too...
Join date: 15 Nov 2004
Posts: 3,146
07-28-2005 11:25
From: Lyric Alexander
Nimrod, why do you feel you have to read a posted problem if you don't wish to? I get sick of people critcizing others for using their right to post and make inquiries of other players. Now you will surely make a "retort" for this comment and that is YOUR right...God forbid anyone should comment on yours....

You're right, it's because there's already too many threads about TP problems, and here's another useless one, why not discuss it in one of the other threads instead of making a new one?