9 minutes in one spot ... textures STILL not loaded.
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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
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01-05-2006 02:13
 No vendor images have loaded after 9 minutes. Most trees haven't loaded. (Yeah, that looks great.) Signage not loaded. The builds all around have gray walls. I stood in this spot for 9 minutes. This is terrible, awful performance, and my video card has nothing to do with it (for those people who say upgrade your video card.) 1.5 worked wonderfully on my computer -- I was able to have almost all of the graphics options on. It was great. 1.6 hit and I had to scale back on every preference, almost to their minimums. When 1.7 hit, things were really good for about 5 days, and it has rapidly deteriorated into a grey hell that I don't even like to log into any more. I can barely fly, barely walk, it takes 5-10 minutes for my own damn stuff to load. I'm very disappointed that Linden Labs has stuck up their nose and basically said, "F*** You," to me and the countless others experiencing this terrible performance. The list of things they are "working on" didn't even acknowledge the texture loading problems. What was the #1 Priority: Getting sandboxes out of the traffic counts. Way to go, LL... way to go.
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Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
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01-05-2006 05:33
Yeah, I get the same thing since the last update or two. I was at a meeting with alot of 15-20 people there on Sunday and 80% of the people in the room were nothing but grey textures. They definately screweed up something. Better get those graphics pipeline hippos inspected, LL, cuz the poor buggers are sick. -Ghoti Ps. Here's pics, and this was after almost an entire HOUR of sitting there. 
_____________________
"Sometimes I believe that this less material life is our truer life, and that our vain presence on the terraqueous globe is itself the secondary or merely virtual phenomenon." ~ H.P. Lovecraft
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Ingrid Ingersoll
Archived
Join date: 10 Aug 2004
Posts: 4,601
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01-05-2006 07:20
me too
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Adam Zaius
Deus
Join date: 9 Jan 2004
Posts: 1,483
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01-05-2006 07:24
Hrrm. This is odd - I havnt had this problem myself, I think it might be a connection issue (something with how the client connects that changed in 1.7 maybe?) There might be some common element which can be found to be the cause of this; I'm running with the bandwidth slider up maximum, on Westnet ADSL in Western Australia. What about people who are affected by the problem? (nb: I also have the cache set at 1000mb) -Adam
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Chris Wilde
Custom User Title
Join date: 21 Jul 2004
Posts: 768
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01-05-2006 07:34
I've also noticed a lot more issues with what I call "positioning". Sometimes you see a user halfway down 'inside' a chair instead of on top of it. Sometimes you see someones prim attachments moved slightly from where they really are. And then some odd things at times like the AV bends from the waist up 180 degrees down and looks like it has its head up its butt (and no they didnt do these themselves and i've had it happen to me on my own screen), but this may be a completely different issue.
Its almost like someone took shortcuts/risks to increase the download times of items/objects/people, and now we are paying for it with inaccuracy (ie bad/incomplete updates/movements).
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Molly Montale
Blumfielder
Join date: 3 Nov 2005
Posts: 80
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01-05-2006 07:49
I spent 45 minutes stuck in a corner of the wall in the Ahern Welcome Area last night. I couldn't walk, sit, fly, TP out or anything. Unfortunately, I still have my home set at the WA. So logging back in with either option, "last place" or "home" put me back in the same corner of the wall. I tried Live Help for any suggestions and heard that others were having the same problem. I'm hoping that if I log on tonight, I won't be stuck crashing that same corner of the WA wall again. Once out of there, I'll need to finally change my home location. I still love SL and am willing to put up with this type of thing from time to time. Last night was pretty nasty.
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Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
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01-05-2006 07:50
From: Chris Wilde I've also noticed a lot more issues with what I call "positioning". I have these positioning problems as well. As far as bandwidth goes, I have Comcast Cable and have the slider put to somewher around 500 (I am not at home to check this right now). Maybe I need to crank that setting? I've always thought it would limit other things I'm trying to do at the same time as running SL. -Ghoti
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"Sometimes I believe that this less material life is our truer life, and that our vain presence on the terraqueous globe is itself the secondary or merely virtual phenomenon." ~ H.P. Lovecraft
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Sansarya Caligari
BLEH!
