Bethesda makes Elder Scroll MMORPG
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Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
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06-28-2005 12:49
Bethesda makes Elder Scroll MMORPG Bethesda makes MMORPG, ok they have not at least not openly told any one yet.  I would love to see them make a Elder Scroll MMORPG. Maybe one day. Maybe if we all talk about it and ask for it. Maybe if they go out a do a google search and find 1000000000000000000000000000 things on the topic they will get off there back side and do it. Any of you would play it? If so tell us how much you want it. After all there is a Bethasda ES4 game tester in SL. Maybe word will get out. 
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Liona Clio
Angel in Disguise
Join date: 30 Aug 2004
Posts: 1,500
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06-28-2005 12:54
HEY!!!!!  Stop getting my hopes up!!!!!! *POUT* I would *love* to have an Elder Scrolls multiplayer online game....ALthough I'd prefer it in the format of Guild Wars...instanced worlds you can invite friends to. To me, the Elder Scrolls is a personal game. One I'd love to share with my friends....but not one where I have to wade thru 1337-idiots camping where I want to have fun. If Bethseda does an Elder Scrolls Online, they need to break the MMORPG rules...and not just become another EQ clone.
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Xtopherxaos Ixtab
D- in English
Join date: 7 Oct 2004
Posts: 884
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06-28-2005 12:57
That would ruul more than..ok it would be wikked sweet! But, till then..there's always Oblivion.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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06-28-2005 13:01
It would depend on how they did it. If they adopted all the typical mmorpg conventions like forced grouping I'd probably take a pass. I prefer solo play, but it would be fun to do in a living world populated by real people.
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Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
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06-28-2005 13:18
From: Xtopherxaos Ixtab That would ruul more than..ok it would be wikked sweet! But, till then..there's always Oblivion. Stop that! My pants now have a big wet stain on them. Thanks a lot! From: Chip Midnight It would depend on how they did it. If they adopted all the typical mmorpg conventions like forced grouping I'd probably take a pass. I prefer solo play, but it would be fun to do in a living world populated by real people. On more like UO was like were you could group by just running off together but you didn’t need to at all. A living world not a dead world like GW.
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Mickey Valentino
Disciple of the Watch
Join date: 11 Jan 2004
Posts: 230
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06-28-2005 13:46
They are making TES: IV you should be happy. It looks very nice.
Personally I think there needs to be a nice open ended single (maybe NWN style network) playable Shadowrun game made.
After Data East bought the farm they drug the license to the depths with them.
The SNES and Sega Shadowrun games were both exemplary and a hell of alot of fun, I did however prefer the Sega version as it was open ended and you could play on after "winning" the game.
So my vote is on Shadowrun and no more MMORPG's.
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Nisa Stravinsky
Danger Mouse
Join date: 16 Sep 2004
Posts: 1,238
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06-28-2005 13:55
From: Chip Midnight It would depend on how they did it. If they adopted all the typical mmorpg conventions like forced grouping I'd probably take a pass. I prefer solo play, but it would be fun to do in a living world populated by real people. I'm with you there Chip, I think that's the appeal of EQII for me.. the fact that I can solo as much as I want yet know the world is populated with living beings that I can chat with or group with as I please. I don't like force grouping and while it's interesting that GW has zoned instances that only you and your party can inhabit, I find it lacks the flavor that EQII has. Oblivion mulitplayer RPG with a second life feel...you can interact, group or just be alone, now that would be heaven online.
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Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
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06-28-2005 14:03
From: Nisa Stravinsky I'm with you there Chip, I think that's the appeal of EQII for me.. the fact that I can solo as much as I want yet know the world is populated with living beings that I can chat with or group with as I please.
I don't like force grouping and while it's interesting that GW has zoned instances that only you and your party can inhabit, I find it lacks the flavor that EQII has.
Oblivion mulitplayer RPG with a second life feel...you can interact, group or just be alone, now that would be heaven online. Problem with GW even with the new maps thing, I do like that, you end up with the monsters ALWAYS in the same place. It’s like come on. You learn the map and you know were the bad guys are at. Really lame to me. I would want a more living world. Also If it is from ES3 then we can go to the arnea and fight and make money. Oh sorry my sick self again. 
