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SL gets $11 million dollars in funding!

Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
03-28-2006 09:04
11 million kewlness :D
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Eboni Khan
Misanthrope
Join date: 17 Mar 2004
Posts: 2,133
03-28-2006 09:04
Wow, how much Angel money have they got over the years? 30-50 million? I lost track. I think it is great they have more funding but I doubt this will be a real benefit for residents, it just seems like more debt and more pressure to become profitable in the future.


DOES THIS MEAN THE PERMISSIONS WILL BE FIXED?
Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
03-28-2006 09:12
From: Eboni Khan
Wow, how much Angel money have they got over the years? 30-50 million? I lost track. I think it is great they have more funding but I doubt this will be a real benefit for residents, it just seems like more debt and more pressure to become profitable in the future.


DOES THIS MEAN THE PERMISSIONS WILL BE FIXED?


I don't see this affecting SL on the surface what so ever. More than likely we will not hear how it was spent other than "administrative costs". Just like the last 8 mil. I suppose.

Cat
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Cocoanut Cookie
Registered User
Join date: 26 Jan 2006
Posts: 1,741
03-28-2006 09:31
From: Siobhan OFlynn
That was my favorite line. :D

"Members' interesting social behavior"?

hahahahahaha

We are labrats all.

coco
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Cocoanut Cookie
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03-28-2006 09:37
From: FlipperPA Peregrine
You see, I disagree with this. SL has grown since day one under the current method. Time is SL is a weird thing; SL time is like ten times RL time. A relationship lasting a year in SL is like ten years in RL. This effect of "time stretching" seems to also infuse us with unrealistic goals. I hate to keep referring back to this thread, but it really does show just how many amazing things have happened in the past two years:

/108/52/86249/1.html

I don't think a traditional company could have pulled off what LL has. What they're trying to do requires a completely different kind of thinking. Have you ever seen the development schedule of a "realistic, less idealistic" company? Several I've worked at (for example, a bank) talked in terms of years and decades for rolling out single features. They move incredibly slowly. Linden Lab saw two roads diverge in a wood; they took neither. They hacked their own way through the shrubbery!

Sometimes, that's the only way to do it as a startup to make something like SL happen. Would you prefer they took the Microsoft method and took 7 years to develop Windows Vista, creating delay after delay, remove all interesting features, so they're basically re-releasing Windows XP at this point? And that with thousands upon thousands of developers!

We're still waiting for Duke Nukem Forever as well. Read up on that link to understand what REAL ineptitude is.

Regards,

-Flip

Well, Flipper does have a point. At the other end of the spectrum lies EA, which can't do beans without first counting them.

Maybe what's needed is just a little LESS of the hippie stuff, not wiping it out altogether.

coco
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FlipperPA Peregrine
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03-28-2006 09:45
From: Martin Magpie
I don't see this affecting SL on the surface what so ever. More than likely we will not hear how it was spent other than "administrative costs". Just like the last 8 mil. I suppose.

Cat


Ummm, well, they've gone from 30,000 or so users to 170,000 or so users without imploding, and hired a TON of new staff. I'm pretty sure some of the eight million went towards that! Look at how many more Lindens there are today than 18 months ago. Just a guess, but I'm betting its 4 times as many. :)

From: Cocoanut Cookie
Maybe what's needed is just a little LESS of the hippie stuff, not wiping it out altogether.


Now THAT'S what I'm talking about. Its time to loose a little of the Haight/Ashbury and go a little more punk rock, but I don't think standard corporate development is the way to go either. The one time LL showed their teeth - after the grid crashes, when Ginsu announced reports would finally be made to the FBI - it worked. We haven't had a grid crash attempt since. Sometimes, you gotta lose a little of the hippie love and not play with kid gloves.

Giddyup! :)

Regards,

-Flip
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
03-28-2006 09:48
From: FlipperPA Peregrine
Ummm, well, they've gone from 30,000 or so users to 170,000 or so users without imploding, and hired a TON of new staff. I'm pretty sure some of the eight million went towards that! Look at how many more Lindens there are today than 18 months ago. Just a guess, but I'm betting its 4 times as many. :)



Now THAT'S what I'm talking about. Its time to loose a little of the Haight/Ashbury and go a little more punk rock, but I don't think standard corporate development is the way to go either. The one time LL showed their teeth - after the grid crashes, when Ginsu announced reports would finally be made to the FBI - it worked. We haven't had a grid crash attempt since. Sometimes, you gotta lose a little of the hippie love and not play with kid gloves.

