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Brain Storming - We need a better Chat Interface.

Colette Meiji
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Join date: 25 Mar 2005
Posts: 15,556
06-28-2005 10:08
Hi.

All right pretty much like the title said. One thread has Hijacked into a discussion on Chat interfaces and I think its worthy of its own thread.

From the other Thread ..

From: Colette Meiji


Anyone who has played a more modern MMORPG can tell you , Second Life's Chat system is far from state ot the art. Something Like Anarchy Online's or Eve's Chat is much more versitile. THe odd thing is, in second life there is More social interation then those not less.



From: Cindy Claveau
Colette makes an excellent point. But in fairness, I should add that the better chat systems in other virtual worlds (including but not limited to MMRPGs) have all evolved from their release point until ultimate refinement. For example, Everquest now has, after years of incremental changes, the ability to create non-guild chat groups on the fly, alter text font/color in individual windows and so forth. Anarchy Online's chat system really doesn't have much to recommend itself over Star Wars Galaxies, which is about where EQ was 3 or 4 years ago (last I saw anyway - I quit SWG over a year ago). World of Warcraft added cross-server chat in one of their first major upgrades.

I think Second Life has a great start, but additional flexibility, customization and an easy way to tab between chat windows would go a long way to improving things. All that and the ability to mute individual groups! :)




From: Travis Lambert
I'm posting too slowly :)

Agree completely, Cindy. Things I'd like to see:

-Granular Group-Mute
-The ability to display chat in different colors with a script (Example: Host Green, Contestant Blue - Audience White).
-Chat-Invisible!
-Configurable Chat distance (0-100m)
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
06-28-2005 10:12
Stuff Id like to see

The Ability to be invisible , Like in an Instant Messanger program. When Invisible you couldnt be seen on the map either.

The Abilty to Speak in one chat window and have all the rest reply that I am busy.

The Ability to Email in game and have it remain in game (like Evemail in Eve).

THe ability to form temporary Chat groups for free.

THe ability to have a different defualt window than vicinity chat when moving around.
Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
06-28-2005 10:38
From: Colette Meiji
Stuff Id like to see

The Ability to be invisible , Like in an Instant Messanger program. When Invisible you couldnt be seen on the map either.



Be *very* careful with this one, in describing what you're looking for. While I agree wholeheartedly we need this, a small corruption of this idea can turn it into a universally unacceptable one.

(This was hotly debated in Feature Suggestions a while back)

The ability to show as 'offline' from a chat perspective - and while in that mode, dissallow folks who have your calling card/friends card to 'Locate' you on the map - would be most useful.

However - the avatar still has a presence in world.

Just wanted to point this out before the pitchforks fire up :)
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
Posts: 3,522
06-28-2005 10:43
I think it would be extremely fun if facets of the chat interface were migrated to sim-managed IRC.

Because IRC has been honed for years upon years of progress, has much of this built in, and would allow some residents access to SL chat when they are at work or whatnot, it could be a major boon.

In the meantime, I guess XML-RPC bots work, but it would be really nice.
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Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
06-28-2005 10:47
Here are a couple relevant threads to this discussion:

Configurable Chat Distance

Optional Group IMs

Invisible

Turning Group IMs On/Off

Invisible Mode
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The Shelter

The Shelter is a non-profit recreation center for new residents, and supporters of new residents. Our goal is to provide a positive & supportive social environment for those looking for one in our overwhelming world.
Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
06-28-2005 10:49
From: Jeffrey Gomez
I think it would be extremely fun if facets of the chat interface was migrated to sim-managed IRC.

Because IRC has been honed for years upon years of progress, has much of this built in, and would allow some residents access to SL chat when they are at work or whatnot, it could be a major boon.

In the meantime, I guess XML-RPC bots work, but it would be really nice.


My god, Jeff..... YES!

The posibilities that could open up. Imagine, during a trivia event - I could -V the audience - letting only the Contestant & Host speak.