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Nisa Stravinsky
Danger Mouse
Join date: 16 Sep 2004
Posts: 1,238
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06-28-2005 14:15
From: Lupo Clymer Problem with GW even with the new maps thing, I do like that, you end up with the monsters ALWAYS in the same place. It’s like come on. You learn the map and you know were the bad guys are at. Really lame to me. I would want a more living world. Also If it is from ES3 then we can go to the arnea and fight and make money. Oh sorry my sick self again.  Nothing sick about, I'm all about my assassin with her Daedric Crescent opening a "can of whoop A$$" in the arena
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"Life is not measured by the number of breaths we take, but by the moments that take our breath away. Will you leave me breathless?"
"I'm beginning to think the human psyche enjoys victimizing itself. " - Sezmra Svarog
"Film critics said I gave a voice to the fear we all have: that we'll reach a certain point in our lives, look around and realize that all the things we said we'd do and become will never come to be -- and that we're ordinary." - Anne Bancroft (2003)
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Cybin Monde
Resident Moderator (?)
Join date: 27 Jan 2004
Posts: 2,468
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actually...
06-29-2005 01:47
i remember seeing an interview where they were talking about how they had considered making Oblivion an MMO, but decided to focus on making it a kick ass single player game. now, with a statement like that.. i wouldn't be surprised to see Elderscrolls V (fingers crossed) as an MMO. after bringing the "ooh aah" level up on IV, not to mention the fighting and all the other updates.. they've set themselves up to bring that level of polish to an online experience without sacrificing the single player experience. maybe they could go the way of CoH/CoV and designate purely single/co-op play areas as well as PVP areas. we all know the size of their maps could bear the divisions! lol.. either way, Oblivion looks incredible and i may just go PC on this one instead of Xbox, like i did with Morrowind. 
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Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
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06-29-2005 06:52
From: Cybin Monde i remember seeing an interview where they were talking about how they had considered making Oblivion an MMO, but decided to focus on making it a kick ass single player game. now, with a statement like that.. i wouldn't be surprised to see Elderscrolls V (fingers crossed) as an MMO. after bringing the "ooh aah" level up on IV, not to mention the fighting and all the other updates.. they've set themselves up to bring that level of polish to an online experience without sacrificing the single player experience. maybe they could go the way of CoH/CoV and designate purely single/co-op play areas as well as PVP areas. we all know the size of their maps could bear the divisions! lol.. either way, Oblivion looks incredible and i may just go PC on this one instead of Xbox, like i did with Morrowind.  Maybe that will be a add-on for Oblivion??? I mean as large as there maps are they could put us all out there and you could spend hr. and never see any one. LOL
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Xtopherxaos Ixtab
D- in English
Join date: 7 Oct 2004
Posts: 884
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06-29-2005 06:53
Interesting thing about Oblivion to me is the NPC AI...Going about their day to day, eating, yadda yadda. If it works as intended, it will be teh kewest...but Black & White has been promising the same thing since it first launched. Regardless, I still play Morrowind (last night in fact)...so Oblivion will be a must have. My other area of interest is is how they are streamlining the Construction Kit...I loved the one from Morrowind, this one should be sweet and much more easy/intuitive... Damnit...now I have to wait for x-mas...  edit: Remember, construction kit is only for PC version...console users are out of luck.
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Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
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06-29-2005 07:21
From: Xtopherxaos Ixtab My other area of interest is is how they are streamlining the Construction Kit...I loved the one from Morrowind, this one should be sweet and much more easy/intuitive...
edit: Remember, construction kit is only for PC version...console users are out of luck. My PC had a shit graphic card, well till I tried SL then I spent my $90 for a nicer one. I have a Card that is worth $300 but It can’t do games.  Oh well but it does Pro/E nicely so I put it in when I have to do Pro/E. So I get a Xbox and got Halo, Raw2, & SW: KotOR (when if first came out). My budy told me to go get Marrowind and I had remember seeing that Carton Network had said it was really deep and really good other then the combate. Well I got the Game of the Year for Xbox. Well now I am getting a new PC and maybe I will get the PC version of the new one. The Question for you Xtopherxaos what is the “Construction Kit”??
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Liona Clio
Angel in Disguise
Join date: 30 Aug 2004
Posts: 1,500
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06-29-2005 07:44
From: Lupo Clymer Well now I am getting a new PC and maybe I will get the PC version of the new one. The Question for you Xtopherxaos what is the “Construction Kit”?? The Elder Scrolls Construction Kit is the program that allows you to add vitually anything into the Morrowind game, from new character models to jacked up spells and swords....you could even rebuild the game from the ground up! The controls are kinda complex; but they're versatile! People have developed bunches of mods to Morrowind with it. If Oblivion comes with an even smoother and intuitive Construction Kit, I'll be *very* happy.
