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~Very Slow Texture Rezzing Problems~

ZsuZsanna Raven
~:+: Supah Kitteh :+:~
Join date: 19 Dec 2004
Posts: 2,361
01-03-2006 09:48
For the last week a lot of people I know and myself have been experiencing tremendously slow rezzing and lag issues beyond the norm. I have cleared my cache and even tried a reinstall to no avail. It's really getting annoying and I was wondering if anyone else here was having the same problems lately. Usually when this happens, an update is usually on the horizon and things even out after awhile. It's really becoming a pain to log in anymore :(
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~Mewz!~ :p
Ralph Doctorow
Registered User
Join date: 16 Oct 2005
Posts: 560
01-03-2006 09:56
Yes, I've noticed this too recently. Some sims which were previously OK are now unplayable, particularly when you first TP into them. I've seen ping times over 20 seconds several times and have left shops because I couldn't see their merchandise even after waiting a few minutes.
George Flan
Registered User
Join date: 21 Sep 2005
Posts: 268
same here
01-03-2006 10:41
I am also having slow rezzing each time I enter my house. It appears to be getting worse each day I sign on. I am also having werid things happen like av floats through the walls and floors and is uncontrollable. This doesn't happen all the time but also affects guest who visit so I am sure it is not my pc.
Ordinal Malaprop
really very ordinary
Join date: 9 Sep 2005
Posts: 4,607
01-03-2006 10:51
I'm finding it extremely slow as well; even in my home area, which is not astoundingly built-up, it can take minutes from login to load everything.
Sansarya Caligari
BLEH!
Join date: 25 Apr 2005
Posts: 1,206
01-03-2006 11:11
I'm having this too. Thought it was my dsl, so it's reassuring that others have same problem. Also still having problems with rubberbanding (it appears you are moving forward and then suddenly you are shot backwards).

Final thing is crashing. I'm crashing so much that now when I crash I just don't come back. What's the point unless I'm in the middle of something important? I had a multiple time zone New Year's Eve party and people were crashing all day, always with less than twelve people on the sim and nothing that was highly textured or full of prims. Sent bug reports on all of this, no reply :(
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
01-03-2006 13:05
Unbelievably slow, by far the worst SL performance since I started.

The rendering is very very slow, you see the land as if it was completery undeveloped, then slowly objects start to appear with the gray loading textures, then very slowly the loading textures are replaced with the correct ones.

Inventories load slowly.

It does seem to be getting worse and worse.

I have been in stores now that simply would not all display correctly at one time, some part of the interior of the store would always be the gray loading texture.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

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http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

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ZsuZsanna Raven
~:+: Supah Kitteh :+:~
Join date: 19 Dec 2004
Posts: 2,361
01-03-2006 13:17
Ok so I'm glad it isn't just me and my friends. I'm having the crashing thing too and to be honest, if it weren't for my Partner and friends...I wouldn't come back. It's getting very old and impossible for me to do my landscaping or building that I want to do. My Partner owns a sim that is virtually lag free and I have never had any issues there until about a week ago. I won't even go to the sim where I own land because it lags on a good day, so I can't imagine what would happen to me there at this point.

Something needs to be done here. I'm feeling like I need to get a pc made by NASA just to be able to be able to continue with SL...
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~Mewz!~ :p
Katrina Logan
Registered User
Join date: 4 Jan 2006
Posts: 1
01-04-2006 04:51
This is good news to me! I have just joined Second Life after a recommendation by a friend, and when I first entered the "proper" world it was unplayably bad. I thought it might be a problem with my PC, or even worse that this might just be "how things are" in SL and that everyone else just tolerates the lag.

