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Linden Labs protecting thieves/Who do we sue?

Cheyenne Marquez
Registered User
Join date: 19 Sep 2005
Posts: 940
07-04-2006 12:13
From: Introvert Petunia
They have a DMCA policy because they are legally obliged to. I'm pretty sure they'd rather clean the Augean stables than deal with DMCA.

Linden Lab isn't your friend, they are not your protector; despite their press releases, they don't give a damn about the content you make to draw people to their game and buy their L$.

Design theft is indeed galling, but LL is doing exactly what they are obliged to, which consists of following the letter of the law as they are required to do and then continuing to not care.

Copyright infringement cases are absurdly long, expensive, rarely satisfying or just. And, as Ordinal noted, do not well serve the individual.


This makes all the sense in the world.

I guess it was just wishful thinking on my part to think LL cares.

*sniff sniff, wipes eyes* :(
MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 12:14
From: Joannah Cramer
Uhmm i don't get this one. If someone can actually prove that they've been developing their product even before they purchased yours, you cannot claim they stole your idea. (because development that started earlier sort of shows they did have this idea without your item inspiring them, or whatever) If on the other hand they cannot prove such thing then yes, obviously such line of defense would be pointless, but then there'd be no reason to try to use it due to futility? o.O;


If they can PROVE IT...then they should PROVE IT! Simple as that. No one is talking about those cases where they DID have a product already in development. I was referring to cases where they DID NOT.

Is there something that you want to say to me Mr. C? If not, please try to stay on topic.
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MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 12:15
From: Cheyenne Marquez
This makes all the sense in the world.

I guess it was just wishful thinking on my part to think LL cares *sniff sniff, wipes eyes* :(


Perhaps you have to have the right amount in your account balance I think. Maybe then they care.
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Cow Hand
Registered User
Join date: 20 Feb 2006
Posts: 292
07-04-2006 12:17
From: MadamG Zagato
Then please, explain how it works. Are you in The U.S.? I did not start this thread to force my opinions on anyone, but to ask help in finding a solution so I CAN enforce my rights in a court of law.

So if you have some helpful input. Please share it with us. I for one would love to hear how it should work. :)


Ummm... I'm not exactly sure, but I'm pretty sure that (1) it is going to be damn hard to prove that YOU created the object (2) that it was stolen from you (3) that it is being sold illegitimately and (4) that you have privity or the ability to file such a claim.

Just my two, knowing nothing about the legal system.
Cheyenne Marquez
Registered User
Join date: 19 Sep 2005
Posts: 940
07-04-2006 12:19
From: MadamG Zagato
Perhaps you have to have the right amount in your account balance I think. Maybe then they care.


Hmm let me see ...

I have L$557 in my account right now.

Is that enough? *Looks up wide-eyed at MadamG*
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
07-04-2006 12:21
From: MadamG Zagato
If they can PROVE IT...then they should PROVE IT! Simple as that. No one is talking about those cases where they DID have a product already in development. I was referring to cases where they DID NOT.

Is there something that you want to say to me Mr. C? If not, please try to stay on topic.

Uhmm i _was_ staying on topic. If you scroll back, you'll notice my reply was to Cheyenne's statement how purchasing someone's item automatically means they couldn't be working on similar item at the same time. I responded it doesn't have to be true.

Which is all generic discussion by the way, not discussing some specific case you might have against one creator or another. It's really not my fault you decided to veer off this generic discussion and onto situation involving you personally o.o;

(oh and that's "Ms" if anything. but well, that _is_ indeed off topic, sorry :s)
MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 12:25
From: Cow Hand
Just my two, knowing nothing about the legal system.


Well there ya go!:D
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MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 12:27
From: Joannah Cramer
Uhmm i _was_ staying on topic. If you scroll back, you'll notice my reply was to Cheyenne's statement how purchasing someone's item automatically means they couldn't be working on similar item at the same time. I responded it doesn't have to be true.

Which is all generic discussion by the way, not discussing some specific case you might have against one creator or another. It's really not my fault you decided to veer off this generic discussion and onto situation involving you personally o.o;

(oh and that's "Ms" if anything. but well, that _is_ indeed off topic, sorry :s)


Perhaps your thoughts would be best served in a new thread entitled "How to steal in SL and why you'll never get caught".

Other than that, I don't even see why you are posting here. Less you be a troll, which seems the most likely reason. You are not staying on topic and certainly not assisting designers in protecting their creative efforts. What is it that you have to say of relevance?
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Cow Hand
Registered User
Join date: 20 Feb 2006
Posts: 292
07-04-2006 12:35
From: MadamG Zagato
Well there ya go!:D


Yeah, but you know even less.

You've got these crazy ideas that you can run down to the local pharmacy - err excuse me, "magistrate", and have G-men drag the alleged perpetrator away. LOLZ!
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
07-04-2006 12:35
From: MadamG Zagato
Other than that, I don't even see why you are posting here. Less you be a troll, which seems the most likely reason. You are not staying on topic and certainly not assisting designers in protecting their creative efforts. What is it that you have to say of relevance?