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Xtopherxaos Ixtab
D- in English
Join date: 7 Oct 2004
Posts: 884
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06-29-2005 09:53
Another thing about Morrowind (if ya wanna buy a copy for like 30$)...check out the user content (via the Construction kit).. I have a complete re-mod of all the character meshes and maps in the game. Prior to this mod, Morrowind looked VERY circa-2000 (low, low poly-count)...after this mod, IMHO they are equal to or exceeding the meshes for SL (maps...well, there are way too many great character/clothing map makers in SL for even the Morrowind community to compete with), but compared to the game out-of-the-box...the new maps are about 500% sharper/detailed. Also there are literally 1000's of new areas, items, classes, etc....all user created (ranking from super crappy to impressive even by today's standards..) edit: I forgot..Now (ok..for the last 2 years) they are selling the whole Morrowind series (Morrow, Tribunal, Bloodmoon) as the Game of the Year Edition: $29.99 Cool! Now I'm a whole 2 hours closer to x-mas!
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
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06-29-2005 11:43
Bethesda Game Studios fills a need. A need for QUALITY single-player RPGs. If we didn't, who would? Why abandon that and jump into the already watered-down field of MMOs when we are the best at what we do now?  You might say, "Hire more people and do BOTH!" to which I'd say, "Buy lots of copies of Oblivion, and, when it comes out later, Fallout 3, and maybe we CAN expand more."  But don't hold yer breath... You wouldn't last an hour. The Elder Scrolls Construction Set is what WE use to make the game, so yes, you can do anything we can do/did. Oblivion is looking SWEET! (...And sorry that I'm saying so myself.  )
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Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
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06-29-2005 12:14
From: Tiger Crossing Bethesda Game Studios fills a need. A need for QUALITY single-player RPGs. If we didn't, who would? Why abandon that and jump into the already watered-down field of MMOs when we are the best at what we do now? That is were Bethesda can come in and clear out the water and dry it all up. Bethesda is the best! I would have to think with the talent there if would take no time to make a MMO that would be the worlds best that would not be water down crap. From: Tiger Crossing You might say, "Hire more people and do BOTH!" to which I'd say, "Buy lots of copies of Oblivion, and, when it comes out later, Fallout 3, and maybe we CAN expand more."  I am going on the 6th pre-order Oblivion (if they are taking Pre-orders yet). I don’t know about Fallout3. Have not seen or read about that yet. Do tell!!!!!!!!!!!!!!!! From: Tiger Crossing But don't hold yer breath... You wouldn't last an hour. Man I don’t think I could hold it for 30 sec.
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Xtopherxaos Ixtab
D- in English
Join date: 7 Oct 2004
Posts: 884
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06-29-2005 12:17
You work for Bethesda? Well, then Sir...YOUR FRIGGIN' PRODUCT RAWKS! 3 years later, Morrowind is still a program I use to show off a new vid card...and in 10 years I can name only around 20 games that have kept me hooked as long as Morrowind has. Keep up the great work... And Fallout3 is progressing well? Niiiiiiiiice! ...oh and, Please hire me...I don't eat much, know far too many useful programs, and would happily take my place as official company cheerleader, toadie, and general purpose sycophant.
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
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06-29-2005 12:27
I don't think there is anyone that is working on Fallout 3 full-time yet. But then I'm not in the loop on that, so don't bother quoting me.  Glad you like Morrowind. Hope you like Oblivion even more! (And we're hiring, just go through the usual channels on the web sites. Though it sounds like you are bucking for an intern position.....  )
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Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
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06-29-2005 12:39
From: Tiger Crossing I don't think there is anyone that is working on Fallout 3 full-time yet. But then I'm not in the loop on that, so don't bother quoting me.  Glad you like Morrowind. Hope you like Oblivion even more! (And we're hiring, just go through the usual channels on the web sites. Though it sounds like you are bucking for an intern position.....  ) I have been looking for a new RPG. After ES3 nothing makes me happy. SW:KotOR: ok finished in 5 days (-work) went back to Marrowind, Sudeki: sucked! finished in 1 day (Sunday) went back to Marrownind. Fable ok finished in 4 days (-work) went back to Marrowind. Jade Empire Nice but finished in 7 days (-work) but was boadrd playing again went back to Marrowind. Here is a old game that keeps pulling me back in. Wife hates it for the NEVER ENDING SONG OF DEATH but I like it. I have not even played the story yet I keep doing side stuff. Man that game just ROCKS! I am going to go to EQ2 just because many people keep telling me it is like a Marrowind MMO. I can do Pro/E Solid Modeling, I don’t think you all need that but I could get you all well what ever you need!!!!!!!!!!! So forget Xtopherxaos and take me! Oh I can prgram a TI-99/4A would that help??? I go the Tap player ready to go to start recording my programs. 
