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Jesse Barnett
500,000 scoville units
![]() Join date: 21 May 2006
Posts: 4,160
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11-11-2007 07:47
Thank god for one thing thou. We all have different view points on the subject. And really little hope in changing someone else's position. But at least this is one thread where we have each posted our own view and it has remained fairly civil. Woo Hoo!!!!!!
_____________________
I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime.
I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum |
Lear Cale
wordy bugger
![]() Join date: 22 Aug 2007
Posts: 3,569
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11-11-2007 08:03
Adz, a tattoo layer would be a FAR better solution! People on both sides of this argument should be able to agree with that.
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Lear Cale
wordy bugger
![]() Join date: 22 Aug 2007
Posts: 3,569
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11-11-2007 08:04
Thank god for one thing thou. We all have different view points on the subject. And really little hope in changing someone else's position. But at least this is one thread where we have each posted our own view and it has remained fairly civil. Woo Hoo!!!!!! ![]() |
Sae Luan
Hardcore 4the Headstrong
![]() Join date: 6 Feb 2006
Posts: 841
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11-11-2007 08:06
We're not talking about redistribution here, so this point is off topic. I understand that you're bothered that someone *could* redistribute it. Nobody here has advocated that, so your comment about "you guys treat it like it's trash" is inaccurate, condescending, and insulting. Your comment would be valid only if we were defending redistribution, but we're not. The fact that it bothers you that your content is in someone's hands, and potentially redistributable -- that's valid, and it's a consequence of the fact that copybots exist. Yes, it would be nice to make them impossible, but that isn't feasible. I'm sorry, I shouldn't have worded it in such a general manner, it was much too late for me to be talkin about this lol. I wasn't talking to you in particular at all or anyone else specifically despite what I said. I meant the people who do turn around and distribute it. Have you ever heard the saying, something along the lines of "one person can ruin it for everyone?" This is what is happening. The DISHONEST ones have ruined it for the honest ones, but it's still a dirty process, these content creators are not all giving their permission. Honestly it does make me sick to worry about, I am only being honest here. Honestly BECAUSE of the fact that it IS possible to redistribute these skins and tattoo files, I think it is wrong to do at all. It's just insulting as a creator to think someone would do that or has the ability to do that. I know that feeling this way isn't going to just stop it, but this is a subject that is very hot for alot of people. Personally I don't sell skins or tattoos, so this really doesn't even affect me. However, I HAVE seen people I knew rip their skins and even pass them to me! How would you feel if someone slipped you a FULL PERM naughty skin? I about crapped my pants trying to delete it, I'll tell you that much. My point is, these were people who didn't sell the skin, they didn't make money off tattooing it, they simply passed it around. That's bad. It's impossible to know what someone's true intentions are ![]() _____________________
Rave Nation Owner
saeluan.blogspot.com I accept most custom work. IM in world for details. - |
Adz Childs
Artificial Boy
![]() Join date: 6 Apr 2006
Posts: 865
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11-11-2007 08:10
Adz, a tattoo layer would be a FAR better solution! People on both sides of this argument should be able to agree with that. ![]() _____________________
http://slnamewatch.com — Second Life Last Name Tracking — Email Alerts — Famous People Lookup — http://adz.secondlifekid.com/ — Artificial Boy — Personal Blog
Hmm, there's nothing really helpful there, but thanks for pasting. |
Nyoko Salome
kittytailmeowmeow
![]() Join date: 18 Jul 2005
Posts: 1,378
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11-11-2007 08:18
... Additionally, I have offered a collaboration with my favorite a most popular skin maker, and she has flatly refused, saying she wants to do a product like mine on her own. This was over the summer, I have waited patiently, but she has not yet released anything. So, effectively i'm in competition with a product that doesn't even exist yet. My customers cannot enjoy both my product and her product at the same time, even though it is what the customer and I both want. To the skin-makers... I have attempted to do everything the right way. What to you suggest I do now? is this advocating the 'quick and dirty way' as opposed to the 'long, painful process of creation'? yes, the former will take a very short time; the latter can, often does and will, take a rather long time. 'wait' would be the recommendation. or create your very own from scratch. (build your own 'library' with 'no questions to be asked or surmised'...) one does not need to open a shop to profit from ill-gotten wares. i understand that my bodyoil is being traded full-perm 'on the street' freely and for money. it's like someone decided to steal my checkbook, then sell copies of my checkbook to others, etc etc, ad infinitum... i will never know how much of my profit has been lost to this. as my sign says in-world, 'bodyoil only costs 68 cents U.S.' - less than the price of a candy bar; many many more hours of entertainment to be had with it. :\ i should have charged twice as much, i guess, but that would be taxing good customers to make up for the bad. _____________________