Sorry, i thought pointing out errors _is_ part of design process when one is looking for solution to problem. And as such quite relevant if one's interested in finding solutions that actually make sense and can be utilized to good effect. Cheyenne brought up an idea, i pointed out the hole in it.

That's all there is to it, an attempt to bring some sense into discussion. If you consider this offtopic and the only participation you desire is a mob of yes men with pitch forks, you should've said so.
Over Sleeper
I Dream in LSL
Join date: 12 Jan 2006
Posts: 141
07-04-2006 12:41
From: Joannah Cramer
That line of reasoning relies on presumption their development started _after_ purchase was made. One can most certainly argue their own development originated long before that moment, and they bought what they found to be competitor's product (for comparison) when it was released earlier than one's own product was finished.

Which may or may not be true, but just the fact of purchase alone is hardly damning.


I had it in development long before you! I'll be putting it on the market soon. Good luck proving I didn't develop it.
(Ya right! Get a clue)
:rolleyes:
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
07-04-2006 12:44
From: Over Sleeper
I had it in development long before you! I'll be putting it on the market soon. Good luck proving I didn't develop it.
(Ya right! Get a clue)
:rolleyes:

http://uncensored.slexchange.com/modules.php?name=Forums&file=viewtopic&t=4178

stranger things than that can happen. No matter how hard you roll your eyes.
MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 12:53
From: Joannah Cramer
Sorry, i thought pointing out errors _is_ part of design process when one is looking for solution to problem. And as such quite relevant if one's interested in finding solutions that actually make sense and can be utilized to good effect. Cheyenne brought up an idea, i pointed out the hole in it.

That's all there is to it, an attempt to bring some sense into discussion. If you consider this offtopic and the only participation you desire is a mob of yes men with pitch forks, you should've said so.


That's all good theory you have forced upon this thread but it will not work in SL or in RL. If you want to speak of off-topic subjects, please start your own thread. Let me help you get back on topic. I'd like to know:

Have you designed anything in SL?
Have you designed anything in RL?
Have any of those designs ever been stolen from you or misused in any way?
If so then what acrtion did you take?
Were you successful?
Were you able to stay on topic when presenting the case to the judge?
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Yumi Murakami
DoIt!AttachTheEarOfACat!
Join date: 27 Sep 2005
Posts: 6,860
07-04-2006 12:56
I think part of the difficulty, MadamG, is that you've mentioned several people who've copied your stuff and it depends which one you're talking about.

If you're talking about the direct copy of a building you mentioned, it's different to if you're talking about someone who copied your textures to use in a building of their own, and likewise different to if you're talking about someone who copied the features in a scripted object. (And sadly, there's no legal protection at all against that last one unless you have a patent. Which is a big ouch for folks like me!)
MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 12:56
From: Joannah Cramer
http://uncensored.slexchange.com/modules.php?name=Forums&file=viewtopic&t=4178

stranger things than that can happen. No matter how hard you roll your eyes.


Joannah,

How does prompting us to a warning disclaimer page at SLX have anything to do with the topic at hand? Once again I would ask you...no challenge you to stay on topic. I know it may be hard for some ....just as it is hard for incompitent folks to come up with their own textures and ideas. But please try.

In addition, I don't think that it's very nice of you to point readers to a non-PG website. Clicking through on the disclaimer unveils sexually related content that once again...has nothing to do with this topic.
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Joannah Cramer
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Join date: 12 Apr 2006
Posts: 1,539
07-04-2006 13:20
From: MadamG Zagato
That's all good theory you have forced upon this thread but it will not work in SL or in RL. If you want to speak of off-topic subjects, please start your own thread. Let me help you get back on topic.

*sigh* i thought the topic _was_ 'what can we do to protect better from thieves and make them more easily accountable'. Are you telling me now it's really all about "who do we sue" and that's not just figure of speech in your subject?
From: someone
I'd like to know:

Have you designed anything in SL?
Have you designed anything in RL?

Yes; i program and work with 3d graphics because i enjoy making things. So made some of 3rd party content for various games, and a few programs; couple commercial, some free because i like to share.
From: someone
Have any of those designs ever been stolen from you or misused in any way?

Probably. I have no exact knowledge but software piracy _is_ 'fact of life' ... if you build it, they'll steal it. If it's freeware, they'll put it on disk with hundred other items and charge for 'compilation', just like SL freebie resellers. So it's highly likely to be out there. I don't go out of my way to look for it, to be honest.
From: someone
If so then what acrtion did you take?

I shrugged it off. Realistically, there simply isn't much that i can do. (in SL there's this DMCA thing and beyond that, not really much) I can keep making things, derive pleasure from it and hope there's enough people who'd get things from me because they can get upgrades, customer service and heck, actually support the original maker.
From: someone
Were you successful?