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Tiger Crossing
The Prim Maker
Join date: 18 Aug 2003
Posts: 1,560
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06-29-2005 13:01
I can't program my TI/99/4A anymore because the tape player with the line control died and I haven't found a new one. (NOT that I've been looking...  )
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Arcadia Codesmith
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Join date: 8 Dec 2004
Posts: 766
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06-29-2005 13:02
From: Lupo Clymer That is were Bethesda can come in and clear out the water and dry it all up. Bethesda is the best! I would have to think with the talent there if would take no time to make a MMO that would be the worlds best that would not be water down crap. The thing with an MMO is, development never ends. You can't launch it, pop the corks, and move on to the next project. If the game is any good at all, you're going to be working on it for years and years. A studio who wants to make one had better not underestimate the amount of resources and people they'll need to make it work. It's a huge investment in a field that some analysts think is already overcrowded. And if you've got a team with a proven track record in making solid single-player games, you don't necessarily want to tie them down to a project that might be the next Motor City Online. Blizzard risked it and walked away with a smash hit in World of Warcraft... but even they admit that they had no idea of the magnitude of what they were getting into. Ultima Online did it, but at the cost of abandoning much of what made the single-player series compelling. I wouldn't urge any developer into the MMO field without a lot of research and even more soul-searching.
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Xtopherxaos Ixtab
D- in English
Join date: 7 Oct 2004
Posts: 884
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06-29-2005 13:42
Sadly MMOs are THE thing for any software company right now (and prolly forever)...
Single player: 1 maybe 2 year lifespan for revenue...except for expansions or if the product is truely first rate and above its peers. (*nudge nudge...um..Bethesda, did I mention that I make the bestest coffee in the universe?...**)
MMOs: Start out with a fairly decent product, keep working with it, take care of your players...and the revenue goes on and on and on....(of course, in the next few years I think we will see a veritable glut of poor MMOs who will bomb...bandwagon and all)
or better
Single Player: @ $50.00 + @ $20.00 expansion = @ $70.00 total.
MMO: @ $50.00 + @ $15.00/monthly ad infinitum (@ $180.00/year) + Expansions @ $20.00/annually or semi annually = @ $270.00/ First year, @ $220.00/ each year after.
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Lupo Clymer
The Lost Pagan
Join date: 13 Mar 2005
Posts: 778
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06-29-2005 13:48
From: Xtopherxaos Ixtab Single Player: @ $50.00 + @ $20.00 expansion = @ $70.00 total.
MMO: @ $50.00 + @ $15.00/monthly ad infinitum (@ $180.00/year) + Expansions @ $20.00/annually or semi annually = @ $270.00/ First year, @ $220.00/ each year after. Ok never mind. Don't do it. Stay Single Player and save my Pocket book.  From: Tiger Crossing I can't program my TI/99/4A anymore because the tape player with the line control died and I haven't found a new one. (NOT that I've been looking...  ) I have 3 want one? Well I have no idea if any of them work any more. Wife is right I need to clean it out. Oh and I seen on the net a group has some programs you can get that lets you surf the net with it. Don’t ask me how or why you would want to. I just started LOL so had I had every one in my Cub. The IT guy came by and took one look and hit the floor rolling. He has one too.
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Arcadia Codesmith
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Join date: 8 Dec 2004
Posts: 766
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06-29-2005 14:00
From: Xtopherxaos Ixtab Sad
Single Player: @ $50.00 + @ $20.00 expansion = @ $70.00 total.
MMO: @ $50.00 + @ $15.00/monthly ad infinitum (@ $180.00/year) + Expansions @ $20.00/annually or semi annually = @ $270.00/ First year, @ $220.00/ each year after. Looks good, but you've got to factor in ongoing development for an MMO at a level that you don't have for single player, plus a robust infrastructure, plus bandwidth, plus artists, plus community reps, plus trying to keep retailers interested in displaying a five-year-old game, plus... Not saying it can't be very lucrative to have an MMO, but I don't think the single-player or limited multiplayer market is going away any time soon.
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