Sim Neighbours
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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02-13-2006 12:40
Hey Max, how about giving out a script to the pseudo code effect of: string cur_sim;
llSetTimerEvent(300);
timer() { if(cur_sim!=llGetSimulatorName()) { cur_sim = llGetSimulatorName(); send_data_through_email_to_Max(); } } Then a bunch of us could put it in our attachments - I'm looking at you, gridverse explorer Torley! - and gather a lot of data, while only pinging the server we're currently in once every five minutes. I believe Ushu is write that the data will change after each grid boot, so having a networked data collection force might be helpful. Regards, -Flip
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Max Case
Registered User
Join date: 23 Dec 2004
Posts: 353
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02-13-2006 12:55
Well, I have one version that pings every on_rez, so whenever you teep into a spot, it pings. But I thought people like Pushing A Button for that I did it myself feel Also it feels like cheating now that I will make a leaderboard. So, if any Grid-Hoppers would like the Auto-Version, let me know, and i will pass you a copy.
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Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
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02-13-2006 13:06
If you'll toss it to me I'll add it to my PWN3RHUD9000. Or... I'll just add it to something I always have on. like my ProxEye
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Max Case
Registered User
Join date: 23 Dec 2004
Posts: 353
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02-13-2006 13:17
Hey Burke - Done!
I passed you a modded one that works silently, so you won't get bugged whenever you teep around. thanks
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Kage Seraph
I Dig Giant Mecha
Join date: 3 Nov 2004
Posts: 513
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02-13-2006 13:48
Max, send me the code as well? I'm serving a few hundred new vehicles a week; I can provide these as opt-in public services.
edit: schwiggety schwag! Luo's got its own server! I wonder if that is good that it isn't sharing or bad that it might be on an older machine only capable of handling one sim...?
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Max Case
Registered User
Join date: 23 Dec 2004
Posts: 353
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02-13-2006 14:50
From: Kage Seraph Max, send me the code as well? I'm serving a few hundred new vehicles a week; I can provide these as opt-in public services.
edit: schwiggety schwag! Luo's got its own server! I wonder if that is good that it isn't sharing or bad that it might be on an older machine only capable of handling one sim...? Hey Kage - Sounds cool. Luo might also just not have it's neighbour found yet  I doubt I will ever have 100% coverage, but every bit helps.
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Max Case
Registered User
Join date: 23 Dec 2004
Posts: 353
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02-13-2006 22:05
Thanks to Nexus Nash's suggestion, I have added Server Class info to your results. This means, you know know what type of server you are on (Class 2 /3 / 4) which tells you how many neighbours you should have on the Server. (ie: on a Class 2, a sim should be all by its lonesome). http://secondlife.com/tiki/tiki-index.php?page=SimClasses
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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02-13-2006 23:23
Wowza look who's here! Things sure are coming together.
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Max Case
Registered User
Join date: 23 Dec 2004
Posts: 353
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Update
04-15-2006 10:45
Hi everyone. Just to let you know there's an update, the Registrator-Tron now fires whenever you change sims, so you don't have to touch it anymore. Also, the site now has a leaderboard of who has contributed the most sims. Enjoy. http://neighbours.maxcase.info
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Musuko Massiel
Registered User
Join date: 4 Nov 2005
Posts: 435
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04-15-2006 11:16
This leaves open the chance for a fun game...
1: start on a sim. 2: find its neighbours, teleport to one of the neighbours. 3: repeat step 2 until you reach the first sim. 4: record the number of steps and the names of the sims it took.
Six degrees of seperation? How many sims of seperation for SL?
Musuko.
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Max Case
Registered User
Join date: 23 Dec 2004
Posts: 353
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Thank you
05-03-2006 21:15
Just a quick Thank You™ to everyone who are registering sims for the Sim Neighbours project. The DB has passed 2000 Sims!
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Thought Plasma
Multiverse Records
Join date: 13 Feb 2006
Posts: 24
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Great Work
05-03-2006 22:07
This is really great! Keep it up.
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Vares Solvang
It's all Relative
Join date: 26 Jan 2005
Posts: 2,235
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05-04-2006 01:15
I don't mean to be a wet blanket or anything, but does this information have any real value other they just being neat to know?
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Max Case
Registered User
Join date: 23 Dec 2004
Posts: 353
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05-04-2006 05:51
depends. I have had reports of real use 
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Norinn Richard
M2 Reporter
Join date: 2 Nov 2005
Posts: 57
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05-04-2006 06:54
From: Max Case depends. I have had reports of real use  Very real use. Since ROAM fell over, this database is all that is keeping Sim of the Week going. THANKS THANKS THANKS!
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Khamon Fate
fategardens.net
Join date: 21 Nov 2003
Posts: 4,177
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05-04-2006 07:12
Your Sim # is 735 Your Sim Neighbours Are Avalon [show] [goto] Taber [show] [goto] Orwood [show] [goto] You are on a Class 3 server.
This is bad right? There are only s'posed to be two sims on a Class 3 server.
Your Sim # is 792 Your Sim Neighbours Are Ukanipo [show] [goto] Deimos [show] [goto] Samia [show] [goto] You are on a Class 3 server.
Your Sim # is 536 Your Sim Neighbours Are Ravenglass [show] [goto] Cisco [show] [goto] Bizzare [show] [goto] You are on a Class 3 server.
Your Sim # is 486 - Lucky Dogs Your Sim Neighbours Are Zoe [show] [goto] You are on a Class 3 server.
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