Giddyup! :)

Regards,

-Flip


So are you saying the 8 mil was used on advertizing and employee salaries Flip?
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Troy McLuhan
Let's make it great
Join date: 17 Jul 2005
Posts: 73
03-28-2006 10:16
Firstly, congratulations to Linden Lab!

My initial questions are:

How much of the company do the original founders still own? And if they hardly own any of it now, do they still have a strong incentive to make Second Life great?

(This wasn't their first round of funding. Are they selling equity on each round, or are the investors getting something else (like joy) for their money?)

My next questions are:

Does this mean Second Life will *never* become open source, because too much has been invested in it now? Are the only options to IPO or to sell to a bigger company?

(The answer to this isn't obvious. Mitch Kapor, for example, is a strong supporter of open source.)

From: someone

Originally Posted by Moopf Murray

I notice Jeff Bezos is involved in this round of funding. You know, getting high-profile names like that involved, can be better than the money itself in terms of both the platform's profile and the weight it has should competition arrive.


A user doesn't care (much) who invested in the software. If a competitor is "better" (whatever that means), then the user will go there instead.

If Jeff Bezos gives Linden Lab some good advice and they follow it, then that would be positive.

From: someone

Originally Posted by Doc Nielsen

Is $11 million enough to fund the ground up rewrite of the SL server and client software by an independent third-party developer that is so obviously required?


I also wondered about this. I know it is a huge decision to do a core rewrite, but some things are very difficult to change without it. For example, to have hierarchical objects, you need to change the data structure associated with objects. All existing objects would have to be translated.

One example of a current company that has managed to do this (while continuing to ship) is NewTek, the makers of LightWave. Here is a quote from their August 1, 2005 newsletter:

From: someone
NewTek's development team is implementing a major rewrite and restructuring of LightWave's core with the addition of mesh editing capabilities to Layout, consolidation and enhancement of tools in Modeler...


Linden Lab has been working on a rewrite in the background (Flipper mentioned this also), so who knows? Maybe this round of funding will give them what they need to get it done.

Another point: Linden Lab is apparently bursting at the seams. Here is a quote from Babbage Linden's blog on March 23:

From: someone
The last time I was here Linden Lab was overflowing the old office in 2nd Street and preparing to move to the current office in Sansome which is now overflowing itself...


Maybe this new funding will let them expand their office space.
FlipperPA Peregrine
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03-28-2006 11:26
From: Martin Magpie
So are you saying the 8 mil was used on advertizing and employee salaries Flip?


Well, a fair portion of it probably was; they've hired an enormous amount of people since receiving the 8 million. Advertising for Second Life is probably accomplished mostly by word of mouth at this point. However, the amount of money needed for salary and equipment to scale sims, the asset server, the inventory server, customer service, and so on, when there are 170,000 users and beyond, probably took a fair chunk of this. You'll remember, for the past year and a while, since the catastrophic weekend where nobody could get into SL at all, that LL's primary focus has been staying ahead of the population growth curve. Have their been growing pains? Sure. But what LL has done already is quite impressive, especially with the size of the staff they have (still relatively small) and their growth rate.

Comparing things like WoW to SL is pointless; WoW's infrastructure requirements are miniscule compared to SL's, as all the content is stored on the user's hard drive. Little more than a trickle of data is actually passed back and forth with WoW's servers, compared the the terabytes of data stored at 365 Main in San Francisco. :)

Regards,

-Flip
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Sansarya Caligari
BLEH!
Join date: 25 Apr 2005
Posts: 1,206
03-28-2006 11:39
From: Siobhan OFlynn
That was my favorite line. :D


Heh, mine too Siobhan. I had intended to quote it after I finished reading the thread. You beat me to it ;)
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Demian Caldera
..ya, that too...
Join date: 8 Jun 2004
Posts: 249
03-28-2006 11:52
From: Jesrad Seraph
That could pay a few salaries for many years :) And I hear LL is going to emphasize its international aspect... Eurogrid anyone ?


Please, no Euro grid! One huge grid for all countries would be the way to go IMO. All those friggin real world borders and "we all stick to our country and culture and don't care about the rest" mentality is exactly what's f'king up our real world already. Let's not make the same mistake with the metaverse and all the opportunies that come along with it.