Join date: 25 Apr 2005
Posts: 1,206
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01-05-2006 07:58
I was having slight problems with 1.8 up until last night, then it was a bigger problem. Textures are taking forever to load, if they load at all. When I fly I often shoot waaaay past my landmark and am unable to stop. Landing I go into the ground and keep going--it's like an unintentional Leeroy Jenkins thing, shooting 1000 meters into the ground at fifty thousand miles per hour. Also, still crashing for no apparent reason. I can't even bug report it right because so many random and innocuous things cause a crash. (i.e. turning around to look at something different)
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Josie Hamilton
Second Style Publisher
Join date: 7 Mar 2004
Posts: 164
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01-05-2006 08:15
I have texture issues as well. I am running on Comcast Cable with the bandwidth maxxed out. The grey boxes usually go away within 20 seconds. However I have major problems with clothing textures. Often someone elses clothing will rez about halfway so all I see is a blurry version, and no matter how long I am around them (even hours) it never fully rezzes. When I change my own clothes it often takes a few minutes for the texture to change, and I often get the fuzzy issue as well. I can fix the fuzzy issue by taking that piece of clothing off and putting it right back on. Then the texture rezzes fully right away, but it can be less than desirable to tkae your clothes off and put them back on if people are around 
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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01-05-2006 10:58
From: Molly Montale I spent 45 minutes stuck in a corner of the wall in the Ahern Welcome Area last night. I couldn't walk, sit, fly, TP out or anything. Unfortunately, I still have my home set at the WA. So logging back in with either option, "last place" or "home" put me back in the same corner of the wall. I tried Live Help for any suggestions and heard that others were having the same problem. I'm hoping that if I log on tonight, I won't be stuck crashing that same corner of the WA wall again. Once out of there, I'll need to finally change my home location. I still love SL and am willing to put up with this type of thing from time to time. Last night was pretty nasty. If nothing else, try logging in in US early morning, or even afternoon, when there may be fewer people there. coco
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Hank Ramos
Lifetime Scripter
Join date: 15 Nov 2003
Posts: 2,328
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01-05-2006 11:00
If you were FIC, the textures would load faster! Oh, wait, wrong thread! 
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Sahara Westerburg
It is what it Is
Join date: 16 May 2004
Posts: 111
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01-05-2006 11:30
I and other friends of mine have noticed this as well, since the last update. Not only do textures not always rezz on items, walls, floors, etc, but it also doesn't rezz clothing textures as it should. It does not matter what time of day either because I've been on during various hours of the early morning as well. My pc's memory and storage is very high, so I know the issue is not my pc, so suddenly. I even emptied my cache daily and nothing rectifies this. It has definitely been a very blurry world since the last update.
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Briana Dawson
Attach to Mouth
Join date: 23 Sep 2003
Posts: 5,855
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broken in 1.8
01-05-2006 11:53
Since 1.8 the texture cache has been totally useless.
I don't see how it isn't at the top of LL's list of things to do.
Briana Dawson
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Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
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01-05-2006 12:13
From: someone Its almost like someone took shortcuts/risks to increase the download times of items/objects/people, and now we are paying for it with inaccuracy (ie bad/incomplete updates/movements). They almost certainly did. As I noted elsewhere, each new revision since 1.7 has been experimentally tweaking all sorts of priorities in order to keep the asset server - which is a central shared bottleneck - from totally failing. Unfortunately, since the behavior of the tweaks is not known until live load is placed on the system, each tweak is essentially a shot in the dark in the hopes that one might strike a tolerable balance.
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FlipperPA Peregrine
Magically Delicious!
Join date: 14 Nov 2003
Posts: 3,703
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01-05-2006 12:18
The cache as a whole has been pretty useless lately and has been that way since 1.6ish. Time for a fix already!
However, I think the most recent texture issues people are reporting are related to the asset server issues that have been around for the past few days.
Regards,
-Flip
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Peregrine Salon: www.PeregrineSalon.com - my consulting company Second Blogger: www.SecondBlogger.com - free, fully integrated Second Life blogging for all avatars!
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Selador Cellardoor
Registered User
Join date: 16 Nov 2003
Posts: 3,082
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01-05-2006 12:25
For me, the way to cure the problem is to clear my cache. The next time I log in, the textures update almost instantly. Mind you, on subsequent logins they take longer and longer to rez until they are back to the normal boring wait.
Isn't this the opposite way from the way it *should* work?
