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What don't you like the most about SL

Tess Whitcroft
Registered User
Join date: 26 Jun 2006
Posts: 81
08-02-2006 17:58
I really like Second Life but... There are a few thing that do bug me so what I want to know is...

What do you dislike the most about Second Life?

Tess
Pratyeka Muromachi
Meditating Avatar
Join date: 14 Apr 2005
Posts: 642
08-02-2006 18:04
then weekly updates...
one update every 3 months would make me happy.
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Aodhan McDunnough
Gearhead
Join date: 29 Mar 2006
Posts: 1,518
08-02-2006 18:06
"Those" people! - not bothered in the least
The User Interface grows on you and becomes Second Nature
The inventory system has been steadily improving so now it's quite easy for me to use.

The weekly updates don't bother me even if the downtime is always on my prime time.

It's really just the griefers which thankfully I have not had to deal with for the last 2 months.

I would rather some bugs go away but they don't damage my experience anywhere near how griefers do. Their relative absense from my experience doesn't mean something else will take first place.
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Tess Whitcroft
Registered User
Join date: 26 Jun 2006
Posts: 81
Oh yes.
08-02-2006 18:07
From: Pratyeka Muromachi
then weekly updates...
one update every 3 months would make me happy.


Hmmm. Can I add an option to my own poll?

Tess
Tess Whitcroft
Registered User
Join date: 26 Jun 2006
Posts: 81
The User Interface grows on you and becomes Second Nature
08-02-2006 18:11
The User Interface grows on you and becomes Second Nature

Fungus grows on you too and I suppose you could get used to it but honestly SL has the worst UI that I have ever seen. Ugly colors you can't change (can you?), inconsistant menu and button functions, ugly popup menus that are in a totally different color family and on and on. Arrgh.

Tess
Aodhan McDunnough
Gearhead
Join date: 29 Mar 2006
Posts: 1,518
08-02-2006 18:17
From: Tess Whitcroft
The User Interface grows on you and becomes Second Nature

Fungus grows on you too and I suppose you could get used to it but honestly SL has the worst UI that I have ever seen. Ugly colors you can't change (can you?), inconsistant menu and button functions, ugly popup menus that are in a totally different color family and on and on. Arrgh.

Tess


The colors I'm fine with even if they can't be changed. The popups are also the alerts.

What buttons are bothering you?
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Tess Whitcroft
Registered User
Join date: 26 Jun 2006
Posts: 81
08-02-2006 18:36
From: Aodhan McDunnough
The colors I'm fine with even if they can't be changed. The popups are also the alerts.

What buttons are bothering you?


How about the buttons that cut off the right end of the text (even when set to the smallest size) so that say "Adjust Right" and "Adjust Red" would both only look like "Adjust R"...

Tess
Hayden Hedges
Registered User
Join date: 11 Mar 2004
Posts: 138
08-02-2006 18:39
People. Mostly the people.
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
08-02-2006 18:40
That poll list is way too short.

Mostly though, the sweeping inability to understand what Second Life is in the first place. Including by many of the Lindens.
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crucial Armitage
Clothing Designer
Join date: 30 Aug 2004
Posts: 838
08-02-2006 18:42
my choice is not on the list
The one thing i really don't like about SL is not having voice
Jesse Malthus
OMG HAX!
Join date: 21 Apr 2006
Posts: 649
08-02-2006 18:43
Misogynists. You know who you are.
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Japanese Jesus, where are you?
Pragmatic!
Hayden Hedges
Registered User
Join date: 11 Mar 2004
Posts: 138
08-02-2006 18:45
From: Jesse Malthus
Misogynists. You know who you are.


Married men?
Tess Whitcroft
Registered User
Join date: 26 Jun 2006
Posts: 81
08-02-2006 18:45
From: Jeffrey Gomez
That poll list is way too short.

Mostly though, the sweeping inability to understand what Second Life is in the first place. Including by many of the Lindens.


I did struggle a bit in choosing what poll items to add. Hopefully those with other big dislikes will note them as you did in their posts.

So tell me, what is Second Life in the first place?

Tess
Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
08-02-2006 18:47
altho usefull things get added during patches, i dont like how it seems like no matter what the acutall SL experiance seems to take a step backwards (horrbile lag @ first, scads of new annoying bugs to add to the list, and lower performance)
Tess Whitcroft
Registered User
Join date: 26 Jun 2006
Posts: 81
08-02-2006 18:47
From: crucial Armitage
my choice is not on the list
The one thing i really don't like about SL is not having voice


Hmmm. So what games do give folks "voice"?

Tess
Jesse Malthus
OMG HAX!
Join date: 21 Apr 2006
Posts: 649
08-02-2006 18:51
From: Hayden Hedges
Married men?