Yes, i think; i still enjoy building things. If i ever lose that, then it's what i'd consider my ultimate failure.
Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
07-04-2006 13:23
From: MadamG Zagato
Joannah,

How does prompting us to a warning disclaimer page at SLX have anything to do with the topic at hand?

Sorry, it was link to thread on slExchange forum, which discussed case where original creator had their games stolen from them, and put on sale by alleged thief before they were finished. This is the link to 'uncensored' version of site:

http://www.slexchange.com/modules.php?name=Forums&file=viewtopic&t=4178

the relevance was in the sense it's actual case where, if we applied suggested rules to determine who is the real creator... the actual creator would be considered the thief. Because the thief put the items on sale before them. It's just practical example of hole in such system.
MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 13:35
From: Joannah Cramer
*sigh* i thought the topic _was_ 'what can we do to protect better from thieves and make them more easily accountable'. Are you telling me now it's really all about "who do we sue"


Well from the title of the thread, that's what one would think. You cannot enter into a discussion that has a clearly marked title and change the subject to your own subject. Once again, please start your own thread. If you can read, you can see what the topic of discusion is. Just because you don't "feel" like talking on that subject does not mean it changes the discussion topic.
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MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 13:38
From: Joannah Cramer
Sorry, it was link to thread on slExchange forum, which discussed case where original creator had their games stolen from them, and put on sale by alleged thief before they were finished. This is the link to 'uncensored' version of site:

http://www.slexchange.com/modules.php?name=Forums&file=viewtopic&t=4178

the relevance was in the sense it's actual case where, if we applied suggested rules to determine who is the real creator... the actual creator would be considered the thief. Because the thief put the items on sale before them. It's just practical example of hole in such system.


You seem to have a reason and supported theory to support the thieves in SL who steal works and prey on the creative efforts of many. How do you justify such a theory. Where did it originate from? Do you steal textures in-game? DO you steal the works of others in-game?

Who's works have you lifted and have they submitted a DMCA complaint to LL? If so, did you file a counter claim? How will it affect your SL reputation if they were to sue you in a court of law? Would your theory hold up as you have stated here? If so, please provide a scenario to entertain us all. We can in fact learn from the thieves themselves...so long as they stay on topic.
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Joannah Cramer
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Join date: 12 Apr 2006
Posts: 1,539
07-04-2006 13:43
From: MadamG Zagato
Well from the title of the thread, that's what one would think. You cannot enter into a discussion that has a clearly marked title and change the subject to your own subject.

Okay, in this case i apologize for replying to Cheyenne who decided --rather than stick with your topic of whom to sue-- to ponder the ways of how to determine if one is a thief or original creator. I can only hope you chastise them for their misbehavior equally strict, and demand them also to cease and desist.

And well since i find the concept from topic rather absurd to begin with, afraid i have to bow out. Especially since such question would be probably best addressed at some actual lawyer than bunch of forum goers...
MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 13:44
From: Joannah Cramer
I shrugged it off. Realistically, there simply isn't much that i can do. (in SL there's this DMCA thing and beyond that, not really much) I can keep making things, derive pleasure from it and hope there's enough people who'd get things from me because they can get upgrades, customer service and heck, actually support the original maker.

Yes, i think; i still enjoy building things. If i ever lose that, then it's what i'd consider my ultimate failure.


So now here you are saying that you HAVE experienced theft of your work, but you still post such theories to support such thefts!? So it's ok if we all steal from you. That is what you are saying.

You have made several posts in support of these thieves, then you tell us all how you have been a victim of such crimes. It sounds like you may be just polluting this thread with additional nonsense to throw the readers off.

So now I am going to put you on ignore.
Have a nice day Mr. C.
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MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 13:46
From: Joannah Cramer
And well since i find the concept from topic rather absurd to begin with, afraid i have to bow out. Especially since such question would be probably best addressed at some actual lawyer than bunch of forum goers...


If it's such an absurd topic...why then have you been constantly posting on it?
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Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
07-04-2006 13:54
From: MadamG Zagato
You seem to have a reason and supported theory to support the thieves in SL who steal works and prey on the creative efforts of many. How do you justify such a theory. Where did it originate from?

It originated from common sense and dislike for the pitchfork mob mentality, as this can often result in innocent people getting wrongly hurt. It's the same opinion i displayed before, in thread dealing with theft of Lost's skins, where i suggested creation of 'white list' to support recognized original creators rather than 'black list' of possible thieves.

And before you decide to use such outlook as trampoline to question my integrity for second time, consider i wasn't alone in this kind of approach. As a matter of fact if you check out the thread in question, it was also suggested by possibly last person you could accuse of stealing from other people.

edit: oh well, guess this one took too long to write.
MadamG Zagato
means business
Join date: 17 Sep 2005
Posts: 1,402
07-04-2006 14:00
Sorry dear, this is all I see:



So if you were directing you comment towards me, I did not see it.
GOTTA LOVE THE IGNORE FEATURE!!!!

Works for Trolls, off-topic posters, and all sorts that frequent these parts!
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