![]() Nyoko's Bodyoils @ Nyoko's Wears http://slurl.com/secondlife/Centaur/126/251/734/ http://home.comcast.net/~nyoko.salome2/nyokosWears/index.html "i don't spend nearly enough time on the holodeck. i should go there more often and relax." - deanna troi |
Adz Childs
Artificial Boy
![]() Join date: 6 Apr 2006
Posts: 865
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11-11-2007 08:45
is this advocating the 'quick and dirty way' as opposed to the 'long, painful process of creation'? yes, the former will take a very short time; the latter can, often does and will, take a rather long time. 'wait' would be the recommendation. or create your very own from scratch. (build your own 'library' with 'no questions to be asked or surmised'...) If there is only one remaining path, it can no longer be considered a "shortcut" _____________________
http://slnamewatch.com — Second Life Last Name Tracking — Email Alerts — Famous People Lookup — http://adz.secondlifekid.com/ — Artificial Boy — Personal Blog
Hmm, there's nothing really helpful there, but thanks for pasting. |
Chip Midnight
ate my baby!
![]() Join date: 1 May 2003
Posts: 10,231
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11-11-2007 09:21
To the skin-makers... I have attempted to do everything the right way. What to you suggest I do now? There's only one thing you can do that's ethical, and that's to take no for an answer and leave it at that. Taking matters into your own hands and circumventing the permissions system against the wishes of any content creator is a violation of the DMCA and could open you up to legal action if someone decided to pursue it against you. There's a very simple and legal option for your product. You could make a simple sculptie plane that covers the teeth with your own texture that would work better, wouldn't violate anyone's rights, and would make your product available to anyone who wanted to use it with any skin. _____________________
![]() My other hobby: www.live365.com/stations/chip_midnight |
Nina Stepford
was lied to by LL
![]() Join date: 26 Mar 2007
Posts: 3,373
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11-11-2007 10:55
such foul language for a young man!
Did i mention the only reason i've ever had for a return of this product is when the customer can't make it work with their goddamn skin? _____________________
SLU - ban em then bash em!
~~GREATEST HITS~~ pro-life? gtfo! slu- banning opposing opinions one at a time http://www.sluniverse.com/php/vb/zomgwtfbbqgtfololcats/15428-disingenuous.html learn to shut up and nod in agreement... or be banned! http://www.sluniverse.com/php/vb/off-topic/1239-americans-not-stupid.html |
Adz Childs
Artificial Boy
![]() Join date: 6 Apr 2006
Posts: 865
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11-11-2007 11:05
There's only one thing you can do that's ethical, and that's to take no for an answer and leave it at that. Taking matters into your own hands and circumventing the permissions system against the wishes of any content creator is a violation of the DMCA and could open you up to legal action if someone decided to pursue it against you. There's a very simple and legal option for your product. You could make a simple sculptie plane that covers the teeth with your own texture that would work better, wouldn't violate anyone's rights, and would make your product available to anyone who wanted to use it with any skin. PS thanks for your suggestion. I tried the prim solution already. The range of face shapes is simply too wide. _____________________
http://slnamewatch.com — Second Life Last Name Tracking — Email Alerts — Famous People Lookup — http://adz.secondlifekid.com/ — Artificial Boy — Personal Blog
Hmm, there's nothing really helpful there, but thanks for pasting. |
Adz Childs
Artificial Boy
![]() Join date: 6 Apr 2006
Posts: 865
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11-11-2007 11:19
To explain my ethical standing, I think the skin-makers expectations of IP protections are a little high... even higher than the MPAA or RIAA, it seems from some of the posts, here. I will admit that LL oversold the protections a bit. They should ever have put at "No Mod" option on textures skns and clothes. I find that ridiculous and difficult to even understand what the no-mod check box is supposed to protect against! I can't possibly mean that the content creator has the right to say i can't use the texture for something else. No one can say that. Thats like saying i'm not allowed to buy a magazine and cut it up and make a collage out of it. These are some pretty intense protections you're asking for.