So I'm reassured to find out that it's NOT my PC and it's NOT the norm! I'll be pleased if and when things sort themselves out and I can start enjoying SL.
Ian Lobo
Registered User
Join date: 3 Dec 2005
Posts: 13
01-04-2006 06:59
Well, it's nice to see others having the same problem, Means its NOT my Pc or connection. But I have to agree with you all, the last week has been stupidly slow, It can take a very long time for shops to display their goods, and if you are at a dance, well Forget it. Come on LL I know you are busy but i'm sure your server systems have noticed the lag going through the roof over the last week. If it continues like this then the entire community is going to crash. God knows how much money is being lost for ALL concerned with this lag problem, You cant play games, shop or even just hang out at the mo without some major probs. I expect lag when theres alot of people around, hell that comes with the fact its an online game, But with just 2 In a sim or in the very early hours which is when i'm on due to the 8 hour time difference, it is Just not on..
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
01-04-2006 07:49
Same here. I can safely say that this is the worst performance since I joined. I don't even log in much, except for a few minutes at a time now. Very disappointed this hasn't been even addressed by the Lindens. At all.
Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
01-04-2006 08:30
Had the same thing for the last 2 weeks. 1.8 started out really well and now I'm seeing lots of grey boxes again where there should be textures.
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Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
01-04-2006 08:53
Whiners.

Who needs textures? What do you think this is a virtual world or sumpin? Just find a cozy camping chair, sit in it for 20 minutes and most of the textures will load. People are so impatient these days. Back in 1.2 we didn't have these new-fangled textures, everything was plywood and we were happier then.

I mean, it must be a problem with your ISP.
No, I mean you need to update your drivers.
Oops, I mean file a bug report.
Don't forget to clear your cache.
Send mail to [email]support@secondlife.com[/email], that should help performance problems just by sending it.

I've found the biggest performance hit comes from pressing the "Connect" button. If you skip that step, things run much more smoothly.

Or you could always just download the lag-free version.
Dyveke Biberman
Registered User
Join date: 16 Sep 2005
Posts: 13
Get a clue!
01-04-2006 10:32
From: Introvert Petunia
Whiners.

I mean, it must be a problem with your ISP.
No, I mean you need to update your drivers.
Oops, I mean file a bug report.
Don't forget to clear your cache.
Send mail to [email]support@secondlife.com[/email], that should help performance problems just by sending it.

I've found the biggest performance hit comes from pressing the "Connect" button. If you skip that step, things run much more smoothly.

Or you could always just download the lag-free version.


I have been having problems with packet loss in the 400% range and slow rez and many other things. This all happened shortly after the last update (12-20-05). I have been through all the troubleshooting steps five times. I get automated responces from support. My suggestion is to contact some of the higher ups in LL and air your greifs. That is the only way for this problem to get corrected. I love SL, but this is driveing me crazy!
Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
01-04-2006 12:02
From: Dyveke Biberman
I have been having problems with packet loss in the 400% range and slow rez and many other things. This all happened shortly after the last update (12-20-05). I have been through all the troubleshooting steps five times. I get automated responces from support. My suggestion is to contact some of the higher ups in LL and air your greifs. That is the only way for this problem to get corrected. I love SL, but this is driveing me crazy!
My apologies; my sarcasm is often so dry that most sane people sometimes miss it.

My point was that things are indeed worse than they have ever been and although I too love the promise of SL, there is little that one can do about the troubles. I have written to the "higher ups" multiple times to no avail. I'm of the firm belief that they know of the issues, know that they are design limitations, are likely working on SL2 learning from their past mistakes, but for business reasons don't wish to come out and say "yeah, we know it sucks, just give us 6 to 9 months and we'll have it fixed.

I will seek you out in-game to see if there isn't something we can do to performance tweak your installation to make it less bad.
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
01-04-2006 12:27
From: Introvert Petunia
my sarcasm is often so dry that most sane people sometimes miss it.
Odd, I had no trouble with it at all.

Lately I just log into SL on one machine and look at the forums on the other. Sometimes SL times out because I am not doing anything there. I am sick to death of seeing the gray textures when I collide with something and seeing the gray textures everywhere.

But be of good cheer, there is a bunch of land opening up, there will be lots more room for viewing gray textures shortly.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

-

http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

-
Thili Playfair
Registered User
Join date: 18 Aug 2004
Posts: 2,417
01-04-2006 12:58
Secondlife hits 4000+ users online easy laty, and it does it badly, the result shows.

Bored of it to, cant remember when i bothered building latly, oh lets try, disconnect, texture wont rez, prim snap 0.99 , 0.49, 0.39 or something like that when im after 0.125 precision, this shows up in glitches, ectectect
Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
01-04-2006 16:54
From: someone
Secondlife hits 4000+ users online easy latey, and it does it badly, the result shows.
I wonder how many of those are in camping chairs ;)

I met with Dyveke who seems to know her networking and SL debug stats and am frankly baffled as to how one can suffer 400% packet loss.