Those that hate women. See Mysogny.
_____________________
Ruby loves me like Japanese Jesus.
Did Jesus ever go back and clean up those footprints he left? Beach Authority had to spend precious manpower.
Japanese Jesus, where are you?
Pragmatic!
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
08-02-2006 18:55
From: Tess Whitcroft
So tell me, what is Second Life in the first place?

As a concept, Second Life is an effort to bring Neal Stephenson's Snow Crash, as well as many other works of fictional "otherworlds" into reality.

As a reality, Second Life is a highly closed system built over proprietary software and the concept of a unified system that may or may not scale. Most statements that Second Life is "like the internet" are immediately false, by virtue of the internet not existing on one unified collection of machines.


In layman's terms, there's a huge gap between what Second Life is and what many (most?) people think it is. In its current form, Second Life is more comparable to an AOL-like mindset than an open, free, distributed platform. The Lindens have attempted to play it both ways, only to find they can't.

So, if anything is necessary, it's a better decision-making process.
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Tess Whitcroft
Registered User
Join date: 26 Jun 2006
Posts: 81
Wow
08-02-2006 19:02
From: Jeffrey Gomez
As a concept, Second Life is an effort to bring Neal Stephenson's Snow Crash, as well as many other works of fictional "otherworlds" into reality.

As a reality, Second Life is a highly closed system built over proprietary software and the concept of a unified system that may or may not scale. Most statements that Second Life is "like the internet" are immediately false, by virtue of the internet not existing on one unified collection of machines.


In layman's terms, there's a huge gap between what Second Life is and what many (most?) people think it is. In its current form, Second Life is more comparable to an AOL-like mindset than an open, free, distributed platform. The Lindens have attempted to play it both ways, only to find they can't.

So, if anything is necessary, it's a better decision-making process.


Wow. And here I was thinking SL was just a fun game with lots of people at the same time and with tools for making virtual stuff to play with.

Tess
Yiffy Yaffle
Purple SpiritWolf Mystic
Join date: 22 Oct 2004
Posts: 2,802
08-02-2006 19:52
I picked griefers. I can handle people... I just stay away from them. :P
*goes back into cave and finishes cooking her pickled batwings swamp crabcrasss root stew*
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VolatileWhimsy Bu
Registered User
Join date: 27 Jun 2006
Posts: 1,492
08-02-2006 20:08
sigh.. my option wasn't there.. all the groups being ok with each other and accepting them at least somewhat with open arms...
VolatileWhimsy Bu
Registered User
Join date: 27 Jun 2006
Posts: 1,492
08-02-2006 20:09
From: Jeffrey Gomez
As a concept, Second Life is an effort to bring Neal Stephenson's Snow Crash, as well as many other works of fictional "otherworlds" into reality.

As a reality, Second Life is a highly closed system built over proprietary software and the concept of a unified system that may or may not scale. Most statements that Second Life is "like the internet" are immediately false, by virtue of the internet not existing on one unified collection of machines.


In layman's terms, there's a huge gap between what Second Life is and what many (most?) people think it is. In its current form, Second Life is more comparable to an AOL-like mindset than an open, free, distributed platform. The Lindens have attempted to play it both ways, only to find they can't.

So, if anything is necessary, it's a better decision-making process.


hmm I keep hearing snow crash.. yes i've read it.. but there are books written before that that have mentioned something similiar to this..
Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
08-02-2006 20:23
From: VolatileWhimsy Bu
hmm I keep hearing snow crash.. yes i've read it.. but there are books written before that that have mentioned something similiar to this..

I say Snow Crash because the Lindens point to it almost exclusively as the inspiration. I absolutely agree that it is not the be all, end all. ;)

From: Tess Whitcroft
Wow. And here I was thinking SL was just a fun game with lots of people at the same time and with tools for making virtual stuff to play with.


And "fun game with tools to build?" If that's all it became... well. Then LL successfully created yet another MMOG instead of their original goal. :o
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Susie Boffin
Certified Nutcase
Join date: 15 Sep 2004
Posts: 2,151
08-02-2006 20:35
What I dislike the most has nothing to do with Lindens Labs. It is people wearing strobe lights all over themselves like they are expecting an airplane to land on them.
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Tess Whitcroft
Registered User
Join date: 26 Jun 2006
Posts: 81
08-02-2006 21:50
Myself, I voted for (or is that against) the interface. I have only ever experienced one instance of griefing and it was so obvious from the griefer the instant he arrived on the scene that there was going to be griefing that it was simply dealt with.

On the other hand using SL's interface is like banging your head against doors to open them. Eventually you will get used to it. You won't have gone through as many doors as you wanted to but you will accept the situation and move on. Anything we MUST use constantly should be easier to use and much more intuitive.

Tess
Einsman Schlegel
Disenchanted Fool
Join date: 11 Jun 2003
Posts: 1,461
08-02-2006 22:13
PEOPLE

But as I, being a robot now, I don't have to deal with idiocies. :D
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