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http://slnamewatch.com — Second Life Last Name Tracking — Email Alerts — Famous People Lookup — http://adz.secondlifekid.com/ — Artificial Boy — Personal Blog
Hmm, there's nothing really helpful there, but thanks for pasting. |
Chip Midnight
ate my baby!
![]() Join date: 1 May 2003
Posts: 10,231
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11-11-2007 11:23
I tried the prim solution already. The range of face shapes is simply too wide. Make it modifiable so people can scale it to fit their av. If you make it a sculptie you can have it conform to the curve of the mouth. A simple horizontal scale should be all that's needed to make it fit. I don't think the teeth polys ever change shape. They just get larger or smaller depending on overall head size. _____________________
![]() My other hobby: www.live365.com/stations/chip_midnight |
Adz Childs
Artificial Boy
![]() Join date: 6 Apr 2006
Posts: 865
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11-11-2007 11:30
Make it modifiable so people can scale it to fit their av. If you make it a sculptie you can have it conform to the curve of the mouth. A simple horizontal scale should be all that's needed to make it fit. I don't think the teeth polys ever change shape. They just get larger or smaller depending on overall head size. _____________________
http://slnamewatch.com — Second Life Last Name Tracking — Email Alerts — Famous People Lookup — http://adz.secondlifekid.com/ — Artificial Boy — Personal Blog
Hmm, there's nothing really helpful there, but thanks for pasting. |
Chip Midnight
ate my baby!
![]() Join date: 1 May 2003
Posts: 10,231
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11-11-2007 11:34
To explain my ethical standing, I think the skin-makers expectations of IP protections are a little high... even higher than the MPAA or RIAA, it seems from some of the posts, here. I will admit that LL oversold the protections a bit. They should ever have put at "No Mod" option on textures skns and clothes. I find that ridiculous and difficult to even understand what the no-mod check box is supposed to protect against! I can't possibly mean that the content creator has the right to say i can't use the texture for something else. No one can say that. Thats like saying i'm not allowed to buy a magazine and cut it up and make a collage out of it. These are some pretty intense protections you're asking for. When you buy a piece of clothing or a skin in SL, all you've purchased is a license to use it. You don't own the digital assets themselves. Those belong only to the copyright holder. If you circumvent the protections to extract the textures and modify them for profit you're making derivative works which is a violation of copyright law and the DMCA. It really doesn't matter if you think it's fair or not. _____________________
![]() My other hobby: www.live365.com/stations/chip_midnight |
Adz Childs
Artificial Boy
![]() Join date: 6 Apr 2006
Posts: 865
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11-11-2007 11:38
When you buy a piece of clothing or a skin in SL, all you've purchased is a license to use it. You don't own the digital assets themselves. Those belong only to the copyright holder. If you circumvent the protections to extract the textures and modify them for profit you're making derivative works which is a violation of copyright law and the DMCA. It really doesn't matter if you think it's fair or not. _____________________
http://slnamewatch.com — Second Life Last Name Tracking — Email Alerts — Famous People Lookup — http://adz.secondlifekid.com/ — Artificial Boy — Personal Blog
Hmm, there's nothing really helpful there, but thanks for pasting. |
Chip Midnight
ate my baby!
![]() Join date: 1 May 2003
Posts: 10,231
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11-11-2007 13:00
I whipped up some sculpties for you (and anyone else who wants to use them).