Euro (or Korean or Japanese or whatever) servers and sims, support hours, UI and help files in different languages..YES! But please, NO seperate grids that are independent from each other and can't be accessed by everybody! All power to diversity!
Wuvme Karuna
..:: Spicy Latina ::..
Join date: 6 Jun 2004
Posts: 1,669
03-28-2006 11:54
get Rid Of Lag And Bugs = Everyone Happy! Yay
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Katt Kongo
M2 Publisher
Join date: 9 Jun 2005
Posts: 1,020
03-28-2006 13:55
There's a tiny bit more information on this in today's issue of the M2, AND it's on the front page so you don't have to scroll through the PDF.
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Phoenix Psaltery
Ninja Wizard
Join date: 25 Feb 2005
Posts: 2,599
03-28-2006 14:06
From: FlipperPA Peregrine
Now THAT'S what I'm talking about. Its time to loose a little of the Haight/Ashbury and go a little more punk rock...


Yeh, I wanna be Dee Dee Ramone.

ONE TWO THREE FOAH!



:D

P2
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Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
03-28-2006 14:20
From: FlipperPA Peregrine
(5) Many people have a lot of problems with outsourcing overseas. Beyond the fact that it eliminates many good jobs in Second Life's country of origin, I've never seen it work well. I've seen companies crumble due to that big pacific ocean because their dev teams were in India with project management in the USA. Unless you're actually suggesting Philip & co move over there?
Outsource to East Texas, Louisiana, and Mississippi. Cost of living is lower and there's been a big upsurge in the labor pool recently.
Burke Prefect
Cafe Owner, Superhero
Join date: 29 Oct 2004
Posts: 2,785
03-28-2006 15:24
From: Argent Stonecutter
Outsource to East Texas, Louisiana, and Mississippi. Cost of living is lower and there's been a big upsurge in the labor pool recently.


LL needs PROGRAMMERS! Not BURGER FLIPPERS!
Cost of Living is alot lower, tho.
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Driftwood Nomad
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Join date: 10 May 2003
Posts: 451
03-28-2006 16:21
From: Troy McLuhan
Does this mean Second Life will *never* become open source, because too much has been invested in it now? Are the only options to IPO or to sell to a bigger company?


Personally, I hope it DOES NOT become open source! Although I do support *some* open source development (PHP, Apache, etc), in general I feel it is not necessarily the most efficient or best way to develop a product.

Keep it closed!!!!
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Jeffrey Gomez
Cubed™
Join date: 11 Jun 2004
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03-28-2006 17:22
From: Lewis Nerd
Isn't that why people relocate or outsource overseas to reduce costs?




$11 million? Sounds like Philip is getting a new yacht. ;)
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Martin Magpie
Catherine Cotton
Join date: 13 Nov 2004
Posts: 1,826
03-28-2006 19:13
From: FlipperPA Peregrine
Well, a fair portion of it probably was; they've hired an enormous amount of people since receiving the 8 million. Advertising for Second Life is probably accomplished mostly by word of mouth at this point. However, the amount of money needed for salary and equipment to scale sims, the asset server, the inventory server, customer service, and so on, when there are 170,000 users and beyond, probably took a fair chunk of this. You'll remember, for the past year and a while, since the catastrophic weekend where nobody could get into SL at all, that LL's primary focus has been staying ahead of the population growth curve. Have their been growing pains? Sure. But what LL has done already is quite impressive, especially with the size of the staff they have (still relatively small) and their growth rate.

Comparing things like WoW to SL is pointless; WoW's infrastructure requirements are miniscule compared to SL's, as all the content is stored on the user's hard drive. Little more than a trickle of data is actually passed back and forth with WoW's servers, compared the the terabytes of data stored at 365 Main in San Francisco. :)

Regards,

-Flip


Thanks for the info Flip :) doubling the employees was a good move. As well as the equipment you listed. WoW? I didn't mention that, but again good info.

Cat
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SuezanneC Baskerville
Forums Rock!
Join date: 22 Dec 2003
Posts: 14,229
03-28-2006 21:13
From: FlipperPA Peregrine
You are incorrect here, but its a common misconception; paid sims (non-void), as I understand it, are ALWAYS one per CPU. Some servers have more than one CPU per server, and thus, multiple sims on a single server, but each gets their own CPU. And, benchmarks have shown these servers to perform BETTER than the single servers used in the past, and save rackspace in the colo facility (which I have seen in person, and is VERY impressive).

Regards,

-Flip

There is some ambiguity in the meanings which can be assigned to the acronym CPU.

From answers.com:
From: someone
Computer professionals involved with mainframes and minicomputers often refer to the whole computer as the CPU, in which case, CPU refers to the processor, memory (RAM) and I/O architecture (channels or buses).

CPUs Come in Different Sizes

Depending on which end of the field you are in, a CPU can mean the processor, memory and everything inside the cabinet, or just the microprocessor itself.


I remember widespread use of CPU to mean the box back in early home computing days, this was to distinguish it from the monitor and the keyboard.

