Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Should LL Charge For Script Usage?

Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
04-30-2005 09:39
From: Prokofy Neva


---
And I for one, am really eager to help start putting an end to that attitude by making both this community of creative but heedless types, as well as LL, more aware of the CONSEQUENCES.
---
Many will leave unless a balance is found. That's not the best outcome for the community, either. Because we are in this community just as much as you, and you no longer have a right to heedlessly drive us from it with your antics, whether intended or not.
---

Thank you Prok for your help - I am now more aware.
Have fun!

:cool:
_____________________
Don't Worry, Be Happy - Meher Baba
Enabran Templar
Capitalist Pig
Join date: 26 Aug 2004
Posts: 4,506
04-30-2005 11:20
Wait, so... certain people will leave if scripts are allowed to be used?

/me pumps his fist and begins researching the LSL Wiki with renewed vigor
Icon Serpentine
punk in drublic
Join date: 13 Nov 2003
Posts: 858
04-30-2005 13:36
No.

There is no tangible value to a dynamic slice of time.
_____________________
If you are awesome!
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
04-30-2005 22:57
Both prims and scripts cause the client and server to use CPU cycles and bandwidth.

When we pay our $9.99 that's what we are paying for - CPU cycles and bandwidth.

The only difference is that LL has decided to charge Prim builders and not script writers.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
04-30-2005 23:04
From: someone
The only difference is that LL has decided to charge Prim builders and not script writers.
__________________


Yeah, that's my point.
_____________________
Rent stalls and walls for $25-$50/week 25-50 prims from Ravenglass Rentals, the mall alternative.
si Money
The nice demon.
Join date: 21 May 2003
Posts: 477
04-30-2005 23:26
From: blaze Spinnaker
Both prims and scripts cause the client and server to use CPU cycles and bandwidth.

When we pay our $9.99 that's what we are paying for - CPU cycles and bandwidth.

The only difference is that LL has decided to charge Prim builders and not script writers.


That doesn't make sense.

You're charged to have land to put prims on.

You can build as many prims as you like with no fee.

You can make as many scripts as you like with no fee.

If you want either of these things upon your own land, you must pay a fee.

If you want to upload a texture or sound clip into the asset database, you must pay a L$ fee.

Your logic is veering strangely to the left and crashing into a telephone pole.
_____________________
Like a soul without a mind
In a body without a heart
I'm missing every part

-- Progress --
Catherine Omega: Yes, but lots of stuff isn't listed. "Making UI harder to use than ever" and "removing all the necessary status icons" things.... there's nothing like that in the release notes. :)
Nolan Nash
Frischer Frosch
Join date: 15 May 2003
Posts: 7,141
04-30-2005 23:39
Who said it has to make sense? Since when do crusades ever make sense?
_____________________
“Time's fun when you're having flies.” ~Kermit
Prokofy Neva
Virtualtor
Join date: 28 Sep 2004
Posts: 3,698
05-01-2005 00:42
From: someone
If you want either of these things upon your own land, you must pay a fee.


No, you just pay a fee if you want prims on your land, i.e. land with the prim capacity init, to absorb the prims you wish to put out.

But for scripts, there's no limit or charge. That's the problem.
_____________________
Rent stalls and walls for $25-$50/week 25-50 prims from Ravenglass Rentals, the mall alternative.
Strife Onizuka
Moonchild
Join date: 3 Mar 2004
Posts: 5,887
05-01-2005 03:20
It doesn't matter if it makes sense as long as LL is turning a profit.

FYI temorary textures don't get cleaned out often.
_____________________
Truth is a river that is always splitting up into arms that reunite. Islanded between the arms, the inhabitants argue for a lifetime as to which is the main river.
- Cyril Connolly

Without the political will to find common ground, the continual friction of tactic and counter tactic, only creates suspicion and hatred and vengeance, and perpetuates the cycle of violence.
- James Nachtwey
Candide LeMay
Registered User
Join date: 30 Dec 2004
Posts: 538
05-01-2005 03:36
Yes LL should charge for script usage, to be more precise, they should charge the author of this thread for script usage of all players.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
05-01-2005 03:47
That's very true Strife, but LL isn't turning a profit.

As for the other fellow, LL doesn't charge you for storing descriptions of prims and scripts, but they charge you for hosting prims and they do not charge you for hosting scripts.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Candy Bijoux
Kiss Me
Join date: 5 Nov 2004
Posts: 130
05-01-2005 04:27
So your solutions for account retention are to increase fees? hmm..*ponders*
_____________________
Marriage is for women the commonest mode of livelihood, and the total amount of undesired sex endured by women is probably greater in marriage than in prostitution.
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
05-01-2005 04:34
Good point.

However - why should I pay tier just to have <scanner replicator de jour here> come along and use up all the resources I'm paying for?
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Malachi Petunia
Gentle Miscreant
Join date: 21 Sep 2003
Posts: 3,414
05-01-2005 08:35
From: someone
Um, make your own then? And try to be fair to the other point of view please?
That's a very valid request, applicable to many.

From: someone
I don't think he mentioned 100 x faster, but that will merely create a tide of rising expectations, where more scripters will script more stuff and make them tax the server more.
I know this is tekkie-wikki, but I'll try to talk down. Avatars are still the dominant load on a sim and will likely continue to be so. Or, more Zen-like, if a script runs in a sim and there is no one there to see, does it make load?

From: someone
We can't keep driving this game from the perspective of scripts only. And I say "we" because I'm in this game too, not just you.
Spoken like a true solipsistic consumer of scripts incapable of making her own. Please remove your avatar from the game as it is adversely affecting my scripts. :p
blaze Spinnaker
1/2 Serious
Join date: 12 Aug 2004
Posts: 5,898
05-01-2005 08:36
From: someone

Avatars are still the dominant load on a sim and will likely continue to be so.


In the general case, yes. Perhaps when Mono comes around even more so.

However, I suggest you do a run through Boardman with just a few friends and let me know if you still think that's the case.

Particles are still pretty deadly. Fortunately, we have better tools to seek them out.
_____________________
Taken from The last paragraph on pg. 16 of Cory Ondrejka's paper "Changing Realities: User Creation, Communication, and Innovation in Digital Worlds :

"User-created content takes the idea of leveraging player opinions a step further by allowing them to effectively prototype new ideas and features. Developers can then measure which new concepts most improve the products and incorporate them into the game in future patches."
Cienna Rand
Inside Joke
Join date: 20 Sep 2003
Posts: 489
05-01-2005 08:47
From: blaze Spinnaker
As for the other fellow, LL doesn't charge you for storing descriptions of prims and scripts, but they charge you for hosting prims and they do not charge you for hosting scripts.


If you've figured out how to get a script to run without putting it in a prim, I'd love to know.

From: someone
Particles are still pretty deadly. Fortunately, we have better tools to seek them out.


Fortunately, they are completely client side as well. (Aside from the initial network traffic that says "hey this is a particle system".)
_____________________
You can't spell have traffic without FIC.
Primcrafters (Mocha 180,90) : Fine eyewear for all avatars
SLOPCO (Barcola 180, 180) : Second Life Oil & Petroleum
Company
Landmarker : Social landmarking software
Conversation : Coming soon!
Huns Valen
Don't PM me here.
Join date: 3 May 2003
Posts: 2,749
05-01-2005 08:48
From: Enabran Templar
I think LL needs to consider charging for excessive word usage on the forums before they consider any other new sinks.
Ahahahahahahaaha, thanks for this.
1 2