These conform to the upper and lower teeth on the default female shape, but should work fine for male as well. Your best bet is to use sculpted planes (you'll need a script to change it to the plane topology), but I tested the sculpt maps in a sculptie previewer with the default topology and they worked okay. The two sculpt maps are in the zip. The attached jpgs are the default avatar teeth and when applied to the sculpts line up exactly with the normal teeth if the sculpties are positioned the same as the teeth polys on the avatar model. Enjoy. ![]() _____________________
![]() My other hobby: www.live365.com/stations/chip_midnight |
Adz Childs
Artificial Boy
![]() Join date: 6 Apr 2006
Posts: 865
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11-11-2007 13:04
I whipped up some sculpties for you (and anyone else who wants to use them). These conform to the upper and lower teeth on the default female shape, but should work fine for male as well. Your best bet is to use sculpted planes (you'll need a script to change it to the plane topology), but I tested the sculpt maps in a sculptie previewer with the default topology and they worked okay. The two sculpt maps are in the zip. The attached jpgs are the default avatar teeth and when applied to the sculpts line up exactly with the normal teeth if the sculpties are positioned the same as the teeth polys on the avatar model. Enjoy. ![]() _____________________
http://slnamewatch.com — Second Life Last Name Tracking — Email Alerts — Famous People Lookup — http://adz.secondlifekid.com/ — Artificial Boy — Personal Blog
Hmm, there's nothing really helpful there, but thanks for pasting. |
Chip Midnight
ate my baby!
![]() Join date: 1 May 2003
Posts: 10,231
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11-11-2007 13:05
Thank you i will try these out ASAP. You're welcome ![]() Edit: here's what the upper teeth look like in the previewer. They need to be scaled to fit the av in SL, but this should give you an idea of how they work. _____________________
![]() My other hobby: www.live365.com/stations/chip_midnight |
Wildefire Walcott
Heartbreaking
![]() Join date: 8 Nov 2005
Posts: 2,156
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11-11-2007 13:16
I whipped up some sculpties for you (and anyone else who wants to use them). That's awesome, Chip! You're an institution. =) _____________________
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http://desperationisle.blogspot.com/ New Desperation Isle: The prettiest BDSM Playground and Fetish Mall in SL! http://desperationisle.com/ Desperation Isle Productions: Skyboxes for lots (and budgets) of all sizes! |
Tegg Bode
FrootLoop Roo Overlord
Join date: 12 Jan 2007
Posts: 5,707
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11-11-2007 13:52
I whipped up some sculpties for you (and anyone else who wants to use them). If people want to make their own sculpted teeth and compete against him using his idea, make them at least make the product themselves. _____________________
Level 38 Builder [Roo Clan]
Free Waterside & Roadside Vehicle Rez Platform, Desire (88, 17, 107) Avatars & Roadside Seaview shops and vendorspace for rent, $2.00/prim/week, Desire (175,48,107) |
Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
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11-11-2007 13:59
You make me sick. Yeah, this is making me sick too. I think i`m going to stop reading this thread; it`s really starting to feel like a "content creater vs everyone else" battle. We content creators are not obligated to do what we do for the grid and people should stop treating it as such. If we don`t want our files in the hands of other`s then so be it. If anything, IM the creator before purchase and ask if they mind you ripping the texture for personal use, if they do- great!! If not, shop elsewhere. I understand this is not about "redistrbuting" but you people fail to understand that there is nothing binding these people to their words of "I won`t redistribute." The bare fact is that now, they have someone`s "raw" art files in their hands with no limitations. And, as chip pointed out, once re-loaded into the SL client, the true creator`s name is no longer on that item. Anyway, Sae, I got your message regards to my question, I have not been able to get inside of secondlife but I will get back to you soon, ty! ![]() _____________________
a i t u i // Tattoo & Fashion House
http://slurl.com/secondlife/Aitui/127/128/41 |
Chip Midnight
ate my baby!