Providing I could block IMs (with permission) as well - it'd open up the doors for me on a bunch of events I can't do today - because its too easy to cheat.
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The Shelter

The Shelter is a non-profit recreation center for new residents, and supporters of new residents. Our goal is to provide a positive & supportive social environment for those looking for one in our overwhelming world.
Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
06-28-2005 11:08
I'm thinking more about this.... Imagine a "IRC Channel" per Parcel.

That would allow me to 'block' shouts from outside the parcel, No? :)
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The Shelter

The Shelter is a non-profit recreation center for new residents, and supporters of new residents. Our goal is to provide a positive & supportive social environment for those looking for one in our overwhelming world.
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
06-28-2005 11:10
Yes I mean youd show up as "offline" and not on the map. Youd also show up as "offline" on the Find .. People.

The way it is now Its like reverse Caller ID. Not only do you freinds know whether or not your home, they know where exatcly you are.

Having to tell 10 people in an hour "leave me alone im trying to have some private time with x .." really spoils any sort of peace and quiet.
Chuck Beckett
Registered User
Join date: 9 Aug 2004
Posts: 84
06-28-2005 11:49
How can you prevent cheating by messaging between users when cheaters can use AOL IM, IRC, ICQ, etc. ?
Colette Meiji
Registered User
Join date: 25 Mar 2005
Posts: 15,556
06-28-2005 12:16
From: Chuck Beckett
How can you prevent cheating by messaging between users when cheaters can use AOL IM, IRC, ICQ, etc. ?



prevent cheating?

what does that have to do with the chat interface?
Dianne Mechanique
Back from the Dead
Join date: 28 Mar 2005
Posts: 2,648
06-28-2005 12:18
From: Colette Meiji
Yes I mean youd show up as "offline" and not on the map. Youd also show up as "offline" on the Find .. People.

The way it is now Its like reverse Caller ID. Not only do you freinds know whether or not your home, they know where exatcly you are.

Having to tell 10 people in an hour "leave me alone im trying to have some private time with x .." really spoils any sort of peace and quiet.
Yes, but at the same time you dont want 10 people standing in the same room with you when you are having your private chat that are otherwise invisible, right?

I think this is just a wording thing, but you are not suggesting that it would be okay to be on the grid and yet undetectable are you?
I would have problems with that.

I would be in favour of being able to find anyone at any time, it has it's drawbacks as you noted, but if those drawbacks apply to friends, I dont see why they should not also apply to others.

.
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Colette Meiji
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Join date: 25 Mar 2005
Posts: 15,556
06-28-2005 12:23
From: Dianne Mechanique
Yes, but at the same time you dont want 10 people standing in the same room with you when you are having your private chat that are otherwise invisible, right?

I think this is just a wording thing, but you are not suggesting that it would be okay to be on the grid and yet undetectable are you?
I would have problems with that.

I would be in favour of being able to find anyone at any time, it has it's drawbacks as you noted, but if those drawbacks apply to friends, I dont see why they should not also apply to others.

.


well you would be visible to other avatars in a physical sense. I mean invisible in ICQ/YIM etc sense.

yes youd be undetectable on the gird , the same way many choose to have an unlisted phone number.

In real life my firends dont have GPS tracking on me and know where I am at any particular instant. And no one can force me to asnwer my cell phone. For all they know im sleeping ( "offline";)

Why does Second Life have to be any different?

You would of course be visible always to the Lindens in case of AR.
Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
06-28-2005 12:28
By 'Cheating' - I meant Cheating at a trivia game.

For example - I wanted to put together a $25,000 Pyramid game. Player X gets a phrase "Things that taste like chicken" - and has to get player Y to guess the phrase.

Problem is, anyone in the audience (or player X) could IM player Y, and give them the answer. It'd be too easy for players to collude to attempt to win the contest.

Chuck - You're absolutely right - I didn't think about external communication methods, or the telephone for that matter. So much for that idea.

I still *love* the idea of having IRC-like tools for chat, however :)
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The Shelter is a non-profit recreation center for new residents, and supporters of new residents. Our goal is to provide a positive & supportive social environment for those looking for one in our overwhelming world.
Travis Lambert
White dog, red collar
Join date: 3 Jun 2004
Posts: 2,819
06-28-2005 12:31
From: Colette Meiji
well you would be visible to other avatars in a physical sense. I mean invisible in ICQ/YIM etc sense.

yes youd be undetectable on the gird , the same way many choose to have an unlisted phone number.