Sigh.
SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
Lazarus Divine Denies Existence of Texture Loading Problem
01-04-2006 17:41
Lazarus Divine says the texture loading problem is cause by bad settings in our preferences.

And that people who disagree with his analysis need to listen, not talk.

Based on that, perhaps he is a Linden alt, eh?

Well yes, one could set their draw distance to 64, but with a 3.2 MHz Pentium dual core and a gig of memory and a x800 pci express ATI video card with 256 megs of video ram you should be able to have a 128 meter draw distance with no excess texture loading or rendering time. I used to be able to, but not anymore, and the difference between then and now is on the SL end of things, not in my computer.
_____________________
-

So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

-

http://lindenlab.tribe.net/ created on 11/19/03.

Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
Robin, and Ryan

-
Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
01-04-2006 17:46
I am having problems with slow rezzing, although I haven't experienced any significant lag or packet loss.

The really odd thing, though, is that when I first log in after clearing my cache everything loads instantly. Then on subsequent log-ins the texture rezzing begins to slow again, and when it becomes intolerable I clear my cache again.

Surely this is the opposite way from the way it should be?
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Pantheon Lightworker
Registered User
Join date: 22 Dec 2005
Posts: 74
01-04-2006 17:53
From: SuezanneC Baskerville
Well yes, one could set their draw distance to 64, but with a 3.2 MHz Pentium dual core and a gig of memory



Har har. You're kidding, right?

First off, Intel's "dual core", more so on windows, is a joke.

Second off, CPU doesn't matter that much on SL. It's all about the video card.

I've got a dual opteron system with 4 gigs of ram, it runs SL the exact same as my turion64 based desktop (yes, 25 watt laptop cpu) with 1 gig of ram - with the same video card.
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
01-04-2006 17:54
Same here, Suezanne. Since 1.6, I've had to scale my preferences back pretty much to that absolute minimum and it's still pretty bad.

Up to 1.6, SL was very responsive, fun, and enjoyable. Things went downhill after 1.6 was released, strangely got better the first week of 1.7, but now have deteriorated to the worst its ever been.
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
01-04-2006 17:55
From: Pantheon Lightworker
Har har. You're kidding, right?

First off, Intel's "dual core", more so on windows, is a joke.

Second off, CPU doesn't matter that much on SL. It's all about the video card.

I've got a dual opteron system with 4 gigs of ram, it runs SL the exact same as my turion64 based desktop (yes, 25 watt laptop cpu) with 1 gig of ram - with the same video card.


The POINT is, since you missed it, is that it USED to run fine on the same hardware. A CHANGE on Linden Lab's part has degraded performance on a system that used to run it fine.
Pantheon Lightworker
Registered User
Join date: 22 Dec 2005
Posts: 74
01-04-2006 18:11
From: Aaron Levy
The POINT is, since you missed it, is that it USED to run fine on the same hardware. A CHANGE on Linden Lab's part has degraded performance on a system that used to run it fine.


If your system specs weren't the point, there's no reason to mention it. I can run the game on a slow celeron box with your video card at the same frame rates.

I also don't see Linden changing something to degrade performance.

What I will say, is that they opened the flood gates with the free accounts. While their total registered user count is 100,000, concurrent users hovers in the 3-4k range. I can easily see how an influx of 30% more (concurrent) users would cripple their bandwidth if they weren't prepared.

Maybe their system doesn't scale well. 4,000 users isn't all that many. Bandwidth is cheap, and I see 600-900k transfer speeds when entering new areas...



Honestly, SL graphics aren't spectacular. Compare it to 6 year old Asheron's Call, and you'll see what I mean. The real issue is optimization. The graphics engine in SL renders objects even when they're not visible. This cripples systems unnecessarily.
Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
01-04-2006 18:13
Well, technically speaking, it should scale well because each Sim has its own resources. There's never more than 3-5 people in my sim and its performance is terrible. When I bought land in it, though, pre-1.6, it was great.

With all those people logged in at once, though, maybe all Linden Labs needs is a massive bandwidth upgrade?
Pantheon Lightworker
Registered User
Join date: 22 Dec 2005
Posts: 74
01-04-2006 18:17
Can someone approximate how many users were were during peak hours before the free accounts compared to now?
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