![]() Join date: 1 May 2003
Posts: 10,231
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11-11-2007 14:11
Hmm the problem I seen here is to me as bad a skinripping, I know you had good intentions to help Adz, I commend you for it, but you've just given his idea he was to make anything from, that he's put a lot of work into (whether he's succeeded or not) out as a freebie. No, Tegg. I've just given everyone who wants to create replacement teeth a way to do it without violating the rights of skin makers. They have to make the textures themselves. The ones provided are the ones that everyone already has. By your logic there could be no skin market because everyone already has an avatar. _____________________
![]() My other hobby: www.live365.com/stations/chip_midnight |
Reitsuki Kojima
Witchhunter
![]() Join date: 27 Jan 2004
Posts: 5,328
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11-11-2007 14:19
Yeah, this is making me sick too. I think i`m going to stop reading this thread; it`s really starting to feel like a "content creater vs everyone else" battle. We content creators are not obligated to do what we do for the grid and people should stop treating it as such. If we don`t want our files in the hands of other`s then so be it. If anything, IM the creator before purchase and ask if they mind you ripping the texture for personal use, if they do- great!! If not, shop elsewhere. I understand this is not about "redistrbuting" but you people fail to understand that there is nothing binding these people to their words of "I won`t redistribute." The bare fact is that now, they have someone`s "raw" art files in their hands with no limitations. And, as chip pointed out, once re-loaded into the SL client, the true creator`s name is no longer on that item. Thing is though, and I say this AS a content creator, so no, it's not an "us vs them" issue - there's simply no way to stop certain types of ripping. There isn't a single thing content creators can do to even slow it down, much less stop it, if people really want to do it. So as long as people do it for "innocent" reasons, IE, for "fair use" reasons, what should I do? Throw a temper tantrum? Get depressed and pull out of SL? It doesn't accomplish anything to worry about the innocent misuses. You really have to choose your battles, I find. _____________________
I am myself indifferent honest; but yet I could accuse me of such things that it were better my mother had not borne me: I am very proud, revengeful, ambitious, with more offenses at my beck than I have thoughts to put them in, imagination to give them shape, or time to act them in. What should such fellows as I do crawling between earth and heaven? We are arrant knaves, all; believe none of us.
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Jesse Barnett
500,000 scoville units
![]() Join date: 21 May 2006
Posts: 4,160
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11-11-2007 14:36
And, as chip pointed out, once re-loaded into the SL client, the true creator`s name is no longer on that item. Wasn't Chip that said that, twas me. Actually I thought this thread was more then pretty cool. With the exception for just a couple of posts, it stayed civil. All sides were able to make thier point without being shouted down. The exchange between Adz and Chip absolutely rocked!!!!!!!!!!!!!!!! Adz has always been a level headed contributor to the forums and asked a legitimate question. Chip not only gave a solution but went to the trouble of giving the sculpt maps. This my freinds is what the forum is all about and what we do everyday in Content Creation!!! _____________________
I (who is a she not a he) reserve the right to exercise selective comprehension of the OP's question at anytime.
I am still around, just no longer here. See you across the aisle. Hope LL burns in hell for archiving this forum |
Jesseaitui Petion
king of polynesia :P
Join date: 2 Jan 2006
Posts: 2,175
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11-11-2007 14:39
Thing is though, and I say this AS a content creator, so no, it's not an "us vs them" issue - there's simply no way to stop certain types of ripping. There isn't a single thing content creators can do to even slow it down, much less stop it, if people really want to do it. So as long as people do it for "innocent" reasons, IE, for "fair use" reasons, what should I do? Throw a temper tantrum? Get depressed and pull out of SL? It doesn't accomplish anything to worry about the innocent misuses. You really have to choose your battles, I find. I agree with this. ![]() Wasn't Chip that said that, twas me. Chip said it back up in post #74. I didn`t notice you said it as well, it`s a good point. Not to mention that the reassembled skins now list someone other than the actual creator as the creator. _____________________
a i t u i // Tattoo & Fashion House
http://slurl.com/secondlife/Aitui/127/128/41 |