In real life my firends dont have GPS tracking on me and know where I am at any particular instant. And no one can force me to asnwer my cell phone. For all they know im sleeping ( "offline";)

Why does Second Life have to be any different?

You would of course be visible always to the Lindens in case of AR.



Yes - exactly my concern over the wording. Folks like Dianne <rightfully> are concerned about stealth avatars in-world that we can't see, spying and griefing undetected. This is what would be unacceptable.

Chat invisiblity, and the ability to temporarily block locating an AV on the map with a calling card - is benign IMHO - and would only serve to allow us all greater privacy when we desire it.
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The Shelter

The Shelter is a non-profit recreation center for new residents, and supporters of new residents. Our goal is to provide a positive & supportive social environment for those looking for one in our overwhelming world.
Cindy Claveau
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Join date: 16 May 2005
Posts: 2,008
06-28-2005 12:56
From: Travis Lambert
The posibilities that could open up. Imagine, during a trivia event - I could -V the audience - letting only the Contestant & Host speak.

Providing I could block IMs (with permission) as well - it'd open up the doors for me on a bunch of events I can't do today - because its too easy to cheat.

Thank you for refreshing my memory about Anarchy. When someone in the other thread mentioned their opinion that Anarchy Online had a pretty sophisticated chat system, all I remembered was having to log into channels every time I entered the game (using macros it was only an annoyance). But this is exactly what AO does -- their chat system uses some kind of IRC server. I remember chatting with guild members while I was in-game and they were at work but logged into IRC. It broke down the barrier between in-game chat and the rest of the world.

Not sure what that implies for Second Life, but when I see a friend listed on the SL front page who is in-world right now and I'm not, I'd love to be able to tell them something through Yahoo! or IRC or Instant Messenger without having to be logged into SL.

Also: Someone else noted that you can set yourself as "BUSY" and filter out chat when you want some quiet time. The problem isn't that we don't have a tool like that. The problem is that it is all-or-nothing. It would be wonderful to be able to set a default option on each group channel so we can choose whether to appear on their chat list and receive their spam or not. More versatility is a plus.

I'm not in favor of stealth avs, but I am in favor of some way to show as "away" or "busy" or even not logged on (other games call it "anonymous";) for those cases where we may not want to deal with a friend's issues at a time when we have our hands full with our own. I wouldn't be invisible in the world, just unavailable in chat.
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Dianne Mechanique
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Join date: 28 Mar 2005
Posts: 2,648
06-28-2005 15:53
From: Travis Lambert
Yes - exactly my concern over the wording. Folks like Dianne <rightfully> are concerned about stealth avatars in-world that we can't see, spying and griefing undetected. This is what would be unacceptable.

Chat invisiblity, and the ability to temporarily block locating an AV on the map with a calling card - is benign IMHO - and would only serve to allow us all greater privacy when we desire it.
Yeah, right on the (dog) nose.
That's what I meant to say. :)

Colette: I totally agree that it would be nice to not always have all my friends to be aware of where I am when I am online. I find I usually have about fourty or so friends at any one time, even after deleting the older ones regularly. That's a *lot* of people that know where you are all of a sudden. I find myself sometimes being fearful of the login, cause the minute you show up every friend in SL knows where to find you!

:(
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Oz Spade
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Join date: 23 Sep 2003
Posts: 2,708
06-28-2005 15:58
- Option Time Stamps

- Clickable URLs in Chat History

- Chat Logging built in, auto-save option on log out

- Optional name Highlighty user specified

Anything else IRC supports.

C'mon, this is standard stuff I've been asking for since I got here really, and I'm sick of asking for it.
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SuezanneC Baskerville
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Join date: 22 Dec 2003
Posts: 14,229
02-04-2006 09:24
We still have the same chat system we had when this was posted, don't we?
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