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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01-05-2006 12:29
From: Selador Cellardoor For me, the way to cure the problem is to clear my cache. The next time I log in, the textures update almost instantly. Mind you, on subsequent logins they take longer and longer to rez until they are back to the normal boring wait. Isn't this the opposite way from the way it *should* work? Yes, sounds rather like a counterclock world, altho sometimes after clearing my cache, I've had polarized results like textures inworld loading very quickly but my av appearing gray for a goodly (and I mean that in a bad way) time. Cache should make a noticeable difference in improving perceived speed of objects appearing with clarity and fluidity inworld, and not dependent on any technical degrees—as advanced as any mechanism may be. It should just "feels" right. 
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Cocoanut Koala
Coco's Cottages
Join date: 7 Feb 2005
Posts: 7,903
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01-05-2006 12:36
Clearing the cache doesn't seem to do the good you would expect. But I still keep doing it anyway. coco
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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01-05-2006 12:38
From: Cocoanut Koala Clearing the cache doesn't seem to do the good you would expect. But I still keep doing it anyway. coco For me, it almost gives a sense of urgency, like purging something uncomfortable and unpleasant.
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ZsuZsanna Raven
~:+: Supah Kitteh :+:~
Join date: 19 Dec 2004
Posts: 2,361
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01-05-2006 12:40
My friends and I have had the same issues for over a week now, but unfortunately LL is too busy building cornfields for sussed people to hang out in... 
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~Mewz!~ 
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Billy Grace
Land Market Facilitator
Join date: 8 Mar 2004
Posts: 2,307
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01-05-2006 12:42
It was so bad last night I was in one spot and the entire sim was a grey grid with the exception of the trees. This included the land and LL road. Took about 15 minutes and suddenly popped.
Textures have been rezzing super slow for me the last several days and I couldnt TP trice unless I removed every last attachment. grrrrr
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I find it rather easy to portray a businessman. Being bland, rather cruel and incompetent comes naturally to me. John Cleese, 1939 -
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Aaron Levy
Medicated Lately?
Join date: 3 Jun 2004
Posts: 2,147
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01-05-2006 12:48
Well I just did a little experiment and am really, really confused. I cleared my cache and logged in. Textures loaded okay, but not as fast as they used to, and the objects themselves took too long. After a while, I noticed everything was loading slower and slower and slower... so I logged out, cleared the cache and logged back in: faster loading, just a bit. But then it got REALLY slow again. So I exited, cleared the cache, and moved my cache folder onto my second monitor so I could watch it fill up. When I logged back in, the chache folder began to fill. When the cache folder hit my cache size limit (in this case, 500MB), that's when everything started to load really slowly again. I exited, cleared the cached, and logged back in. I repeated this behavior 4 times with 4 different cache sizes. No matter what the cache size was, when it filled up, loading became very, very slow. So, yeah, Linden Labs, it's cache related... can you PLEASE add it to your new "Known Issues" list?!
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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01-05-2006 12:51
^ That puts me in an even weirder position, because I just cleared my cache and have the cache folder open so I can watch. Upon logging in again, I quickly saw a 512MB file appear, titled "data.db2.x.27549". I didn't even have to wait for it to "fill up". It was like... it was just there.
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Maxwolf Goodliffe
Registered User
Join date: 30 Dec 2005
Posts: 137
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01-05-2006 13:10
That cannot be possible at all, you cannot download a file that big and not "feel" it. That is a large chunk of data there. You must of had Second Life running when you cleared it and that one stayed behind because it was still in use by the operating system or something similar.
That is a very good experiment using the duel monitors and watching your cache fill up. So the idea is that you SHOULD set you cache to as high as it goes, but if you just did alot of exploring (like shopping, casino, etc.) and now you want to chill at your home you clear your cache and let it reload everything for that area.
The slowness might be something in the SL program that is cross-checking for textures that are currently being used in the world and what it can delete to make room for more textures as you walk around and load new areas. If they are using code that is anything like what I jsut described that would make any computer slow to a crawl!
Solution? They should have an "Unlimited" cache size button, and maybe something like Internet Explorer that would allow you set the interval at which it will dump the cache. Ex. like every 7 days it empties?
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Torley Linden
Enlightenment!
Join date: 15 Sep 2004
Posts: 16,530
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01-05-2006 13:11
From: Maxwolf Goodliffe That cannot be possible at all, you cannot download a file that big and not "feel" it. That is a large chunk of data there. You must of had Second Life running when you cleared it and that one stayed behind because it was still in use by the operating system or something similar. No, SL was closed when I cleared it out.  Any more explanations?
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