You know, the CPU, the thing with the floppy disk drive slot where you load the operating system floppy and then when MS-DOS or CPM is loaded you take it out put your data floppy in.
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So long to these forums, the vBulletin forums that used to be at forums.secondlife.com. I will miss them.

I can be found on the web by searching for "SuezanneC Baskerville", or go to

http://www.google.com/profiles/suezanne

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Members: Ben, Catherine, Colin, Cory, Dan, Doug, Jim, Philip, Phoenix, Richard,
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Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
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03-29-2006 02:29
From: FlipperPA Peregrine
(2) San Francisco is at the very heart of tech innovation in America; you may have heard of this place called "Silicon Valley". ;)
(3) There are more residents from the Bay Area than anywhere else, excluding LL employees.
(4) All core (development, database, network, sysadmin) LL employees are there
Move a little further south, near San Jose, and you'd be correct (specifically, Santa Clara County--even more specifically, Sunnyvale).
FlipperPA Peregrine
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03-29-2006 07:16
From: Martin Magpie
Thanks for the info Flip :) doubling the employees was a good move. As well as the equipment you listed. WoW? I didn't mention that, but again good info.


Ah, I know you didn't mention it; however, SL is compared quite frequently to games like WoW, like in the C-Net news release linked at the beginning; that's what I was talking about. Often people expect ease of scalability on the level of these games which transmit miniscule amounts of data from small amounts of servers; SL is really on a whole different scale. :)

SuezanneC: I find that definition ridiculously bush-league, hehehe. CPU = Central Processing Unit. The chip that deals with the zeros and ones. The thing with the floppy disk drive slot where you load the operating system floppy is called a "Computer". And the VDU is the Visual Display Unit. If you show a keyboard to 100 people, 99 will call it a keyboard and 1 will call it an input device. I think the same goes for the CPU comparison! :)

Eep: They're all the same to an east coaster like me...and some west coasters I've spoken to as well! ;)

Regards,

-Flip
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Eep Quirk
Absolutely Relative
Join date: 15 Dec 2004
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03-29-2006 08:13
From: FlipperPA Peregrine
SuezanneC: I find that definition ridiculously bush-league, hehehe. CPU = Central Processing Unit. The chip that deals with the zeros and ones. The thing with the floppy disk drive slot where you load the operating system floppy is called a "Computer". And the VDU is the Visual Display Unit. If you show a keyboard to 100 people, 99 will call it a keyboard and 1 will call it an input device. I think the same goes for the CPU comparison! :)
While that may be true these days, for a while (particularly before the mid-1990s or so), the computer case was called the CPU. Now they're, annoyingly, called "boxes" (which I think is stupid and I don't use).

From: FlipperPA Peregrine
Eep: They're all the same to an east coaster like me...and some west coasters I've spoken to as well! ;)
Probably not westcoasters who actually LIVE there... San Francisco is NOT Silicon Valley; hell, it's not even IN the valley. However, the area IS called the San Francisco Bay Area, but Silicon Valley is in the South Bay (Area)
FlipperPA Peregrine
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03-29-2006 12:11
From: Eep Quirk
While that may be true these days, for a while (particularly before the mid-1990s or so), the computer case was called the CPU. Now they're, annoyingly, called "boxes" (which I think is stupid and I don't use).

Probably not westcoasters who actually LIVE there... San Francisco is NOT Silicon Valley; hell, it's not even IN the valley. However, the area IS called the San Francisco Bay Area, but Silicon Valley is in the South Bay (Area)


Funny, I've been building computers since the 1980s, and I always recall that chip that did the math being referred to as the CPU. I've never seen a computer case referred to as a CPU. If you could show me somewhere where they refer to the full computer case as a CPU, that would be great, I've just never seen it. :)

TigerDirect calls them "Cases" versus the chips being called "CPUs (Processors)".
NewEgg calls them "Cases " versus the chips being called "Processors / CPUs".

I guess I've just missed ever hearing a full computer system referred to as a CPU...I've always called them "Computers" or "Servers" or "Workstations" or "Desktops" or "Laptops"...or for slang, yes, "Box" occasionally.

As far as San Fran, my point is that LL is very geographically close to Silicon Valley, heart of the U.S. high-tech industry; if you read my original reply to Lewis Nerd, I make that fairly obvious. :)

Regards,

-Flip
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Chri5 Somme
:)
Join date: 18 Nov 2005
Posts: 204
03-29-2006 14:32
wow with all that money maybe they could lower tier costs, hmm? or land costs in general? to buy a region is an incredable amount and a scam. They practically make you buy the server and then tehy charge you ridiculous amounts for the tier, linden scam on you.
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